Killstreak, the thunder powder special on armor, at first appears good, having a cap of 150% thunder damage, compared to 3 of the other elements' specials with a cap of 100%. However, it lasts for only about five seconds after killing a mob, but can be sustained by killing more mobs. This makes it only really useful in world events or parts of lootruns in which you have to kill mobs. It is almost useless against bosses, except for specific occasions when your attacks kill mobs spawning in the boss area while targeting the boss, or you have to run around the room killing mobs for a few seconds of damage boost when you could've contributed more consistent damage to the boss during that time. I think it would it be nice for Killstreak to become something along the lines of Combo and charge on critical hits, but should gain less damage per critical hit because it will charge very quickly otherwise.
#Rework Killstreak
1 messages · Page 1 of 1 (latest)
You forgot the part where each kill doesn't reset the timer
Huh it doesn't?
Wiki is tweaking
Cant wait for dodge/concentration 2.0!
just to reiterate some of my points from the last time this exact suggestion was posted:
- Doesn't work for melee (thunder is a melee element)
- Way too archetype dependent (compare how easy it would be to max on bolt vs. like shade or something)
- Extremely boring and does nothing to change how you play, it would be just like concentration in the way that you get rewarded for doing something you were already going to be doing anyways (hitting the enemy repeatedly), which wouldn't really feel rewarding
Go in game and get like, 1 kill at a time. It's pretty crap
Armour powders should not be this free lol
Dodge:
Concentration needs a complete rework way more than killstreak, dodge duration should be reduced alot (to like 5-10s or less)
Killstreak by far is the only one that isn't free
Also nerf Dodge such that it only charges on Agility dodges 
Yeah so they shouldnt change it to be free
as opposed to rage, famous for being free
Dodge charges on you existing
explain to me how that statement is relevant to what i said
Rage is not free 💀
sarcasm 
My fault og
calling killstreak the only one that isn't free when rage is right there is crazy
Yeah rage is definitely the best armor powder outta the bunch
Killstreak doesn't even exist 😭
With rage just build -ls or smth
or -hpr 
ok? doesn't change the fact that your proposed change is fucking shit
im all for changing killstreak, your proposed change is just Concentration 2: Electric Boogaloo
Landing crits isn't as consistent as using mana 
even with max dex you don't have 100% crit chance
Dude nothing changes about your gameplay
So I still have to run around killing mobs to do more damage to the boss for 5 seconds?
Its genuinely just passive damage
No but your proposed solution is dogshit
implement this but make it a 1% chance per crit and make the scaling +100% damage per stack up to 20 stacks
then remove all thunder weapons except for Roulette
So how does nothing change about my playstyle?
Gang what is changing
Your just fishing for crits
you get rewarded for hitting the enemy repeatedly... something that you were already going to do anyways...
At least I don't have to lose long-term damage on the boss in order to charge it
median voter behaviour istg
Gang they can change it to be more applicable
Just not whatever the fuck this shit is
there is no gameplay for getting crits, they happen, so now this powder special is just passive damage for free
also compare how easy this would be to stack on bolt vs. shade
i cast 1 arrow storm and im capped vs. lol
If it's per crit, then that means it scales per enemy too btw
So it indirectly encourages the same gameplay that Kill streak had
or, is supposed to have
ok? that just makes it more archetype dependent since some classes aren't focused on AoE despite the fact that they could make use of killstreak just fine before
Do you have a suggestion on how to make thunder armor powder fun and unique without it being Concentration 2.0 or are you just criticizing without giving any constructive counter arguments?
I feel like saying killstreak shouldnt be concentration 2.0 is constructive
you see, i don't need to give a proposal on how to fix Killstreak, i aknowledge that it isn't in the best state and that it could be better, but i also aknowledge that this proposed solution is fucking dogshit
also claiming that im "just criticizing without giving any constructive counter arguments" is kinda wild
Nerf Dodge and Conc btw 
sure, but if that's all you have to say, that doesn't merit an entire ass conversation or back and forth.
"Idea bad" is pretty much just a singular statement
If all you got is crticism but no ideas to offer then 🤷♂️
??? you do understand that I'm showing constructive counter arguments as for why this proposal is bad yes?
