#Arcanist rework: Manahoarder and Esoterica

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boreal willow
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With Arcanist's main idea being spam spell to gather mana bank to spam more spells, lets just instead design it into a manahoarding monster

The main design idea is revolved around having as much mana as possible, to the point even sacrificing some hp for mana

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So the main idea would still be arcane transfer
with a spell hit, accumulate mana bank, heal is replaced by arcane transfer which withdraw all mana from mana bank

with something added, shiftcasting heal now instead casts mythic exchange, which siphons X% of your HP and convert them into mana

the red node arcane overflow is moved to the second one
with an addition that for every X mana you have, gain Y % spell dps convertion, rewarding a good cycle(and that this archetype is meant to be difficult)
this as well allows your mythic exchange to overflow your mana

chaos explosion is fused into the last red node, esoterica
casting arcane transfer at X+ mana recasts your last Y spells casted
if you have Z+ mana after casting, your next spell is massively buffed(so called esoterica)

I havent had much idea regarding how it can be buffed, but one such idea can be something like this

Burst of the Grootwyrm
(Meteor Esoterica)

when the meteor lands, additionally releases shockwave from that point which deals X% damage to enemy contacted

Crimson tragedy
(ice snake esoterica)

releases 5 enemy seeking ice snakes, with each additionally siphons X% damage for your Hp

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Some other idea regarding this is to replace sentinent snake into leeching snake, given now you have a HP siphoning ability

leeching snake

your ice snake now siphon X% of it's damage for your HP

hard wren
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Whatever makes mage great again

maiden vortex
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damage bonus tied to overflow mana is a good idea

stray lark
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fallencanist

boreal willow
# stray lark fallencanist

Well yes, but actually no
For being a fallen you’d want your HP to be low, but not for this arcanist
This set of abilities was designed with 0 intelligence in mind, aka your average fatal -96 int build
So mythic exchange acts more as a startup or fail safe
When you messed up your cycle or you want a faster start, gain a small surge of mana for a price

quaint totem
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Is the idea for the upgraded ice snake that it should only be cast to replenish mana when you screw up, kind of like it is now? Otherwise I don't think it should cost HP, or there could be some very conditional HP regen node? (Maybe having your mana bank at like 250% or higher increases HP regen?)
I do like arc's DMG being proportional to accumulated mana, though

quaint totem
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Idea: Add node that says for every 2? mana in mana bar, Arcanist gains +1%? DMG (cap 250%?)
This would also allow Arcanists to have a good reason to put points into INT still, since a higher default mana bar size would mean more DMG

boreal willow
boreal willow
quaint totem
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I was imagining it as a single node with a high arc ability requirement
Although ig having it be "+XX% DMG for every 100 mana spent (counting spells from chaos explosion) for Y seconds" could also work. It'd be vaguely similar to Concentration, but not too much ig

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...although isn't that just ramping damage again?

boreal willow
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so it depends on how much mana you have, hence why i moved arcane overflow to the second node

it would be something like
for every 100 mana you currently have, your spell dps convertion rate increases by X%

rapid mason
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Hmmmh draining your health without the way to isn't a good design :/

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Fallen and acolyte have healing abilities for a reason

boreal willow
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thats why i designed ice snake to give some sort of life steal