#Stop nerfing divzer
1 messages · Page 2 of 1
ct : damn divzer is op
meanwhile grimtrap
https://youtu.be/TrXNn-9CsP8?si=tT_8ajc-obuGPIBy
Trickshade is still strong, even better.
Idk how smoke stack works i just know its the only reason people say grim is op
how was cbomb bug abuse?
Ask ct not me
its apperently really easy
u do not need maddening
you just sac clone, cast smoke bomb with wall of smoke
just bamboozle smoke
then repeat
Isn't that old grimtrap thing
Pre-trick reword or something
thats the build in the description
You would use triple smoke bombs+6 clones and it'll throw out a lot
Also they'll prob say somethingthe same way they said how trap stacking is bug abuse even tho it was legit a cool and not too easy playstyle (and cbomb was really only good with macros anyway and not super easy either...)
Oh I didn't see the video
ct : damn divzer op
meanwhile cataclysm
https://youtu.be/qy8BdFxyeRg?si=v-PpKPmW42KU_Zbk
cata op!
build & tree : https://youtu.be/G_1rfuqd80s
smokes can't hit tcc
already a reso nerf incoming
they can
wait is there another one 😭
when the ec bug gets patched yeah
3 nerfs in a row for reso incoming
Reso doesn't even need nerfs
Acolyte is broken, not reso
Without a burger player or 4 acolytes you can't sustain reso
so get a burger player
"<item> is too strong when you have a coordinated team to make it strong! It does 700k dps with a glass Cannon build"
In an MMORPG
Where teamplay should be the norm
And also the other player is a huge dps loss because they do basically no dps compared to any normal build
So in the end it's only like 100k dps more than using 2 hybrid Oly builds
2 crafted Oly builds easily match reso+burger dps
teamwork is too overpowered for wynncraft
also anything relevant either goes to an invulnerable phase or just dies fast enough
The only time it was too op was arca+lb having fortitude and 30 winded
so the dps loss is irrelevant
Trance 170 winded 🥺
That's a boss design flaw that makes dps meta too big
I remember 0 sun Annihilations in beta with the territory damage boost, a trance and a lot of lightbenders
this is why we should make all bosses have forseen swordsman gambit by default or add in a dps softcap
Make the bosses good
delete wynncraft
Rather than damage sponges
what like multi phases? doesnt matter if you can just kill it faster
or "stand here or the entire team dies"
We need TCC 2
Idk but bosses like normal TCC are pretty much damage sponges
If you don't have a lot of dps or your main dps dies you have to deal with a high hp boss that kills any non-tank build in one attack with most attacks and spawns healers that fly around randomly
as someone who had to solo tcc as big mac with 6m hp left it is painful
As someone who had to solo guild tcc from like 20m health, it's even more painful
I paid the tol rune I'm making my money from it
lets ping every individual person who upvoted this post and see if they have an actual opinion or just following the npc thought pattern of no nerf only buff

Hey guys I think theres a middle ground where we can Nerf really OP stuff and Buff Underperforming stuff DAE Believe this
this image is wrong af
you would need to rework all of archer
you'd need to remove archer
the entire archer set of mythics (minus divzer) are fundamentally designed poorly
there's no world where a "high range low ehp" class can exist
even tho bolt's range isnt high
there also just isnt anything wynn can do against dps meta when you have bosses with 40m+ hp
Just make bosses with low health that are invulnerable most of the time
Just make bosses with 1 hp that are invulnerable for a set amount of time
turn this game into a bullet hell game because why not
Doesnt necessarily have to be bullet hell, I was thinking more puzzle
Yeah I want bosses with mechanics but not memorize a bespoke conlang to perform arithmetic in that language in base 3 to pass a phase
it works until everyone downloads a mod to solve them
so basically see hsb dungeons
And also not stand in a specific corner of the map or get team wiped
hsb dungeons are just a bit too absurd
Puzzle does not again mean just set in stone mechanics, there could absolutely be variance
like 6 secrets per room and some of the puzzles in f7 are nearly impossible to do without a helper
considering you can cheat in hsb dungeons
Or if you want it not be as drab as you think it is, do both at the same time
bullet hell puzzle :)
like 90% of m7 parties have a cheater
its outright recommended that your healer should be cheating
The terminal puzzles themselves are fine though
set terminal speed to like 400ms and you'll never get caught
most downvoted post gg
Could also just give a boss thorns/reflection 
imagine if someone made an auto lootrun ai cheat
they don't exist anymore
Secret pathing is one of the only aspects of skill expression though
you'd need a nasa supercomputer and a lot of minecraft alts to train an AI to lootrun
you could start with baritone
since lootrunning has three main keys
chests, distance, and mobs
I mean, just have it attempt to do like 10 challeneges, might not be super high pulls but it is lootruns
distance could be solved somewhat easily, mobs wouldn't be that far of a stretch
but the beacons. oh no. the beacons, missions, trials,
sure, but also tell a new player that in order to do dungeons past f2 you need to memorize hundreds of secrets and in order to do f7 you need to memorize every item name and have quick thinking about colors and your player count is suddenly 1/50 of what it would normally be
this would be the hard part
actually i think going for a reward-type system for a neural network would be better than baritone, it'll take a while to start up but in the end it'll be better
start by rewarding for reaching a beacon, then reward more for every challenge, then reward a lot for most pulls
similar to how that one trackmania bot works
you'd need to run an ungodly amount of instances tho
this sounds good, but then you'd have to differentiate for yellow/purple/blue runs
I mean people use secret mods which some may say is cheating but there isnt much need to memorize every secret path ever in the first place if you arent planning on going super cata 40+ tryhard as a mmm
IIrc not many secrets needed for S+
which could be doable but adds another hurdle
just gotta go for the highest pulls, whatever the AI figures works the best in the shortest amount of time
not many secrets?
