I can almost do something with this information. Almost. It is sooooo close to being helpful.
Please add a raw XP needed until your next level value here. Not % left. Not raw value you've gained since your last level up. Not raw value total overall.
Just raw value of XP left.
Nothing in the game measures XP as a % of your progress to next level EXCEPT for this character menu. Nothing in the character menu measures distance from your next level in raw XP. I currently can do literally nothing with this information, but only just barely.
Some ideas for how to implement:
- Calculate it like this: (Total XP needed to reach the next level) - (Total XP you currently have).
- Improve readability. Abbreviate long numbers or add commas. 1234567 becomes 1.2m or 1,234,567. 123456 becomes 123.5k or 123,456. 123 stays 123.
- Call the metric something like XP til Level Up, XP to Next Level, or XP Needed.
- Either keep the current XP % value, remove it, or rename it to better signal the difference between Raw XP to Next Level and Percent of XP Progress Already Achieved To Next Level. But shorter than that.
I'll save you some time. Here's some probably-unhelpful responses.
- But you can calculate it if you minimize the game, look up a big table on the wiki, grab a calculator/phone app/Excel, find the difference between levels, type it in, multiply that difference by the difference between 100% and my character menu XP %. You also have to know where to find the info and how to do the proper algebra.
- Content gives a consistent % XP for its required level... if you are around that level and aren't doing quests or dungeons 10+ levels later. And if you don't actually know how to measure statistical consistency.
- Just use Wynntils. In the Minecraft MMO whose main schticks include "no really, you don't need any mods"
- Just pretend the information is helpful.
