#A detailed rundown of why Level Scaling Abuse is unhealthy for the game

1 messages · Page 2 of 1

scenic oriole
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tbh, new items and new crafted items will be a reason, but if AP loaning with lower level class will be stronger in raids, then why would you use max level class? it literally takes away my ability to enjoy new content properly

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also, guild raids take a mental toll on you, like they are kinda challenging, so you get tired if you do them for hours a day, but... if you just oneshot everything, it gives you an advantage of getting tired way slower

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^my experience

merry wharf
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Did you kinda just say exactly how loaned ap changes your raids. You don't get access to anything you couldn't normally get (aspects, tomes, etc) but you get them faster.

scenic oriole
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its literally paying for more damage

merry wharf
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And you pay for raw emeralds with shares or pay for more mob spawns with totems or more exp with bombs, I don't like level scale abuse to begin with but ap loaning isn't more "p2w" than other stuff that is liked thonk

sinful trench
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.

shrewd narwhal
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i still dont understand why you are ignoring the blatant fact that it gives you an absurd statistic advantage

sinful trench
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the "mythic weapon (AP loaning)" isn't literally making emeralds shower from the sky, but it's obviously still a bad precedent to set and it's a different category of p2w from what's already in the game

sage scarab
quick owl
sage scarab
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Once again, Salted said Loaned AP would be monitored in strength when it came to raids. This does not feel like monitoring at all

scenic oriole
sinful trench
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just because a feature isn't absolutely drop kicking a game into oblivion (which to be clear, AP loaning absolutely FLATTENING bosses is VERY practically harmful, but that aside...) doesn't mean it's feels ok to keep in the game

sage scarab
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This feels like defending a system that is actively pay to win

quiet current
sinful trench
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idk how to phrase this argument but I genuinely feel like loaned AP in raids in this context is unbelievably scummy in a way that no other p2w feature has reached yet and I think others in this thread would agree

sage scarab
quiet current
scenic oriole
quiet current
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and sadly that is #1 priority rn over even game balance it seems

quick owl
scenic oriole
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or if not more p2w, its p2w in a different, way worse way.. in a way that is actually harmful to the health of the game

shrewd narwhal
sage scarab
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I HATE THIS SHIT 😭

quiet current
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Honestly adding a level up potion to the store would make me feel better as opposed to loaned AP, then at least dude is on a similar playing field instead of straight up stronger

quick owl
sage scarab
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WHY ARE WE DEFENDING PAY TO WIN FEATURES LIKE COME ON 🥀

wary dagger
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-# sigh... I no longer know what to do...

sinful trench
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atp I think the devs are just waiting for us to quietly seethe about this change instead of complaining about it out loud

scenic oriole
quick owl
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I cant wait for tna level scale after fruma release

quiet current
quick owl
shrewd narwhal
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you know what's even more stupid, this argument of "this will hurt casual play" or "this harms the target audience" is completely irrelevant

there are no and i mean NO new players willing to buy a 200 dollar rank before they actually know how to play the game or atleast understand if their buck is worth, and at that point, even if they do buy the rank, this advantage is no longer applied to a "new player" anymore but rather someone who can just abuse it like every other end game player

scenic oriole
sinful trench
quiet current
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Yeah who THE FUCK do they think is buying champ out the gate?

scenic oriole
sinful trench
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more importantly who the fuck is buying champ just for loaned AP in raids when they wouldn't have bought it otherwise

scenic oriole
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(watch me getting banned for saying that)

quick owl
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Loaned ap max is hero btw

sinful trench
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I'm willing to accept that people buy this for experimentation at level 20. you are not experimenting with jack shit by level 54 because you can ALREADY PATH DOWN ALL ATREES WITH 29 AP

quick owl
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It WAS champion in beta though

wary dagger
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At least 8

sage scarab
sinful trench
minor bison
scenic oriole
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like... somehow their greed for wanting to make money for wynn updates COMPLETELY overshadows their ability to see just how BROKEN ap loaning is

quiet current
shrewd narwhal
scenic oriole
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I don't want to be mean, but its really frustrating

sinful trench
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like to be clear I actively benefit from this system and bought a rank with shares just so I could abuse it for my own selfish enjoyment

quiet current
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With Terms game knowledge he 100% knows how busted it is, but it makes money so it will not be removed and he will act as though its not a big deal

wary dagger
sinful trench
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and I'm still out here arguing that it should be removed

wary dagger
quiet current
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I literally have champion, this literally benefits me, and I fucking hate it

quick owl
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Remember the following

quiet current
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most of those I play with, also champion, also hate it

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Approaches like this are beginning to make me regret every dollar I have spent on wynn

scenic oriole
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anyway, saying that certain devs are out of touch with certain game content might get me in trouble, so I'll just go and chill out now, but there is genuenly no other way for us to give out our frustration anymore

quiet current
sinful trench
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for the record I find level scale abuse to be very fun, which makes this issue... worse? if people are actively willing to buy ranks just to abuse the fuck out of loaned AP

wary dagger
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Loaned ap is also making balancing hell for the AT too

quick owl
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Wait actually im wrong about this.
Lets add loaned ap to the rank doubling features of silverbull sub (4 loaned ap becomes 8 with silverbull)!!!

young dome
scenic oriole
sinful trench
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LMFAO I watched that a while back it was very funny

scenic oriole
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then it becomes the new "Normal" for you, and you feel underpowered without it

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it takes away the challenge

scenic oriole
sinful trench
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goes to show that 4 AP is all you need to feasibly beat bosses balanced for 50-60 levels above your current one (at the extremes)