I mean I guess it's between pulls and flying chest at the end of the day
do you want boxed mythics or pulls
almost all of them, especially with 1-2 deaths and no mayor for that +10
??
i think it's better to go for pulls
Just dont die 😹
monkey finder?
not anymore lol
Yeah just blame everything on Monkey finder
you go for sac to actually get good things
i meant in the context of trying to train an AI for lootrunning
having 1-2 sacrifices is one of the more efficient ways to get pulls
it's better to train it to go for boxed 😭
3 at minimul lol
m7 funny healer wanted
at this point if someone makes a lootrun ai for a college project I wouldnt be suprised
(This is a joke don’t do this in mc it’s sad if you do)
tbh you could use the old lr bots to search caves
sir i played tank, do you know how many times i got crushed by someone pressing down the pillars way way way too early or even while people are standing under for the start of the phase
yes
Just py
what
i stopped playing ages ago
Oh well if you do it in f7 you solo pad purple as tank
If you fail it’s your own fault
I would rather have -hp for divzer
Than nerf to damage
Cmon let me enjoy good boltslinger for once
Yea and this nerf is never gonna make me play other bows
Im still playing divzer lol they gotta think of a different direction
they dont want people to not play divzer dude
Then again my opinion is that the bolt rework shouldnt have involved gangels in any way
Cuz braindead never-miss ability
no
like divzer is meant to be highest dps for boltslinger its just not meant to do 1.5x the dmg of any other bow
Fym no
doesn't change the issue lol
You delete everything in your radius in 10 seconds or less but you are 1 hp so its balanced guys
the problem is that there is no reason to not play divzer lmao
Yea so why not buff other bows cuz even if divzer is nerfed ill never look at other bows
The reasons are explained in the thread
At surface level its Power creep
If something is blatantly overperforming its an elegant solution to tune it down than buffing everything else which risks them overperforming themselves against mobs across the board
Damn
"make the archetype horrible to play instead of nerfing the overtuned weapon"
yeah but not by making spellspam bolt ass (i hope)
i love how archer does such shit damage that you can only notice divzer is insanely overtuned when an archetype finally gets good
yeah sure i agree with divzer nerf, but get archer out of the gutter please
Nah fuck gangels it should have been removed for an ability thats actually interesting
having a class be defined by a single weapon is not healthy
Epoch 😹 😹 😹 😹 😹
no worries most archer mythics are forgettable
thats... shaman
mood idk what they were smoking when they made that change
are there even other archer mythics except spring, gma, divzer and laby
what removing bouncing bomb aspect?
no recent change
spring is at 50% opacity on that list
Strati deals 400k with 25k non agi ehp
bouncing bomb is behind a node that butchers your focus
oh right
Ok as funny as cata is that shit is literally only usable in premade parties you will just suicide in pfinder
Meanwhile pfinder is infested with divzer
u cant be comparing any assassin archetype with sleepy ahh bolt bro
Yeah that too
Assassin cycle is like actually difficult for even decent players
And then bolt gives you a 9 block kill aura so
Like this is exactly what Archer is and Divzer having been an outlier for so long meant that AT couldn't buff Archer more because otherwise Divzer would do 1M DPS like it was 4 days ago
i just really hope they manage to make archer deal damage without being carried by a divzer grade item
because archer literally has nothing else other than damage
For sure lol
It has free walk speed !
Your local statue comrade so they can have -110% ws instead of -140%
Now we just gotta wait a few months for the Sharpshooter rework 🥀
Lowkey frenzy was a mistake
i wouldnt be mad about frenzy if strati had an identity that wasnt walk speed
But ig that is archer's true niche that it just shits out walk speed compared to other classes
Strati just needs a major id atp
Dime a dozen strati escape mid ideas
just like how arcanist completely disregards any form of mana regen i think its fine for one archetype to disregard walk speed
now for all archetypes in one class to access it? eh thats debatable
and negating sustain requirements is way more broken the only thing holding it back is arca dmg being mediocre
Bro dont say that we all know its gonna be another powder special slop ID with wind prison 🥀
Wind Prison no longer deals damage but blinds enemies for 2s type beat
Doppler Effect: Wind Prison now grants +50% walk speed to yourself and every ally within 6 blocks.
For 8 seconds
strati just needs unlimited mid air movement spell
Unbound: Gain creative flight.
Tcc will die in 5 more zeptaseconds and this is unacceptable
So timelocked
not full control
Divzer has a lot of dps but pays for it with ehp, it's supposed to have more damage
I'm not too upset with this nerf I just don't want it to keep being nerfed
I'm okay with nerfs as long as it stays a meta damage option
It should be considering it's hp
wait i got an idea
im gonna cook a CI in a moment
at least it did though, divzer is still the best bow
Best bow is subjective, if ur judging off of damage of course but for the casual player who doesn't know boss patterns then something tankier would be better
skill issue
Assassin and Mage can get far more damage then divzer with better ehp.
like look at trickster
Wait til you find out its cause of a bug
Divzer is good if you know what ur doing but it's supposed to be a high risk high reward weapon
Burst is better in most situations
divzer is also piss easy to play
get to second fase, burst second fase, get to third fase, burst third fase
have to agree w that
What is hard to play if divzer is easy? Maybe the spell combos aren't the hardest in the game but most other classes have easier spell combos.
reso shade trick rift acro fallen
Trust the process
Hadal puppet bomber sustains like 400k and has better ehp
divzer cycle is easy gives u insane ws and escape + leap lets u fly unrestrained
also easier to play if I'm correct
yeah pbomber is p chill
I would say divzer's cycle is medium difficulty but surviving can be hard because one mistake ends you.
Compare it to ur average build
What is the benefits of this tho
compared to ur avg build its easier than average
fly
meta build at least
No smaller targets need aim and you need to melee inbetween
flying on bolt isn’t that useful
doesnt have to be bolt tho
holy shit right clicking and pointing in the general direction of the enemy
Flying on trapper isn’t that useful either
also i made it 15s at first but people will argue thats far too op
flying on sharp duh
ok but what if you fly so high nothing can hit you
also sharp
CREP RAYYYY
That's almost every build
grep
how many builds have u played bro
damage ones that rely on heals to stay alive?
