#Bee's Mage Rework
1 messages · Page 1 of 1 (latest)
include the website and pics man, no one is gonna know wtf a random JSON file means 😭
ctrl c+v this into https://punscake.github.io/wynnability/
this also isn't constructive feedback or #1302601977636585515
Huh you can't make a thread of a thred?
bees nuts
can't make a thread in a thread, no
I think people are thinking its winded over the cap, its an overflow that doesn't decay
no i was just being an idiot and misreading it
i thought you only started getting overflow at 60 winded
which would be impossible
Wait I'm misunderstanding the function then
Please describe, in combat, how you envision the class being played
you fight how you normaly do now right? with more zoomy zoomy tp and get max winded
then once you do, you keep the winded and build towards calling a comet (or spamming smaller meteors)
it needs sustain tbh, maybe for every 1 winded gain like 0.2 mana on spell use?
The way I normally do is by spamming ice snakes, time locking, then cycling teleport with meteors. With my aspect, 3-4 meteors in between each teleport cast.
I don't see how this plays out