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it would be literally impossible to beat most bosses designed for above level 20 as a level 1 without loaned AP bc you just don't have a movement spell

scenic oriole
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its not as bad for higher level contents, for higher level contents, its just more damage, but thats even worse in a way

young dome
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Imagine if it was still 6 free ap 😭

sinful trench
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maybe if one of these threads hits 300 upvotes like the anni shouts thread then something will happen 🙏 🙏

sinful trench
scenic oriole
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if it wasn't for certain features only wynncraft has as a minecraft server, which I need for my projects, I would have stopped playing wynncraft after this update, and I'm a hardcore wynncraft fan

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game quality went downhill with this update big time

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even if visually the game quality went up

shrewd narwhal
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hourly melonthelegend guild message guys i got 8k epulls guys wtf i got nothing

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i do agree that wynn has gotten significantly worse in a lot of aspects with this update but i think they refuse to see that, the saving grace is the AT changes in this update that managed to implement a decent amount of favorable changes but they are unfortunately overshadowed by a lot of the other garbage

scenic oriole
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like I WANT to see wynncraft succeed, it has insane potential

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I only want to see features that give actual advantage (more dmg etc.) by paying real money go away (currently, its only AP loaning specifically in raids)

scenic oriole
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(and once again, I refuse to hate on the human beings, devs are cool people, but if they make these type of game changes, it will be very sad for the future of wynncraft and game quality in general)

scenic oriole
sinful trench
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I thnk tunneldigger said this earlire but I dgaf about all the other stuff that was shoehorned into this update atp I only want loaned AP to stop affecting raids

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I'm willing to accept the wynn monetization wave as long as this one relatively inconsequential revenue stream is modified slightly

scenic oriole
merry wharf
sage scarab
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dont wanna argue anymore… 🥀

quick owl
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Noo dont go after linny flour your best CT

merry wharf
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It's just not that fun to either repeat myself constantly, be misrepresented or have to push back on things that some of you know to be untrue 🤷

The discussion we had here earlier in the day was far more productive

shrewd narwhal
wary dagger
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Sorry but I gotta be blunt here Firefly_Sigh

merry wharf
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I have tried to respond to every minute detail as best as I can, but I don't feel that many people here have done the same in the other direction so when it's not a two way discussion I don't think it's a good one to continue

sage scarab
frail saffron
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honestly it would be nice to require level 100+ for graid

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that way ppl with ap loans could still do raids with this strategy and will gain less

sinful trench
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.

quick owl
frail saffron
quick owl
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Thats a whole different problem id rather them remove loaned ap

frail saffron
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if you don't have leveled up characters, you should

shrewd narwhal
# merry wharf I have tried to respond to every minute detail as best as I can, but I don't fee...

i appreciate your transparency and hell if im being transparent myself i think that if you weren't around we would get jack shit because CT actively refuse talking about this kind of stuff consistently (seriously, i dont see anyone ever try to voice their geniune opinion other than like chris and linny)

this is why players are upset because despite you being willing to listen to players you are missing the big point here which is that this feature heavily breaks balance, and it is known that you guys try to always tune things down when they are overpowered or breaking the balance and flow of wynncraft... so why is it different now?

sage scarab
quick owl
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We were doing it all the time with new hsp people lol

frail saffron
merry wharf
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The final time I will repeat myself on this:
The only thing I have portrayed as not a big deal is them being used normally for content and even raids. You can't tell me that your average Joe level 60 player doing notg is out dpsing a level 105. Without a specific hyper optimised build I'd guess that even an experienced player couldn't out dps a 105 with loaned ap.

Where it becomes incredibly strong is when it is paired with a hyper optimised build in specific level scaled content. I will keep trying to get you guys to be reasonable and accept that these two scenarios are fundamentally not the same and not even close to each other

wary dagger
sinful trench
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.

merry wharf
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I very specifically noted "without a hyper optimised build"

half saffron
sage scarab
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(effectively 2 mil)

frail saffron
sinful trench
half saffron
frail saffron
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like is absurd

merry wharf
shrewd narwhal
sinful trench
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my post is saying that having a build, period (more optimized than morph) is still going to let you deal more dps than your run of the mill 105, even if you don't use crafteds

half saffron
frail saffron
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i would like that CT balanced more Midgame items tbf, that would be nice

shrewd narwhal
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this isn't something you see in like any other game, literally a dev doing a better job of being a community manager than supposed "manager" roles that the CT have lmao

frail saffron
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like they haven't nuked those items like a lot of endgame items

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and that is also part of the problem, IM didn't look that much at those items

sage scarab
merry wharf
frail saffron
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maybe with exceptions like blue mask (but mostly bc is also used in endgame)

quick owl
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Man we’re going in circles pulling the reward card again 💀

half saffron
frail saffron
merry wharf
frail saffron
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like most weapons can nuke mobs from their equivalent level very quickly

sinful trench
merry wharf
half saffron
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look the most logical way we should look at this is the fact that loaned ap might be here to stay and level 80 players still need an edge. somewhow we need to find a way to keep the game balance as well as allowing these things to stay. arguing wont help. gotta find new solutions

quick owl
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Never nerf resonance (its expensive therefore it should stay in the meta)!!

half saffron
frail saffron
scenic oriole
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@merry wharf want another argument? fine... yall always say that yall care first and foremost about the game being fun... well...

the reason creating op crafted builds is fun for me, is because you get to become somewhat op (but not that op) by learning the entire prof system and creating builds using hours of time, and getting those ingreds/mats, crafitng them, experimenting with them, etc....

