#air items are overpowering and wynn's balancing does not treat agility like a defensive stat
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Take fanta for example
What is it doing that pz doesn't already do?
Each mythic should have an intended niche it fits in
And it should be fairly unique (cough cough bloodbath cough)
No you see but sometimes it's really necessary, ignis really needed to have its fire damage removed
Ingis should be removed
CT even admitted tank/supp archer doesn't work
But I dont want to talk too much about archer it makes me mad
It can work but it would have to be a CC/debuff support, unfortunately CC is dogshit and acolyte exists
Also Altrisum kinda sucks
is mostly bc it underperforms compared to warp
Yea but even as a budget warp I figured id still see it atleast a couple times
nah, warp is already really easy to get
most ppl can get it after 1-2 weeks on Wynn
a bad warp is very different than a good one
a bad warp is better than quetzal
especially on new accounts since warp is better in LR
Bad warps are unusable
Who cares about LR meta
Most playerbase
especially when Raids do not offer the same benefits once you reach max aspects
or when you don't have friends connected to raid
I guarantee those who maxxed their aspects did not think: "oh looks like I'm done with aspects, time to lootrun!!"
(most) raiders raid because they enjoy it, the social aspect plays a large part as well
I'm confident a coop lr update would reinvigorate endgame players to pick it back up
Lr needs more than that
Because for an mmo, there's really not that much team content
Not denying this
Only so much fun can come out of looting the same chests and killing the same mobs over and iver
While they get slightly stronger as u go
Hot take:
Lootrunning is a fun activity but it gets draining after spending hours doing the same thing with nothing to show for it. Other factors that make it unfun are the horrible lootpools and the pain of unlocking each camp on each class
The idea is fun, but it does need some extra additions and qol changes to make it more engaging
Yeah that shit hot bro
Keep it in the oven
Just asking, what makes raiding more fun than lrs in your opinion?
Im fighting shit
Not a wave of mobs
And although the rooms arent the greatest they are atleast have more to them than just kill mobs
So you'd like to see more non-combat challenges as well as more boss-like challenges?
Not saying that raids are like infinitely more fun lrs they just have atleast more substance
Its like comparing unfun to tolerable
Yeah even just like changes to the caves themselves
So what in this game do you consider fun 😭
As of right now pretty much nothing
I mean raiding woild be more fun if there was a bigger variety of competetive items/builds
Cause a lot of the fun comes from trying out new shit atleast to me
What would you think of a new piece of co-op/pvp content that emphasizes build creativity by making gear determined via draft?
Each player is given a pool of items, you pick a few and the rest go to your teammates (and the same with them)
So every run will have completely different builds and team comp each time, and is not dependent on the player's net worth but rather their skil and resourcefulness
Think of it like Arena in League, or draft in clash royale, or draft in mtg (there's plenty of examples)
I mean a draft would be cool but i woudlnt mind if there were just more builds that were competetive
This game just lacks variety
Ofc i could just use the shit anyways but why does it have to be so much worse in comparison
That's more of a IM issue that I can't really speak on
But from what I've seen, most dedicated/endgame raiders eventually stop using meta because they find it boring, and instead 4stack offmeta
I think content that forces diversity could be a nice change rather than having everyone run meta all the time
I mean gambits kinda do that
But in a very sucky way
This is why Arena is such a popular and beloved gamemode in League, because building is relatively stale in the rift
It also doesnt help that theres a huge power gap between builds
Ofcourse im not expecting everything to do the same damage and shit but like i would like there to be more competetive builds yk
Nah i fw draft in clash but like i feel like they need to do some more balancing before they can do that
This is only gonna be solved by CT nerfing the good shit, they dont want to buff the weak stuff because they're trying to get the power budget lower
They kinda need to do both tho cause like there so much shit thats just hilariously bad
I'd rather see those be reworked instead of buffed
Some designs are just too outdated
i mean i agree somewhat, some champs their core is just too strong that any variation from it is kinda just trolling + they have a lack of great situationals but others (e.g twitch have a very strong core but can swap builds such as going AP into really bad matchups like massive engage malph+diana+nilah)
i didnt rly play v2 of arena but in v1 building was even more stale than the rift (it was literally just tanks xd)
the couple games of v2 i played it was fun tho
like ppl choose an archetype and they can 'buy' certain items?
