Alright look, maybe its just me but powder specials major ids on armor pieces were super cool. they were unique and fun and you could slot them into certain builds without having to take use of that major (the first one that comes to mind would be titanomachia with absolution).
However, I don't feel like this can be said with the two most recent powder special major ids Singularity's Orbital Chain. And Gaia's earthen spike. The former is significantly worse to me since giving the rainbow weapon with 15 powder slots which would imply to most flexibility with specials while also being able to spam thunder powders for extra damage. Get's a major id only usable with one specific powder special, and its not a case of the major id being bad either its pretty cool and fun it's more that Singularity specifically should have the flexibility to run other specials while not dropping the entire major id. Also because know that it has this major id assume the want to change it is way lower. Gaia has fewer slots and using Quake pondering could definetly have its use even if it isn't meta as long as its fun it's fine. It still sucks though but its a bit more of a since Gaia has that negative 4th cost its less useful for that.
This honestly just leads me to saying that the powder majors on weapons if it doesnt encompase the weapon as a whole it kinda is either a wasted major id or played for even if its mediocre.