Probably 10 or 20 meta
Dawg that’s like epoch tstack and warp tp spam
Both
Arcanist
Arcanist tp spam is crazy work
No I'm saying normal arcanist
How much dps do you guys think divzer should be getting for it to be balanced
divzer is still 700k dps 😴
anything around 700k is fair to me
My build only gets 600-700k
considering how much dmg other classes also do
I'm good with a divzer nerf if other op classes get the same treatment
im good with a divzer nerf if archer gets buffed from being shit
This is what I think as well, I just don't want it lower than 500k
im good with a divzer nerf if its not towards its damage but towards its sustain
real, nerf the mana steal stat
why did ppl suggest -hp nerf to divz as if that would be substantial at all
Also spring is getting much better sustain and 400k dps with more ehp where is that nerf
Ok so 400k is way under 600k
divzer benefits from raid buffs much more too
Yeah but it has more ehp and sustain
Not really lol it can’t use 3 of the 5 sps at all???
spring has -40dex n lower base
If ur playing ewa the only one u can use is str
Yeah so spring can’t use 1 of the sps
Ur int and agi are already maxed
yeah wow
if divzer dps is 600k than nerfing it again would bring it down to almost a normal mythic level.
defense and agi!!!!! holy moly!!!!! op
and -40 def plus -130 dex
isn't the whole point of glass cannons more damage no hp?
That in my humble opinion does not justify a 33% loss in dps
this, you are not gonna be interested in stacking ehp if the boss melts and u can just dodge the usual stuff anyway
this is why -hp nerf would do nothing
That's always been a thing with a full dps meta party
If we are being real nothing in this game should be even doing 600k dps but its been a year and the high ass damage potential has stayed so its fine
Just embrace it atp
ur assuming everyone is in a perfect meta party
even if ur the only dps unless ur doing nol you face no issue
I've played divzer before and it took a while to not die to black hole in onol but I really liked the reward of getting better at it until eventually I could almost no hit orphion
not really in fact thats assuming the player that is running the build has iq higher than room temp
-hp does nothing
This is not just a divzer issue almost any class can do this with enough damage builds
how u dying to black hole bro if anything the other stuff is the risk??
Those were my first few runs
my point was that -hp would do nothing to divzer, just like it wouldnt for said classes ur talking about
dawg why are you playing divzer in nol????
Not everyone is perfect at the game
fun melting
out of the 4 you choose the worse one to test it out 😭
Wanted to get some aspects from there and wanted to test divzer
ill be real tcc and tna are pretty sleepy on bolt, nol presents a tougher challenge that makes it fun to run on divz bolt now that it does great dmg
maybe because bolt divzer is not nol meta?
especially after guardian angel range nerf you will die a bunch at first, but its worth it
getting oneshot compared to two shot is a pretty big difference if ur runnign with randoms
You can't tell me you never get hit
but yea ur right this discussion is about optimal setting not handicapping ourselves on purpose
yeah it really is, thankfully divzer can still survive 2 hits
So what do you think is a reasonable nerf?
the nerf it just got, quite honestly
Okay then we agree
I upvoted this post so that it doesn't get more nerfs, the one it just got is deserved
now please buff the rest of the archer archetypes as a follow up
and nerf assassin
also make the other half of archer mythics not complete garbage please
well not acrobat
buff acro bro 🙏
plz don't nerf acro lol
it has no business doing this little dmg with the skill and risk req
like first they nerf
but then they don't buff
For any high base mythic why don't they nerf the base a lot but give the item itself a noticeable +spell% or raw spell so its less benefited from crafted armor and raid buffs
why would they want this
you do that enough and then builds won’t need to build damage to do damage
because i guess not everyone runs some 8 crafteds doing 1 mil dps and every person on the it assumes if you give this specific weapon to anyone they will be doing just 1 mil dps
you don’t need 8 crafteds to do damage on divzer
it’s still incredibly strong with an uncrafted build
im just giving an example for a high base including stuff like cata
people are so worried about their build but in reality it’s user error causing them to do subpar damage
also stuff like how fast you can cycle spells although stuff like that is less relevant nowadays
bolt isn’t really that cps reliant
you can waste your mana for a little more damage with bombs but at the end of the day most of your damage is ga and storms
are you ragebaiting me vro i'm not only talking about divzer and bolt only
im thinking this should apply to any "outlier" etw high base weapon
what is wrong with investing money into gear
all your damage really is on 3rd and 4th which cost much less due to accessable options
i don’t get it
whats wrong with minmaxing your damage at the cost of not being allowed to make the mistake of taking damage?
this game doesn’t need to be dumbed down any more idk
like i get what you’re saying where crafteds would be contributing percentage wise less if spell damage % were added to something like divzer or cata but there’s like no reason to do that
at a certain point like with items like pure you get degenerate builds that stack raw spell or sp
it doesn’t really change much in lieu of build disparity it just shifts the focus onto different stats
or items like lament (which sort of has this gimmick already slapped on because they want to force fluid healing)
plus i fundamentally disagree with roll hell items hadal is already bad enough we don’t need hadal 2 3 and 4 on fatal cata and divzer
Crafteds are a lil too crazy statwise and especially when its working on a high base weapon, but it should be still doing more damage than 0 crafteds but it shouldn't do that much if you know what i mean, if we are gutting crafteds then its gon take forever. It's about nerfing the outliers and giving it a little compensation so it works roughly the same with non crafted builds but nerfs the crafteds builds
i don't remember if im tweaking but don't they all either have + raw or + percent just tweak the ranges
crafteds are made from using rare ingredients that have to be farmed, and someone needs to craft them so there is effort involved to getting them, thus it makes sense that it overperforms except in a few cases (needing sp, hyperspecialized items like statue, major ids)
you can’t tweak ranges
idk call it bad game design or whatever but every single roll of every item is 0.3-1.3 x base value
unless it’s negative then it’s 0.7-1.3
only time you can keep them at the values you want is pre id item shop stuff
it’s really silly idk holdover from ancient game design
Oh i meant like for example lets say the 50% roll was like 200 something on divzer, now make the 50% roll like 300 or something
yeah but put too much emphasis on it and it becomes a super important stat
the number in the middle is the base, which is multiplied by 0.3 and 1.3 to make the range
idk i don’t really see a purpose of making people pay extra for good mythic rather than pay extra for good items
i got a good roll on it so i don't care
but ye ik what you mean, but most of the high base mythics are already relatively cheap anyway and people already own good ones so it wouldn't change things too much
i mean average player is broke as hell 😭 i would not really want them to pay extra to get a weapon they may or may not like
isnt like a really good divzer like 3 stx when i was playing
at least with the current system it’s like non crafted -> i like this build -> invest in crafteds
hype has made it spike to 7 stacks unid
yeah people in #1019649786799996980 seem to forget very often that your average player has less than 10stx, often even less than 10stx networth...
