#Make Resonance major id affect eldritch call

1 messages · Page 1 of 1 (latest)

true matrix
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Eldritch call is super strong rn and lets all the other aco reliks outclass reso. Reso cannot use eldritch call because ec lasts longer than the reso blood sorrow so reso runs out of blood before ec ends. I think since the reso major id shortens sorrow duration it should also shorten ec duration to make up for it.

coral imp
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this just makes the insane blood shortage issue even worse vro they dont want reso to require shatter

true matrix
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no because you can shatter right after the shorter ec and cycle ec sorrow

coral imp
true matrix
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reso is just kinda forced to use shatter rn because thats the only way it can sustain the shorter sorrows

coral imp
# true matrix reso is just kinda forced to use shatter rn because thats the only way it can su...

yeah, i mean maybe i didnt explain what i meant well, something like

-30 sorrow cost

  • 5 second eldritch call duration (no damage penalty or maybe slower swing speed idrc tbh)

would solve the sustain issue by letting u cast cheaper sorrows but also not need to invest as much in having EC up so its a double eco buff, i dont think aco will ever be able to get acceptable uptime on reso sorrow any other way tbh unless youre buiilding like wierd ass tank builds or are ok with being a oneshot

true matrix
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most reso builds are etw so they are already one shots

coral imp
true matrix
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i think reso blood sorrows with ec will do like 2m dps which obviously they dont want but i think the main issue is the shift totem errors when you dont have totems up with reso because you are constantly shift uprooting and toteming

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i just want to be able to shift totem to cast a totem man

coral imp
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wait huh

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i think atp we might have a very different understanding of resos intended design than ct did when making it given shatter wasnt even a thing at its inception @hexed hinge what was the idea with reso carlos

hexed hinge
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i wasnt here when reso was made but i was under the impression that it was made as an overhealth battery with sorrowspam

coral imp
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would be interesting to know if those expectations are at all compatible or if the weapons identity could change

hexed hinge
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its a felix mythic

coral imp
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@chilly parcel when u get a chance would u mind sharing what the initial design philosophy behind reso was, and if its changed at all now/ what sort of changes you think it could or should recieve without compromising its identity?

true matrix
tepid cloud
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So full Fanatic?

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Also how do you feel about the shatter nerfs

true matrix
chilly parcel
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resonance is like directly made for blood sorrow usage idk why we'd just make it buff anything significant on the acolyte archetype lol

tepid cloud
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The problem is that Aco cant sustain the blood Reso needs, and buffing the tree to fix the problem would only buff non reso reliks too much

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So I do think a change to the mID is needed, but I dont think it needs to relate to EC

bitter osprey
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now resonance can barely function cuz elderith exists saltroll
sorrow with shift uproot, waste all blood with shift totem as well

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fanatic totem lunatic sorrow was already a pain in the ass to play, now gotta time shift perfectly

true matrix
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Shift totem with fanatic spam = anvil noises

thin shoal
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i dont think it should buff EC, reso is the sorrow weapon... Reso just needs the reduced blood cost on sorrow to actually be able to sustain

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reduced cost in the mid and boom weapon is playable

valid rapids
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suggestion post 🫃

full python
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post I don't like or agree with? Just type out suggestion post and invalidate it in the big '25!!!

wooden flicker
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Reso is fine

distant marten
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if reso is gonna be the sorrow weapon it sould go fully into that instead of catering for eldritch

full python
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reduce sorrow bp cost imo

coral imp
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yeah real i mean idk i dont think its super unreasonable to ask about it buffing EC, its MID was added before EC even existed and sort of exists to fit a context that doesnt exist for aco anymore, that being said if it is going to be a pure sorrow weapon its going to need a lot to even remotely compete with the strength of EC

full python
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the perpetual cycle of un co-ordinated wynn balance

cool item is made
AT change happens
item is no longer cool
pls buff item to be cool again
cool change is made / different new cool item is made

the cycle repeat

coral imp
full python
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well I have no control over that, AT and IMs do 👍

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all I can really do is keep updating and make sure to always stay up to date to whatever bs the biweekly updates cook up

brave stone
# full python post I don't like or agree with? Just type out suggestion post and invalidate it...

