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- re-add CCI to all the bosses. it's currently very infuriating to play LI, because the main damaging spell of pretty much every archetype will bounce bosses out of range of itself (ex. riftwalker meteors bouncing the boss out of range of the meteor aoe)
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- remove cybel invincibility phases. literally delete the invincibility phase mob from the game and make current phase 3 spawn directly when phase 1 dies, phase 5 spawns directly when phase 3 dies
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- add a merchant that directly converts LI tokens into emeralds, similar to the seavale reef merchant - bronze tokens are 1eb each, silver are 2eb, gold are 4 eb, diamond is 1le
#3 Low-Effort, Band-Aid fixes to LI
1 messages · Page 1 of 1 (latest)
i agree, orange wybel's boss stages suck and are pretty old atp
LI currently isn't being updated because of dev time, here are 3 incredibly easy fixes that can be implemented with 2 lines of code (in the case of CCI, it was literally removed with 2 lines of code)
we'd have 3 minute average li runs if they stopped bouncing off the floor when spammed by rw meteors
3rd suggestion isn't really a band-aid u know?
LI could easily go from "content you complete once" to "subpar but repeatable solo moneymaking method" if these 3 fixes were implemented overnight
its for getting rid of tokens ig
1le per LI complete is too much
is it? I think it's actually quite a fair price to set for the current difficulty level of LI
not really, raids give more in one run while you need three LI runs to get similar amounts
even if you somehow manage to run 15 LIs per hour, you're still making 20le/hr tops
this would be a horrendous moneymaking method
yea just as a way to get rid of tokens without entirely losing value
LIs are also way more mechanically challenging than raids because it's completely solo
well they would be in-effect completely solo because fixing multiplayer LI jank would take more than 2 lines of code, which is why it's not included in the list of suggestions
ok I did the math, with the current token -> LE conversion values, if you convert every single token you get from a full LI completion, you earn 2le 4eb once you subtract the entry fee
if you can complete 15 LI runs per hour (dubious even with CCI readded, you would need to be incredibly skilled and use a very hyperoptimized build), then you make as much per hour as you would running 6-8 raids per hour on average, or 1 raid every 7.5-10 minutes (something you can accomplish by running pfinder)
so this really just turns LI from "untradeable accessory content" to "subpar moneymaking method"
yea thats balanced, tcc and tna are still better than this, tna gives more emeralds per run and if you drop a good roll on windborne or resolution or titanomachia you can potentially earn a whole stx
Is it wrong that the only thing inhibiting me from wanting to run the entire gauntlet is the Orange Cybel boss's invincibility phases
Maybe it's the overstimulation caused by being accustomed to watching the enemy's health bar get reduced to zero in a few seconds.
But you aren't really doing anything aside from running away and occasionally farming your archetype resource by spawning his minions.
if you remove orange cybel's forced invincibility, LI clear times automatically decrease by 2 minutes
And an invincibility phase lasts for an entire minute or something
the invincibility phases arent engaging at all because of charge ai + very sparse spell cycle
it's just watching a headless chicken for a minute twice
Would rather hold a platform honestly.
Dont add cci otherwise I agree 
why wouldn't you want CCI lol
there's so much knockback baked into your spells that it actively slows down your clear time
I play shaman
I also paly shaman and the only archetype that isn't affected by knockback is acolyte because it. doesn't have any.
you arent using dt?
that's literally it. the other 14 archetypes are somewhere between mildly fucked over and completely gutted by no CCI
what does that have to do with anything lol
Unless youre taking a weird path to Double Totem, youre gonna be taking rain dance
Which is beneficial
if rain dance does anything I have literally never noticed it and I have like. 400 hours on shaman
Then you arent using it properly
Maybe you never notice it because everything that isn't cci dies immediately
I never notice it against raid bosses either
idk it seems pretty odd to keep an actively detrimental mechanic because 1 (one) ability benefits from it
Because they're immune lol
if you want to make money off of LI cant you just sell the accessories you buy
this just barely breaks even
well no I guess you could make 20eb per run
that's about as time efficient as running 2 world events per hour
or doing 1 raid
ntm raids are easier than LI
i mean yea. LI isnt really a money-making method, its for the accessories
I'm saying it could be a subpar one if you could recycle tokens directly into LE
wait wtfloof arent they untradeable?
sell to blacksmith for 6-8eb per, you can make up to 5 per run
fuck slapping cci to all these shits…
playing warrior vs non cci is torture
war scream > air shout