the reason AP leaning is NOT fun, is that you just pay to become stronger, in fact, its even less fun, because you become SO STRONG, that it takes away the CHALLENGE from many different game contents, that I would otherwise play for the challenge in the first place, whether that be with crafted build or without crafted build

frail saffron
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i've seen guilds taking this approach to get SR quickly in NoTG/Orphion

sinful trench
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for the record I know plenty of people who have absolutely unbelievable amounts of money and fully maxed aspects and still spend their time slaving away at raids in pfinder saltroll

merry wharf
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SR I have already agreed with everyone on. The other ones seem very open to being boosted by existing methods on the store so it's weird to call this one specifically out. Like bombs help you on prof leaderboards, totems and exp bombs help for exp related leaderboards etc

quick owl
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Raidcount leaderboard

sinful trench
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this is about raidcount leaderboard though

wary dagger
shrewd narwhal
# merry wharf Can we not turn this into a CT bashing thread please. It's just tiring when you ...

not trying to bash anyone, i geniuenly think wynncraft can benefit from an actual community manager (even volunteer position) that is all, this is something players (in one way or another) have been asking for a long time and for good reason.

but anyway that is not the point of this thread, i sadly don't think you see the main point here because you keep pushing aside the fact that AP loaning is broken because "most players won't do this". this isn't a valid argument because you don't balance things around "we can make this feature absurdly broken because the amount of players abusing it will probably be very low"

supple dawn
frail saffron
wary dagger
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Can't think of anyone else caring about midgame items

frail saffron
sinful trench
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unrelated but I think this thread is probably as constructive as constructive feedback gets

shrewd narwhal
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btw term, and i mean this in the nicest and most productive way possible, you should notice a pattern here on why these kind of threads always lead to "there are problems with CT"

sinful trench
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none of the usual trolls or ragebaiters are out here doing their thing, I think everyone is at least making an effort to be charitable and form coherent arguments

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which is nice to see for once

young dome
wary dagger
frail saffron
quick owl
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Im gonna make a troll thread rn to even it out

remote jetty
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Cool thread, tho feels like this is more an issue of a very old system (guild xp contributions) that should be changed, than a problem with the scaling itself. Being able to pause your progression and get permanently stuck on a level is the trouble here, the scaling works as intended and at the end it will eternally be more beneficial for new players that are getting into raids than to people abusing it, the influx of players on wynncraft is too high

merry wharf
sinful trench
scenic oriole
young dome
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Just disable loaned AP in raids

sinful trench
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I brought up several examples of this in my own thread about loaned AP, but for example being able to take MoTL at level 54 multiplies your damage by 1.35x

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so even your run of the mill pablogonzalez2007 will be dealing 40k dps instead of 30k dps at level 54, which is a noticeable difference

frail saffron
half saffron
quick owl
remote jetty
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correct 😄

half saffron
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yay!

quick owl
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A CT (or mod) earlier disagreed on that very suggestion

young dome
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You could make it so you contribute xp to your guild without sacrificing your own xp

quick owl
frail saffron
supple dawn
frail saffron
scenic oriole
frail saffron
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it doesn't solve entirelly the issue, but adress one part of it

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being that XP is not as rewarding as aspects

remote jetty
merry wharf
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It's like Nvidia frame generation

frail saffron
fiery jolt
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i think it’s a consequence of the segment killing not being nearly as good as it was

remote jetty
fiery jolt
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also holy shit melon did u even sleep

scenic oriole
# merry wharf Time to implement something that tells you real damage versus scaled damage <:sa...

I'll just repeat my point with adjusting for your criticism about strong builds:

the reason creating op crafted builds is fun for me, is because you get to become somewhat op (but not that op) by learning the entire prof system and creating builds using hours of time, and getting those ingreds/mats, crafitng them, experimenting with them, etc....

the reason AP leaning is NOT fun, is that you just pay to become stronger, in fact, its even less fun, because - WITH THE PROPER BUILDS - you become SO STRONG, that it takes away the CHALLENGE from many different game contents, that I would otherwise play for the challenge in the first place, whether that be with crafted build or without crafted build... but MAKING PROPER BUILDS is the challenge and the fun itself in this game, so I won't just use mediocre gear

scenic oriole
remote jetty
fiery jolt
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but also wtf are u writing in this thread

scenic oriole
frail saffron
scenic oriole
fiery jolt
earnest trout
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optimizing goes too far

shrewd narwhal
quick owl
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You guys just need to implement 2) tbh

frail saffron
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or something else, but yeah is hard to balance

remote jetty
# quick owl You guys just need to implement 2) tbh

yeah i saw this, its an interesting take, but there are other underlying issues with being able to lock yourself on a specific level, so feels like fixing /gu xp somehow is the more appropriate solution

frail saffron
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could also be like every 9 times that the same world event spawns, the 10th is allowed to be harder

quick owl
scenic oriole
remote jetty
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mostly level scaling, but there are some others yeah

fiery jolt
frail saffron
fiery jolt
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xp scale could b cool

deep umbra
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I wanna chime in but like I feel like stalling leveling should be in the game still. Right now you level up so quickly youre way overleveled for most quests/actual content. removing /gu xp 100 is a bandaid fix at most.

I agree level scaling is a problem but that affects such a low minority of people that it shouldnt just remove a really good mechanic if you want to challenge yourself

shrewd narwhal
fiery jolt
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id much rather just limit lows from guild raiding like .

idle totem
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why not tie scaling to your silverbull raid rank

deep umbra
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yeah why not limit low levels from graiding lol

median ermine
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why not kill all low level players

half saffron
scenic oriole
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removing /gu xp 100 would cause an insane amount of controversy, and it would be a bad decision anyway

remote jetty
deep umbra
remote jetty
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more like you shouldn't simply be able to be stuck on a level eternally at will

quick owl
deep umbra
half saffron
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raid xp should be forced onto a character instead of to the guild. wouldnt that solve both problems?

