Yo. On the agenda is the degradation of the above-mentioned class...
Previously, the Assassin seemed to be a more interesting class. You ask why?
— It was possible to flexibly juggle abilities from each archetype to create unique playstyles (yes, now it is also possible, but not as effectively as before)... Damn, you were literally an Assassin using a wide arsenal of weapons, not a SWORDMAN. Remember how you could use clones to throw shurikens and smoke bombs at your enemy from afar! Remember the deadly Trickobat (and the current Trickshade, boring, unrhythmic)... And of course, Wintel's Bamboozle
Anyway, what I'm getting at is...
Now (don't count Trickshade) you can effectively play either Acrobat or Shadestepper. 2(3) playstyles now, vs 6 last. It was this build variability that made playing Assassin memorable.