#Nerf Chaos-Woven Greaves
1 messages · Page 2 of 1
Etw in nol only fun in pf since your the only one that does dmg so it doesn't melt in 2 seconds
etwa and etwf are encroaching how rainbow used to be
Etw in nol only fun in pf since your the only one that does dmg so it doesn't melt in 2 seconds
isn't that ETF and EFA now?
or uh
ig these are way tankier
even then if youre on like shade or smth the boss will still melt in 2 seconds due to a complete lack of hp
Efa???
i mean you won't die but you won't kill anything
my vision for rainbow items would be like rainbow with specialization in certain elements (e.g. resolution) so there are still customizations while still getting everything from rainbow
This is true as well but I only play etw so I wouldn't know 🤫
1000+ messages in this thread, hot damn
I dont think there's enough support for 4 point investment for them to be like old rainbow lmao
Wintel I haven’t played Shade for a while how is its damage on spell spam if you’re still into that.
the duality of mann
Old thread got dogpiled and locked thats why this one is here
i honestly dont know why these posts have different reactions
burger can quite literally complete all content in the game i dont think theres a real issue witht anky builds not doing enough damage
because nut is a feedback ragebaiter who hasn't been muted yet
Peanut is just known for rage baiting
Because peanutsyeah made the first one
many of their threads have been locked
he got unmuted
It takes three trillion hours
not really i run a lower dps burger on my hardcore class and it still does every content quickly
it just does not feel like you're doing big dps or something, idk
😭
yeah it also takes zero effort other than remembering to click the spell
wym burger completes and non raid content quick enough for it to be fine
Boss actually has a chance to move around (unless it does chain lightning) so it lasts like a decent amount of time especially if I play safe bc if I die there's like a 60% chance I get held hostage
people just want to use zero effort AND also get highly competitive dps
true
and thats what we call slop
I don't pay attention to it but it's still good 👍
whats your opinion on abso acolyte 
stupid
Is its damage identical to before the whole Satsujin-Marked rework. Oblivion.
theres trainign wheel playstyles and invalidation playstyles and most of the "easy" playstyles in the game fall under mechanic invalidation
last time I remember abso aco didn't really deal that much damage
I think Divzer Boltslinger is getting on people’s nerves a bit too much.
i'm doing about 200-250k sustained with aspects?
it doesnt it just forces you into an endless loop of stnading htere while you take a beating and healing yourself over and over until the bosses die
That thing is low effort and high damage
abso aco dps is like decent especially in team content, its not flashy but its really sufficient
Oh wtf thats actually really good
Don't know ! I also only recently started playing shade again I haven't played it in like a month or 2
I play cata shade in pfinder and if i die i go make a whole 3 course michellin star meal while i wait for the raid to end
you dont end up learning anything
it drops to this if you don't task mask
now its hip again to play shade
my memory never fails
How much DPS does Resonance do 😭
Fuck autocorrect
not much because hte boss dies befor eyou can build bp 
do you have a slave to print blood for you
depends on your blood pool generation
Its quite bad
If it’s pfinder, probably not!
if you don't have someone to give you blood, run abso
if you do, run resonance
Imo bosses need to take longer and be more dangerous
reso with bigmac is still hella nice dps but honest opinion unless you need the overheal go hadal
truth nuke
That fixes a good chunk of issues
No more immortality -> less shade players -> people don't steal my marks -> profit
Hadal
W
its dead..................
oh right hadal exists
hadal aco is like dead in the water it died with shatter
U need to believe in the 3 tier pants
Sooo what’s the only viable Acolyte weapon
i don't like how glassy hadal is though
hadal pbomber is an insane build
its not that glassy even if etw
tl;dr abso since it keeps winning with every acolyte nerf
fanatic helps a lot
my hadal build had 4k ehp post mask
or if you are worried you can do the funny dwindled knowledge + hellish cinders crafteds
Olympic is great abso is meh reso is good if you have blood
olympic also works
Was the base DPS nerf to Reso necessary
reso got overnerfed
Shatter hadal u could just facetank stuff on 5k ehp TBH
871 -> 645 base dps 😭
Yea, was a lot tbf tho
aco is just nonfunctional
im gonna be honest reso was slop and its still good if you want the overheal
I think Abso has more base than Reso 
yea but i pfind nol
aftershock has more base than reso
unpowdered ashock has more base than powdered reso
you are a noob
reso was slop but like genuinely it was just them not addressing how stupid overheal is
I was floored they only bumped the neutral to 450 with the base nerf tho like if you want sorrow to be the damage at least make it above where it used to be lmao
also thank fucking god the immortality is gone oh no i have to actually look at my screen when playing shade now
It was better than 90% of the stuff in like complexity at least.
