from time to time i have ideas for MIDs that could be cool, I've also marked some of them
// POTENTIALLY IMPOSSIBLE - for things that might be impossible due to minecraft server limitations
// NEEDS BALANCING - things that I've given values for as an example and need proper balancing or thought
I've also marked the MIDs on what i think they fit on the most, just for fun because I'm bored
MID suggestions:
1: cant think of a name (weapon)
Air shout fires 5 beams in which succession, air shout beams become thinner but fire significantly farther
2: omnidirectional (armor) // POTENTIALLY IMPOSSIBLE
aerodynamics will instead go to where you're holding
-# if i hold S it will go back, if i hold D it'll go right, if i hold S and D it'll go back and right diagonally, if i hold W and A it'll go forward and left diagonally
3: Ram (armor/accessory) // NEEDS BALANCING
double jump is replaced with a short dash and grants a few invincibility frames, cooldown +3 seconds
-# by double jump i mean acrobat/archer hop, or if there's another class with a double jump that i somehow missed all this time
4: Fuller auto (weapon)
arrow storm fires 2x faster/arrow storm fires double the arrows but does less per arrow
-# https://www.youtube.com/watch?v=bmmqx5O10Ic
5: Chamber (cant think of a good name) (weapon) // NEEDS BALANCING
twain's arc replaces your main attack but must be charged, up to 4 shots can be charged at once
-# main attack is completely disabled and is replaced by twain's arc, when shifting you will charge shots for twain's arc up to 4 in the "chamber", firing the main attack will consume 1 shot and fire twain's arc
6: still cant think of a good name (accessory) // NEEDS BALANCING
jump is disabled, walk speed is multiplied by 1.2x (20%)
7: Chicxulub impactor (weapon/armor)
arcane explosion will instead cast one huge meteor dealing 6x damage (of a normal meteor)
-# google the name if you dont already know btw, also 6x is an example