#The Gravity of the situation

1 messages · Page 1 of 1 (latest)

carmine cove
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Hello, ever since i saw this one guy many years ago aura farming with a full tank guardian build rocking the old ivy horns and the old frost spear in the middle of the silent expanse church i wanted to be like him. I didn't just want to be like him, i wanted to be better than him and so the grind for godly rolled hp/hp regen tank items and a nicely rolled guardian begun. somewhere along the way i managed to pick up one of my since then favorite thematically items i own and god rolled as well, the Gravity. crazy hp, crazy element defenses, nice hp regen, a long list of 55 sp requirements. looking at this item was just so pleasing to me. This item has sat in my bank for a long time now never gotten the chance to shine and it never will with how its currently designed. I suggest a change in MiD, crazy i know. This item, the name the theme its just too good to have the lame magnet MiD even if it fits thematically pretty well i want this chestplate to be a more useful piece of equipment for those tanks who love to help out by just being there. Aura farming with the low levels providing support both defensively (guardian) and offensively (perhaps gravity can fill this spot).

Unique MiD for gravity option 1: a passive aura dealing constant (fire?) dmg around the user scaling with max HP. for those who play league this is basically sunfire aegis.

Option 2: periodically pull in enemies store some of the dmg dealt to the user and explode outwards for a % of the dmg dealt to the user. like a dying star you shall go out with a bang.

Option 3: Another passive aura around the user (maybe larger area then first option) that slowly pulls in enemies towards you (cci enemies excluded) and i dont know if its possible but increase the pull strength the closer to the user they are as to simulate a black hole.

Some names for this MiD could be like "black hole" weight of the world" "magnitude null" "event horizon" "The center of-".
I just wanna have a reason to use this item <3

hazy snow
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this is a very dark matter to be discussing openly

carmine cove
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more puns pls, i couldn't add them in post bc of character limit and the first part of the post is super necessary. gotta have the tragic backstory character arc

toxic maple
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Gravity having a MID is a holdoever from before Fabled became the MID rarity
Gravity will most likely...
A: Lose its MID
B: Become a Fabled item
C: Stick around forever with its MID grandfathered in and the item never changed at no matter how much time passes

nimble shell
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there have been i think multiple legendaries given majors since gravity's inception

regal moss
toxic maple
hazy snow
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steamjet walkers

toxic maple
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oh yeah

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so 5 then?

nimble shell
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infinity was pretty recent

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and soqueira

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fissure

toxic maple
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infinity was recent???

nimble shell
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evershot was

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infinity the weapon has existed longer, it was just added to it

toxic maple
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the MID was on the weapon for several years now no??

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not at all recent

nimble shell
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uh no

toxic maple
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when was it added to the weapon?

nimble shell
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about a year ago, longer than i thought actually

toxic maple
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no??

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way longer than that
years longer
was alr on the bow when I started playing a lot 2 years ago

neon yoke
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if we remove magnet from gravity then we WILL need a farmable replacement for the mid, its insane how gatekept it is

toxic maple
nimble shell
karmic escarp
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Santa Earmuffs 😼
Rare helmet with major id

neon yoke
karmic escarp
toxic maple
neon yoke
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hunted?

toxic maple
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you still lose worn gear on hunted?
Really?

neon yoke
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yes lol

nimble shell
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thats the point of hunted

karmic escarp
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Also you missed Seven league boots

neon yoke
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either make vindicator untradable or add a way to get another one

karmic escarp
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And Passus Lux

neon yoke
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what about the winter boots that give a snow trail

carmine cove
toxic maple
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oof

toxic maple
carmine cove
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snowtread boots

carmine cove
karmic escarp
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Procrastination

carmine cove
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true, but what do you all think about the suggestion?

toxic maple
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Wynncrift likes to use Fabled items for these MIDs but just isn't all the time apparently

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so I have no clue now

karmic escarp
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Signal Flare

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Fissure

neon yoke
karmic escarp
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Thats all of them

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I think!
Legendary or Rare with mIDS

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And Rares with mIDs really is rare, lol

neon yoke
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anyway, add more items with +magnet and give Oly +Lightweight thanks like

toxic maple
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lightweight being on a weapon sounds funny for some reason, given it's such a passive effect

karmic escarp
karmic escarp
toxic maple
neon yoke
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give mt +lifestream saltroll

karmic escarp
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Give Discoverer Greed because for some reason they give greed to items with high lb instead of stealing

neon yoke
carmine cove
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ooh nice

neon yoke
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ill show when I get home

toxic maple
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stealing seems the obvious choice but ig lb works too lol

lethal torrent
balmy phoenix
toxic maple
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yeah you right I think

balmy phoenix
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The firs parafealh of this post sounds like a copy pasta i tjought it was bait at first 😭

carmine cove
balmy phoenix
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yeah i think gravity could def use a better major id but i think that goes for most items pluss idk what would be good for its themeing that wouldnt be super boring

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curse of defensive item with super high reqs that can only be used in cf 🥀

carmine cove
carmine cove
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do i want the 250 sp magnet MiD or the 0 sp magnet MiD.. hmm 🤔

keen hornet
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this post really pulled me in

gloomy gazelle
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Sigi bro long time no see! welcome back also nice thread!

loud root
next igloo
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i like the idea
maybe getting rid of something that helps cosmic foundations, with its -ws, in content where you need to pick up items might not be great
but its manageable
but the mid names i dont agree with
we have an event horizon wand
and id say singularity would be a better candidate for a "black hole" mid, but idk if it will ever get a different one

