#Queue Dodge Timers Suck.

1 messages · Page 1 of 1 (latest)

hard ore
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The Queue dodge timer that exists for raids right now is incredibly annoying and rarely accomplishes its purpose of preventing dodges. The largest application of the dodge timer I have experienced has been during slow hours when my group has been put into EU/AS servers and a queue immediately pops up, prompting someone to have to deny and incur the wait timer which can stack up quite quickly.

The question this begs is why does a non competitive pve game have a queue dodge timer to begin with? In competitive team games queue dodge timers are understandable as they disincentivize leaving games that look unwinnable or other ways of meta gaming the system. Raids in wynn do not have any systems which stand to incentivize leaving lobbies which means anyone who cannot ready up is not doing so maliciously or for personal gain. Im sure once per blue moon the queue dodge timer stops a single guy from readying and unreadying over and over to hold three strangers hostage for like a minute or two but comparing the broader negative impact this has on the average player to the edge cases of abuse this prevents the cost benefit is just nowhere near remotely valid.

I would suggest that in the near future one of two solutions is made to avoid this issue, either

  1. Players have the ability to blacklist regions from pfinder queueing preferances

  2. Queue dodge timers are eliminated entirely for the above reasons.

snow moth
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i will proceed to queue pfinder and stall the timer to deny it last second

hard ore
marble maple
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Being able to choose which region we queue in in pfinder would be absolutely wonderful

snow moth
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the fact that it is anonymous means i can do it without people knowing who is doing it. and trolls can read their reactions when they complain in other spaces (discord, shouts, normal chat). due to that i think that removing queue timers isn't a great idea. blacklisting regions however... sounds perfect due to the fact that 1/2 regions will always be worse to play in. I myself don't mind playing in asia servers even with 200ms, but most people would want to not deal with other regions. the fact that it wasn't added on release is surprising, due to the original complaintsof regions and ending in other region's while raiding

marble maple
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i feel like the fact that there is no reaction nor benefit to people just joining queues and denying them over and over will dissuade anyone from actually trolling that way

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even if there was i feel like the current way that it puts you on a timer could be made a lot more lenient

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if you deny the queue like 2 times you're like immediately sent into the timer

waxen vale
marble maple
waxen vale
snow moth
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the second one can be fixed by making the game check if your party has anyone offline

marble maple
waxen vale
marble maple
waxen vale
lofty compass
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Queue penalty existing for raids rn doesn't make that much sense rn since you get instantly queued now, mabue you could apply the queue penalty only kf u leave midgame?

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Ocukd also apply to minigames

waxen vale
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Well the main reason for it's initial existence is because of people queue dodging

misty atlas
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the queue dodge isn't because there's an advantage to queue dodging

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it's to make it factually impossible to troll the queue system by just rejoining and rejection

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sending invites to people in the queue and spamming them with the menu repeatedly

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queue region limiting is a little questionably implementable

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because different people can have theoretically different preferences

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also notably your queue expanding to EU/AS does not necessarily mean you will play on those servers.

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It just means you can match with people from there, who might get pulled to a server in your region depending on what gives the best ping for the whole party

marble maple
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so unless you're 3/4 your chances are really high that whatever server your queue expands to is gonna be the one you queue in

misty atlas
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not necessarily?

marble maple
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thats my experience with it

misty atlas
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well that means

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the other people would have a worse experience queueing onto one of your servers

hard ore
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my experience has been if it expands to eu chances are its gonna be an eu server

marble maple
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like 99% of the time i just dotn want it to expand anyways

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whenever it does i just requeue so it goes away

misty atlas
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maybe that's something to do

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click here to disable queue expansion. Doing this nullifies your right to complain of queue times.

marble maple
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thatd be nice

misty atlas
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if it reaches the expansion stage there just ain't people on your servers willing to join

hard ore
misty atlas
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and the server judges your connection to EU isn't bad

misty atlas
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there are times when NA just doesn't have people coming on

snow moth
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thats called timezones

misty atlas
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real!