fiery jolt
idle totem
fiery jolt
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oh welll

remote jetty
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because it cause problems with balancing, with scaling, with loot generation, with a lot of other factors, its the point of this thread lol

deep umbra
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I think a much better option isjust to be required to be level 100+ to be able to graid

modest oyster
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Ehunting becomes harder 😕

shrewd narwhal
scenic oriole
scenic oriole
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as was said earlier, this would be cheap bandaid fix with twisted monkey pawn or what

scenic oriole
#

paw*

remote jetty
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capping level on graids dont fix anything

deep umbra
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i mean there wont be a point to levelscaling tho

remote jetty
scenic oriole
scarlet vortex
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How do you jump to the first message?

quick owl
#

All the guild raid levelscalers will go to pfinder 🥀

idle totem
shrewd narwhal
quick owl
mental shuttle
scenic oriole
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Terminated agreed to SR farming with AP loaning being a problem

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thread has been going for hours

mental shuttle
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So what do they plan to do about it

mental shuttle
sinful trench
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the first pfinder nol I did today had a level 79 az loaned AP level scaler, do what you will with that information

minor bison
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ok did you win?

sinful trench
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yeah

glacial walrus
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me personally I obought champion b4 logging onto the server once

minor bison
glacial walrus
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Hi @ancient raven

ancient raven
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What about a level requirement for gambits ? This can:

  1. Prevent sr farming with these min max builds but you can still play them
  2. Prevent your average joe from being a huge weight to the team
  3. Have little affect on them cuz they couldn't care less about sr
    The only downside I see of this rn is limiting his loot pool even more, which you guys said is a fine trade off. Maybe there are more downside which I cannot see rn so I would like your opinion on it.
wary dagger
ancient raven
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Yes but a level one also so we can prevent sr farming with level scaling

quick owl
ancient raven
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If someone have an idea to why it could be bad I am willing to hear

half vale
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yea i dont see the issue compared to the guild req solution because it accomplishes the same thing without preventing new players from participating in guild activities or preventing level scale builds altogether

if the concern is newer players this change doesnt affect them because they need to unlock silverbull raiding levels anyway for gambits and nerfing themselves with gambits before they can learn the raids isn’t the best idea (i dont even think guild raids are the best idea for them either and notg/nol barely even change anything anyway but thats besides the point)

if balancing level scaling is out of the picture i dont see a downside unless you believe that scaling in its current state for sr and aspects is good game design

slim tinsel
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its leaderboard grinders, graiders for big guilds

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and afaik there is no difference in leaderboard positioning or graid rewards if you use a lvl 80 vs a 106

marsh jungle
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what does AP loaning even do for anyone, is there any marginal revenue gained from it?

shrewd narwhal
marsh jungle
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I feel like it could be removed and probably wynncraft would not lose any sales

shrewd narwhal
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thank you for your input Druser i am sure it will be taken into consideration

lost talon
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the justification was a hypothetical situation where new players would feel more motivated to play later if they got more ap earlier

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exactly as stupid as it sounds

shrewd narwhal
lost talon
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i could dig up the original dev statement but i cba

shrewd narwhal
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i also cba, maybe auto has more motivation to convince them bc it's baffling that they suddenly dgaf about game balance when it comes to paid features

lost talon
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it was in that beta feedback "update is a disgusting cashgrab" post anyway i think so cant get that now

scenic oriole
shrewd narwhal
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excuse me then, one hundred dollars..

scenic oriole
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or vip+ to get 2 AP, which might get even more sales than hero

shrewd narwhal
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the cost does not matter here anyways

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a feature with this amount of power whether it costs five or two hundred dollars should not exist

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(specifically in the content that gives it that amount of power)

earnest trout
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welcome to the world of whaling like

shrewd narwhal
scenic oriole
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ofc hero also gets 4 AP, but that doesn't matter for this mind trick

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if a new player has a lot of spare money and enjoys the game, they will 100% buy champion just because they see how many perks it gives

earnest trout
scenic oriole
# earnest trout something something dark patterns

this one is not a dark pattern though... ranks are a genunie way of trying to come up with a package that people can buy to support the server and get some cool stuff in exchange... the problem is when a perk gives something unfair, like AP loaning

lost talon
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dark patterns is just manipulative ui this is straight up pay2wynn 😂

lost talon
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still though i benefit from this existing so idc

earnest trout
shrewd narwhal
merry wharf
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Salted's forum post

shrewd narwhal
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you do not want to start that term..

merry wharf
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its a good description of the reason for the perk which is what was asked

lost talon
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New players: What is ability points

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What is a tree

earnest trout
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could you imagine if it was still 6ap

lost talon
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New players: I will use this extra ap to use all 3 archetypes at the same time

shrewd narwhal
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but i donnu how to convince u anymore abt this topic sooo i think that will be it for me tbh

merry wharf
shrewd narwhal
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its convenient for me since i dont have to go to the thread and quote salted 😁

merry wharf
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People seem to have a funny definition of what "monitor" means. Last I checked it very much requires a period of time and I dont think that 2 weeks constitutes that

lost talon
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Bro you cannot be using the semantics argument

sinful trench
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Can we hit 100 up votes

lost talon
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This response is embarassing bro delete it

shrewd narwhal
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but what else do u need ? u can clearly see that people are capable to push this to an extreme amount, and the "waiting time" or "minimal amount of people doing it" does not matter when it's breaking game balance

merry wharf
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I've seen quite a lot of people saying "why hasn't it already changed" but we can't hope to make accurate decisions based on anything in such a short time

lost talon
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?????????? 😂

merry wharf
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not to mention thinking of a good solution itself takes time even once the problem has been identified properly

lost talon
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😂😂😂 look at what our dev is saying bro this game is cooked

merry wharf
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so I dont think being defeatest saying that its irrelevant to say that we'll monitor it is a good way of thinking. We will (as salted said there) continue to monitor the effects and make decisions based on that

minor bison
merry wharf
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I dont know whats bad about saying that 😭

