Yes, this is about blizzard blaster, but this is also about all sorts of previous changes from item rebalancing to atree changes.
A trend i've noticed with how the wynn team handles balancing changes is sometimes, we receive a (justified) nerf, with planned changes, but the community then has to wait an unknown amount of time before the changes are implemented.
To put this in the context of blizzard blaster, since it is what most people reading this will be familiar with: Yes, blizzard blaster's movement should not be the crutch that warrior and other classes rely on, and yes having equivalent capabilities in the atree kit itself would be great. But nerfing blizzard blaster far before we can expect to get any changes to the atree makes no sense. Why are players, whose emergent gameplay is clear indication of a problem in the movement kit of these classes, having their self-sourced "fix" taken away from them without any alternative?
A change like this is clearly a pre-emptive change. Salted quoted not wanting "gadget creep", and others mentioned that classes should not need to rely on movement gadgets. but this so called gadget creep has not yet happened, and the changes to allow these classes to not need to rely on movement gadgets have not yet been implemented, so why was it so critical to change blizzard blaster now?
If something like this can be changed at the drop of a hat (as it clearly has been), it could just as easily been delayed to be paired with the accompanying changes that justify it, which 1. makes more sense from a player's perspective and 2. makes the ct's changes seem less arbitrary, since the change and reason can both be seen in the same patch notes, without needing a feedback post and ct response to be made that only some players will see

