#Potential Guild Raid & Regular Raid rework
1 messages · Page 1 of 1 (latest)
bad idea, there should be guild-specific content
new ppl would still go to the hard raids
maybe impose more punishment to dying in thse raids to discourage newbs from throwing?
I mean I can say straight up based on what Salted has pushed for this won't happen
I've been pushing a bit to make Guild raids more open, like having allies Graid with you
but getting rid of it for this is just not gunna be on the table
then theyd focus on their survivability than actually doing something, js waiting to get carried
Salted pushed for this as generally active guilds are going to have more skilled players and it encourages players to join active guilds
and outside of guild raids, unless you are one certain person who thinks odd things, guilds really only have what wars? to do
:/ i just think that we should make hard raids more accessible bc im tired of wanting to grind aspects and le and having to resort to multiple raids with subpar teams
welp thats how it is in every mmo, just get ppl to raid with
^ like yea I agree that it could be more open. Such as guild allies or something
if anything making hard raids more accessible to everyone to join in it would be actually worse to ur pfinder
but most MMOs have some form of guild system and content that is harder based around that
I mean maybe base rewards off contributions like Heals, Defense, and Dmg that way newbs that can’t do that much dmg or tank are discouraged since they’d have low contribs?
^
:/ these are valud points tbf might delete this suggestion then bc my idea does lowkey seem stupid