Ive before said “good post, unfortunately it’s a suggestion like” , it’s not said to invalidate

Anything posted asking for new content or a specific change is a suggestion unless they lay out issues with the current system and a proposed way to resolve it

Ex: this quest is unclear, some dialogue would help (fine)
Ex: lootruns are problematic in this one spot because of certain mob (fine)

Not an example: There aren’t enough secret discoveries make more

coral imp
brave stone
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nah youre just weird

full python
# brave stone Ive before said “good post, unfortunately it’s a suggestion <:like:7000496894873...

this thread definitely does not follow that trend, that's why I pointed out how that statement is misused so often nowadays

it explains the problem about eldritch call, explains issues with reso and eldritch call then gives an idea on how a problem can be fixed AFTER giving the feedback on the issues with the interaction between ec and bs

just really annoying to see actual feedback being shut down due to "suggestion post" being such a trigger word for mods to shut down threads at times

true matrix
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Just make it so I don’t have to take EC node

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Taking EC node just makes casting totem annoying

coral imp
true matrix
full python
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^^^

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it just feels very clunky and unfun to use ec and bsorrow, especially in a weapon that was clearly not designed with any idea about ec existing in the future (awesome coordination at and ims)

coral imp
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yeah but like compare the power of reso getting to sorrow spam w/ no EC debuff or DOT with like a hadal doing both, its much less team support, much less damage, reso still kinda just sucks compared to normal aco in that situation

coral imp
full python
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or

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you reduce the bsorrow cost to allow ec to work in reso rotations just for the vuln atleast

coral imp
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5x is a spitball number istg if someone comes at that saying "5x is too much" i will lose my shit

true matrix
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Reso major id just makes it incompatible with EC and that just pisses me off

gilded obsidian
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The major id is called “lifestream”, with the only ability even close to that name being blood sorrow, a beam (stream) that gives overhealth (life).

I am all for reworks and adjusting ids for the evolving meta and such, but this seems pretty cut and dry.

If anything, a change that should be looked into is increasing the bleed applied per tick for sorrow on lifestream, due to resonance only having 9 ticks max, making lifestream have any synergy with ec unlikely.

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I believe other changes can be and should be added, but regarding ec that is pretty much it.

lapis sand
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I mean a suggestion that I had that could help would be that Resonances Bleed is also stronger than normal bleed, given that it doesn't apply as much.

reef rapids
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or just make ec last longer and do less damage to fix the blood shortage issue

tepid cloud
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Or just change the mID so it decreases sorrow cost

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I also like the idea of the Reso user's overhealth going directly into blood bar

plain surge
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isnt reso the best relik atm?

reef rapids
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for damage yes but it can feel a bit clunky

plain surge
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clunky how?

coral imp
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hadal >>>> abso > oly > reso >> all other slop reliks

plain surge
coral imp
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thats like saying div trapper does 3million dps because when i play with 3 fallen heros i get my one big burst off at the beginning and then boss is put to phase

plain surge
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i prety much have infinite bloodpool

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ever since last changelog

coral imp
plain surge
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i do

coral imp
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wheres the infinite blood coming from then

plain surge
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i have constant EC and sorrow uptime

coral imp
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that is just mathematically impossible but ok

plain surge
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"Bleeding damage ticks dealt to enemies within Totem radius will now also add +0.4 points to your Blood Pool"
"Fixed Blood Rite not working with multiple totems and multiple players at once"

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this just makes me have permanent bloodpool

coral imp
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this just sounds like youre premading with a bunch of fallens

plain surge
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no fallens

coral imp
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i mean atp send a clip

plain surge
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i can send a vid of my friend

coral imp
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theres a chance u just know smth i dot but i have played reso extensively and it doesnt even approach full uptime

coral imp
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theres like 5 seconds of gameplay in that entire video 😭

plain surge
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yeh ik

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blame interpunctie for that

coral imp
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yeah i mean it prolly wasnt meant to be evidence i cant blame u but it also like doesnt rlly show anything other than confirming that fallen + aco is really good, he literaly says it himself in the video w/ the rots + reso thing

plain surge
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yeh it works good with fallen but ive also used it in NoL and NotG with pfinder