earnest trout
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basically they're mad that you're not doing anything instantly and actually taking the time to monitor the situation

lost talon
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evidence literally in the thread

earnest trout
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at least thats how I read it

merry wharf
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Yeah.. I dont think im saying anything outrageous. Im just trying to respond to @shrewd narwhal saying that us saying "we'll monitor it" is irrelevant by saying that: No! We will continue to monitor as we said, we aren't unreasonable nor liars lol

shrewd narwhal
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i think your argument is true and applies to a lot of things but it's not very applicable here, because you can definitely tell that this is unhealthy if you want to keep a balanced environment. i think it's ok to give it more time but from your and zeer's previous comments it kinda looks lost on whether or not this will be changed

this is heavily backened by the fact that this amount of extreme power is effectively locked behind a paywall, and a lot of people are already upset on some of the changes applied to wynn regarding monetization and this is probably the worst one

earnest trout
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considering that this is a store perk, i.e, something that people bought for real money, I don't think its the right move to rush out a hotfix

shrewd narwhal
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i dont think you are saying anything outrageous i just think you should consider legitimate suggestions (disabling this in raids makes complete sense to me personally so i just dont understand why you don't agree with applying it)

#

telling the player hey this PAID and ADVANTAGEOUS feature is disabled in level scaled content is perfectly reasonable to me

low dawn
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the build on op message do more dmg than me on dummy 😭

earnest trout
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its kind of like how btd6 disables double cash and fast track mode on chimps/competitive content

merry wharf
# shrewd narwhal i think your argument is true and applies to a lot of things but it's not very a...

All we've made clear is that we want to find a solution that not only works for one particular set of players but all of them.

I've tried to bring up how most regular use of these loaned ability points aren't problematic and would go completely un-noticed in your raid lobbies and we definitely want to preserve that as a positive perk for players to engage with while also making sure it doesn't pose too big of a problem if taken to its limits.

Thats kind of the simple logic of this: You are understandably concerned about the impact of them when taken to their absolute limits coupled with experienced players going on low level accounts with optimized builds and potentially ruining your experience. We have heard that concern (as salted even said during the beta), but we want to also ensure that we dont lose the positive parts of the perk too :)

shrewd narwhal
minor bison
sinful trench
#

No point going for manastorm if you can't grab it

lost talon
scenic oriole
# merry wharf

"without negatively affecting endgame"... raids are the definition of endgame really...

minor bison
#

this can!

scenic oriole
earnest trout
#

90k+ meteors

scenic oriole
minor bison
#

also you want to offhand heat death

#

and that’s basically how to build pure riftwalker!

scenic oriole
#

huh.. bit bugged links, it changes small o to capital O in "Essence of Dusk"

#

but you get the point

minor bison
scenic oriole
#

and can be used in mass

#

..not that its worth it, you "oneshot" the boss anyway lmao

minor bison
#

olux world event + crafter bags insane value btw

scenic oriole
#

anyway... as @earnest trout I'd be very surprised too if no change would happen as a result of this and similar threads about AP loaning

#

we probably said all we could

#

as roguefort said*

thorny pumice
minor bison
#

still counts as damage

minor bison
#

and i think there is an even busted aco build but they are gatekeeping ts

earnest trout
#

it wouldn't be that tricky to reverse-engineer

#

it's probably some sort of 8x crafted build

gleaming sorrel
# earnest trout why infernus?

ability tree is better at 65 imo. and infernus has almost 1.5x the base dps of spindle. and the boss health from spindle is 1.8m, with aeterna its 3m which is less than 1.5x

#

plus aeterna is thunder fire and neutral dmg which is perfect for eldritch call

thorny pumice
minor bison
thorny pumice
#

wat

earnest trout
#

my first thought was enchanted chain link for helmet/chestplate and tattered cloth for leggings/boots

gleaming sorrel
#

chain link is negative mana

minor bison
thorny pumice
#

for us we just used broken balance + quartz slap cus lazy

minor bison
#

and chainlink is spell% which is kinda ahh

gleaming sorrel
#

lion heart and magic cloth are great

earnest trout
#

and tattered magic cloth will neutralize that

gleaming sorrel
#

well aeterna has a high base dps so %dmg can be good aswell

thorny pumice
#

the goal was to put something relatively affordable and easy to make

#

to mess with the concept, just shows how silly this shit is

gleaming sorrel
#

i kinda wanna 4x aeterna saltroll

thorny pumice
#

we got hackusated running this shit earlier lmao

scenic oriole
#

and this is no consu I think

earnest trout
#

whats the warrior meta for level scaling groot

minor bison
scenic oriole
#

this cannot be justified in any way

gleaming sorrel
#

4x aeternas might kill groot berfore it charges with potions

earnest trout
#

like my current theory was just 3x crafted broken balance

minor bison
scenic oriole
gleaming sorrel
#

squid brain gives like 40% spell dmg and main attack dmg for pots and theres good fire ings asewll

scenic oriole
#

I really should go farm raids before this gets nerfed

earnest trout
minor bison
supple dawn
earnest trout
#

wouldn't desperate fac at L80 be better than apoc?

scenic oriole
#

@earnest trout do you think their way to fix this will be to just tone down level scaling, or they will actually do something about AP loaning too?

supple dawn
#

And you don't sacrifice your rewards

earnest trout
minor bison
thorny pumice
#

More people will suffer from level scaling getting fucked than not

minor bison
scenic oriole
thorny pumice
#

cus u get to take lunatic and bsorrow

gleaming sorrel
#

no need for double totem in graids if you have more acolytes in the party

#

so its basically 105 tree benefits at 65

supple dawn
earnest trout
#

lion's hearts are 8le on tm
time to grind for them

supple dawn
#

They are not fun to grind

minor bison
#

i know 1 player that hoarded all of them

thorny pumice
earnest trout
minor bison
thorny pumice
scenic oriole
thorny pumice
scenic oriole
supple dawn
thorny pumice
#