You should try it again, they also have a ton of exclusive items which is fun to play with
Choose a class and are given a choice for weapon and gear from a small pool. The ones you discard are passed around to the other players, and the same for them
It would take some work to ensure builds function at a basic level, but it would allow players to try out new combinations/weapons/archetypes than they're used to
Since you wouldn't need to personally own all the gear or hope for good rolls
yea that would be cool
ong this game would be like 5x more fun if there was a relevant pvp endgame activity
unfortunately pvp is an unbalanced mess and most likely nothing will be done to remedy that in the next 1-2 years (if ever)
incredible how hard they fumbled the bag by making pvp so ass in an mmorpg
I'm still holding on to my wynn battle royale idea
this game's combat system has the capability of leading to such an amazing pvp combat experience unlike any other mmorpg
I think pvp would work best as a seperate version of the game, where items can be balanced for pvp without affecting pve
^
that is realistically the only way its implemented rn without an entire overhaul atp
As long as it doesn't lock shit behind pvp requirements I'm perfectly happy to see it get revamped
also LR compared to raids doesn't allows certains archetypes to be viable, meta is more rigid and that makes it even more monotone
the main issue with pvp is hp/max mana system, it doesn't fit wynncraft playstyle
like in most games, dps numbers usually don't reach beyond tanks usual hp/defences build, like if a tank usually does have 40k hp, the usual dps doesn't usually reach beyond 40k, here in wynncraft even with some mechanics such as dodge/resistance, dps goes far beyond that.
So in other words, the power budget is too high lol
I agree with that, everyone plays hyperglass in Hunted which makes sense
A revamped dedicated pvp gamemode would greatly lower the dps of players
But since this is unrelated to pve, I don't think anyone would be complaining
yes and also adding something like 90% dmg reduction when players attack other players wouldn't solve the issue, that would require more stuff integrated into pvp
For forget how stupidly broken assassin is at PvP at low levels
Vanish and backstab boom ur gone
shaman exists
galeforce <\3
the fuck? just glide noob
ur having to flash nilah diana?
if they flash and u dont have good peel team
i mean yea but crit core is strong now atleast
i much preferred runaans titanic tho😔
yun tal ie is 2 bf back to back + like bad early damage and collector runaans drops off 2 items so hard
unironically building him collector ie ldr most games unless giga ahead and its like the lost boring shit ever but u oneshot ppl
98tek was peak tho i miss onhit too
bf dmg early is crazy wdym
yun tal spike sucks
its just yuntal gets no immediate value on finish
if u are getting 1300 gold bases frequently ig bf spike is fine but collector is just better for earlygame most of the time unfort
i think dirk spike highkey is better than bf spike too
wym bro we got damage and damage, damage and attack speed, damage and damage (more damage), damage and armor pen, damage and shield, uhhh
ts is why arena is better
except arena is pain for adc
i dont feel the need to get a 4th crit item most of the time anyway
arena sucks
says the adc player
zilean x10 every match then like some goofy ass tank technology
aram sucks more
amen
aram is fun its just annoying that its random
then i get stuck playing Maokai and wanna kms
"why arent you enjoying this?? its the fun gamemode!!"
