#NOTG Hammer Room Indicator should be changed
1 messages · Page 1 of 1 (latest)
real
true and real
So.... what do you propose?
Cracks in a block are "easy" because the context is that they're rocks with weak spots and such, what's a better visual indicator that doesn't melt someone's potato?
i dunno
devs figure it out ig
something that is more visible i hope
You know it would be helpful if you "guided" them towards something they might consider doing
This is terrible, if you dont have a better idea dont suggest changing the current idea 😭
like even just particles over the block would help
maybe combine it with the break
something to distinguish it from warrior spells
Many people raid without particles (myself included)
well i can't just ignore the problem either
The cracks work fine, if there is a warrior in your party just tell them to not use spell near the rock
make a post so that people with the right inspiration can give suggestions
well u can use the break then
thats why i said have both lol
Communication is not this hard guys
Just tell your warrior to not cast near the rock, it's that easy
it's*
or like add a particle and warrior are allowed to cast spells
its that easy
its not hard to come up with a solution here? like you could do literally anything
Yes except, the devs have other more important things to do (hopefully working on fruma) and dont have to waste their time "fixing" this
particle seems easiest, but idk if CT would deem it immersive enough of a solution
I think CT expect the players to turn on particles or what
its not a waste of time tho
like i've seen it under other post
particles are expected to be on
Explain to me how your unwillingness to type "/p hey warrior stop casting near the rock" is important enough for the devs to spend even 5 minutes making this
A good raid design shouldn't require the players to communicate to avoid its flaw
i dont want the warriors to have to stop
and sometimes people simply do not listen
yea probably replace it with cobble stone and rebuild the whole boulder to be made of grey rocks, ez
idc if grey isn't suited for the color pallate your removing the boulders anyways lol so it'll fit the theme even more bc they're "not suppossed to be there" eeeh? ehhhh? >:D
I figure good raid design should include an obvious flaw that requires communication to overcome, there is a reason you cannot enter raid solo
also can I ask whats up with the first boulder in hammer room being non-corpreal
did i cook 
totem flies right through it lol
its made of ussop 10 ton hammer material ofc ofc
https://tenor.com/view/wyverns-w-gif-12206778804536551216
-# context: its a balloon
(or let others in the thread use the thread to converse to create the idea 💡, like i just did earlier muahah)
I'm not saying this isn't something that shouldnt be changed, I'm just saying its not a very effective or worthwhile change
Yes very worthwhile considering the low effort required just to add particles/change the block type and the high benefit in terms of raiding experience improvement
...I can't lie
Just talk to your fellow warriors man this issue is so small 😭
and fixing it is small
Considering it's a mechanic that's likely been untouched for years since its creation
It will mostly like not be small
worth anyway
I promise communication will not hurt man
The warriors are not in the room with us right now
yeah but like why should they have to stop casting spells
as that warrior sometimes i want to cast spells but if i cant because of the room im in its annoying
this isnt about communication lol its not hard to understand
and if u say just dont cast spells near then like i cant save the person from the enemies that spawn on them
feels like its hard to contribute without making it harder for them
simply would just be straight up a better experience if this wasn't the case therefore i think it should be added
Warriors have 2 other spells that do damage, and additionally, they don't have to look towards the giant boulder you're trying to break with a hammer
If you communicate that with someone new, they can understand and the room proceeds like normal
iirc bash and upper both do it
and can also both be big aoes
not much of a choice
They can cast spells next to you, just not looking at the boulder
Secondly you're holding a hammer that has a lengthy cooldown
The only "help" you're giving them is de-shelling the shelled grub
um im pretty sure the cracks just go everywhere lol
if u have like whirlwind strike
why not just fix the issue, it cannot be this hard to do
i mean could wrong but thats what i remember
I haven't played battle monk, so i'm not sure either
based
like if ur playing fallen u cant bash (esp with massive bash gl lol) or look at the rock
bmonk cant do anything but scream
this other guy was saying this was a good feature (idk what crack bro is on)
i want this so bad lol
i dont like taking hammer partly because this exists and warrior is decently popular
i take it because im the only one who hits grub
i dont also because i dont trust my pfinder to protect me
you mean u get rid of my walking damage farm????