1/4th the le give or take

scenic oriole
#

and aspects?

supple dawn
#

You've been in this thread arguing for over a day and you don't even know that?

minor bison
thorny pumice
#

my chest from earlier

scenic oriole
#

aspect amount is the same?

thorny pumice
#

yea

minor bison
thorny pumice
#

yea

minor bison
scenic oriole
#

I knew about decreased rewards, I just didn't check specificities, cuz it doesn't really change our arguments

#

anyway, if it gives the same amount of aspects, its op

thorny pumice
#

tbh im more or less okay with level scaling existing?

scenic oriole
#

but the main argument is that AP loaning gives unfair paid advantage that is not possible otherwise

thorny pumice
#

tbh its a funny to farm reactions in party finder but its honestly quite ass to play level scale

#

and u could easily achieve better times without it

minor bison
scenic oriole
thorny pumice
#

in this builds case u have no fucking mana, and ur slow so u do actually lose a lot of time due to that

scenic oriole
#
  1. level scaling is unbalanced
  2. AP loaning gives unfair paid advantage
thorny pumice
#

game discourages me from playing this shit tbh. it isnt worth it. its just really fucking funny

ocean fox
#

teammates don’t

frank coral
#

Bring back changing armor mid raids

#

I want to ask is difference between a level scalers completion time and a normal 105 party significant enough to warrant a nerf and offset the difference in rewards to a point that level scalers actually get an advantage off through rewards

#

Beside the faster completion and affecting leaderboards (like ignore this factor in consideration to warrant a nerf)

neat jolt
#

just make all raids only accessible post-105 trust like

minor bison
zenith coyote
# earnest trout really? L81/91?

sometimes I forget that hero is an endgame mythic at level 91 (wtf?) and apocalypse being the highest low level mythic at 81
meanwhile mage's mythics are all rlly high level with lament being the lowest at 96 but also the lowest level mythic in the game with pure at level 65

#

who made these numbers???

minor bison
#

it was a sign of weath back then

supple dawn
#

pure is also still really good cause of the major id

merry wharf
minor bison
#

is like that if i ran with my guildmate and they on level scaling

tawny adder
zenith ivy
#

what matters most is just having a competent party in general

hard mural
ancient raven
#

there is literally a video attached to the post showing how fast you can nuke orphion with 1 level scaler in the party

tawny adder
#

and you act like you cant do that without levelscale lol

zenith ivy
#

you still have to rely on luck on levelscale parties to not get the charge

ancient raven
#

ok show

zenith ivy
#

its definently less likely but i still see it happen

supple dawn
tawny adder
#

not like anyones levelscaling in notg

minor bison
hard mural
#

🤨

zenith ivy
hard mural
zenith ivy
#

edited 😰

minor bison
#

deleted 😨

hard mural
#

i regret changing "in general" to "in any raid"

frank coral
#

This post is rage bait

#

@minor bison is the biggest issue in wynncraft please ban this guy

minor bison
#

yeah my bad

ocean fox
#

in addition to making xp gain mandatory it might also help to have level scaling diminish as people do more of the same thing at the same level (like the boss gets harder and harder for them as they continue to progress only through raids but doesn’t get harder and harder if they progress “normally” and increase their level (their power) without increasing their run count.

sage scarab
# merry wharf Is this widely agreed on?

I found the runs we did in the parties made to post the provided clips were a lot more than 10-15 seconds shorter than the runs we usually get. For me the average run time went down by about a minute (avg 5.5min down to avg 4.5 min)

On top of that the bosses were 100% consistent as it would essentially just get instakilled. Parasite was only a little sketchy sometimes but thats only because I didn’t have enough experience on it to kill it efficiently

#

10-15 seconds is an understatement for sure

#

For groot it’s probably not that huge of a difference because a lot of the rooms are just time-gated but the fact that the boss can also get deleted in a matter of seconds makes the grind significantly easier to do.

Even if the 10-15 second time save is accurate, which I do not think it is, the fact that the bosses or enemies have essentially no room or time to fight back makes grinding the raid a cakewalk compared to using actually normal builds

solid falcon
#

I like being able to get fast times by getting lucky but with scaling you can guarantee kills before any time wasting attacks like Orphion's charge, chain lightning, Groot's air attack etc.

gleaming sorrel
#

tested some pure riftwalker in pfinder. Imo its not that great in pfinder compared to other scaling builds. But I could see it doing very well in graids if you have 1 winded slave

gleaming sorrel
#

as for whats optimal idk. at lvl 70 you can get a better atree and more pearlescent jewel and blue mask. 25k meteor at lvl 70, seems about the same with scaling as lvl65. also idk how or if the dps is higher with entropy from crumbling foundation since I have very little experience with riftwalker

supple dawn
zenith ivy
sage scarab
#

clearly this one graph shows that the issue isnt a problem whatsoever

oak crane
#

let the 2 levelscalers have fun man

#

level scaling is the only reason i will ever play nol

#

feels like 2.0 again…

frank coral
#

(Again leaderboards player and sr player and guild xp player probably is advantage there)

sage scarab
frank coral
#

I send that by accident

#

The video

frank coral
earnest trout
sage scarab
# frank coral <@681552682191945740> idk do u think 1 minnutes faster completion can offset the...

I'm not entirely sure about the LE difference that the rewards give, but even if they don't offset it for the singular person involved there are other factors that offset the lower rewards aside from just time:

  • The raid is significantly easier to complete and requires less effort due to the absurd strength scaling + ap loaning provides. There's no boss to fight and the mobs in the rooms die insanely quickly.
  • Other people who are not scaling do not get reduced rewards. The person scaling doesn't get reduced aspects either

And on top of this the raid is significantly faster to do. This makes the fact that Guild Raids giving 1 le into a pool can just be given to the scalers to offset the lowered LE pulls even more.