like damage wise and gameplay it was literally like fine 😭 except for thep art where it made your entire team tanks
i think overheal drains a bit too fast now 😔 you don't feel how strong it is
good
overheal is such a big weird thing on its own its quite unfair in general
Though I guess you are practically unkillable if you are constantly sorrowing
overheal should literally never have been allowed to give you your entire health bar max
if anything nerf reso base more and make sorrow 1000% lmao
can we make getting hit not cancel vanish please
raw spell slap twin
ive literally never seen a mechanic where you get to double your health bar even temporarily
real
unless its like a huge part of its power budget
So whether or not Reso should be an over health merchant or a dps weapon
i mean trumpet suffers fromt he same issues
it literally cant be allowed to be good otherwise it becoems too good
i just think overheal is handed out like candies rn
and i dont like it being like that
Real i swear every class gets at least 1
its just aco and pala (and trickster technically)
healing also has the same issue like most of the mechanic bypass builds as mentioned by panda utilises high heals
But Reso kind of needed that in order to sorrow spam to the extent that it did.
Also it had +25 defense for some reason.
idk its just kinda like.. wynn sacrifices way too mjuch to be accessible to all
One Aleph Null and I can make a few mistakes and still walk out unscathed
When you're accessible for about a decade it's suicidal to switch up
low key just ends up being what it is today where if theres no real pressure to play well you just have people who view ppl interested in optimizing as super op
and everyone who puts like the slightest bit of effort into breaking raids breaks them super easily
well the truth is, people do struggle even in the current state of the game rn, theres just no real hard content to support the sweaty playerbase (most people talking here)
I think people just get bored of being really strong
I think its totally fine for ehp builds to deal 1/4 the dps of hyper optimized machines tbh
or well you can become a warrer or smth idk
So they switch to other builds and see a sharp decline in performance
yeah they do but idk if you take a game like monumenta that puts you through the fucking ringer to get to endgame you won't get people complaining that shit is too hard
i dont think wynn should or needs to be that level of competitiveness but like
It also force feeds you 400 hours of content
at the very least the entire early-late game shouldnt be a cake walk
wynn is literally the exact same but you need to complete it 5 times
It takes 30 hours for a 105 class, cmon
it takes like 5
I did every quest on a class in like 180h
and monumenta takes like 25 hours
I’m talking for majority of essential quests
Idk what version you playing
maybe late game stuff is a bit easy in general yeah
i feel like after stepping into lvl80+ the only really challeging quest is qira hive where you start seeing real boss mechanics (and even then fire hive still cooks people)
Well it isn’t now
https://discord.com/channels/143852930036924417/1448892477447733400
im fairly sure IB is also decently hard at level now at least its something you have to pay attention to
-# Was that intended
ok well no shade but this guy thought that pz was like so hard it deserves to be giga nerfed
yeah
Its hard if you are using like adventurers or something
yea but none of the content that’s actually hard is required at level
maybe its cuz i was on my sharp playthrough and i forced myself to run perma etw
I don’t know if they nerfed Solar Vanguard, but he doesn’t seem to particle spam as much anymore.
and ngl most new players just go grind spot and then hop into raid
yeah thats like the issue
or lootrun or quit
Have you met very many new players?
yeah
Pz is hard if you dont have any healing
Most of the ones I run into usually go quests first, they don’t know about grind spots
you shouldn’t be allowed to heal in pz
the quests in like lvl40-70 are like quite outdated so a lot of players just start finding ways to skip that
From what i see in #❓questions its very 50/50
Fallen propaganda
real
Also I think PZ should reduce your max hp because idk how Fallen or Aco can be usable on that.
