#New MIDs (Mage Ed)

1 messages · Page 1 of 1 (latest)

tall gale
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Slow impact: Meteor speed is decreased by 50%, decrease dmg of meteor/ophanim by 1% for each additional WS, increase DMG of meteor by x3

Freezing icicle: enemies affected by freezing sigil will generate an icicle in their head, hitting it with ophanim will explode it, dealing 50% Water dmg + 30% air dmg (10 seconds CD for each enemy) and healing allies near the enemy for 10% of water dmg

Paralysis: Casting teleport won't activate it, instead it will activate after 3 seconds, after casting it, gain 10% resistance for 4 seconds (10 seconds cooldown)

Let me know what do you think about them :))

chilly gust
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Slow impact mid to save the colossus

dark pivot
chilly gust
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I think that mayheeee 3x meteor damage would be overpowered
Put it on a lvl 30 wand

cloud garden
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hell no bruh this is ass

south junco
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my name isnt mage but its fine

chilly gust
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I can't react bc hami has me blocked ☹️

south junco
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blocked=ragebait success

cloud garden
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slow impact might be cool for a niche meme build

chilly gust
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Slow impact would be op in tcc or nol where you don't need ws or precise aiming

cloud garden
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fr

chilly gust
tall gale
dark pivot
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you could get out of the way just before you get hit instead of planning your escape 3 seconds before

tall gale
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imagine that you have an aura, time it 3 seconds before it cast, cast looking upward, and keep attacking on the front and you dodge aura, get resistance and also keep your dps constant

dark pivot
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is dodging aura that big of a dps loss? it's probably like 0.5-1s of a dps

tall gale
dark pivot
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look i don't war but i don't think 10% resistance is going to be a make or break

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but then again, warrers got angry about paladin aspect losing 5% resistance

tall gale
naive finch
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mage ed can mean several things

dark pivot
cloud garden
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it has a 10 second cooldown its not very useful bro

cloud garden
tall gale
cloud garden
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tall gale
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is not meant to be gamebreaking at every niche, but rather offers an alternative at a small yet unexplored niche

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just like you wouldn't use slow impact at NoTG boss, you wouldn't use paralysis at LR

dark pivot
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if there's a niche i don't see it

tall gale
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i said 2 niche uses, Wars solo/duo and Annie

chilly gust
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An alternative should be viable and not useless

tall gale
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also to avoid telegraphed attacks, like gTCC and orphion if the timing is right

cloud garden
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bro its kinda ass i feel like you should know that

dark pivot
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but like... if you can predict the attack 3 seconds early
you can predict the attack 3 seconds later

tall gale
dark pivot
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like i assume you have basic counting skills

cloud garden
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no one will be using this

tall gale
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you would mitigate that dmg

cloud garden
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bro you have 3 seconds to dodge aura btw

tall gale
cloud garden
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are you smart

kindred palm
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no

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i have difficulty discerning you’re and your

tall gale
kindred palm
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why would they replace an instant dodge tool with a predictive tool after 3 seconds with a very very mediocre effect

cloud garden
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cause it offers a niche alternative duh

dark pivot
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which if you're soloing with monster, you can heal that up

kindred palm
tall gale
kindred palm
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yeah what if we just used tp as intended to dodge an attack

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then it’s like 100% damage reduction

tall gale
dark pivot
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yeah i get it, the other attacks you can't exactly dodge
but you can heal those back up instantly

kindred palm
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why are we balancing for medium solo wars

tall gale
cloud garden
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you have less than half a second to look up and cast tp for a 10% resistance buff for 4 seconds

tall gale
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im talking about high-very high monster solo

kindred palm
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ok what about it 😭

humble moat
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Op trash and trash

Insane balancing

kindred palm
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just get a singular friend and your effectiveness triples

tall gale
tall gale
kindred palm
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yeah what about it

tall gale
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this is meant to solo/duo

kindred palm
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multi with two lbs is literally better

humble moat
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Let's add +1040% dps on meteor
And the next mid makes ophanim do +80% dps every 10 seconds
And then the last one makes teleport delayed by 3 seconds?????