All of these factors combined offset the lowered rewards a lot more than just what is initially there. Overall it just doesn't make sense to me that the most effecitve way to clear a raid is to be a low level as possible and optimize your build at that level rather than just being at the highest level to get the highest effectiveness.

#

And also this post's point isn't about the fact that the rewards are reduced. No build in the game should ever be able to do what I was doing in the clips shown here.

#

Whether there are reduced rewards or not, Scaling combined with AP loaning is way too strong and doesn't make sense for it to be the strongest and fastest method of clearing raids.

sinful trench
#

3 more likes to 100 likes :clueless:

frank coral
#
  1. Accessibility > Exclusivity
    Guild raids are meant to be widely accessible, not gatekept by only the strongest, richest level 106 builds. Scaling allows lower-level players to participate meaningfully in guild content without being carried. AP loaning makes teamwork more impactful — you’re not just bringing “dead weight,” you’re enabling synergy.
    2. Rewards Already Balance It
    The reduced LE pulls for the scaler exist specifically to counteract the “power boost” they get. Yes, the run may be faster, but the individual doing the scaling isn’t reaping disproportionate personal rewards. The guild as a whole benefits, which fits the cooperative nature of guild raids.
    3. Time Efficiency Is the Real Reward
    Raids are repetitive by nature. If scaling makes runs smoother and less frustrating, that’s a win for player experience. Being “the fastest method” doesn’t necessarily mean it’s overpowered — it just means it’s efficient. Efficiency doesn’t break balance if the guild economy is still regulated by fixed LE inputs.
    4. High-Level Builds Still Matter Elsewhere
    Outside of raids, maxed builds are still vastly stronger in PvP, in endgame dungeons (LI, EO, etc.), and in general world play. Raids are only one slice of the endgame. Just because raids reward efficiency through scaling doesn’t mean progression is meaningless overall.
    5. Encourages Creative Playstyles
    Optimizing a low-level scaler build takes planning and guild coordination. It’s not “free” power — it’s a strategy. Systems that allow players to find creative, outside-the-box methods (like level-scalers) can make the game richer, not poorer.

So in short, someone defending it would say: Scaling + AP loaning isn’t a flaw, it’s a feature. It lets more people raid, it spreads guild rewards fairly, and it adds strategic depth rather than making high-levels obsolete.

#

Chat gpt reply.

quick owl
#

chatgpt

frank coral
#

Just nerf lower level ings and items

frank coral
#

That’s the root of the problem not fucking level scailing

quick owl
sage scarab
#

"Encourages Creative Playstyles"

dawg i one shot the fucking boss

frank coral
#

It’s a ChatGPT generated answer please calm down

sage scarab
#

why did you even send it are we fr 💀

quick owl
#

the future of wynncraft constructive feedback

sage scarab
#

like am i supposed to try to talk to you or not 😭

frank coral
#

No

sage scarab
#

bet cya

frank coral
#

I don’t think level scailing is the problem I think IMs scapegoating loaned Ap and level scailing is such a cringe thing to do

frank coral
#

We know the mid level /mid game items have been op for a long time yet no changes have done to them.

sage scarab
#

Not really tbh

frank coral
#

Half of mid game content is one shot table if u use shitty builds

#

Even for bosses

sage scarab
#

It's not.

frank coral
#

No bro @tardy summit needs to get to work balancing these items

sage scarab
#

I don't think so

frank coral
#

Stop complaining about level scailing and loaned ap just nerf mid game items to not be that good at that level.

sage scarab
#

Nah

frank coral
#

Yep

quick owl
#

we should just put a champion rank AD on screen every time someone dies in a raid

sage scarab
quick owl
#

"GET 4 FREE AP NOW FOR $200"

frank coral
quick owl
#

Outside of raids, maxed builds are still vastly stronger in PvP, in endgame dungeons (LI, EO, etc.), and in general world play.
I love this part of the chatgpt reply

frank coral
#

Ct has no power to loaned ap we already know about this.

#

And I don’t think they will do anything to loaned ap lets be honest here

quick owl
frank coral
#

So why not nerf other stuff instead if this is a real problem

quick owl
frank coral
frank coral
frank coral
# quick owl wait I don't like your opinions can you ask the clanker again?

Stronger Counter-Argument: Why Low-Level Scaling Makes Sense
1. Guild Raids Are Cooperative by Design
The whole point is that guilds clear content together. Having one person scale while others stay max level spreads roles: the scaler melts mobs, the high-levels provide survivability, buffs, and utility. It’s not “breaking” raids, it’s making teamwork feel meaningful.
2. Faster ≠ Broken
Raids being faster with a scaler doesn’t automatically mean they’re unbalanced. In practice, guilds want raids to be efficient — nobody enjoys dragging a raid out. If the system allows a “speed-run” comp, that’s just another viable strategy, the same way LI runs or EO speed kills emerged in the past.
3. The Reward Penalty Does Its Job
The LE reduction may not cripple the scaler, but it discourages solo-profit farming and keeps the guild economy in check. If raids became too profitable and too fast, then the game economy would break. But because LE input is fixed (1 per raid) and scalers eat the reduction, the system still has a cap.
4. Progression Still Matters Everywhere Else
Outside of raids, max-level builds dominate — in wars, PvP, dungeons, and overworld grinding. Raids are a niche mode with niche rules. Just because progression isn’t the best for this one activity doesn’t mean leveling is meaningless.
5. Adds Variety and Depth
If the “best raid team” was always “four maxed DPS with meta mythics,” raids would get stale fast. The fact that guilds can innovate with scaling/loaning shows that Wynncraft’s systems allow creativity. It’s not that low levels are stronger in general — it’s that guilds found a unique synergy the devs haven’t patched out, which keeps the meta dynamic.