fallen is like giga shit in pz what are we talking about
Build mana sustain ig
it’s like actually unplayable in pz
like you can clearly feel that lvl40 is where the mob stats ramp up relative to your gear and where the quests are like giga old
Play 5hp 💡
ive run into a lot of new players in pf with barely any content completion but probably just looked up a leveling guide and went to grindspots
wynn excavation is nearly pretty much exactly how it was a decade ago
Wel hypothetically you could activate Fallen while falling (haha) down and have a ton of mana regen
regardless of whether they do quests or not the point that they still don’t do the challenging content stands
because quests aren’t hard either
I’m talking about the ones I meet in game. If you talk about the discord members, you’re taking the more casual players out of the equation
😭
Not everyone plays will eotb accessories
i do think qira hive in some sense teaches the players about mechanics close to endgame
Insert fire hive reference here
just that no one actually reads the dialogues and just brute forces stuff
I dont think wynn is supposed to be that hard tbh
fire hive isn’t hard 😭
thats still one example out of like hundreds
It was intended to be a joke because low hp moment
ok but it’s teetering on like faceroll levels of difficulty
Its hard if you do too much damage....
people struggle on fire hive because they just burst the boss down with no regard to mechanic
That’s true that’s true
it’s also like just dodge the fucking particles 😭ppl just learned they can stand in them and spam pots
i couldnt outheal the particles even on a tanky build at least in early 2.0
I dont really like it when stuff like this becomes too hard to play or understand because then the community goes from welcoming and nice to elitist and rude
literally exactly my issue with the game is that nothing ever punishes you until you encounter something that does and then people complain about it endlessly
moreso random particles in the rest of the game
Solar Vanguard was just particle spam
i think the complaints are due to the difficulty transition not being executed well enough
If you out any effort into making a real build at like any point in the game the quests are so absurdly easy
imagine doing a chill ass nol questline and then hopping into nol
During the 2nd phase or something
yea exactly
My humble TWA builds
Also loaned AP if you really want to use it!!!!
Yep
new players dont know that raids are tuned not for them just arriving off the quest line, but rather players who've spent hundreds of hours honing their builds its gotta be jarring for them
Amazing feature that allows me to unlock Timelock before fighting CoW 🔥
the very few forced questlines for raids are way too easy overall
i do like how rol1 teaches the player about dodging boss attack patterns tho its kinda nice
What
what
Oh yeah the worm thing
you know how theres like a survival phase thingy in the quest
He’s talking about the Grootslang survival phase
When Lari is yapping to calm it down
its like boss attack patterns but dumbed down a lot but its still introduction in some form
i think even on level you can just afk there
Then she fails and you both get consumed, then she gets desperate and accidentally kills the Wyrm
Then she takes you to the NotG entrance and entrusts you to kill the Wyrms because she’s a pacifist.
It should be the same as actual groot and you have to nohit it for like 30s
Well, she was up until you made her question herself in RoL IV
hey better than nothing!
nol questline doesnt introduce anything new about combat
tcc questline... yeah
tna........
Axtuallly yeah it should be a survival phase, but idk if they want to spoil a lot for you during the quest.
The raids are meant to have some surprises.
they all teach you how to hold shift
Well, if you count the one time when you and Aledar jump in to a void hole during AJF.
except voidholes in tna dont even work the same
AJF should force you to do eo at the end
ajf teaches you that void holes DONT kill you i think
^
Lmao
Jumped in to TNA’s void hole and took 8K damage
updated the eye is so cool and the design actually resembles what you will see in raids
and the difficulty actually holds
Real
I know, the parkour was intense
ok maybe not the parkour 😭

Eo is honestly hard on bad builds
thats the only thing that stops me from playing eo a lot lmao
istg the parkour is either really easy or really hard or people just cheese it
I probably need to make a build thats just for eo
the mini bosses in ajf have like < 200k hp and than people go into tna where the boss has like 28m hp 
ajf has a miniboss?
When you traverse the obsidian path
when ur going through the portals to reach the other side of the wall
mutated spider 🤤
When you enter the void hole on top of the monolith, there is a miniboss you fight.