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and aslong as they take dmg i get infinite pool

coral imp
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u have any clips of that?

plain surge
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no sadly

coral imp
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il play double totem if i get time today or tomorrow ive always done shatter, i really doubt it outperforms hadal though icl

plain surge
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never played hadal, got any fun builds for it?

coral imp
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highest peak i saw your friend hit was 450k which is what i get in boss on abso

plain surge
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since i always hear ppl say hadal is great but i dont see it played anywhere

coral imp
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crafted version is much better its just the only crafted versions i have a friedn made and has asked not to share

plain surge
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fair enough

coral imp
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you can figure some stuff out with rafflessia + deep ice core though thats fairly common knowledge

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and then yeah heres hadal being silly on aco for damage

plain surge
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might try it out later

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rolled a decent hadal a while ago anyway

plain surge
coral imp
plain surge
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fair enough

plain surge
coral imp
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its seeming like around 300-700 which makes sense considering sorrows cast time is like half of its duration 😭

coral imp
plain surge
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id say if u do have ppl taking alot of dmg, fallen or other acos with u reso might be best but stand alone the others probably better

coral imp
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always gone shatter which plays a bit too volotile

plain surge
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yeah tried it a bit and didnt enjoy it too much

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so just went back to abso and oly

coral imp
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ive had pases of trying to make it work but it overall just never ends up working

coral imp
tepid cloud
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What are you procing dono with

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Sorrow?

tepid cloud
coral imp
coral imp
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cant say until i try

tepid cloud
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Plus you have bigger totem aoe from dt

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Might be AP hungry tho

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And need to spam melee

tepid cloud
coral imp
tepid cloud
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Pretty hard with decent damage and you're not completely throwing so there's that

tepid cloud
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Single totem PZ is real I think

coral imp
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idk why youd use that icl

tepid cloud
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Have you played PZ?

coral imp
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no but i know multiple ppl who have adn have spoken to them about it

tepid cloud
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Completely diff to any other relik

coral imp
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you go double totem so u have enough blood to use sorrow off cooldown and cycle like 2-3 auras

tepid cloud
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But give it a try

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Send vid

coral imp
tepid cloud
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Hp sustain

coral imp
tepid cloud
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Dt drain is scary

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Unless you're sorrowing off cooldown

coral imp
tepid cloud
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Which I doubt, and even then you will be missing out on EC

coral imp
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i wonder if recasting EC costs 60 or 30

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lke did they remember to double it

reef rapids
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still 60

coral imp
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surely not right saltroll

tepid cloud
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Cooldown sorrowing without EC won't get competitive damage anyway

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We already see this with Bloodshatter

tepid cloud
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Where

coral imp
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scroll up

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also 60 blood every 10 seconds is like nothing still, the real issue is when youre aura spamming 15 -> 30 cost is really taxxing

coral imp
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no

tepid cloud
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My wifi is dodgy rn, I don't see any other videos

coral imp
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pluh

tepid cloud
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I'm like 1 mile off the coast of Alaska rn, give me a break

coral imp
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literally for what

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ok yeah its obvious this will work

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ignore damage i forgot to luna im wearing shit armor and my reso is fire powdered for reasons

coral imp
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now that i have the cycle down im getting like 500k on uncrafted build with fucking olive azeotrope vanguard contrast as my accessories 😭

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this may be peak

tepid cloud
tepid cloud
coral imp
# tepid cloud Vacation

no flame but why the fuck does your vacation photo look like youre on your way to an antarctic prison colony in a scifi film

tepid cloud
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Good thing I don't have a choice

tepid cloud
coral imp
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yeah im negl i think shatter may have been the biggest psyopp ever

tepid cloud
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It was never good

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Just the only playable option

coral imp
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this is looking pretty playable

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id go as far as to say pretty good actually, still dont think it beats hadal cause holy shit is that broken but it is really good

tepid cloud
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CT cooked up the most fun gameplay loop I've experienced and made sure it stayed irrelevant

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Gotta hand it to 'em

coral imp
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what are you on about now huh

