Dungeons (upon completion) drop 2 types of items; a boss specific item and 3 dungeon fragments. For example CDS drops Corrupted Witherheads Bone and 3 CDS Fragments. You can use the specific drop to buy armor, weapons even horses. Dungeon Fragments however are practically only used for tools (there are 3 other possible uses; expensive t5 powder, expensive stat pot and forgery scroll).
This change would just bundle Fragments together (or even let them be used interchangeably) in the following way:
CDS - T8 (65) Shards
CIP&CLS - T9 (75) Shards
CUC&CSST - T10 (85) Shards
CIB&CUR - T11 (95) Shards
CGG(&CFF?) - T12 (105) Shards
This would generally remove the existing penalties you get from varying the dungeons you do. Mind you this would not change anything as to what kind of dungeon you would have to complete to get any tool. This would at most reduce the amount of time you need to complete the dungeon by one due to rounding. THIS WOULD NOT CHANGE ANYTHING ABOUT ITEMS THAT AREN'T GATHERING TOOLS and also reduce clutter. It's just a more elegant way of implementing swapping between e.g. CUC and CSST FRAGMENTS (and only fragments) at will.
If you reply with just buy the tools from market you are missing the point 