wtf
divzer is like 6stx rn
though i imagine after panic selling its like 5-6 now
ur average player has like 37 le and is asking for a raid build in questions
the avg player has 1 mythic bought from tm being the cheapest ever
alr mb twin guess im really getting old hitting yall with the "back in my days"
only reason i put 10stx is bc a lot of people in these channels assume anyone can afford a top 1 meta warp lr build perfect hpr rolls perfect hpr tomes all perfect gear
collapse 💕
red oa lore accurate inferno to use with acrobat with no aspects
i remember when it used to be like meet someone they have no money and a white horse
i remember when people had 5stx and that was considered being mega rich
owning a mythic meant you were like upper class 😭😭😭
indeed
did they nerf lootrunning
kinda
it’s not as brainless 2 total strategies anymore but the trial + challenge combos can get pretty crazy pulls apparently
Get yo money up brokie
Fine I'll try to get to 550stx by the end of the month
I'm only 20stx away
never go band for band with a furry…
But if good divzer was still like 3 stx and did not inflate like crazy since bolt buff wouldn't my idea be kinda feasable as u only need to get this weapon and slap some non crafted decently rolled gear on you can do like idk 70% of a crafted dudes dps ( im just saying random numbers)
idk i feel like noncrafted builds are actually not that far off for most builds
I dont beat the allegations
Im rich irl and ingame
Please sell me a dungeons won warp so i can go broke ingame (i need to buy like 40 simus probably)
the difference is like 2 times the damage especially on stuff like divzer
that is just not true 😭
maybe on some super racist 7/8 crafted build but the average build people are using is not much worse than a common 4/8 crafted divzer
barely anyone runs 7/8 because it’s just not playable or sustainable
buildcist 💔
Who do you think i am bub
idk im getting like 400 something k when i hopped on and checked with my non crafted and a guy tells me this stuff does 1 million
trusting wynn main for anything useful is like opening an dictionary blindly and hoping you got the right word
nah its one of my guild members
that guild member prob meant dmg against a raid boss if anything, not a dummy, also that raid boss is either tna or tcc, also also that was pre nerf
yeah but people to this day still post screenshots of the first 2 seconds of dummy dps
Ooohhh i believe you now
and trust dummy peak dps
Thanks for the clarificaiton
dummy peak dps is like the fakest thing to ever exist
dummies need a rework ASAP
would genuinely fix all the dps baiting slop people post in class builds
nah u can still use the jsmacros script that edits numbers on screen :>
can you send it
idk but why do i think like the at/it genuinely think ts real some times
Wdym you think
both ways
well you need some way to test dps
Thats literally what happens
are we still here dawg I slept for 8 hours
dummy says im doing 40-50k as big mac but in practice it was like 20k in tna
also its even less now since I'm playing ambulance warrior
some spell conversion shi that probably gets the damage cooked against element defense
Greg doesn't have fire def
ele def on warrior, good one
Does spell conversions affect elemental damage or only non element damg?
I watched that happen live, its true
what, when
with you
when
on discord, some many months ago
wake up back to the engagementbait factory
the trick is to use 2 guards one with fire one with water
oh maybe with asthei cause he actually refused to respond when i mentioned having 10 pages,,,
war meta…….
thats the only thing i can think of 😭
my true wealth in wynn though
thats my almost 4 digit amount of party crackers
working a 8-5 job
and for wynn uhhh 🤫
(i sold over 2600 dispersions pre 2.1)
jk thats probably a lie, it was likely way less, but i sold so many and then revealed it worked and now it does not work anymore 😊
fuck is a dispersion
tcc fabled ring, EA with ws poison and main raw
and how do you make money off of that
random tcc ring and i have no idea why people like it so much, i just sold 10 one day cause i had been tccing a bunch and then woop-de-doo they all sold for 10le each
???
then it started
my most expensive one was 2.5stx i think and it wasnt perfect, blue tho
in what weird ass build was that even used in man I'm glad I didn't play back then wtaf
idrc about all this the only funny part to me is that bluethesniper found out about it and he tried it and got so fucking mad at me because it didnt work for him 😭
he was actually coping and malding so hard in my dms
Are u a silverbuller ?
i havent bought shares since they became a feature, in which i bought the max pack for fun, so not really
i do have silverbull subscription since day 1 tho
It would be nice to fight a boss that has a predictable pattern of vulnerability and invulnerability
you won't like what i'm going to say
When it's vulnerable it can't do much, but when it's invulnerable it's trying to end the world trying to kill you
summa boss altar boss:
Simply just disable mob AI when it's vulnerable
Simple as that
Make it a DPS test
Solar vanguard 🥀
anti dps test
I can't get over how no one wants to redesign the actual worst boss in the game, but that's another topic
WTF LMFAO
actual real question in questions channel 💀
I kinda like divzer where it's at rn, trickster, shaman, and mage can all get more dps.
