#Loot based on Chest Level x Player Level is so dumb

1 messages · Page 1 of 1 (latest)

wheat heron
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I can see the point of this, it is meant to balance lower level chests so you cant get a ton of items since other players aren't opening them. (ex/ old chests if you went to lets say the desert, if someone already looted the chest recently, it would have nothing in it.) But if you opened a chest now if nobody ever looted it and you waited the 3d limit it would be FILLED with loot.
BUT the issue is,
Like with level scaling in raids (which is a broken mechanic and needs to be fixed) you can level up a class to certain levels to maximize your mythic count, like for example, to get the highest level Mythics you would level a class to level 101 to access the Silent Expanse since all Flying Chests and most chests in SE are level 100, so getting a class to 100 will get you MORE loot than the average player at level 105/106. This isn't that much of a difference but still feels unfair and stupid.
In addition, if you try to loot lower level areas, even outside of a new lootrun, lets say like Molten Heights or the Dernel Jungle the chests are practically EMPTY if you are over level 100. This makes it almost REQUIRED to have a Loot Chest Bomb active to get any meaningful loot which really sucks. And again, I can see the reason they made it have less loot so you couldn't open chests at lower levels you don't usually open and find it FILLED with items, but most meta items anyways are in the ENDGAME where the chests are more FULL. It just makes it tougher and more annoying to get loot for any other levels.
Like for example, I have been wanting to find a boxed Pure or Az or Aangel for a while now (don't judge me) and the fullest chest I have had in the Jungle WITH 400%+ Loot Bonus and OVER 100% Loot Quality was maybe only 60-70% full. Almost every T1 or T2 chest doesnt even have a BOX in them.

BTW FOR EVIDENCE ON WHAT I MEAN: #1416708336673357935 message

lethal moon
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This is a really interesting suggestion, how would you improve the system whilst preventing level 1s from acquiring vast riches from Sky by simply looting one chest?

ancient elbow
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I mean, reading the feedback, it sounds pretty simple. Make chests scale down if you're below their area's level and give you their maximum potential loot once you've gotten to the area's level or above

marble sonnet
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@ivory latch prob has sth to say on shitty chest loot its been an issue ever since client sided chests werr added
I havent heard of this chest level x player leve thjng befkre tho what is dih(is it like u get more loot if u r closer to the level of the chest u r at)

ivory latch
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if i speak i am in troubl

marble sonnet
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Erm what the jackie baller

wheat heron
# lethal moon This is a really interesting suggestion, how would you improve the system whilst...

Lower level players will have a REALLY tough time looting chests from higher level areas, imagine doing a slay 10 mobs chest as a level 6 player in the Sky Islands.... + it would be extremely inefficient (also if its really an issue, the loot from chests above you can be scaled down, but the chest levels below you shouldn't as it just makes it super difficult to get any of the loot you're wanting)

wheat heron
marble sonnet
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Weird

brittle orchid
wheat heron
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so meta lootrunning builds for boxes mythics are just lb/lq runs at level 101 so you are near the se chest level (100) and can do the new lootruns for bonus lb/lq

marble sonnet
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Gettjng higher level gear from higher lebel areas doesnt seem like an issue anyway

wheat heron
lethal moon
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it ain’t that hard, you just need to not go for t3/4 chests and you’ve got a ton of loot

wheat heron
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like I just wanna be able to open a chest in the jungle and be greeted with more than 17 emeralds and a T2 earth powder

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with 400%+ lb BTW

marble sonnet
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And why is it less loot at lower levels too thsts so goofy for plp who want grind gear for futre playthroughs fkr fun kr for grinding meta lvl 80 gear lik ringlets

marble sonnet
wheat heron
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also someone mentioned that too, i just think its stupid that i cant choose to lootrun molten heights anymore if I want a mythic

marble sonnet
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And world events are an ok solution but its still not enough gear to reasknably make a cool at levek buikd without spending extrs tjme grinding in a lower lebel area for shj u wikl prob outlevel

wheat heron
marble sonnet
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Yeah fr

wheat heron
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even with the Heat Death level scaling build or smtn (patch it!!!) (tbh idk abt this build fully all i know is that Heat Death was expensive af)

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its a fabled, even if you lootran the areas it can spawn, you have a 3d cooldown, maybe you find like 5 if you are really lucky and loot it on like 6 different classes, lets say its 20le each, in 3d you make more money raiding................... JUST LET ME LOOTRUN HOW I WANT PLEASEEEEEEEEEE

ivory latch
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pure is better than heat death anywyas im ngl

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u just need to stand closer to get winded

marble sonnet
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Heat death is aura tho

ivory latch
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should i rr this lol

marble sonnet
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no wynntils unreadable 🥀

ivory latch
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sigh

marble sonnet
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i don renenmebr max rolls 🥀

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it lookss fine besides snake but idk what max cost iss

ivory latch
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yea ngl as long as its enough to get to next timelock its ok surelyt

lethal moon
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hey uh

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how does this relate

ivory latch
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but still pure gaps...

brittle orchid
ivory latch
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everything is about the same and higher effort than 3 reso 1 burger

brittle orchid
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should we delete notg

marble sonnet
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Yes!

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😇

wheat heron
drifting plume
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Remove rank skillpoints

wheat heron
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Salteds rekindled world announcement too was like “each player will experience the same difficulty scaled to their level so each player helps the same amount!”