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shatter is really good on regular aco

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the EC changes just flipped it lmao, before double totem was meta on regular aco and bad for reso, now its peak on reso and bad on normal aco

tepid cloud
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I don't intend to play dt reso any time soon, when I come back I will procure a Hadal if it hasn't been nerfed by that time

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normal bloodshatter sounds eh but I haven't tried it so who knows

coral imp
tepid cloud
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2 more months hopefully

coral imp
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is reso saved

tepid cloud
coral imp
tepid cloud
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I've only seen you play reso on dogshit builds now that I think ab it

coral imp
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this also isnt taking into account blood rite at all which dtotem gets and shatter doesnt

tepid cloud
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First your LI galleon run now your Courage Reso

tepid cloud
coral imp
coral imp
tepid cloud
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Just get rich like me trol

coral imp
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you are the most unreal human i have ever interacted with LOL

tepid cloud
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LMAO

coral imp
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positively diabolical

hexed hinge
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i see theres science happening in here...

thin shoal
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It’s actually disgusting

coral imp
thin shoal
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Sstar too

coral imp
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id prolly say its honeslty like

thin shoal
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Send video of it being better than it

coral imp
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hadal > reso > abso > oly atp

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reso may be better in some instances depending on if u value overhealth

thin shoal
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How are u ranking abso so high it’s piss dmg like 250k 😭

thin shoal
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Yea

coral imp
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have you tried anything besides the build you main

thin shoal
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I’ve tried nearly every relik

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Haven’t done ashock

coral imp
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and when you tried abso did you notice that a single aura full heals you

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or that playing shatter with abso and auraing while its in the floor is an infinite blood hack

thin shoal
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I mean yea but u do no dmg

coral imp
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or that if you use tcc fire items it peaks 350k

thin shoal
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And is 0 ws (unless tri mask supporting)

coral imp
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playing around EC as long as u have decent ehp ws is just minor qol

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abso is by far the most consistant relik it just has no ws and slightly lower damage

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most broadly usable as its simultaniously a tank a dps a buffer and a healer

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can be run in all 4, hadal and reso struggle in groot and nol where alot of attacks oneshot u

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its also the only relik that isnt affected by the polarizing nature of fluid healing

thin shoal
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U don’t need that much he 😭

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Sorrow overhealth sustains u quite well on dtotem just look at immo aco + u get 25% he in tomes if ur normal reliks

coral imp
# thin shoal U don’t need that much he 😭

i mean you dont need 500k dps either strength is measured in many different qualities, if youre playing aco you arent doing it for pure damage already abso provides by far the strongest augments for the support side while not forgoing much damage

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not to mention you actually kinda do cause abso needs to tank hits 😭

thin shoal
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out of shaman acolyte does provide the highest damage tho so idk whats the point of neglecting it

coral imp
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and tank through a raidboss hitting you

thin shoal
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but then why wouldnt u just play lb and allow ur arca to do over a mil more dps

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true support aco doesnt rly serve a purpose in raids

coral imp
thin shoal
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yea i agree just shaman has 0 reason to be played

coral imp
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fallen lb is like the most obnoxiously sleeper shit ever

gilded obsidian
# coral imp <@534528798037770262> thoughts?

This looks interesting, I haven’t played double totem reso in forever, but the thing with double totem and this example is yes it does dmg but I’d need to see it in more examples cause firstly you don’t need to reposition that much at all due to the stage size, 2 youll always be doing about peak dmg(to the build of course) since you are always able to proc ec and sorrow on them, and 3 idol kinda doesnt put up a good fight against reso due to outmaneuvering is kinda easy. maybe a better example would be death metal due to the hecticness of it. I feel like in raid bosses the limited movement(I know ec exists but you’ll be hindering blood gain from teleporting out of totem range, but ig that could be negated if not skill issues) makes it only truly shine in bosses that function like a damage sponge. Then again I haven’t tested double totem ec reso yet so this could be me overdramatizing it but in reality is fine.