tbf i know a lot of people think its meant for in inventory but like yea no
Cata is several times stronger dps wise if I've heard correctly and that's not nerfed yet
Riftwalker mage only takes seconds to get timelocked up and can deal millions
Reso acolyte can also get crazy damage and provide hp and overhealth
also acolyte gives way too many buffs
Just the buffs make it worth it to have an acolyte
Ok but fr like you gotta compare divzer bolt to everything else bolt not to other classes
Spring is hard-pressed to do like maybe half the DPS of divzer
Then everything else except cspring does less
Either archer needs another buff or other classes need a nerf
My exact point
just because something deals a lot of dps it doesnt mean the item is at fault because the 2 main factors that make stuff op is AT and item
you have to find out why something is broken first, and in cata’s case… its AT being good while cata itself is fine
Yeah and for Divzer it was having ridiculous high base dps and mana sustain
divzer also has less ehp and spring has better sustain(divzer doesn't have bad sustain spring just has infinite)
also can't spring get 400k
Divzer literally fully refills your mana bar every 6 seconds
divzer has less ehp thats why it deals more dps than spring
how is spring better than gma for bolt
spring never needs to refill
GMA has garbage bolt conversions and you need to build to cancel hpr
or just throw on good ol nscar
Build to cancel hpr
Considering some spring builds can get half damage for like 4 times ehp that's worth it to some newer players without meta guilds
you mean you're not hpr% canceling your hpr canceling
Divzer deserves more damage than other archer mythics because it has less ehp
everyone makes mistakes and one wrong move gets you killed as divzer
and divzer is still getting way more dmg than any other bow currently even after the nerf
Spring gives you multiple chances
divzer nerf 2 when
like divzer is still a really extreme bow and the dmg it gets currently is deserved unlike when it had 1.3k base
then well
buff everything else
I'm okay with the nerf I already said that I just don't want more nerfs
buff hero its so mid now
i cant confirm that no more balance changes will happen to divzer but im quite happy with how it is rn
almost every other class already does more damage
Divzer is one of the few ways archer gets meta damage
divzer rebalance: -500% reflection -500% thorns
give gma 1200 base for all sakes
gma major id but its just rage 2
I don't think the solution is to nerf archer into the ground again just so that other classes can be better
either nerf other classes or buff archer in general
Isn't the issue that divzer does too much damage?
We aren't comparing just between archer archetypes, we are talking about the whole state of the game
The issue is that it far out damages other archer weapons
Almost any other class can get more dps than divzer
What's the baseline DPS expectation for each class
The issue is that divzer does way more than the other Archer bows
Because I think this issue doesn't look into what you can casually accomplish
Then buff archer bows, we want archer to be viable again correct?
I mean I'm in favor of just buffing Archer numbers in general
Archer is weaker in general than other classes
But like Divzer was just so vastly outperforming every other archer mythic and idt that's a hot take
baseline dps expectation doesnt exist because each archetype should be balanced on a case-to-case basis
It is but it's also super glassy, and if ur comparing it to 250k dps that's kinda sad
That is not a good thing
Because then you have weapons that outperform and weapons that underperform
Do you deadass think this exists
Baseline is whatever the fuck it wants to be
There are tank builds that get far more than spring
Ok well trick is its own thing
My inferno build gets almost as much as divzer with 10 times ehp
Yeah that's not an item issue that's an atree issue
Reso would also leave divzer in the dust
weapons are items not abilities, item stat balancing can be boiled down to fancy regressions on a fundamental level and outliers are easy to dealt with, what matters most for a class’s balance is the power of the ability itself
I think buffing archer and nerfing divzer is a better idea
that would bring divzer down and archer up, basically making divzer the same as it is and other archer mythics closer
If there is a goal of 100k DPS, a weapon's usability should reflect that baseline.
If it goes over 100k there's a reasonable negative side effec
If it goes under 100k there are unique supporting capabilities that make it okay for both attacking and defending
Cheers mate didnt know that
Me with my 400k no downside inferno build that can facetank everything
having such dps standard is utterly pointless because you cant quantitively measure how much dps a class should gain or lose based on like 20 other factors
My mage build gets millions of dps as well
A baseline balance is a goal to hit for builds against the game's content, making it seem balanced (this is a thought mind you)
Peak on dummy is 1.7m
Rift is burst except that burst is after 5 seconds
and that has like 4 times divzer's hp
takes 3 seconds to charge and lasts like 10
average that out
I play divzer cause it's fun, other classes are far more viable
I like the challenge
Lasts like 10 but Greg phases after like 5 sometimes
If divzer does crazy damage its glassy structure makes it perfectly fine as is
If spring doesn't do enough then either it needs to be buffed to acceptable damage for endgame content, or the weapon has unique capabilities that assist other damage dealers
If ur in a crazy party
Depends on boss, you can also only half charge it
and rift gets infinite heals because of timelocked
Then that's not 1.7m dps but whatever ts is Divzer talk not rift
lets not talk about rift its like a whole other story honestly
So we are basically ignoring all other classes
The scope of this thread is how divzer performs relative to everything else in archer not how Archer performs relative to everything else
They are very closely related
I don't see why the solution is to bring archer out of the meta again
Why not just bring more archer mythics into it to compete
one's with more ehp but a decent bit less damage
because our scope is on item balancing when it comes to divzer specifically, rather than the whole archer itself
because people hate archer being good
like that's it
they genuinely just hate archer
also divzer is still good im getting 700k-ish with a sustainable bolt build
I said the quiet part out loud
It is still good but if they keep nerfing it it won't be
no one is saying anything about further nerfs…
Yeah bro they nerfing divzer tommorow
Yeah and I think that's fair
This thread isn't about just this nerf, it's to stop nerfing divzer, meaning no more nerfs
I think there are bigger problems than divzer rn
like reso?
It's just smoke spam being in the game
doesnt trickster do like 5m+ bursts?
That too, doesn't it get like a million dps with heals and overhealth?
a million dps is kinda exaggerating since thats really only war reso
My trickster build uses bamboozle spin and I get up to 400k
where wars should not be considered in balancing, and instead wars should be adjusted if there are balancing changes that make it too easy/hard
Still a ton for having decent ehp and crazy buffs and overhealth and healing
there are bigger problems than divzer
names something that isn't an item
If you want an item then cata can get millions of dps
basically the divzer of assassin
is that specifically cataclysm's problem though
do we fr think cata as an item is too strong
no
rhetorical question
My point is that there are other builds out there that get far more dps so why are we nerfing divzer
try to regress ehp and dps of builds within the same archetype and see whether they are an outlier on the line
Maybe buff other archer mythics so they can be viable too
it should give you the most intuitive and visible results as to whats overtuned in terms of purely items since we are holding AT as a constant factor when we look at item balancing (unless major id)
How to fix divzer: make it finite 
also item-wise you also gotta consider what happens after you buff all other archer mythics which is that non-mythics get left in the dust and there will not be AT buffs for archer itself
if archer is too weak, you should buff archer’s ability, not all of its items
KEEP NERFING DIVZER!!!
