yes I know this has been mentioned already, but I feel like the advantages greatly outweigh the negatives.
My blood pool is reset:
- Every cutscene (cave rewards, very often in quests)
- Every raid room
- Everything that disables abilities, even for a fraction of a second (crystallines, fruit crate, parasite, bulb, more in fruma)
- Teleport scrolls
It's so annoying to be unable to do anything at the start of every fight (or in the middle of some fights) and have to bleed out. I understand the point of having to charge abilities, but with Acolyte, your blood pool is directly connected with your survival. Blood pool is a resource to be maintained, and going to zero blood pool is incredibly detrimental when in a fight (at the start of every fight which starts with a spectator mode cutscene). Unlike other effects, having blood pool is entirely necessary for acolytes who actively die from not having it.
An argument can be made that being able to just waltz into a raid boss with all abilities stocked up would be overpowered, but I don't see too much of an issue? It sounds fun to be able to prepare for a difficult boss by applying buffs to yourself and ensuring you're properly prepared. We even have the pre-boss rooms for it! Almost all buffs that could apply here also have a short duration and activate on mobs, which isn't something that can be done before a boss.
Also, not resetting everything between every raid boss helps make raids feel more like a continuous experience instead of disconnected rooms. It just feels like a series of unrelated challenges with a boss fight at the end instead of a continuous journey. Why would we be taking off our masks, draining ourselves of blood and throwing away our ophanim before going into every challenge?
I just don't see the point of having to make us keep renewing essential abilities to our archetype. It's an intended downside but it only makes things painful and inconvenient, and I don't think it's needed.