👉 In short:
Low-level scaling + AP loaning isn’t “broken,” it’s a quirk of design that actually makes raids more accessible, more cooperative, and more interesting. Progression still matters for most of the game, while raids reward guilds that think outside the box.

minor bison
#

@grok sum this up in 50 words?

frank coral
#

TL;DR Counter-Argument:
Scaling + AP loaning in guild raids isn’t broken — it’s a cooperative strategy. Raids are meant to be efficient and team-focused, not just a reward for having the highest level. The LE penalty balances profits, progression still matters in the rest of the game, and having scaling builds adds variety and creativity instead of making endgame stal

quick owl
frank coral
#

Nope

#

Still waiting on reverting broccoli shaman skin changes

quick owl
#

need x premium for that one?

frank coral
#

Yep

frank coral
quick owl
#

sorry I only accept AI generated answers

olive thistle
#

I fw the poster

zenith coyote
#

I'm sorry, but there's not enough “clanker” content in this chat room. Could we have some more — it would be really great for constructive feedback!

jade sable
#

Idm the concept of scaling, even purposeful levelscaling, but the extent of how good it is is kinda absurd

It really does feel like the issue of specific items rather than the system

#

I never played it so ig I never fully knew what it was like but damn, I don't think any build should be able to melt a boss that fast. Not to mention it was just one level scaler, not 2/3

#

Saving 10s definitely feels like an understatement as well, if it only saved 10s in nol no one would be play it. I just refuse to believe someone would lose out on all that profit to have 3% faster clears assuming 5min runs

#

Every 30 runs I get one more at the cost of 2stx+ le...... yeah

#

At the end of the day I think it's good to just find a middleground. Levelscaling is honestly a pretty interesting concept and I'd hate to see it just be gone. If done correctly it can also allow low-level mythics to see some usage which I'm all for. And sacrificing le for faster runs isn't really new, I mean you can also just consu spam and I'm sure it'll help as well. Again I think it really is specific items that just need tuning

sage scarab
# jade sable At the end of the day I think it's good to just find a middleground. Levelscalin...

if a middleground for the balance of it is found that'd be really cool. that likely would require a lot of work in terms of changing how scaling works alongside nerfing a lot of items around the level 80 range so it probably wont happen any time soon if its gonna happen at all

i would like to see that eventually though. i always thought it was stupid that you're just significantly stronger by optimizing the lower levels rather than the higher levels

quick owl
neat jolt
mental shuttle
#

At least it gives low level gear a use in endgame ig

quick owl
#

Bobs mythics need to be hard meta rn!!

wary dagger
#

Maybe escept the wand for arcanist and riftwalker

wary dagger
#

If we exclude crafteds then yeah

minor bison
tawny adder
hard mural
#

like- like- level scaling?

lost talon
#

lowkey i gotta start using ai to derail threads

wary dagger
zenith ivy
zenith ivy
supple dawn
sinful trench
#

100 likes, surely

celest solstice
#

I join in to say smurfing is completely busted

#

This is triple crafted hesperium with chain lightning 8 focus and 100% exploding at level 65 btw

#

It’s one of my favorite things to do in game, min maxing at lower levels for an advantage, but as long as there’s leaderboards it’s unhealthy 😔

#

I propose a casual and ranked raid mode and downscaling works in casual but not in ranked

celest solstice
minor bison
#

crazy timer as well

frank coral
#

Please stop abusing this unintended game mechanic!

wanton mortar
#

RB alt account

eternal kiln
wanton mortar
#

What's with the BM Bro

frank coral
wanton mortar
#

What's with the BM Bro

minor bison
celest solstice
wanton mortar
#

You

celest solstice
#

Genuinely who is it

#

I have two accounts but their names are Cinfu (my alt) and TrolleyBible, my main

#

One discord account, this one

wanton mortar
#

This one is the RB Alt Account

celest solstice
#

@warm fable do they mean you

#

Is this like a “person creates several new accounts to support themselves in an argument” situation

#

Or straight up mute or ban evasion

#

That I am being accused of despite account age etc

#

Anyways gn chat it’s 11 pm despite Britains time zone being an hour earlier than home

mental shuttle
#

rb = rage bait(er)

bitter sonnet
celest solstice
#

People used to just spell that out

celest solstice
minor bison
#

doubling down is crazy

zenith ivy
#

Talk is crazy for a 3 min boss

zenith coyote
#

94% dmg contribution is crazy are you sure you had teammates at that point

onyx bolt
frank coral
#

Raid scailing is so op!

median hull
#

it's not op because even though i did 55% of the damage my teammates credit the acolyte instead

wary dagger
#

Ye dfact dum even without extra AP
https://youtu.be/7rzzS4xg3Tw

median hull
minor bison
#

cant believe people just glaze on level scaling just now even it is a year ago

median hull
shrewd narwhal
#

the ultimate noob gameplay

median hull
#

Oh so even tho it doesn't provide amazing numbers, the team support makes up for it

shrewd narwhal
#

it's mainly the fact that you cannot die

#

but the support is pretty good

minor bison
earnest trout
#

oh and you're any acolyte/fallen's best friend

#

also 30% radiance is insane

quick owl
median hull
#

atp I'm gonna need to try it to believe it

#

anyone drop a link? or is it on sugo's thread

ocean fox
#

guys what is a burger

wanton mortar
fair bloom
#

Realistically you can use it anywhere

God knows it’s free LI with it

ocean fox
#

ly

solid falcon
#

I'm happy

rustic crag
solid falcon
#

hi

sage scarab
#

victory

idle totem
#

only took several months

solid falcon
#

Better than complete neglect