No it's the tree
like you gotta separate item and AT balancing (with a few exceptions but you should be able to tell when you should consider AT) if its not about major ids
maybe buff archer and nerf divzer then
Divzer stays around the same and all archer items get better
literally exactly what happened
except divzer doubled in damage and people are still upset
Last two patches nerfed divzer and archer
and
last 2 patches are adjustments to an extremely huge buff
constructive feedback cannot be real 😭
So do you guys want divzer nerfed again(genuine question)
These are the inventors
Perhaps the buff was over tuned?
this thread is giving me brain dmg fr
i believe archer as a whole is still not as strong as it should be honestly
trying to make a functional nonmythic noncrafted build is like not really possible
compared to a month ago bolt gained like 2x dps and divzer only gained 1.5x so its a buff to everything just that divz is buffed to a lesser extent (note: numbers pulled from my ass, but you get my point here)
except bum ass trapper
also unless your name is ignis
Herald of ruin nuclear emesis op
to be fair
bro
seriously ignis gets screwed over heavily which is sad
ignis was genuinely getting sub 100k dps and now it’s 200
with my shitty ass qc resurgence build
ok well some bows are not in a reasonable position in terms of either power or theming but they have been a problem long existed before bolt rework
also alturism is weird and you have to constantly be swapping to proc it reasonbly
which shouldnt be really accounted for when balancing divzer because yknow, those bows have their own problems
much easier to use on big mac
ignis is low key only like that due to its history of being like insanely op with old courage and old endurance
at least give ignis 900 base dps or something
200k dps, amazing
to be fair
Yeah that's pretty good
i am literally running quilted carapace and resurgence
On a fire tank bow with altruism
two of like the worst items in this game for damage
Last I heard archers have no hpr
guys why is this thread actually active
The hpr on the bow in question:
(But yeah that's somewhat real)
hpr isn’t a stat native to a class????
200k dps with like 60k ehp and 2k hpr ticks is pretty good yeah
if you build hpr you have it if you don’t you don’t it’s not like archer gets an hpr penalty
ehp is just not needed for anything
hm
Every acceptable build for archer hates HPR
GMA is an example
Not needed if ur perfect at the game
what does acceptable even mean
erm its almost like gma has -hpr
if you go all out on dmg obviously you are not getting hpr 😭
Idk I asked for a bolt build and I got told Spring and GMA
ok ehp over 30k is not needed if you have functioning eyeballs
ok and what about it
spring has hpr usually...
spring you can build ewf and get some hpr
also you can just use ... hpr tomes
i’m pretty sure ewf is pretty good people just love agi for some reason
item balancing would blow up if you are able to get everything in the same build and since meta values dps a shit ton rn you wont really see “acceptable” archer builds with good hpr or beefy ehp
have you ever died with a build over 30k ehp?
By no hpr I mean I have to cancel -hpr to get the build to function, meaning I have to sustain on potions
bruh what is the point you are trying to make
you are specifically talking about a weapon whose entire gimmick is to have negative hpr
it is literally the entire point of the weapon is to have negative hpr for rage
That ehp is useful, please don't avoid the question
i am just saying that due to the current state of raids and other endgame content (outside of wars) lots of ehp is not necessary
mrrrp
no kidding the weapon with purposefully uncancelable high negative hpr has negative hpr
nex literally every build that isn't mac or has a heal spell doesnt have self sustain
except for nethers scar builds but you cant go bolt
ehp is personal preference i dont think someone should be judged for wanting to play at higher ehp as long as they find that more fun tbf, whether ehp is necessary is on a personal basis
95% of builds sustain off of potions and not hpr
If ur a pro and ur in a meta party, it's not, but it helps for players who aren't as good at the game or are new to it
I see people die all the time with builds far over 30k ehp
i thinkwe had this convo yesterday as well
That just sounds like very uncomfortable gameplay
Which I wanted to avoid, but this discussion is making it feel more hopeless to play bolt
tbf its mostly agi fail
People say divzer is hard to play but I rarely see a divzer actually survive a full run
generally speaking people just don't get hit
then just run a hpr build and sacrifice some dmg
how? potions are 1500hp/s, which is more hpr than any build that isn't bmac
for example I run ambulance warrior
im like fairly sure you can run ewf spring and get like 300k dps while being practically unkillable if you are careful
you can already run ewa spring and get more dps with 35k ehp
thats got like
100k ehp, 10k+ hpr
https://wynnbuilder.github.io/builder/#CM0t01-CCF1rJGoDIk156ypXkcHEuJ0+NTVOUKRJ0
Wynnbuilder build:
Dwindled Knowledge
Time Rift
Elder Oak Roots
Gaea-Hewn Boots
Yang
Yang
Diamond Hydro Bracelet
Xebec
Spring [w6w6w6]
oh and it gives it to the entire team as well
Being unkillable is a pretty big deal
yeah im just saying ewf cuz they do want hpr i assume
dwindled slop warning
playing arch and wanting a significant amount of hpr is just not possible without sacrificing either a shit ton of damage or a shit ton of qol
aphotic probably works too
I'd trade 100 or 200k dps on divzer to be almost unkillable in most situations
but im a hater of that item
Unless I was trying to break a dps record or smth
when divzers downsides matter they matter so hard
well yeah thats a really basic trade-off for item usages, obviously you dont deserve high dps if you build so much hpr
the 200k dps kill aura built into bolt:
this is why divzer is generally kinda bad in pfinder, but amazing in pre made teams
its the casual vs competitive problem
but what im saying here is that he can make a good hpr build while still getting useable dmg instead of viewing the whole situation as hopeless
Swarms and projectiles
the wasd keys on the keyboard:
ngl we can go way back for somel ike resurgence spring shit
https://wynnbuilder.github.io/builder/#CM0620-CWc0sQGoDIk156mlXkcHE120+NTVOUKRJ0
Wynnbuilder build:
Aphotic
Time Rift
Water Sanctuary
Resurgence
Yang
Yang
Diamond Hydro Bracelet
Metamorphosis
Spring [w6w6w6]
if you really wanna turn brain off
honestly that does not look half bad
if you play divzer I'm sure you've died before
it's not as glassy as it looks on paper or how people say it is
if you are willing to sacrifice like 200k dps for more ehp then you can run spring instead, the choice is yours here anyway
polar spring watel
Have you tho
yes!
