#guard npcs shouldn't be able to hurt rare mobs

1 messages · Page 1 of 1 (latest)

trim grove
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lost to ragni guard

boreal jolt
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they need those ingredients too if theyre ever gonna level past ragni, stop being so greedy

summer mist
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Im surpised the guards are killing anything at all

tranquil sapphire
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half the time bob the zombie spawns he is instantly rushed down

civic hornet
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id say one issue that might be said would be how in places like nesaak where rare mob spawns are very common the ability to make a player made invasion would be easier since the guard would be programmed to not do shit (also i hope theyd make the guards stop killing citizens and players first before this)

trim grove
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what if town invulnerability

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then we can fire all guards and finally kill urelix instead of mayor

civic hornet
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sounds abusable for things like fool eater

trim grove
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swallowed whole

civic hornet
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sounds like a weird exception and technically since they deal damage and can recive knockback (at least i rememver them doing so) if you were dedicated enough you could make it happen

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yeah thats fair if we count that we might as well count bringing a pirate cove mob to the emerald trail
-# im still fed up by whoever did that like 2 years ago
but yeah my point is just like what you said that its a weird exception

dull spindle
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i lost a zomble kill to an almuj guard

solid path
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It definitely sucks, but this shouldn't be implemented

ancient kiln
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its not even a rare mob 😭

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theres like no reason to implement a change to corrupt hex specifically just because you potentially lost 1 drop once

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i've lost a red mushroom from detlas golem killing a mooshroom 😢

solid path
ancient kiln
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i mean rare mob just means it uses a different spawning system, doesn't actually say much about how rare it is

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like treants in nesaak are "rare" but super common

solid path
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I thought that was more like Elite mobs

ancient kiln
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well its hard to argue beehives, nivlan beauties and bob the zombie are elite mobs

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but yeah they are often upgraded mobs, like they have spells and all

solid path
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Oh true
How would one categorize it cleanly then

remote crypt
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enemies with a purple star next to their name