I THOUGHT THOSE ARE JUST RANDOM MOBS HUH
nol player praising a raid: the rooms end when the gameplay ends 😃
its like one of the mobs is bigger or smth but i never really thought of it as a miniboss
There is? I did the quest yesterday and all I did was the 2 slime sections?
Well I guess it is since the quest tells you to defeat it specifically
In tcc the gameplay starts when the room ends!
You probably just killed it really fast
idk they might just be random bombs but i thought the idea was like a gauntlet of mini bosses u had to go through
anyway i feel like in the very new quests they do a way better job of having bosses with real mechanics so players will eventually understand that they need to dodge shit and play with the mechanics in mind
no like i went from the slime section to pass the wall
How do we feel about the dungeon bosses
the great bridge boss is a nice example and probably the final boss in that one quest that gives you sirens call too
The ones that got updated, not.
underworld crypt boss is like not a real boss 😭
The eye is cool theorick is really cool
they are nice honestly apart from underworld, the difficulty is still not that high but you actually have to dodge
TIMELOST SANCTUARY IS SO COOL
I won't lie that boss is so easy
Would you say Great Bane or Theorick is more difficult at level
It has 15 health or something ive never seen it attack
theorick
Bridge guy is tankier i think
great bane attacks are not easy to evade but they are not too punishing howveer theorick is a chaotic one with punishing attacks
cib theorick is the only forgery boss I get a bit nervous on just because of the chaos in the tiny room tbh
I swear it has half the health that Infested pit has
infested pit is a hard boss at level lowkey
you actually have to dodge with mobility spell while trying to damage it which is like, quite high standards relative to other stuff at that level
i think haros is also hard but i havent tried it since update
sad how forgery parties are kinda dead because cuc basketball hoops waddareyagonnado
tbf they've been dead for a lot longer but nail in coffin type thing
either way if a player has actually done these bosses they would be a lot more prepared for raids
too bad they are all optional
since dealing with raid bosses essentially take a similar skill set and an open mind to learn about mechanics
every dungeon besides like eo is optional no?
not even a hot take but having to do a dungeon multiple times for certain items already deter me from doing them even once during progression
Also items locked to dungeon rain makes me just build around those items
even eo is optional if your goal is just to raid or lr or prof or war which are what most players care about in endgame
Yea
dungeons are too old school there’s no fun in doing parkour
Eo is borderline required for prof tho unless you dont wanna hunted at all
you essentially only lose a quest and panic zealot usage for not doing eo
oh right hunted im too big of a coward to use that
Real
From my experience proffing, hunted doesn't pose that big of a risk until Dernic mats.
Hunters also hunt void
its more because of uh paranoia
I guess the free trial of not getting hunted has expired
one time i was proffing kanderstone ingots and i spammed spells to try to kill what i thought was a mob but turns out they are a HICH player and they freaked the fuck out
i would genuinely get a heart attack if i play hunted
I'd like to think you were tickling them since those players run around with full defense and agility gear pieces.
just dont play hich lmao
i mean kanderstone is like low level enough i think they just run like loot bonus gear instead idk since no one would expect to be hunted at such level
Was bro lookin for obelisk cores
Eh I won't overthink why they could've been there I just assumed:
- You are proffing at Lvl 105 or 106
- You can only attack people within a level difference of 10 from yours
yeah im on a lvl105 class iirc and they were also mining kander at their own low level
I guess they needed to level some crafting profession maybe
Idk how people play HICH, guess they just wanted to play safe and not get overtly ambitious
well doesnt really matter anyway i think i would get a heart attack no matter how tanky i am lmao if i play hich
I think the only time I had an encounter was when I was farming for sky mats and my jasmine bloom just hit some rando under me
LMAO
We partied afterwards so I guess that's nice
same with DS to be fair
early dungeons are surprisingly difficult if you go at level
CWGs are barely better than aleph-null especially for low dps weapons
😭 aleph null believers still exist
Not even trying to be discreet no more I'm crine
Wynncraft doesn’t have to be a hardcore game to be enjoyable btw
One is slop with no actual feedback this one is better
this is false
If you feel like having a challenge play without pants or something
just say you hate me
I enjoy having a relaxing gaming experience
Coat a delete wynncraft post with enough quillbotting and it'll be the same result
10500 health
vs arakadicus' 7000
I do as well, but at least SOME challenge is needed somewhere in this game. Right now balance is actually dead and the game is easier than ever so its kinda hard to justify playing
endgame is lowkey the easiest part of the game
If you think some challenge isn't present then you have a totally warped outlook on what difficulty in games is
^^
There’s enough ways to challenge yourself
Do a full morph greg solo or something if you’re up for it
My problem with that is that my teammates are jacked up captain americas compared to me, who just do everything regardless of whether I exist
So you're prequeuing with strong players or overexaggerating the people you queue into
It's still plenty difficult of an activity regardless you're just too experienced for something that makes up a small % of the game
this stems from over-representation bias because sweats play more raids than casuals hence there is a higher likelihood of playing with a sweat than the likelihood of randomly selecting a raid player and getting a sweat
I understand what you are saying, but it's not a non-problem is it?