Almost no build has less ehp
people die on burger does that mean the build is not stupid ehp
ehp is not the only determinant of survivability
what the fuck is this reasoning of "its not that hard to not die on divzer" --> "well have you ever died on divzer 🤓"
ws
constructive feedback
you are gonna die more on a 20k ehp statue trick build than on a 10k ehp delirium archer build
i would argue that with arrow shield or 200k dps kill aura gangles div is actually not hte most squishy build
This thread has -1186/3s Braincells what the fuck
Stop talking already this is not healthy
in fact dps is a part of your survivability because being able to kill mobs faster mean less exposure to risk
keep nerfing divzer.....................
hence why divzer is actually less risky than most people who havent tried divzer think it is
Perhaps the learning curve is rough?
Other classes also kill things before they get to them
also psure that lowhp roll bbath has less ehp than div
divzer intimidating
while also being harder and having less ws (if you have frenyzy aspect)
im ngl divzer is a test of how good you are at movement
im gonna be really honest here, try the builds before you comment on the builds themselves
how well you can wasd not really much else
its not a really mechanically intensive playstyle outside of fundamentals of the game
bro this is nexstargaze we are talking about
strongest cf derailer of history (foxxochan) vs strongest cf derailer of today (nexstargaze)
I genuinely believe next is sincere 
I have
no amount of theory and calculation can match actual game experience
im ngl bolt actually has fallen syndrome now
where its like fake glass because you one shot everything that comes near you
it does yeah fucking axon gets nuked before it can do any attack 😭
What percentage of runs do you die on as divzer?
but if you dont have the fundamental skills to back it up it feels really shit
like less than 5%
erm it doesnt really now in graids can you revert the divzer nerf please
idk how do i quantify that
rough estimate
Dies in 0.25 more zeptaseconds
generalist (especially bbath) fallen is actually pretty hard though, upperscream is not
you dont need to quantify it this is subjective in the very first place
i think generalist is fake hard idk
just takes like a bit longer to get used to i dont think its particularly mechanically challenging
on pf or in sweat parties because it matters a lot
death rate is a useless measure since you may play like a coward or go all in in hopes of getting a new pb every raid
it takes a solid amount of runs to build the muscle memory for the cycle, which is hard to focus on (especially if you aren't solid w it) while dodging.
either die from focusing on cycle becuase you don't dodge as well or lose all your hp from fucking up cycle and spending al of it on uppercut
i guess what i mean is fake hard = high skill floor not too much higher skiill ceiling
It took me like 10 onol runs to not die at all in the raid, so ig I have a skill issue
yeah you are playing divzer in nol
yeah well i have like 2300 runs on nol so i dont really die on it in nol so there is not really a comparison to be made here
what classes have a really really high ceiling besides like shade and trick
ig ur average player
bmonk acro and thats about it
take off trick
Does trick rly have a high skill ceiling
wise is not average 😭
yeah i actually think trick is just skill floor
Does trick really have a high skill ceiling
and probably shade as well now that i think about it
Lets be honest here
wisedrag "average player"
I just spam a few spells and get crazy dps
average isnt really well-defined you shouldnt really quantify something that is based on the person itself
difference between blaides/wintel/noot and 50 hour shade player is night and day
glaze me please i also play shade
nope
Glazenomics going on rn
dang
those were just the first shade players that came to mind 😭
wintel pnot baldies zamn members 🤢 t
Why do you have this on deck
Divzer isn't as hard as I thought when I got it but it is still hard for me at least
im in game king i just /ri him
Ohh type shit
wynnmod is great
My fault original gangster i didnt know you were on
i forgive you lets graid with pnoot he needs tnaers
whats mine
Studying
this is so sad
what are the gambits today
Noobertson
easy apparently
semi playable
🔸 Anemic
🔸 Hemophiliac
🔸 Foreseen Swordsman
🔸 Arcane Incontinent
whats mine
no... nerf anemic.......
Well I gtg, thanks for talking
pee pee poo poo
less than 2k hours wtf
After my experience in grind spots with bolt
Yeah you're right
Have a good day(or night)(Yeah I know I won't be missed lol)
byebye
I have like 1k...
how do I have the least tna raids
i have 6.3k hours 😐
lock in buddy you are not allowed to sleep until you do 100 tna runs in this session
your opinion is invalid until you have 1k all raids
Nerd
SHUT UP I HATE YOU

somehow I think that have noobs opinions are actually a good thing
they have a different perspective
it is good yeah
how can someone be more nooby than me I thought mods and ct didn't play the game im literally both
highkey based
you deserve to express your opinions on stuff as long as you have at least tried something once
no... only 10k hour 23k radiers allowed to have opinion about gma eblaance
im close... i just need to keep grinding
if we well
only balanced around the top 1% wynncraft would be unplayable
yeah but like imo divzer is a 1% item and people are complainign that its hard to play
John noob would walk into a raid, face a 10m hp groot at l54, and then never do raids again
^^^ theres also the problem that arch was being balanced around div and not arch
this literally like it's supposed to be one of the hardest items to pilot spellsteal + no ehp
What are the alternatives again? Spring and Ignis?
spring and gma
dont ignis
What about in Legendary?
gales force?? idk play a mythic
nonmythic pool you have genuinely nothing
Fabled?
ewa spring is really nice if you want a starter option that is tanky and chill
actually i think hive bow is ok
ttide is fine as well iirc
There it is
A barrier to entry
if this is the situation we are cooked bow wise
just use pots
.
then again hive spear does have like 600 base post powder
nothing burger nerf 👍
@glad needle
its like barely a barrier to entry im ngl its good enough
but titano qc ignis bro
??????????
