#Survivability buff to Swan Dive

1 messages · Page 1 of 1 (latest)

green sage
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I've waited a few patches to say this cuz chance for divine intervention yk. Swan dive puts acro in a risky position (right on the enemy), and unfortunately all bosses and most minibosses can't be blinded. This really scares me to play acro in tna which sucks because it's my favorite raid! I propose maybe something like dissolution's resistance buff after swan dive to combat the issue of survivability. Ty

gaunt bolt
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waiter waiter more i framesd

peak pine
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Interesting...

gaunt bolt
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inch resting

verbal stag
balmy turtle
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honest to goodness
I've started nabbing vanish on acrobat
at least for weathered acro
and it Works

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you can vanish right before diving and mobs will wholly ignore you while doing it

cyan lintel
balmy turtle
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500 iframes.

exotic dirge
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kb res during dive and im happy. and dagger buffs

balmy turtle
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though I do agree that swan dive could be made a little safer to use during the fall
I've been shredded and killed numerous times by trying to dive

exotic dirge
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yeah once you land you should be vulnerable, but during the dive you should be fine

wide pike
plucky tulip
green sage
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True about the assassin ehp part, it still really pisses me off I have to take melees from greg and drink pots in order to complete the gameplay loop of acro

fervent void
fervent void
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lower risk is better than higher reward in this context. In my opinion

verbal stag
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i mean you can also just not change anything?

fervent void
fiery skiff
fervent void
verbal stag
buoyant urchin
plucky tulip
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don't get it twisted i like playing acrobat it's trash though

buoyant urchin
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Nevermind then

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(Lets remove acro)

fervent void
cerulean mauve
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Tbf yeah, same thing is a problem with classes like boltslinger, you're basically forced in front of the target, but archers survivability is even worse than that of assassin

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And either way it's stupid to have a glassy archetype that relies on getting close

cyan lintel
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same with how Fallen and Arcanist have Corrupted and replacing Heal with Arcane Transfer, making their ability to tank damage significantly worse in exchange for high damage.

minor aspen
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acrobat and high dmg 🥀

all jokes aside acrobat needs a major survivability buff or needs higher dmg so that builds can favor survivability while still performing well compared to other archetypes and classes like
overall 10/10 post, incredible feedback and I hope to be hearing from monkie again

lean wind
trail wraith
lean wind
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Thats what im thinking and saying too...

trail wraith
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acro itself already has a lot of skill expression so tbh i don’t think it would do any harm to add some res or smth

lean wind
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They say that acro is able to dodge and manuever as its way of survivability but that argument is really only applicable to old acro

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And then if you say you lose dps if u dont dive, they said that its about risk and reward, "you dont always have to dive the moment u have max momentum and bloom" but then u lose dps, and that doesnt matter either cause its supposed to be fun to play

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Effort put in!= dps, but the disparity between how much effort u put into acro compared to other classes for arguably just as conditional dps as laby majes acro feel shit to play

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Some people will play it despite that but god we cant afford a bit of qol in acro???????

trail wraith
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yeah that’s very true, if the risk is staying the same more damage would be fair to balance it out imo. i personally would rather have qol over more dps but idk

fiery skiff
trail wraith
lean wind
lean wind
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I live for qol 😭

trail wraith
lean wind
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Highkey flying shade sounds better... and i hate saying that because i think full acro would be so good

lone fulcrum
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I agree that acro should have something to prevent this issue

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acro has no inbuilt healing so

marsh basin
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make hana’s major id take away iframes for 1.5x neutral damage

plucky tulip
exotic dirge
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A good idea? Nah. But funny

plucky tulip
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actually i take that back air items aren't even good on hana because you want spell% and raw spell instead

exotic dirge
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Surv nerf mid on air cancels out to be about nirv glassy. So nirv damage, sorry

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Not cata. Cata is uber glass

plucky tulip
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i'm pretty fond of the risk that acro has right now tbh and i don't mind dipping down or playing with healers etc. i just don't think it rewards you well at all for it

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like not even close lol

exotic dirge
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Ace needs longer length and trigger whether you hit an enemy or not, and dive range should go up/give kb res during the dive

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It could also be fixed by making daredevil mID built into acro, but that could be a lil uncontrollable

trail wraith
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i wouldn’t mind lacerate’s initial jump getting a bit of a velocity boost though

keen rain
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I thought the Swan Dive change would allow us to pirouette on enemies

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Instead it’s just a expending one AP on an ability that:

  • Causes you to retain Dash’s initial velocity, screwing up your combos.
  • Bounce too high to reliably use anyway.
  • Can be mitigated by simply queueing dash - press rmb 2 times, then look up and press rmb as soon as your swan dive activates.
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I want to know if anyone else has better luck with it.

plucky tulip
keen rain
plucky tulip