I'm not saying you "have to" give ideas, I mean, you don't need to be a chef to recognize when food is burnt or undercooked
But for how passionate you seem to be about the subject I figured you'd have more to offer is all
Not saying it's a bad thing, was just hoping you had ideas to contribute
I mean they are defending their idea so
I'm just saying I think the conversation would be better if people presented actual ideas instead of arguing back and forth on whether something is good or not, when both people clearly won't agree
like, I don't think anyone like kill streak right now
Yeah and the proposed solution isnt any better
Dodge -> Reduce the duration down to like 5s (instead of 60 💀)
Concentration -> idk man it just needs to be completely scrapped and redone
Killstreak -> Have it reset on kill, increase duration, have bossfights be more interesting, with more and diverse adds that are actually relevant and a threat/priority. At the end of the day the root issue with killstreak is that the current implementation of bosses is just a punching bag that you hit repeatedly for 1 minute, if there were more enemies to interact with (stuff like crystallized in NoL, adds that could for example buff the boss if not killed fast enough or weaken the boss when killed) then killstreak would be more relevant in even in boss fights
I mean we aint the ct
Thats their job to decide
Yeah I agree the boss fights are kinda ahh
TNA is just running around 😭
NoTG is running around with the occasional spacebar press
TCC is uhh
better than the other 2
We're still allowed to give suggestions too, it's not as if we're incapable of giving good ideas
And people are allowed to criticize them
Dodge and concentration, yeah.
Also, killstreak would have to get like a 30s duration or something to work properly in this way, no?
NoL is running around with more adds (the reason why it's hated a lot but better than TNA and NoTG imo)
Right. But pure crticism without anythng in return just makes people sound like grumpy old men who complain about everything
hmm true, could also for example pause the timer for ~3 seconds every time you hit the boss
There is return tho
so while you are actively fighing the boss and there are no adds around you can still keep the buff
kill streak, but every time you land a hit pauses the timer would actually be good!
Your highlighting systems that dont work and shouldnt be used in the future
Make the kill timer 10s, but pause for 3s when you land a hit. You either play aggressive, or you don't keep your buff
Thats good criticism
I never said it wasn't. Just said it feels lackluster without contributing ideas
Its not tho
Its perfectly fine
And you are entitled to your opinion, as I am to mine 
the pause should be only on bosses/mini bosses tbf
Wouldn't that be way harder to code tho? A very specific powder special mechanic on only a few mobs?
Would be better/more consistent to make a universal mechanic no?
Yeah ofc and sometimes peoples opinions can be wrong
just give bosses/mini bosses an attribute that pauses killstreak timer when hit? doesn't seem that complex
on hit check if the mob has the attribute, if it does pause, else continue
similar checks are probably also run to check if the enemy that you hit should reward you with ls/ms
I mean most other mobs would already be dead
Sure buddy
But yeah a pause is a good idea 
Fair enough but I still feel like players in general would prefer kill streak as a whole to be more consistent across the board instead of uniquely good against minibosses/raid bosses
simply streak more kills
Am i wrong?
no, your opinion cant be wrong
That's the cool thing about opinions. They aren't wrong, they're subjective
Idk why you're so determined to be an ass, but you do you man
Thanks
I mean i think i could come up with a lot of wrong opinions
I mean yours is a pretty good example
this seems constructive
Again, dunno what your problem is, but you do you man
It is
Theres no problems man just making a statement
I mean conc is kinda hard to changw
With it relating to spells
Prolly could come up with something but id rather just see it nerfed for now
So the consensus is to involve more mobs in boss fights that actually benefit the fight for all players when killed so that charging killstreak is indirectly encouraged?
I mena
I also feel like adding minions could just harm a bossfight too
no, im just arguing that boss fights could benefit from there being more to do than just hitting the big punching bag for 1 minute, 1 way to implement that is by having relevant adds that are either a threat or a priority (like nol crystallized), possibly buffing the boss if not killed fast enough or something
having adds that alter how you play bossfights is a staple in a lot of mmo's raids
killstreak is good and it feels like all people want is another concentration/dodge type powder special
not in bosses
so what
it’s meant to serve dps in rooms and it does that pretty well
of the current powder specials it’s definitely not ks that needs a rework
it’s concentration and dodge
dishing out free damage regardless of the situation is the real problem and ks shouldn’t be doing that
Buff rage ngl
true
300 -> 240 is insane
wasnt it 396 to to 240 lol
it might be
it was 99 percent per piece since 100 percent rage is slightly hard to build
no
nah it was 300 since rage starts at 25%
oh i was right
gma, Gaia, grimtrap, toxo are all so bad rn so like
alka is kinda eh
ashock got shot the hardest since 2.1
only benefit to alka is that you can actually proc it yourself
much better than the other four lol
Alka is pretty good rn
It isnt bad
yeah it isn’t bad
You can team support with radiance too ig
it’s just eh
tstack alka is just like ok. it is not super worth the risk though
spellkatraz just play hero atp it’s the same niche upperbash alka is fucking dead
rage vs humble dodge
it's good in some cases
also rage is like so ass for fallen it's kinda funny
Why are people downvoting this
because it's just a lazy repost of a previous one
whats up BOY
also hi nic boy
What's up Panda______________
Its a good idea tho
he just copied some other guys post and made it a lot worse
im going to make variable sp post and make it a lot worse
pfinder elo
pfinder elo should make the raid harder/easier to make sure you maintain a 50% win rate at all times
what the dog doin
win too many raids in a row and you get hit with the f students
When am i gonna hit immortal pfinder
median voters in my raid 💔
So the inventors?
yeah undiscovered builds and trees
inventors of twa undiscovedred epoch
I wanna raid with the future ceos
undiscovered plant reference?
