#Stasis rework idea

1 messages · Page 1 of 1 (latest)

ancient estuary
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Stasis rn is pretty undewhelming mission and i think it should get buffed but at the same time i dont know any real mission synergies with time not ticking on any other missions and we have even anti-synergies with it (backup beat mostly) so how about to replace it with new mission (bcs just adding new mission will make not fix stasis) so i present:

Colorblindness (or Protanopia if u want a cooler name)
Red and green beacons now have combined effects

This mission has the same role as a stasis with making time easier to maintain and also has some synergies with both backup beat and thrill seeker
its also usefull in any non cleansing ritual lootruns

cerulean marlin
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Stasis has decent synergy with side hustle and it also has a bit of synergy with gambling beast

ancient estuary
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imo mission should not exist for only single trial

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and for gambling beast well it doesnt give u rrs if u have less than req time

cerulean marlin
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I mean I would rather have that than getting some random flying chests or an unnecessary boon from red beacons

ancient estuary
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side hustle isnt that big to build ur entire run on it

plush plume
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yea stasis is kinda mid in my opinion, i just dont know what to replace it with without completely removing its identity

cerulean marlin
ancient estuary
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like u either make it prevent time from flowing entirely or its not worthy

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stasis is just exists apart from any missions

worldly stone
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The only real usage for that is like back up beat but better than what we have now

scenic granite
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stasis could be neat if it also stopped time during challenges

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so on red runs its like a pseudo white, obvs not 5 mins during challenges but maybe just 1-2 min