#Powder special major ids on weapons really reduce creativity

1 messages · Page 1 of 1 (latest)

small sequoia
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Alright look, maybe its just me but powder specials major ids on armor pieces were super cool. they were unique and fun and you could slot them into certain builds without having to take use of that major (the first one that comes to mind would be titanomachia with absolution).

However, I don't feel like this can be said with the two most recent powder special major ids Singularity's Orbital Chain. And Gaia's earthen spike. The former is significantly worse to me since giving the rainbow weapon with 15 powder slots which would imply to most flexibility with specials while also being able to spam thunder powders for extra damage. Get's a major id only usable with one specific powder special, and its not a case of the major id being bad either its pretty cool and fun it's more that Singularity specifically should have the flexibility to run other specials while not dropping the entire major id. Also because know that it has this major id assume the want to change it is way lower. Gaia has fewer slots and using Quake pondering could definetly have its use even if it isn't meta as long as its fun it's fine. It still sucks though but its a bit more of a since Gaia has that negative 4th cost its less useful for that.

This honestly just leads me to saying that the powder majors on weapons if it doesnt encompase the weapon as a whole it kinda is either a wasted major id or played for even if its mediocre.

sand arrow
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Chaos explosion: u can use all 5 powder specials at the same time saltroll

small sequoia
sand arrow
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What if using all 5 created a… singularity saltroll

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That dealt massive damage

small sequoia
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holy hell

sand arrow
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It just summons a mini orphion black hole

faint fractal
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now that you mention it allowing more than one powder special on singu would have been so peak

sand arrow
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And uh the Singu mID looks bland since u can’t see the rainbow stuff when it’s one mob

peak solar
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more like the chain effect sucks with only 1 mob

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cuz they dont bounce

worthy zodiac
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i doubt anyone is gonna be hyped for the next time they say a mythic is getting an mid

faint fractal
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the next mid is gonna be meta defining and no one is gonna care for like 2 weeks about it 🔥

worthy zodiac
worthy zodiac
sand arrow
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I am not disappointed yet

worthy zodiac
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oh well

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i disagree 🤷‍♂️ the moment i saw the major id on trade market i stopped caring before even giving it a shot

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doesnt take a genius to figure out its not very helpful

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just being realistic

faint fractal
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reportedly spring is getting flashfreeze 3 next patch

lime hull
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ngl I saw it and thought it was another mID that is more fit for the 2 Shaman reliks people never use currently

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( Sunstar and Aftershock )

worthy zodiac
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maybe not quake on sunstar lol

lime hull
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Bro I mean the one singularity has on sunstar

worthy zodiac
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ohhh

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tbf the singu major id isnt nearly as bad...

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but rainbow weapon is a meh fit, and it would need to be reskinned and renamed for sunstar so atp thats just an entirely different major id but for chain

lime hull
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I just don't get why they keep putting Melee Major ID's onto the class that possibly has the least melee synergy in the game

quartz ocean
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They're just investing so in the far future when melee gets fixed we have something!!

fair turret
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ive been meaning to make a post about theese powders special MID's, to me it kinda feels whoever is making theese is trying to create cool abilities and lock them behind "off meta" weapons to make us play those weapons but what really ends up happening is nobody ever uses those bc the MID is just a nice little edition and its not gonna do anything if the weapon itself isn't good. which is why i think theese pretty cool MID's should stay on armour pieces while the weapons should be made viable in other ways. (i guess like reworking riftwalker for gaia and singu) (please excuse any spelling mistakes im writing this on my phone in bed about to fall asleep)

blissful ingot
quartz ocean
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I hope not

safe flint
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These powder specials mids are kinda dead icl

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I wish gaia got something with ice snake tbh

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Kinda an awkward time to release an hm mid when mage melee has like no support

sand arrow
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I think this is foreshadowing of mage melee overhaul

safe flint
true seal
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Its very simple: Winded makes melee scale with it

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You already apply winded with melee anyway

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Genius new solution like

frigid kestrel
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not commenting on anything else atm just utterly perplexed by what the hell that's supposed to mean

safe flint
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Spelling error goes crazy

frigid kestrel
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l is on the other side of the keyboard from d, how does that even happen

safe flint
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Didnt notice that maybe i just thought of deal at the time

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Maybe lol

true seal
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I saw what i deleted

safe flint
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Huh

true seal
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I checked your history and it was the first time you typed it

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So i went to delete it

safe flint
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Oh lmao

slender osprey
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+implosion: spawns a supernova when chaos explosion is cast

deep hamlet
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Agree especially when the powder mid doesn’t make sense for the weapon (singu is a rainbow weapon)

sand arrow
slender osprey
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real

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black hole with cc and makes mobs explode when melee-ed, explodes when expired like

old latch
old latch
slender osprey
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so true

old latch
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Also mobs exploding when melee'd is explosive impact/sveil.

weak fable
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I've been saying more universal instead of class specific major id's would be nice since 2.1in particular introduced so many more class specific major id's, they are js hard to come up with I assume so it is what it

old latch
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Honestly if strobelight's/signal flare's major id was +Taunt: Casting your 4th spell makes all nearby mobs target you. I would have been so happy.

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Instead of restricting it to War Scream every class could perform the role of tanking for a party with an optional necklace.

slender osprey
fair turret
old latch
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3% per stack

shadow junco
frigid kestrel
weak edge
# frigid kestrel their argument is that since it's done by adding specifically thunder powders it...

While I personally like the idea of Powder Major IDs (they're really unique), I do agree with the OP that they fit better on armor.
Putting it on weapons, espescially Mythics, kinda puts you in this situation: "If I dont powder it appropriately to the major ID, this wont do anything, but I also dont wanna limit myself strictly to the major ID, as I find X Powder Special more fun/appealing." So then you're either unsatisfied, or the major ID is just useless. On Singu, Curse or Courage is 99% of the time more useful than the Major ID anyways, I havent tested the Gaia mID personally, so I cannot say for certain there.
Hope that gets my point across clearly enough.

Again this isnt some hate to IMs which sometimes they seem to think it is, it just seems kinda pointless to force a certain special on weapons when it would fit much better on armor.

quartz ocean
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I mean obviously they had a vision for this particular mID but I feel it would've been better recieved if it didn't rely on powders at all