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I don't think preventing queue expansion is logistically feasible given it requires the whole party to agree to not

snow moth
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party leader could decide

misty atlas
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eh?

hard ore
snow moth
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the choice could be based on if the party leader has this queue expansion on or off

misty atlas
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i don't think this is the move

snow moth
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the button could be the raid bull symbol too, to prevent clutter

misty atlas
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and iirc zeer already said being stubborn on region is unlikely to happen

marble maple
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i mean the thing is

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this can already be accomplished by just requeueing to dodge the region expansion

snow moth
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what if we get a warning 15 seconds before we add more regions

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so you don't get kidnapped (and have to deny) as explained in the post

misty atlas
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i feel like it should already just be behaviour

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that if your ping to another region is actually bad it really avoids expanding to there

snow moth
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it does expand from most usable region to least usable

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from eu i get na, then i get as queues

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if you don't want that, we can always unready -> ready

misty atlas
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idk seems kinda crazy to me

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ping difference has been betwen eu and na at worst like 100ms

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(in my experience)

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i can understand not wanting to be sent to server where you get like 600 ping

snow moth
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i get 30 on eu, 90 on na, 200 on as

misty atlas
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or even like 400 but it's geninuely not that crazy a difference

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and to actively queue dodge for this seems in all honesty... insane?

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i think there can be some valid criticism like maybe queue expands too quickly

snow moth
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people rely on low ping to dodge or to maximize the cps cap to deal more damage (to end raids faster and more comfortably)

misty atlas
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but i feel like hardline only my good region or bust is being unnecessarily stubborn

misty atlas
snow moth
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im not doing this but citied is, and ive seen people being picky about regions since it was released. if people had to choose between quicker matchmaking or better ping it would be leaning towards the second side

misty atlas
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but this isn't quicker matching

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this is you might be waiting for 30 minutes because noone on your region wants to play

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queue system already optimises for ping

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it just doesn't go hardline best ping for me specifically or bust

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because that can choke queues

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idk, current queue works for almost all purposes

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the behaviour outlined here seems like something you shouldn't be doing, i don't think this is a problem

glass skiff
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Also experienced the opposite

marble maple
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like as a choice?

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i like exclusively deny queues if it keeps queueing me into regions i dont want to play in

misty atlas
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what is your ping difference to playing in eu

marble maple
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like 70ms

marble maple
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30 to 100

misty atlas
marble maple
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30 ms NA, 100 ms EU

misty atlas
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💀

marble maple
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?

misty atlas
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yeah idk i don't think that's a good reason to dodge queues

marble maple
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sorry? i just dont want to bother with that ping

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like why would i play on 100 ms when i just dont have to and can have much smoother connection?

misty atlas
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if everyone acts like this

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queue is actually split in 3

hard ore
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i go from like 15-30 to 130-200ish and it gets way worse it genuinely throws off timings alot and makes an experience unpleasant enough id rather just not bother icl

glass skiff
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Holding out for 2 man raids 9040freezingemoji

misty atlas
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i don't know maybe i just live in a different world

marble maple
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possibly

hard ore
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maybe you play builds that dont need to care abt latency or are just more used to it but thats not everyone

marble maple
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if there are ways for me to not get worse connection to the game i'm going to do it

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if i only queued nol where i'd have to wait 40 minutes per raid that might be a different story

hard ore
rose tangle
glass skiff
snow moth
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i mean most meta builds. people do not actually have high cps when playing wynncraft

hard ore
# snow moth so builds that cap on cps?

uhh mostly like things with timings or lower ehp tbh, divzer watched on 100+ ping is some of the most unfun gameplay ive ever experienced, aco on high ping is obnoxious trying to shatter and then swap masks correctly, or even just stuff with complex cycles like anything with generalist or shade

glass skiff
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High ping Bloodshatter is pain

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You miss one spell and it's over

thick flare