#nerf caesura
1 messages · Page 1 of 1 (latest)
im nerfing yours specifically

but seriously though, it's a unique with 25sp, and all the damage buffs in the world
is this a front to flex ur caesura rolls
God forbid etw items are etw items 💀
please give a better reasoning behind this alongside actual descriptive feedback (the cwg thread did that)
the -mr is actually a downside tho
yeah dont make posts that provide no reasoning if you are actually serious about it
Ts guy is a bit slow and silly
bwash is the first helmet deserving of a bullet in my mind, caesura is fine
The CWG thread was just an elaborate troll this is no worse
@sturdy kestrel hi!
yeah bwash case is more apparent where the -int isn't really a downside
the feedback muted role flying down from the clouds to save the day from these feedback sloppers
just a helmet with upsides only
i use brainwash so i would rather not
you are brainwashed
my bad king, ct has decided not to nerf busted op item just because of you
yeah atleast let me sell all my spares off i have like 30
if it's for slime I personally would let bwash slide
if u want something to nerf i dont use titano
NO

alo
FAX
but why
watch someone make a more explanatory post and get upvotes lol
caesura is already balanced (maybe a little on the stronger side), but first you would need to know the downsides of the item:
High sp req: in total it requires 3 types of elements
High need for sustain: is a item that even with 100% id rolls needs to have a cancel for mr or ms in most cases since is a spell spam helmet
Doesn't offer as much defences: since it has no relation with FA, it lacks defenses and only has 2 powder slots, so elemental defenses are also low.
Mixed values: it has a decent % and raw values of dmg, however, other helmets do offer more % or raw, which is better in a lot of cases where a low DPS class or a High DPS class would take into consideration
caesura is a strong item, however i wouldn't think that is the strongest item, sure for a uncommon one it maybe is one of the strongest but overall we have some good options that also offers a lot of stuff that caesura cannot, at any case i would add negative sp for defense or agility (-5)
another problem with caesura is that it has a large number of useful rolls, making a good caesura hard to come by
Well it already received one
And it'd still be a bunch of bullshit just ran through quillbot
feels like a lot of the defenses regarding Caesura being in its state are either acknowledging downsides that make no significant impact in practice on their own or forgetting that there are archetypes that easily dodge those downsides
"This item has high SP requirements!" I am already building these stats on most builds, only the Intel requirement could possibly throw off builds and that's both if I am doing heavy spell and if I take negative Intel items. 30 Intel is easy to get.
"The downside of -mr/-ms requires you to build around that!" Ignoring archetypes that don't care innately (Fallen, RW, Arcanist to name a few), it's easy to find a workaround for the penalty because -13MR is not going to be a problem to most archetypes since (at least from my testing), only a couple playstyles in the game need an MR stat high enough to where a negative MR slot would be a significant downside (PBomber, MR Boltslinger).
"The item lacks defense!" I picked the damage helmet, why would it also cover my defenses that's ridiculous.
"It has a lot of rollable stats so getting a good one is difficult!" Timegated downside that matters less to builds that can skip some IDs (i.e. using the helmet on a Thunder build means less importance placed on getting a good Earth Damage % roll). Now that there are good rolls in game, where is this downside?
the question is, does caesura compete with alternative options in similar builds?
Caesura giving gonga sp for low reqs and an insane amount of damage for a trade off that doesn’t matter for archetypes like fallen
So Caesura should get nerfed primarily because of one archetype?
such a weird item because the downside matters only to some builds meanwhile the upsides matter to nearly every build
if an item gave 1000000000x times dmg to only one archtype, and -10000000000000dmg to all other, it should be untouched because only 1 archtype use it? 🤔
Chat this kind of post was funny the first time
Well first, how much damage is Fallen doing to justify nerfing Caesura
riftwalker also uses this
I wonder why
Could it be because... a node on the tree allows it to not HAVE to build so much mr?
me when fake downside on item
both?
i mean you kinda said "a node" which kinda implies theres only 1 node
idk
Well Timelock is more apparent because y'know it instantly regenerates all your mana back.
Well unfortunately I think all armor pieces mentioned in the past week will prospectively be nerfed in the next patch.
Makes sense
Nerf it so lb player would have to find new bis
can we give feedback muted to these ragebait posts 
for real
you are included, 
my serious post gets shut down but this troll parody of it gets to stay, makes sense
there isnt any bias in wat gets locked for sure
Yes.
That was a serious post? 💀
@radiant bison