I’ve like resonance even during its double totem phase since it was like acolyte on hardmode and felt satisfying to actually pull off, shatter allowed resonance to be both mobile with its sorrow and be more independent with its burst healing, its dmg was typically cut (lunatic did bring its numbers up alot but the consistency of double totem allowed for higher dmg with more mistakes ie not worrying about fanatic and stuff)

I personally like the freedom of shatter and double totem still has the problem of acolyte relying on other abilities still.

coral imp
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but anyways presupposing youre playing aco for whatever reason, within the context of aco builds abso is so good because it gives you tankiness and insane healing for a negligible damage loss, oly does around 350-450 and has none of the healing and is a near oneshot, hadal is way squishier, reso is way less consistant.

coral imp
# gilded obsidian This looks interesting, I haven’t played double totem reso in forever, but the t...

i was just using idol as an example cause it has most hp as an actual boss, death meta unfortunately just died in a single sorrow so i couldnt measure 😭

the damage is absurd on this tree, you get access to all steroids and a single EC will yield 3 sorrows worth of time before resetting, playing it on a proper ETW build i was doing millions so its definitely not a worry there

i agree shatter is a very fun playstyle i just think its fundementally not ever gonna be good anymore unfortunately since EC locks you in place and punishes shatter too much which kidna sucks :(

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shatter on normal aco is actually really strong tho fun fact, you can have near infinite uptime on sorrow EC and emp aura as long as you shatter the end of your EC before recasting then go back to luna

gilded obsidian
coral imp
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whats the actual cast time with max upgrade it feels like its 1 second roughyl

gilded obsidian
thin shoal
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actually an entire second 💀

coral imp
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2 second clip looks like the cast time is .5 seconds and the sorrow is 1.5 seconds which adds up w/ the math of a 7 second aura being reduced by 75% roughly (it ate the .25 seconds idk vro)

thin shoal
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are u running crabs reso

gilded obsidian
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1.75 is what I’ve seen for tier three

thin shoal
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abso offhand looks wild

coral imp
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(it is raids won)

gilded obsidian
coral imp
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but uh yeah i think reso may genuinely just be a case of percieved/accessible power vs actual power being way off

thin shoal
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i mean bc not many ppl value the overhealth

coral imp
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stuff like that makes people see an item as way worse than it actually is (myself included)

thin shoal
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even on that tree its performing subpar tho

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the guy from earliers tna video was only hitting bolt numbers with tna buffs

gilded obsidian
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A lot of the reason I want resonance buffed is if the effort put in is worth it compared to the other options, like the burst nature of resonance is fine but Resonance cannot consistently put in the value if most of the time it’s just waiting after spending like, 130 blood in the span of 2-3 seconds if using double totem. Waiting for just sorrow was already time consuming back them but double totem essentially just doubles it

coral imp
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im going to be getting crafteds for this later too btw this is like a meh build

thin shoal
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crazy my sstar aco hits the same with curse 🤯

coral imp
gilded obsidian
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If I can get dopamine from funny damage while still being good for my team then maybe my soul can heal

coral imp
thin shoal
coral imp
thin shoal
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reso dt

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  • its effectively way lower bc of EC+VS not being active 100% of the time
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acolytes entire purpose rn is dmg and buffing but reso just scraps that and throws it out of the window

coral imp
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"acos entire purpose rn is dmg and buffing but reso scraps that and throws it out the window" is like top 10 most unhinged things ive seen

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and we got a guy trying to argue lb have deep skill expression this morning

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like reso OBJECTIVELY gives more overhealth than any other relik by a mile, and provides the same 20% buff and vuln any other aco does

thin shoal
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nice sorrow uptime ❤️

tepid cloud
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Relying on dt and shatter is still a problem with aco

gilded obsidian
gilded obsidian
coral imp
# thin shoal nice sorrow uptime ❤️

youire aware that quadroupling overhealth and reducing sorrow duration by 3/4 just means it gives it to you instantly right? theres no uptime argument to be had here it just gives it to you way faster which means it can stack much higher

tepid cloud
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Yeah but you have to play dt vrcSad

thin shoal
coral imp
# tepid cloud Relying on dt and shatter is still a problem with aco

reso will always have this issue as its mechanic fundementally expidites your expenditures of blood, if aco could sustain it by itself that would mean it could easily sustain full ability spam on normal aco with no thought, at the bare minimum reso should require one external blood gen augment to function

thin shoal
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ur draining + forced to build it earlier which is giga slow on dtotem

coral imp
thin shoal
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ur vid literally showed urself not being able to sustain it 😭