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Yea that’s cow crap, especially considering the p2w early ability points

drifting plume
brittle orchid
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plus level scalers dont even benefit really.. they get no emeralds. let them be lowk

wheat heron
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Who said it would fuck over other people not bug abusing level scaling?

brittle orchid
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huh?

wheat heron
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Who said it would?

brittle orchid
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how would you 'patch' level scaling without doing that

ivory latch
brittle orchid
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we came to the conclusion that it is not an important issue and that 'fixing' it would do more harm than good i think. at least thats what i think

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i dont see any real harm in people dedicating a lower level class just to get a 5 second faster boss and sacrifice their raid reward chest in the meantime

marble sonnet
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Why this fella saying we are yo a secret ct

marble sonnet
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Dam how dih i not even nsose

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Asthae ct jumpscare

brittle orchid
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if i was ct id remove mythics from the game lowk

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and then make a new rarity called super mythics .. that would be so fire..

marble sonnet
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🙀

wheat heron
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I’m not a GM nor have i done that, but I can think of a couple ideas, one isn’t as good which could be a dps cap (high enough to not be an issue but prevent like 15 second Orphions) or better idea, just nerf the items used at that level- also the bosses could maybe have their HP changed depending on your damage output? Idk, or have more abilities where the bosses target players dealing higher %s of damage

brittle orchid
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ye more like 4s

wheat heron
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No more like minutes faster

brittle orchid
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anyway nerfing the items isnt rly plausible and would do more harm than good

wheat heron
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I’ve seen an orphion get deleted in like 20~ seconds

brittle orchid
wheat heron
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Rip toxo..

brittle orchid
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i mean theres not many outliers that are like super op at their level. you would have to nerf almost every weapon to nerf level scaling effectively but again that would do more harm than good as it would mess with players just leveling normally

wheat heron
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Also like this post is about loot scaling not raid scaling so if you’re wanting to talk abt that u can post on a suggestion post about that instead

brittle orchid
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level scaling really isnt a big issue. if you've tried it you would understand

brittle orchid
wheat heron
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I’m trying to get it off the topic

brittle orchid
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ok

wheat heron
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Bc this is loot chest related so I want to focus on that

ivory latch
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:I

tough crown
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I wanted to make a feedback thread about chest level scaling, I guess I'm late

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I agree that it should not be applied for flying chests

ivory latch
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those r all for raids

tough crown
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ah nvm

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anyway yeah, I'd like to hear arguments for why flying chests should have combat level based loot

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because in my opinion, it makes sense for normal chests, but it makes no sense for flying chests

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(its something I failed to consider when I suggested making flying chest level different in each camp, and now the only viable camps to run for flying chests is SE and maybe sky)

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(flying chest levels being different is good though, don't change that)

wheat heron
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like… I track boxes obtained from se vs other areas and it’s really dumb

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i need to check per tier of chest

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But overall
se I get about 5-5.2 boxes per chest
Rodo I get about 3.8-4.4
Sky I haven’t tested enough

And in jungle I get….
1.6 boxes….

All of this with 400% loot bonus and over 90-100% loot quality too :)

eager pier
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my opinion is that flying chests should ignore this system like and purely be based on the area level

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source: I do flying chest runs a lot and doing them on anything other than se is pain

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genuinely considering leveling a mage to 100 just to do corkus

wheat heron
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it shouldn’t affect ANY chests is my opinion, the reason it exists afaik is to prevent getting lots of loot at lower levels as there aren’t other players now looting the chests instead of you, which is stupid bc almost all meta items are endgame where the chests are more full, PLUS other activities in Wynn make more money than doing lootruns for the few lower level items that are worth a decent amount. It’s existence is just a MASSIVE inconvenience

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Like if mythics are 1/10000 boxes and I get 1.6 boxes per chest (let’s round to 2 to be nice) I’d need to open 5000 chests in the jungle to get a boxed Pure… and iirc mythic spawning and how it works would make this even more rare but like.. my point being having less loot in chests lower than your level literally just makes it more difficult to enjoy the game in ways people could want to play

tough crown
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(SE 2 quest is lvl 101)

eager pier
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you should not be punished for playing the game like

shrewd osprey
manic galleon
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pls change this I wanna get the other boxed mythics too LOL

wheat heron
# manic galleon pls change this I wanna get the other boxed mythics too LOL

literally, back in old lootruns Molten Heights was my BEST place to get mythics, and I mean like 75% of my mythics found came from there, mostly because it had a lot of chests compared to se/Sky but when I lootrun all 3 now I’ve gotten 2 total mythics in molten, 5-6 in Sky and around 10 in the silent expanse. JUST LET ME LOOTRUN HOW I WANT TO LOOTRUN PLEASE AMD TY

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To help show a little proof for what I am talking about I am going to go open a Tier 1, 2, 3 and 4 chest from the Sky Islands, Silent Expanse, Molten Heights, & the Dernel Jungle. All with the same Loot Bonus Loot Quality

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I will also not be using the Charm Of The Stone to not skew the data

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(also without loot chest bomb)

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(this is what I wont be using)

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ALL CHESTS LISTED HAVE NOT BEEN OPENED IN 3+ DAYS (for maximum loot)

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Keep in mind- this is only a small sample but based off of that I usually see chests very similar to that, my T3 chests here were actually more full and with better items than I usually get in the last 2 areas, but my point still holds strong.

eager pier
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the fact that the most optimal thing to do is to intentionally not level up im pretty sure is not good design like

manic galleon
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I am literally gonna have to make a low lvl class for box grinding at some point

wheat heron
manic galleon
wheat heron
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also if you want to see something funny, you can see the Average Boxes Per Chest counter in the bottom right next to my hotbar and watch how as I was in dernel/molten that number tanked then rose back in SE lmao

tough crown
eager pier
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i think level scaling is a way harder problem to combat anyways

tough crown
tough crown
wheat heron
frank temple
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well since this is starting to derail, I'll advocate that lvl scaling is only as strong as the best crafted dps builds on notg, which is as easy as it gets anyways

frank temple
thick notch