#feedback for lootruning
1 messages · Page 1 of 1 (latest)
i think warmth devourer is fine since atp you’re probably running either a boon generatorer or a pull generator
ult sac is fine idk just like take the easy challenges in se if ur having trouble with it
also se mobs have been nerfed so many times it’s just a skill issue atp it’s supposed to be hard
Could you send your build and lmk which mobs are 1 shotting you?
https://wynnbuilder.github.io/builder/#CJ0ytsTud1vMxgJuXTrXO73KeW2CUeLpEE-0w10wzd+r3tB0
basically mobs in
Statue Necropolis
Exiled Garden
The Place Coalesced
I barely have curses in first 30 challenges and I dodge attack with charge
maybe try a different build
all the boom changes thst have been happening have been making the players build more meaningful in the lr
if ur having troubles maybe try a different build or archetype that’s more tanky or something
its because your build has 0 defense
so if agility fails, you get oneshot
I had the same problem with warp with -40 def, until I switched build to one with 75 defense, and I can suddenly almost facetank any difficult challenges
does this build have lblq tho 🤔
but I agree with side hustle to 1.5 min and warmth devouer to 1 boon instead of 2 boon
both of my builds were like this, and I switched both builds to have defense
its just agi fail
soooo no lblq?
and that is a price you pay for running hero
cringe build spotted = instant dislike
my lb/lq build has defense now too, about the same ehp as my combat build, just less damage, so it doesn't matter, both lb/lq and combat build can basically facetank challenges now
try thrundacrack? idk
💀
hero is fine but you just have to be aware that you will get unlucky deaths occasionally
eh... defense is underrated
that walk speed from hero is idk... is it really worth it?
efficiency bro 😤
just get a walk speed boon and you'll get like 150% ws
hero got way too overnerfed imo
its genuenly a bad mythic now
also, thrunda damage is so much higher now, no? like base dmg
higher than hero
this is cope
fool eater jumpscare
mmm I got got by one earlier in a world event
saw one in challenge 18, never going to SE again
I love canyon
when i mean saw i mean with the health bar ofc
7.5M
Almost jumped out of my chair when the figure suddenly slammed down from the air
incredible
"now"
hero has been mid for a while now
Guard buff when
It's almost as if there a bias towards hero and everything related to it, that those responsible have admitted to...
Must have been the wind
When goes for lr, try not to have -eledef.
Negative eledef will make you take true damage from mobs attacks by great amount as they scale in further challenges.
And true damage can't be reduced by any mean except high hp. If a mob have enough raw damage, it will insta oneshot you.
ws boons are very common
”just get more boons” brutal 💔
what if one uses positive elemental def in lootruns?
what effects does that have?
Against shotgun mobs, ranged mobs that can do volley attacks, you don't really want -eledef
You need a positive eledef to avoid being blasted to death
having rainbow defenses is good in lootruns tbh
^
You probably don't take any damage if you have positive eledef even 50+ challenges.
But when you have -eledef, you will need a lot of hp boons to avoid being killed
It's so weird that Weaken Enemy has no effect on -eledef damage.
The only thing I agree with is ult sac being too harsh, it should be like 75% boon stat reduction
It’s no secret SE LR scales harder than the rest, honestly I’m suprised this is apparently intended. It’s not like the rewards are better on avg. I do hope one day the LR camps are all a standardized difficulty especially a potential fruma one :/
I can basically get to 25k-30k hp, either get defence boons or weaken enemy and guarantee not getting one shot (on an agility build) with 100+curses on any other camp and that’s just not the case in SE
I can barely even imagine living a run like that in SE
u learn to dodge stuff if ur on an agi build i can usually avoid most of the dangerous stuff
just from movement and knowing where im safe
other than the occaasional onetap tho
the base scaling in SE is actually the lowest of all the camps, and SE does have the most rewards
Alright well then the base is too high, and if you mean from flying/normal chest loot then I think that’s dumb too. I think all camps should be same difficulty, same chest loot because it’s all end game content. That way you can build a balanced game. I just think all the camps should be as viable and fun to run as each other.
i think all the camps are able to be fun without being the same difficulty, and I think viability largely depends on whats in pool
for clarity;
SE Camp has 5% Damage Buff and 10% Health Buff per challenge
MH Camp has 10% Damage buff and 20% Health Buff
They are close, but SE is stand out worthy as difficult, I get people thinking that’s fine but I’m just not looking forward to how a fruma camp will look
Tealy if the mobs start with 200 dmg compared to 100 dmg then 5% on 200 is 10 and 10% on 100 is 10
I’m not saying those are the numbers but it can scale less and be unbalanced still
Im not saying theyre the same difficulty, SE is clearly harder than MH, but it scales slower while the player has the same power scaling from boons.
it’s harder from start and harder throughout
You have less time to scale yourself
I understand people thinking this is ok, and it’s not NOT ok, having difficulty at the top is fine but if fruma releases are lower camps going to be even easier with the new gear, SE normal and fruma as annoying as SE now
I just don’t look forward to that as the future :/
My advice (to make this rant constructive) is to find a way to adjust the base difficulty of mobs for lootruns so that you have more control over the difficulty throughout a lootrun (even if the base increases for each camp), this allows for more control.
se is disproportionally hard but thats fine because it has the best mythic chance for both regular and end chest
se is NOT that hard by itself when ur not comparing it to other camps
genuinely make se even harder and just even more rewarding
But fool eater jumpscare though