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For 10% resistance

kindred palm
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that’s not an alternative if you must take it for 10% resistance

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and it’s not like you can use it outside of wars anyways that delay is just too shit

cloud garden
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you cant use it in wars anyways 😭

chilly gust
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10 second cool down 4 second duration for 10% res to nuke your movement spell only useful in wars if it beats crafted recipes

tall gale
humble moat
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Slow impact is the most giga broken mid I've ever seen let's make wfa do the same dmg as etw

low hinge
kindred palm
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why would i sit still for 3 seconds in the danger zone with resistance instead of just leaving

cloud garden
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freezing icicle one is useless

low hinge
kindred palm
humble moat
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Freezing icicle doing a grand total of 3.5 damage

tall gale
cloud garden
humble moat
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80% DPS with a 10s cooldown brilliantmove

chilly gust
low hinge
kindred palm
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so you want an “alternative” for like literally one singular scenario

kindred palm
dark pivot
low hinge
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ahh i see the idea. i dont think it'd work

cloud garden
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its unusable bro unless you have 0 ping and react at the speed of light when you see aura on your screen

kindred palm
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atp just pop a heff scroll

kindred palm
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i mean you can there’s just no point

low hinge
tall gale
humble moat
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Yeah then don't solo???

kindred palm
low hinge
low hinge
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or just die? ok bro

cloud garden
kindred palm
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if the aura damage is enough to one shot you the tower does too much damage per second (assuming it’s not literally 11/0)

low hinge
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once tower damage hits like 11k, an aura crit kills.
i've had plenty of solo wars past that point where i lived bc i dodged aura

kindred palm
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and if it’s not enough to one shot you one of two scenarios are true:
you outheal the tower (aura damage will be healed back and dps won’t kill you)
you are not out healing the tower (the damage kills you anyways)

low hinge
kindred palm
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i see

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so this is useful for literally one niche scenario where the damage is high enough but the attack speed isn’t steamhappy

low hinge
tall gale
kindred palm
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you should apply to ims twin

tall gale
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also, nobody talked about healing with DMG instead of HP, is it a good idea?

dark pivot
tall gale
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i would love more squishy healer playtyles

low hinge
tall gale
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because it heals the allies too, if they are close to the enemy is should work like a long distance heal

kindred palm
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so more healing on the healing archetype… for what

low hinge
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oh you mean the icicle one?

tall gale
tall gale
low hinge
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ranged heal is a good idea.

tall gale
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i love healers in all games

kindred palm
low hinge
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me too, and all other games have ranged heal xd

tall gale
low hinge
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hold on i have a post

dark pivot
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add in the crusader's crossbow fr

tall gale
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this MID was supposed to be a node for LB

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but i cannot concieve it rn with prayer mechanics for that rework, timing it with prayer charges seems like something difficult to think, but i might add it as a node or something

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another MID that i had planned was that ophion orb could bounce to players healing them, but like seems hard to code

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i would honestly love to have more healing mechanics in wynn, i would experiment will all of them

tepid robin
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slow impact would create 4m dps builds

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riftwalker would be good
i second this

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fatal builds anyway have little-no ws
if its armor piece gg

tall gale
tepid robin
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ok gg 3m dps build tim

tall gale
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however idk what to add to balance as a downside, meteor cost, -spell dmg or sometine else

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with timelock it wouldn't matter with meteor cost

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thats why i only added the MIDs without the items, because i suck at making ideas for items, just rebalances

twin geyser
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Paralysis would have to be on a goated af item, because there’s just no reason to apply that kind of niche to a build, when just building more defense out does it

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(I do like it, though, despite it not being all that good)

acoustic rivet
lavish robin
honest badge
sick island