I will admit that I did exaggerate it a bit
it is probably the biggest problem of the meta rn yeah
where is the challenge then
not asking to rb just wondering what in the game could be classified as challenging
the bosses have like 10 attacks combined, and all mobs outside of bosses are oneshot with a slightly optimised build
That doesn't make it any less challenging, this game is not a souls game and it'll never be near that
of course doing the boss for the first time is gonna be hard, but you are incentivised to do it over a thousand times to get aspects
Maybe you’d be interested in guild wars
The 1000x repitition doesn't mean anything here why are you bringing it up
it does mean something, though? the game becomes to easy after like 50 clears, and then you have to do 950 raids more
and 1000 clears are not enough for all aspects either tbh
What do you consider challenging after you complete it 50-1000x times
Literally anything at all
maybe you shouldnt need it to be repeated 1000x in the first place
i think there should be more mechanics to scale difficulty, and thus give more rewards
thats a whole different problem
scale difficulty is also not nerfing items.
Scaling difficulty for better rewards is a peak idea actually
thats true, but nerfing items makes it so the only requierment to clear the raid isnt staying awake
it will never happen 😢
i dont think it is like that rn
its what the gambit system is supposed to be
sadly the gambit system is very unproportional. Instead of enforcing difficulty it just encourages having multiple classes with different builds because otherwise you cant run 3 gambits since theres always one that kills your build / playstyle if you dont have different options
someone should make a cf post about gambits being bad!
If this game prioritized high challenge high reward over current difficulty mass repetition it'd be dead, your solution is not Wynncraft
the game would be dead if there was challenging endgame content?
i know a lot of people who has quit the game since the game is simply to easy
You're being disingenuous, 👋
Wars are challenging end game content
Or maybe it’s because there isn’t much content to do after you’ve experienced much of the endgame.
This is the cycle of most video games, surprise surprise.
People get bored doing the same thing
wars are locked behind being in one of the five guilds that war, and its not uncommon to see hqs stand for like a week untouched
doesnt seem like wars are the solution
Look at the map rn
Also thats a cheap excuse for not coming up with war tech yourself
the problem is not that its hard to come up with war tech, its that unless you have a lot of people from different time zones gl holding a claim
the only hq that sometimes stands for close to a week untouched is seq.
jungle was like 8 days a week ago
and every single guild on map right now + like 5 more attacker guilds are warrers
JUNGLE 8 DAYS
jungle is ffa its not even a claim
thats even worse, ffa not being taken
means no new players are even trying to learn war
please look at lutho
my point is just, warring is not the only solution needed to fix endgame
its something you do like once a day as a defender guild
be an attacker duh
and as an attacking guild there is no reward except it being fun
reward is an issue for warring tbh
🤯
absolutely
the whole system isnt even that bad (people still play it after all) but holy shit this thing is like negative money generation even if you have max seekings
like 40 people do it yeah
the way seeking got nerfed and the reasoning behind it was utter bullshit.
But holy derail
out of entire playerbase
You keep a shitpost unlocked long enough and the topic becomes unrecognizable
It’s a game idc about rewards i care about fun :)
Jungle being 8 days is surprising but i only care about harder hqs
Need that challenge
good for you 👍
it is not and also wasnt
7 and a half my bad..
This isn’t a shitpost