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getting more cc on cosmic foundations would be great though
since the enemies can circle you due to a lack of mobility

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what if the mid was similar to snow storm

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but it scales with distance
and perhaps that way it could keep the item grabbing

elder wind
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there's no particular evidence that fabled has ever been a "major id item tier"
it's likely just that for a long time, fableds have been underpopulated, and they are now being populated at the same time that there is enough dev time to add a lot of major ids

lethal torrent
torpid lintel
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gravity really puts the "mid" in mID

warped zinc
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to be honest i much prefer gravity just be buffed stat wise + a new major id? theres not much use to gravity outside of CF and imo it really drags CF down because of how huge the requirements on gravity is. (you are basically forced to make up SP in accessories I forgot how much but it is a MASSIVE amount)

The only stats that gravity gives is straightup eledefs + hpr. I mean It would be a loot cooler if it gave a bunch of ele def % AND some sort of mana sustain (since CF has like none) without -spell. just to push it to be a bit more viable. with a new major id would be sick!

IMO Balancing an item around a major id is kinda room for disaster cause as soon as people want that major id on a different armour piece/weapon that major id usually has to be toned down if the item it was on was using it as a crutch.

karmic escarp
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pretty much lol

gravity should just be reworked i cant lie, or at the very least as a simple buff make the sp req 45 each instead of 50, cause its so insanely high to get literally nothing

carmine cove
warm finch
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Still think greed should have been 10% not 8% (or even 7.5%)... post nerf... due to ocd...

carmine cove
# warped zinc to be honest i much prefer gravity just be buffed stat wise + a new major id? th...

while i do agree balancing an item around the MiD is bad, i dont think people should expect it to appear everywhere. if it would be scaling with max hp i think that lowers the number of people who want it elsewhere even more. I want gravity to be a cool standalone item too not just an sp dump to complete a set. I do however think the stats are okay lifesteal, manasteal and hpr are pretty good, very high hp + eledefs, it is a solid tank item. i wish it had some sort of eledef % aswell, maybe instead of lifesteal, would be more pleasing to look at for sure

warped zinc
# carmine cove while i do agree balancing an item around the MiD is bad, i dont think people *s...

I mean we had this issue before. No one thought sorcery would be everywhere else but since it got so popular and people had ideas it started to appear in other places same with saviours sac. I dont think having a MiD exclusive to a single item is good game design. Especially gravity, like 95% of builds cant use it and having something that scales off max health and essentially is a tank item, while most tanks that spec into F/A and dont go full rainbow literally cannot use it due to such high requirements.

Gravity fits into a really REALLY small niche (rainbow tank i guess?) and it doesnt make up for it in its stats. yeah -200~ spell raw is that big. Yes it gives good ehp with ele defs. but 500ls / 13ms is like absolutely nothing for the skill requirements. 50/50/50/50/50. thats 250SP req 💀 WITH NO ADDITIONAL SKILL POINTS. Even then most people will just use libra or even like stratosphere just because of how strong they are in comparison.

it really just needs a rework or a significant buff to its stats or majorly lower the requirements, since it really doesnt serve a purpose and locking a potentially cool major id behind insane SP requirements is bad game design.

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I dont disagree with it needing a buff but I dont think making an exclusive major id WITHOUT adjusting any of the stats is a good idea

carmine cove
# warped zinc I mean we had this issue before. No one thought sorcery would be everywhere else...

yeah you are right, however i think both sorcery and ssac are alot stronger than what i had in mind for this MiD i didnt say any numbers of course but was aiming between 5-10% max hp or so which wouldnt be meta defining but it would have an impact. It is very niche indeed the sp reqs are crazy and you would have to bend reality to be able to use it as freely as i want so i definitely agree it gets outclassed pretty wildly by other items. What about 25-35 sp reqs, remove livesteal, change walkspeed range to -40%/-26%, buff mana steal slightly from 3-13 to 7-17 and then a change in MiD.

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would love to hear what your thoughts are and if you got something else cooking

warped zinc
hazy snow
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A visitor?

maiden drum
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This prison to hold me?

proud slate
warm finch
proud slate
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im way to rusty atm for it 😭

warm finch
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same XD

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Pantheon of pharloom hope your ready for 45+ bosses in 1 sitting lol

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Also prepare for a new hardest boss at the very top...

proud slate
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iont wanna

cosmic drift
cosmic drift
warm finch
loud abyss
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Is it possible for gravity to have 2 major ids?

neon yoke
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no

carmine cove
# cosmic drift Can we just give Gravity higher ms and no -raw, thanks.

the biggest thing holding something like gravity back from being used is the skill point dump you have to do to wear it, like goodluck using it with any mythic item since almost all of them got 100-115 sp requirements in their own right so thats 50 sp you gotta slap on a mandatory dfusion 2x prism and prowess. such build diversity fr

neon yoke
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fanta is right there

next igloo
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maybe just -reqs would help a lot
would allow for far greater customization regarding accessories
even just enough to not have to use prism
since the -hp kinda hurts on an armor piece meant for tanking

carmine cove
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i meant real mythics

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like archangel and pure

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fantasia MiD when

neon yoke
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singu?

carmine cove
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okay that is a real one

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thematically fitting aswell

carmine cove
next igloo
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singu cosmic foundations works

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very good tanking with singu's 300hpr raw
but sustain is really, really, really bad
steals only really work if orbital chain is up

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cf could benefit from more sustain but that might be too much

neon yoke