how am i supposed to pretend i did more than i actually did if u kill them all
Have to remind you that all the spells warrior has cause half-breaking blocks
even war scream? i dont remember tbh
And warscream without tempest
its hard to tell cause its just kinda all doing it
...why
i must stop my teammates from damage farming
that is unnecessarily spiteful
and pointless considering that you're just killing time on the raid
also ive died to it before so i do it out of courtesy
build ws and you can save time
yeah lol im ngl sometimes the grub beats my ass
People do want to effectively run through raid to get rewards
Even if it is not you
Grub gets me sometimes as well -_-
u know what also gets me
not being able to hit the fucking boulder because i have 3 warriors and i cant see the cracks on the boulder
yall ever fall into the little stream of water
this reminds me that too many times have i had a shaman on my party throw their totems on the boulder for some ungodly reason
if only there was some way other than the cracks to tell what to hit... oh well
you can swim under the barriers there and get stuck with the hammer, true story
particles won't help if you have a shaman in your party lol
Particle will certainly help, it just has to be the right particle
yes it will because the particle will be on the block
and if there is a crack aswell like a sustained crack + particle should be very obvious
Did nobody in this thread suggest using a display entity?
Like a square outline on the block that moves inward/outward
Skill issue, true hammer gamers remember where the real ones are
I think something similar to Greg's purple circles (mechanically) would make it visible for people regardless of particles while allowing for good texturing and design.
not intended btw
i remember i made a post about this and some people talked about highlighting the block but seems like that never happened
this one
Yep tell your warrior player to go AFK this is peak teamplay
lowkey why isn't it like a 3d object
🐮👉🕓
🐰 👉 ⏱️
can we add the giant red arrow
mod that reads when wynntils raid tracker acknowledges you're in hammer room then places a big arrow and circle and vine boom sfx to any crack in granite that's not caused by bash/uppper/scream until it reads that the time in the hammer room stops counting
Too much effort lets use an invisible armorstand viewer hack instead
just dont take the hammer and blame your teammates
@coral onyx this is why we hit grub
Umm just live better
I dont think ive ever seen anyone hit the grub ngl
giffed
Still image to still image conversion 🤯
this is real as hell bash makes this room a nightmare
agreed
noooo u dont understand just dont play warrior!!!!!!
just kick all warriors from your parties!!
its teamplay guys!
this is such a terrible statement btw, feedback doesn't always need suggestions to be worth giving, if something doesn't feel right it's okay to point it out, there are always people who can figure out solutions but feedback is essential to atleast know the problem
You need a general idea on what would work when suggesting it otherwise it's difficult to understand what the problem really is
Imo if you don't have any ideas to fix it to begin with you shouldn't suggest it to be fixed (until you do have an idea)
You realize like a few people here suggested something right?
Yes
I was responding to this @winter valve
still a valid statement imo
And it was before anyone suggested anything...
Do you want it to get fixed then? Your statements imply that you don't.
you can point out something is wrong and bad without having ideas on how to make it better
because starting discussion and alerting the devs thats its bad so they can think of ideas themselves is still worth doing
I do not care whether it gets fixed or it does not, my previous criticisms are about how it was "idk how to fix this thats what the devs should figure out" when the whole point of this channel is for us to provide solutions to problems for the devs to implement.
no the point of the channel is to provide feedback on what issues might be and why they r issues
possible solutions are just an extra
I'm saying to think out a solution yourself before providing feedback on the problem. If the one person (who I forgot the name, sorry) did not provide a real solution then I am not sure there would have been one made in this thread
The devs cannot construct anything with feedback (#1019649786799996980 ) without a blueprint
feedback isnt feeding solutions to the devs
I don't think it's fair for them to also come up with the solution if they will be the ones implementing
thats their job? to decide what solution. to implement then implement it?
what?
Then what is its purpose if not for the devs to fix problems?
to give feedback...
To who?
the devs? ct team?
And if you provide a solution there is a much higher likelihood of the problem being fixed
yes but that doesnt mean you HAVE to provide solutions
its an optional
I don't think the solution was hard but here.
a lot of the time anyway the final implementation is different anyway
Staff probably barely look at these anyway, if they don't see it as a major problem (like this) and without a solution they would probably just skip over it
i know for a fact staff read these all the time
there is probably multiple ct that have read this thread
solution or no
This is not worth arguing, we will never agree
it would take more time to read this entire post than it would to fix the issue
It's the same way a bug report doesn't tell them how to fix the bug, just how to reproduce it or that it exists on a somewhat consistent basis, there is no reason you shouldn't just post about not liking a feature and why
to be fair, a lot of people on pfinder are illiterate/unable to read english/do not pay attention to chat, so they would never adhere to this anyways
if you say that some people will probably throw for some reason
Relying on randoms reading chat and then actually listening is crazy
Have you seen pfinder players
Idk how some of them are even operating a pc
👶🍼
Bro's trolling. Go to brazil nerd
Wrong
What
Why do we need to also stats a solution to feedback on a problem
It’s not necessary to think of a proposed fix when you point out an existing issue
I mean, would be cool but if you can’t think of one yourself you don’t really have to
Why am I still getting flamed for my opinion lol? I literally stopped defending myself there is no reason to continue
agree
ah you did stop replying my bad
would be cool if warrior let u skip the waiting
champion + perk to skip golemus and hammer room