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u started at 150blood and ended at 69 (just enough to refresh ec but wouldnt be able to cast another sorrow for another 3s)

coral imp
thin shoal
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rite isnt consistent and nor is dono

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most content ur not getting hit + not multitarget

coral imp
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curious to know what "most content" is to you where there are no other acos, fallen, or boss minions to give it the tiny push it needs cause im having trouvble coming up with any

thin shoal
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tna tcc

coral imp
thin shoal
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boss minions all get 1 shot so they dont rly provide u much

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if going down the duo rabbithole then it just goes back to why would u not just play lb atp lol

coral imp
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definitely no fallen

thin shoal
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monk ritu rw must be fake

gilded obsidian
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That riftwalker usage is so scuffed like 90% of arcanist and lightbender rely on rift to do anything significant

coral imp
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stepping a way for a sec i think its wild were at the point you will see something doing 650k pseudo sustained and say its weak

coral imp
thin shoal
gilded obsidian
tepid cloud
gilded obsidian
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When will Greg just give up and let trickobats back

tepid cloud
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Mb

coral imp
thin shoal
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i mean yea once every other class gets nerfed it will be considered good

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but as it stands currently 😬

coral imp
gilded obsidian
coral imp
gilded obsidian
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They never stay good for long

coral imp
# gilded obsidian They never stay good for long

thankfully.... got rid of the kiddies looping cbombs in my pfinder runs killing boss frame 1.... until trickshade became a thing like 2 weeks later hey anyone else super excited for trickster rework 😶‍🌫️

tepid cloud
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@coral imp I do wanna see you run TNA with dt reso so get on that

coral imp
tepid cloud
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I'm predicting the qol to be lower than bloodshatter

coral imp
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il do it when im free yeah i intend to play it alot

coral imp
tepid cloud
tepid cloud
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As in, how much do you rely on bd and br

coral imp
gilded obsidian
tepid cloud
gilded obsidian
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Qol wise

tepid cloud
coral imp
tepid cloud
gilded obsidian
thin shoal
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yea aco is just very low qol

gilded obsidian
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It’s meant to be sacrifices for power

coral imp
tepid cloud
tepid cloud
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I use it frequently in raids

gilded obsidian
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You just can’t spam it like you did with pre shatter nerf sorrow

coral imp
tepid cloud
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You don't need to look at enemies on aco lol

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I stare at blood bar and hp the entire time

coral imp
tepid cloud
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Could play with blindness if I wanted

gilded obsidian
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Sorrow and ec… aren’t they just aim assist 100

gilded obsidian
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I mean ec is auto but sorrow does bend to the nearest target

tepid cloud
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Look at enemy (optional) to deal damage

coral imp
tepid cloud
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What's your sens

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And dpi

coral imp
tepid cloud
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You know me well trol

coral imp
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if it has anything to do with "just look back and forth" i dont wanna hear it lowk we are not playing val wirld championship this is wynncraft

tepid cloud
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Vro doesn't use his mouse 💔 🥀

gilded obsidian
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Touch screen meta Wynn

tepid cloud
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I'm being fr I could play it half blind

coral imp
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all i can say is tna first watched phase

tepid cloud
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LOL

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I've mastered tna watched dw

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Too little too late ig

coral imp
tepid cloud
coral imp
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yeah so after playing double totem reso for myself a few games i can confidently say it is at bare minimum meta relevant, it easily kept up in a full stack of people playing builds that hit 300-500k, always did more than 1/4th and wasnt overly obnoxious to deal with any of the features, it didnt perfectly sustain and it didnt peak nearly as high as dune upperscream would but thats to be expected and overall id say it is a high tier pick id put next to pbomb or fatal arca tbh

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proof of actual games unedited and in a premade of high level players

thin shoal
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is by ur definition epoch tstack or pbomb also meta relevant then

fathom plume
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i dont think meta relevant must mean it's doing like top damage

