#Incomprehensible's impact from the entropy changes

1 messages · Page 1 of 1 (latest)

green jay
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It feels like no one is really talking about it but since entropy has been greatly nerfed with the power moved onto the riftwalker tree, incomprehensible has been difficult to use.

Entropy as many are aware is a necessity in the endgame due to fast enemies. Usually this would be avoidable on a different spell to aim where it would be going but meteor has a tendency to lock on to enemies making it near impossible to hit a moving target.

Riftwalker has been (somewhat) reimbursed by giving it a node that doubles it's speed but sadly assassin is unable to get such node.

Please just increase the base speed of incomprehensible.

lavish lintel
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@stiff tapir idk

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-# crazy talk
-# but
-# psychokinesis?

stiff tapir
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I already heavily buffed the incomprehensible by giving it better lock on range but I'd rather keep it true to toe base meteor spell as much as possible + I don't think you really want to be running entropy on assassin because lachesism -spell% has a bigger impact on daggers due to high base not to mention other options just being mediocre

green jay
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I get that! its just... kinda impossible to hit greg with it...

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maybe something like warden's MID?

green jay
stiff tapir
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it has an increased lock on radius just like warden already

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i think what i could potentially do is make it fall from a shorter distance so it just has less blocks to travel

green jay
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does warden not retarget mid-flight?

stiff tapir
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nop

green jay
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oh-

yeah that would be great :3

stiff tapir
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ok it doesnt so i can just fix that lol

green jay
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it used to

stiff tapir
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thgis might be a little harder than anticipated for no reason

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i do not think wormhole ever worked with entropy but i can fix that

green jay
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;-;

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great so it was a bug!

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I'm like 90% sure it worked pre patch because the meteors were like zoom

quartz pecan
stiff tapir
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i think this one has shooting star built in

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for playability

quartz pecan
alpine python
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Have you ever tried it… in the air?

stiff tapir
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i didnt make the weapon but i did make the meteors stick to the ground more

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i know that it makes it difficult to hit things in the air more but i want to prioritize ground combat in which boozling from above would cause the meteor to lock onto the air more often than not

tired schooner
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this might be the greatest item ive never heard of

stiff tapir
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obligatory will be fixed in next patch not immediately

alpine python
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Floating meteors beware

stiff tapir
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glup

mint sage
solid eagle
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Did it stack like the actual meteor spell at least?

mint sage
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idk, i assume so

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somewhat old memories when joehoku was around as IM making it

green jay
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tbh it was on old last laugh which was very close to the player and did like no damage

green jay
slim dagger
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Idet entropy worked on incomprehensibles meteor bro

alpine python
slim dagger
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o

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mb then

green jay
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dude just saying things

solid eagle