(quick mockup screen) These would rotate as gambits in raid and generally change the approach to a lootrun. I don't really want them to just copy preexisting gambits, I want them to give specific buffs/debuffs to things like beacon choices/missions/trials/boons/curses.
For example a gambit could be "makes white beacons no longer appear but red & green beacons are always vibrant", "every gray beacon has a <colour> mission guaranteed","You can no longer get the <Curse>(like Enemy health, Enemy Walk Speed etc it's instead a different curse)","All Boons scale off of curses","Purple beacons are replaced by Dark Grey, however Aqua no longer appears". (I don't know how balanced these ideas are)
Implementation would ensure some consistency in runs while still retaining run variety because of daily changes.