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as long as it's competitive in what it provides i think that is telling of a relevant class in the meta

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if reso aco, a support oriented class, is also sustaining quite good damage when compared to other high level builds, i think that is telling that the weapon is more relevant than other weapons

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just because it's not hitting uber mega fallen/trickshade DPS doesn't mean it can't be competitive as an option in the meta

thin shoal
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but u can legit run anything and hit those 300-500k numbers its not the weapon shining or anything

fathom plume
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"anything" is overselling for sure

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on top of that that damage is alongside providing extremely good support

thin shoal
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ok yea its overselling a bit but if u pick any of the decent reliks like oly hadal sstar u will

fathom plume
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yes, so you're proving my point. the fact that reso can compete with the better reliks means that it is relevant in the meta

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if not for the entire class meta as a whole then at least for aco

thin shoal
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how does that make any sense when none of the reliks are even in the meta to begin with

fathom plume
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if not for the entire class meta as a whole then at least for aco

thin shoal
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its fine for aco but as a whole shaman/acolyte is shit

fathom plume
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this is news to me i must say

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i heavily disagree with the idea that aco is shit. i definitely think it's one of the better classes

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great damage, healing, and support. it provides a lot more than most classes in each category and it does them all simultaenously

thin shoal
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every class has an archetype that beats it

fathom plume
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debatable

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does archer? aco hits similar damage to its best builds on top of having great support

thin shoal
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yea laby

fathom plume
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does it outweight the support and healing aco gives? i highly doubt it

thin shoal
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id say so bc its 100x less effort

fathom plume
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effort does not correlate to effectiveness at all

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it's just ease of use. if we're talking effectiveness we need to assume these classes are being used at high level play

thin shoal
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also have to consider that laby is a defensive weapon and is still hitting comparable numbers to ETW

fathom plume
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so youre saying the EHP laby has outweights the support that aco has?

thin shoal
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yea and dmg

fathom plume
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that doesnt really add up to me. especially when EHP is avoidable on aco given its good movement via blood connection

rare bronze
thin shoal
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aco needs to sack all its ehp/qol to have even playable dps and even then ur only hitting the same as some person afking on 40k ehp laby 😬

fathom plume
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ur hitting the same as laby but also providing insane healing and debuffing/buffing support

thin shoal
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aco is def better than sum/ritu but thats bc they are giga weak

fathom plume
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i think your perspective on the meta in this game is absurdly skewed if these are your takes

thin shoal
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what playing fallen and trickshade does to a man

fathom plume
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how can you not value 44% multiplicative damage on top of similar damage to the weapon youre saying is better than Aco just because it has more EHP??

thin shoal
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most of the time ur teammates dont do dmg so ur own dmg is more important

fathom plume
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so this is in the context of pfinder now?

rare bronze
thin shoal
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rather solo the boss in 20s than pray my teammates do dmg with my buffing

fathom plume
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ok thats why you dont value it, you're completely disregarding the fact that other people have builds that do anything

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yes naturally if you put a buffign class in the worst possible scenario, the buffs arent going to be very valuable

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but then on the other side of the spectrum, if you put a buffing class in a team that also does good damage, that damage is then going to skyrocket as a result

thin shoal
thin shoal
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winded + fort exist

fathom plume
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fortitude is competitive but that's also because the class itself is largely ineffective in damage otherwise

thin shoal
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but by the logic of premades u would be optimizing ur team comp

fathom plume
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aco out-damages lightbender extremely easily

fathom plume
tepid cloud
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I do think that aco has tons of downsides but it does also have some good upsides

fathom plume
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aco's downsides allow it to be stronger in a lot of areas, and those downsides are quite easy to play around as long as you know what you're doing

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the low HP stuff can be remedied quite easily by Sac Shrine's good healing. Even better on Hadal and kinda Reso given fluid healing exists

tepid cloud
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I still think FH needs a rework

fathom plume
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fh?

tepid cloud
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Fluid Healing

fathom plume
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yeah that's fair. it's pretty stupid