even tho transcendance got nerfed 😹
God... Why'd you remind me that I have to do Qira on my second archer... ;-;
asking sweats for nonmythic options is like asking a billionaire what type of bike u should get unless it's someone like yygamer people just don't know
and i consider myself someone with low playtime and im at like 3.6k
also you can use song of solitude on bolt and it probably wont even be bad
uhhhhh... 🤔 desperate facimile 💡
is qira even that bad she blows up to like any raid build
u also blow up tho sometimes
she's bad depending on the people you ask
qira can be annoying especially fire hive
its kinda bullshit sometimes
figuratively speaking
yeah but its just holdover from ehp check if you kind of know what she does its not so bad
and the mechanics arent really explained in the game properly so people get frustrated which is fair
qira is probably better off fighting with a build with some survivability because old spells are much harder to play around
old mob spells
cleansing breeze lightbulb
anyway if you dont want to go hive just buy a song of solitude and substitute it in a spring bolt build it probably works
air in a can is also probably neat
o true air in a can is solid with the spell cost
That's a weapon name?!
yeah there are quite a few cool bows for non-mythic
non-mythic bow for modern bolt is also like an unexplored territory so you can probably play around with different stuff
the world if the eo bow had a real damage value
the evolved is cool and all but dated now ☹️
you can also try freedom but consult duat for that idk how to build freedom these days (maybe paracausal has some insane play?)
morph freedom 🔥
ask duat for a build and he sends u dawnbreak future shock freedom
toxoplasmosised
should give it frenetic spirit and make it a giga eledef shred bow
im ngl this ewf spring build works just fine idk
im trying so hard building non-cr freedom rn and i just get mogged by the spring build everytime 😭
has anyone ever used watchman for its 65% water spell
yeah that spring build is actually so good
this is genuinely just old bolt divzer damage and triple the ehp
resurgence finally has a use..
nvm resurgence mogged by gaea hewn boots
https://wynnbuilder.github.io/builder/#CM0t01-CCF1rJGoD6e056mlXkcHEeJ0+NTVOUKRJ0
Wynnbuilder build:
Dwindled Knowledge
Time Rift
Elder Oak Roots
Gaea-Hewn Boots
Yang
Moon Pool Circlet
Diamond Hydro Bracelet
Metamorphosis
Spring [w6w6w6]
@glad needle if you wanna try bolt try this build
if dwindled too expensive go like
https://wynnbuilder.github.io/builder/#CM0620-CCF1rJGoD6e056kmWkcHEOG0+NTVOUKRJ0
Wynnbuilder build:
Aphotic
Time Rift
Elder Oak Roots
Gaea-Hewn Boots
Yang
Moon Pool Circlet
Diamond Hydro Bracelet
Diamond Hydro Necklace
Spring [w6w6w6]
lotta decent options with hpr
Are other classes even getting close to this?
assassin
is this with or without gimmicks
idk how do you define one
so lets say this one dagger has a lot of damage without any gimmicks
summoner gets 700k?
yeah
is this etw hadal or some shit
Puppet bomber maybe
no
pbomber dont even get that much
Does it only work on one raid (tcc)
nah you can make it work in every raid
Earlier in the thread people said that cata, GMA and grimtrap outdps divzer right now
how we using cata in notg
is cata trick really dat good
is weath trick good or should I js go shade
pre bomb set up and spam dash
basically how you set up traps in notg except you are the trap
oops wrong message my bad
@echo mountain ^
it does
but thats just in tcc, other places more like 800k
800k is still more than divzer
Shaman is kinda goated rn
So many viable options
Shaman and assassin are both broken rn, compared to other classes they have pretty much everything you need.
shaman summoner doesnt have 110 walk speed printer and speed 3
and it also literally has like 5k ehp
Address cata gng
Ts is 1.7m
Also summoner free sustain Bruh
I'm pretty sure reso gets more than divzer and reso also is crazy support with better ehp
we just makin numbers up now or what
yeah but like idk kind of disingenuous to say cata is the same as divzer since its burst
it bursts 3m sir
yeah and its not sustainable
gang i was hitting 1.2m on divz before this patch im now hitting 830k
thats a big nerf
yeah and its deserved
twin this is on a war tower just btw-
ok and its still more than the like 350k before bolt buff
are you bomb stacking
before buff i was hitting 750k on it sir
ok and im pretty sure 830k is more than 750k
idk I heard shatter reso gets a lot
sir it should have been a lot more
honestly i couldnt care less about war meta atp they gave up on it a long time ago
no 😊
no use malding about an abandoned gamemode because they cant be asked to do anything
yes
making us use a 70stx weapon just do do wars is fucking insane
is reso that much
just say u broke twin
6 7
obli used to be 26 stacks in 1.20 way before lootrun/raids update and money was worth like 4x it is now
dawg everything was actually worth something before lootrun update, you cant mention much about that
yeah but barrier to entry is always somethign with war weapons
the cheapest mythics were like 5-8stx if they were actually usable and not red/low yellow
you want a war reso yeah
any reso is a war reso
ok skill issue should have bought reso on week 1 of 2.1
the only 8important stat is the major id
my reso was 18stx 😊
i have a reso already, #2 mainscale
ele dmg in question
it doesnt matter 😭 consumables arel ike 300% the difference between a high and mid roll is not that much
ehhhh fair but more dmg!
hardest part of war isnt the actual damage or execution its logging 5 players
that is so true 😭
people have exaggerated reso numbers since the dawn of time
then you ask them and they havent touched the weapon before
what if they touched the weapon but play like the guy i met in early 2.1 in notg who first time he played reso asked me to heal him as immolation and when he realised i literally cant he left the raid
I’ve seen videos of ppl getting like 700-800k
but thats pretty much just trickster and not cata
link
actually 700-800k is accurate but thats burst
so not really fair as an indicator of dps
It was like a sugvon video or smth
Burst is almost as good as sustain for most bosses
the sugvon video is outdated
If you can burst to next phase
pre reso nerf
Reso nerf was like a 20% nerf correct?
Still like 600-700k with heals and overhealth and much better ehp
Trickster is another example but u probably don’t want to compare to that either
bolt is so much easier to pilot than both reso and trickster
u gotta be joking
im not
u just spam beam and ec on reso
Trickster is basically unkillable
mechanically its so much more intensive on shatter reso
new reso is pretty easy