Aram boring I cba playing with/against poke 🥱
idk the "for fun" gamemodes dont get policed as much balsnce wise so the metas are so insanely fucking toxic
poke is the best part of league
Fun when I get like kog twitch or whatever but otherwise it’s snooze
poke in aram and like enchanter/tank spam in arena
arena just needs better maps
that aint saving it
Yea pressing 2000 range spells is super fun with mana sustain baked into kit 
id lowk like arena even more if it was longer matches with a bigger map
some of these maps are abysmal
they nerfed his W 
played into like 3 diamond-masters hwei botlane players today alone this champ is such boosted dogshit they all suck but u dont outscale till like 5 items on ad
ive been running Hwei and Mel with my duo recently 
Mages bot is so snooze u literally just ignore the entire idea of laning phase and don’t have to learn the game
you have become the ragebait
root fish with EW and its a guarantee kill if Mel follows up with her root
whats worse is the counterplay is just picking some afk waveclwar adc like cait sivir xayah and just shoving them in the whole lane
annoying boring pick that forces u to play annoying and boring
theres no hwei you're able to shove a lane against that
Sivir 🙏
once I get bft I just need one Q to clear it
adcs naturally have best shove earlygame its actually like really free
once hwei is one item they can contest but then its just even he cant get u under tower
hes way stronger in invades and river fights tho its so annoying abd like if their supp lands so much as a slow u die
ts is why I always start with E
its just safer and more valuable than Q
esp earlygame
ngl it doesnt rlly matter what he takes early
have you seen the vids of ppl playing Hwei Veigar bot
too much range ge can just sit back and avoid lv2 all in regardless
any double mage bot is deserving of the deepest pit in hell
istg mage bot players are boosted at least 10 divisions
I only run mage bot in unrated or swift
wynncraft discord
We should make a League channel
just play aphelios bro its like hwei but u dont have a terminal disease
almost like the pick is actually fair or something 💀
its mostly fine idk
although there is a vid of geng ruler going on like a 5 game loss streak in na diamond cause his supports are handless freaks
I js like spells more than autoing
You'll never catch me on a melee champ
I look top lane and it's like I'm watching the monkey exhibit at the zoo
ok thats facts tho idk where they find ppl to play shit like trundle udyr
like u exist to get kited cruh 🥀🥀🥀
This like your average ask ims conversation
Youll be aight
The most on topic thread
Give mid/end game items Explosion and give it bonus id and we are cooking.
Where is my fire equivalent to this 😭, 5 fucking damage boosts
Respectfully you need to actually play endgame and make builds to have a proper say in this conversation 😭😭
No way you just called voidglass set the biggest offender 😭
Diabolical
that's what I'm saying 😭😭
Remove rawspell and rawmain from sagittarius
Make unravel require something other than agility (it doesn't have the walk speed to classify as a proper air armor piece)
Then removed its spellraw
It's not like unravel was added because there was a lack of just agi helmets 😭
This would make it kinda useless
Air damage% alone is enough
these are some unheard of 3% takes
unravel is used by 1 (one) weapon and that is olympic, it also makes no sense to add more reqs to something whose only elemental ID is air related
“And they are dancing, the board floor slamming under the Revenants and the Fallens grinning hideously over their canted builds. Towering over them all is Hero and it is naked dancing, its small feet lively and quick and now in doubletime and bowing to the ladies, huge and broken and airy, like an enormous scythe. It never sleeps, it says. It says it’ll never die. It bows to the Fallens and sashays backwards and throws back its blade and laughs deep in its throat and it is a great favorite, Hero. It wafts its hat and the lunar curve of its blade passes palely under the lamps and it swings about and takes possession of one of the Major IDs and it pirouettes and makes a pass, two passes, dancing and using Saviour's Sacrifice at once. Its feet are light and nimble. It never sleeps. It says that it will never die. It dances in light and in shadow and it is a great favorite. It never sleeps, Hero. It is dancing, dancing. It says that it will never die.
also used in warp
only things I see people run on warp is aquamarine/bmask with the rare bwash/kerato
aquamarine bmask is used with lament as off-hand or when you have a bad warp
most warps with good rolls uses unravel, Riftbender and riftcannist with tome hpr cancel. unravel offers more dmg than kerato, especially bc of the spell raw
or at least decent (Mr/HPr raw/Hpr %)
out of the 5 options, unravel offers the most dmg
And weathered
What are we doing bro.. srs
Fruma will kill ws 🙏
context?
ok but there's only 2 raids where it super matters, NOTG and TNA, idk any other content besides lootruns where it might be that important
The only way they can kill agi and ws is putting bosses in extremely tight space with multiple mobs
TNA has no reason to be so fast
It doesn't even have legs
they have a lot of upper body strength
They should give it 2 phases, the first in which it has less walk speed than now, and in the second phase it grows legs and is faster
maybe not grow legs, but a bigger difference between halves would be cool