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if it were just a node that scaled your healing based off of some other mechanic i think that would be cool. the field should be levelled

tepid cloud
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I think it should be weaker but scale off all elemental damage bonus

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Or ideally something other than damage bonus

fathom plume
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there's a lot of ways to go about it

tepid cloud
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Yeah

thin shoal
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should scale with missing hp!!

tepid cloud
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lowk fire

thin shoal
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like wow i get fallen dps but at what cost 🤯 10k ehp 0ws and 0he

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fallen can just slobber on keyboard 40k ehp 200ws rally on a stick

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same buffing to team that aco gives also bc ssac+ab

fathom plume
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fallen has 0 reason to be debuffing on similar levels to classes that sacrifice a lot of power in order to gain these debuffs

tepid cloud
# fathom plume there's a lot of ways to go about it

Also I'll admit dt reso looks pretty decent (I didn't watch all the videos bc doggy internet) but it does seem less fun to me and relies on many outside factors to be viable. Obviously I won't be able to give it a try myself so I'm prolly a bit out of touch but I still stand by the fact that reso should get attention from IMs and some sort of buff

tepid cloud
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How much str

thin shoal
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113

tepid cloud
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Offhand tremor it makes shaman playable

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Open ur 3rd eye to the intricacies of BC movement

thin shoal
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yea bc tremor is rly nice

tepid cloud
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Also you should offhand Toxo

thin shoal
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1 green ashock 1 green toxo 1 green sstar offhand 🔥

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if u want real dmg go festering fanta

tepid cloud
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Prepping for Fruma making dual wielding real saltroll

daring prairie
thin shoal
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ok i take back what i say about acolyte being awful 😄 def lacks a lot of the qol fallen has but dmg still feels solid if u build it

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once fallen ab/ssacgets removed it will serve its purpose well

fathom plume
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there you go

thin shoal
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when is my ritu getting fixd tho 😠

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also trickshade needs to get gutted feels like no point playing aco when i could just shred boss in 20s

fathom plume
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indeed

coral imp
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oh nvm it remedied itself insane

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a billion more followers to the church of acolyte

hollow gyro
# coral imp yeah so after playing double totem reso for myself a few games i can confidently...

This is similar to my experience (not dtotem, shatter but making use of EC too). Underrated option in TNA imo since bsorrow one shots the mobs you need to kill in rooms & blood conn + EC gives you a ton of mobility (eg you can solo plat, all of light, bulb, run tree, etc.). In boss, like you said, you can still do great damage & TNA hides the downsides of having to recharge your burst anyway (assuming fast party).

Not to mention, you can run a non-hyperglass build & still do good(ish) damage, heal, etc. because your burst is so condensed and only minibosses/bosses have the health to outlast it.

Imo it wasn’t broken enough that it deserved two nerfs but not sure it also needs significant buffs rn.

coral imp
# hollow gyro This is similar to my experience (not dtotem, shatter but making use of EC too)....

ok im glad im not crazy 😭 battery fucking threw us the first game and didnt have his atree and it picked up the slack well, i think the duration is honestly pretty damn good and like u said it can just kill most stuff outright (in a team setting this includes like chirop too)

was surprised by how well i could take hits w/ the overhealth and yeah its hitting really good damage

i dont think it deserved the nerfs either and yeah its honestly more than fine rn its just a bit below the top options, I think it culd use maybe some QOL changes though like a bit more intrinsic blood gen

also EC needs to give you an extra like 3-5 seconds of mage tp after it ends the immediate switch between tp and haul is so jarring

hollow gyro
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If I’m in tree and my totem is outside or something I’m just guessing when it’s ending sometimes

coral imp
hollow gyro
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I don’t understand why we can’t get a chat message similar to hummingbirds though 🤷 Seemed like the simplest solution to me

coral imp
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like just making EC a buff on your hud would give u a timer 100% accurate

hollow gyro
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Yeah that works too

tepid cloud
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Unfortunately that's a wynn issue

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My custom totem timer info box works pretty well but yeah once you go out of range it's gone and you just need to guess

fringe ridge
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no way we're back to double totem reso

true matrix
lapis sand
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EC went from being Ass to gas