Future blue builds ceos will be my parties ❤️🩹
aint that ur guild bro
full of blues build ceos
Nah we the sug von builds ceos
captain america
please drop the build i need it
3 days
When black widow build for equality 😔
lf ironman build (not the gamemode)
independence day present
immortal?
Ys
are you sure?
what you know about lspine tstack bro
Are you sure?
pretty sure
Same
y'all not on my level till you cook up fast hybrid echo dash shuriken spam
most interesting etw nirvana build
🥱
it obviously uses oblivion stupid
i need ot get some motivation to like make a video
that is really whats holding me back
would be so lame to just release it no video after ive been engagement baiting with it for so long
thread solved in 4 seconds
who are you
Dude its a joke
Also am I tripping or isn't Kill Streak capped at 200% ?
yes
Okay I guess OP never tested anything before making feedback
description is 150 but it's actually 200
youre not playing it right then
So I run around and kill mob then I do more dmg to boss for 5s?
it's 10 seconds
also just run a6a6a6a6 dodge thrunda lol
With the mob killing buff can I potentially outdo my hero build
thrunda can always out damage hero very easily (obv you have shit ws)
is it like the tesla build
tsanc 
no it's any fucking build that isn't shit
I must be doing something wrong cuz my peak is ahh
ok dummy that is
send the builds ur using
https://wynnbuilder.github.io/builder?v=18#11_07F10L0PW0Qq0Iz0Iz0ON0UB0Qw0t2D0j05181g0000101Z6C0z0z0+0+0+0+0-1T2Y2Y2Z2Z2a2a401401401401401z+J-zor2
WynnBuilder build:
Caesura
Etiolation
Leictreach Makani
Slayer
Gloomstone
Gloomstone
Diamond Static Bracelet
Renda Langit
Thrundacrack [t6t6t6t6]
2 lazy for crafteds 🥱
Btw do you think hpr cancel with aquamarine is a good idea 
no
just use some hpr ring
My noncrafted mr hero peaks over 6 
closer to 7 in fact
Ig tcrack will outdamage it easily with a bit of killstreak tho
lets see the build
https://wynnbuilder.github.io/builder?v=18#11_09V09-0jn0Qt0uP0uP0KI0UB0Qi1I1B02022C1g1007iU01007iU1007iU103tlU0z0z0+0+0+0+0-1T2Y2Y2Z2Z2a2a401401401401401z+xl7kYM0
WynnBuilder build:
Dune Storm
Conduit of Spirit
Sagittarius
Revenant
Photon
Photon
Vortex Bracer
Renda Langit
Hero [a6a6a6a6]
this thingy
...?
this shouldnt even come clsoe to thrunda dps
yeah idk why air is like that
fym i think you are just playing one of them wrong
either that or you are letting your hero get more air shout hits
WAIT HOLY SHIT I FIGURED OUT THE STRAT FOR TCRACK
Since uppercut scale with thunder damage i do 1upper1scream instead of 2 screams and get over 6 selvs easily
whats a selv?
80k dps
thats unrelated also elemental conversions is like not that improtant
get better at the game
💀💀💀
Friendly reminder that kill streak is 200% and its usable in tna whatever people say
its only kind of usable
and only when ur
teammates spawn the greater ones
or at later phases when it spawns the armless
it’s by no means unusable but it’s just bad in tna to be honest
Meh its good on sunstar cuz you can cl when mobs are halfway dead
Its better than rage ashock (wynnbuilder says ashock does more but wynnbuilder is straight up lying)
If only kills reset the timer for kill streak...
ks is really good now 200% t dmg 10sec is so op
erm idk about the really good part but it sure isnt terrible
My teammates are done killing the boss while I'm killing mobs to charge ks at all 😅
Please fucking add a sslow thunder spear so i can actually play insignia gaming
you use Tenuto/Agave/Ataraxy/Momentum and LIKE IT
no fucking way
Yeah it's really bad
its usable in all rooms except for the boss, where it would actually matter
its somewhat usable there
me and some friends have been doing some funny greater one stuff
Killstreaks cookin for world events
Didn't read the post and don't care but why is there a double space in the post title
Should I play Concentration, Dodge, or Killstreak tcrack
Kill streak cuz you have range
dodge if you're playing the high ws build killstreak otherwise
just go 1 dodge 3 killstreak
😄
sure that works too
So a6a6a6a6 if dodge?
yes