#give toxo any damage values
1 messages · Page 1 of 1 (latest)
Can we swap ashock and toxo around pls
that would make two melee shaman mythics
actually an idea was thrown around by I think gongus
to give it infinite attack speed tiers
toxo with its gimmick being half-standard mythic relik base dps with the other half covered by funky poison numbers is my secret fantasy tbh
which would make it actually have epoch levels of dps at max
Give it the ability to have builds instead of being poison exclusive (yawn)
of course it would not pass, but it's kinda funny
I actually wouldn't mind this honestly
but then again its gonna add like the worst roll known to man on a really good toxo cause the game is like that
my 99% Poison Shiny Toxo would become useless
honestly I'm not sure if that statement is still correct
in theory with snail set you have around 60k dps with 80k ehp which is decent ratio with dps to ehp for tank/support builds (probably higher than monster)
Boring? sure it is more boring than all boring archetypes combined
Bad? likely it's no longer the case especially that shaman can have a loadout which is packed to the brim with team support which makes up for the lack of dps
nah basically all th other tank mythics have better ratios
also should the earth mythic really be tanky
personally I haven't seen monster lb doing good damage
which is probably the most notable case of tank mythic
Monster could do up to 250k I believe
Which is like, 400k before the gazillions of lightbender nerfs
show the build
Which will be 1mil at the start of 2.1 tcc
or is it just considering the fact that you'll have arcanist that abuses 35 winded?
it's hard for me to imagine because I wasn't even close to reach those levels of dps (not crafted/low aspects)
somehow it was only 50k dps on dummy 
Huh
Brainwash
Cannonade
CR-1967BCOCh7j7j9i91
CR-1967BCOCh7j7j9a91
CR-18n9k8n9k9f9x9m91
CR-18n9k8n9k9f9x9m91
Dupliblaze
Diamond Solar Necklace
Monster [f6f6f6]
I saw this around, apparently crabs simulacrum is also good
You also get 100% fire dmg from endurance
Also you have to lose hp to heal yourself and get fortitude
And lightbender aspects help
you're doing something very wrong
Around 80k dps for room wide dmg seems pretty ok to me tbh
Give it a major id 
Any shaman build can get 80k room wide dps with so much more util and focused damage
I get 60k aura per wave, so rebound brings that up to 120k
Not to mention EC
Toxo is actually room wide tho
It covers nearly every room in poison
dt EC clears methinks
ik they want to bring average dps down and shit but imo 80k is way too low for the earth mythic
i dont think it should have like 150k dps in poison maybe some other aspect that boosts the damage up but i dont think it should be put in a position where it just relies on poison
make toxo laby design
decrease the poison to 1/10 but you can now stack the poison to 100 stacks
That’s 2.4 mil in poison dmg/3 assuming ur using the meta poison build
A little adjustment on numbers would fix 
Toxo dmg is alr fine since there’s no down time
Ur always hitting
then we are gonna add a 0.2s cooldown on its poison applying
what if they added an ability that slowly ramps up damage by meleeing enemies multiple times
What if it was buffed by earth damage % and got extra damage based off strength and could Crit???
I mean like every poison item has %Earth DMG anyways
Make that the major ID
that's way too low
then anything that isn't snail set isn't viable becuase they give tierdrop while snail set doesn't
Galleon toxo
We don't talk about galleon
It’s not bad tho
It’s only a bit lower than cytotoxic poison and u have the int qol and faster atkspd
And less -hpr
It is bad because it's badly designed
It would have to be really overstatted to fit in any build and be good with anything
Ofc it's not
Even if you have SOMEHOW managed to pull it off, it's 65 intelligence down the drain regardless of a build
i don't think int matters a lot for toxo