#provoke making every raid boss crippled like tcc

1 messages · Page 2 of 1

unkempt hamlet
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I can't even take it for one more second. Why must Paladin be this bad. I try use it in raids, Fallen and Bmonk are better. I try use it for lrs, Fallen and Bmonk are more effective. I try use it for Dungeons, Fallen and Bmonk outclass it. Why must Paladin suffer this badly.

I try find a single use outside of wars for Paladin, theres nothing. Ninety percent of all the abilities are absolutely useless. Its hopeless, theres nothing I can ever do. Paladin has no use, I try find one but theres just nothing. Everything Paladin ever can do and will do will be outclassed by healers.

Shield bash is useless. Mantles do nothing. Rejuvenating skin has such a small effect. Sacred Surge goes away in 1s. Second chance is horrible. Martyr has and will never serve any purpose in this game. Cleansing Breeze is useless. The only thing thats good is Radiance but Bmonks always take it. The one reason to play Paladin is provoke but thats your only reason to exist

Why must Paladin suffer this much. It has done nothing wrong. All it has done is existed. While all the other Archetypes are being used and played with, Paladin is left there to die and rot. Its advertised as a support Archetype but even Fallen has more support. Its advertised as a Tank archetype but Lightbenders are more tanky.

There is nothing, but the endless void of despair for Paladin to endlessly rot in. The only thing that it receives is the occasional buff to a ability thats already useless

jade lance
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having a tank made the games i played much more consistant, they were slower but nobody died, with 4 dps you have the risk of people dying still and again, you need to be building walkspeed if you dont have a tank which heavily guts your dps

next thorn
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Just dont skill issue, easy d(^^

cunning shell
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so called epoch players hearing they need to gut their DPS for their build to work in tna (archer gets free speed and 75% frenzy ws)

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or how about the 2 nodes that give 20% ws each in the other useful trees

jade lance
cunning shell
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you're playing a tank role to be at best as useful to the team as 4 DPS

jade lance
cunning shell
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yea it isnt

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but i rather 4 epochs than 1 guardian + 3 spellshades

wet scaffold
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i don't think ive seen a spellshade in like 10 runs

jade lance
# cunning shell yea it isnt

the main thing i was referencing was bpact tcrack we had like 2 and they swapped off deli + ws ring cause they didnt need to kite anymore and were hitting like 5mil more

cunning shell
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well hes talking about optimal DPS

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spellshade is probably the highest DPS without bug abusing

unkempt hamlet
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fallen

jade lance
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but greg is kinda an outlier cause watched makes burst much more effective than sustained so long as youi have enough of it

cunning shell
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like even then you understand what you're referencing to doesnt even apply to most players raiding?

jade lance
cunning shell
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you dont play mechanically perfectly with 4 dps

jade lance
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i think you lost the plot

unkempt hamlet
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wynncraft elitist lost in the sauce rn

jade lance
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i said tank makes clears easier and more consistant and rewards team comp coordination

cunning shell
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but it doesn't make it easier than having someone kill the boss faster

jade lance
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other guy said nuh uh just be good and run 4 dps

i said yeah thats gonna be better if u play perfect but not everyone can

then u started doing whatever youre doing

cunning shell
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you're under the assumption you need to play perfectly as 4 dps which is just not true

jade lance
unkempt hamlet
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boss dies in 1 min you dont need to worry about mechs pretty much :P

cunning shell
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ok please link me a good dps build

sharp condor
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The way tank ends up supporting is rather trivializing though

unkempt hamlet
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private, crafted

cunning shell
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that also apparently gets one shot

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LOL ok man 💀

unkempt hamlet
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wynncraft #1 gatekeeping community

jade lance
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i play all of these and seedlets or charge will kill you if you make a mistake

wet scaffold
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i mean i guess anything below 15k ehp is a one shot in a guild raid

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makes sense

cunning shell
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its crazy to justify the existence of provoke you need to go as far as crafteds hyper glass

jade lance
placid bough
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The entire Paladin Archetype being categorized based on 1 singular node is kinda crazy tbh

cunning shell
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surely a class shouldnt be locked into 1 use case

unkempt hamlet
jade lance
placid bough
unkempt hamlet
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REAL

sharp condor
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I mean hard aggro control should just not exist or be crazy limited

karmic gorge
cunning shell
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remove provoke and give paladin dmg or ways to support doing more dmg

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100% uptime CC is dumb

unkempt hamlet
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aggro control is like a defining feature of a tank tho

karmic gorge
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I am not saying these all need to be added it’s just atm paladin doesn’t have its interesting (potential) abilities added yet

next thorn
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I mean pala has radiance but b monk can take that easy

wet scaffold
jade lance
wet scaffold
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revival actually might not be a bad idea on second thought

karmic gorge
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as in its original concept

cunning shell
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bro please just give the class self-sufficiency

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it does not make sense to make 1 archetype out of 12 the only class that cant exist without others

wet scaffold
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actually the real fix is to remove riftwalker and allow paladin to apply 30 winded

unkempt hamlet
jade lance
cunning shell
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because frankly it sucks having to play teambased content?

wet scaffold
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but isn't that the point of a raid

cunning shell
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yea pretty much

karmic gorge
unkempt hamlet
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bro is guilty

cunning shell
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not really party finder is a legit awful experience pretty much because of team play being required

karmic gorge
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if it had its team support abilities then it won’t need to have provoke carry it (which, hybrids can take, another thing)

cunning shell
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10% to play 3/4 because someone decided to show up full tank

karmic gorge
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so I guess that’s just a for now and wait for later kind of thing
it’s probably going to be changed eventually

unkempt hamlet
jade lance
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im so confised so now provoke is useless?

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arent people saying its like the literal devil

unkempt hamlet
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in my suggestion, if too much damage was done to the boss provoke would break, meaning if you do too much burst aggro gets broken and everyones in trouble again until the pala can cast it again

cunning shell
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no wtf

wet scaffold
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people being rude and mean and dismissive to new players who want to learn
new players can't get into the endgame or have resources to learn because every guide is gatekept or outdated
wynncraft's gatekeeping score goes up
profit

karmic gorge
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I understand that would gate provoke to player skill but it doesn’t change how it essentially can “break boss ai” from it being held in place for long periods of time

deft pike
sharp condor
karmic gorge
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lol

unkempt hamlet
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I will fix paladin 🙏

jade lance
cunning shell
karmic gorge
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it’s kind of how provoke used to work before it broke
high enough dps just broke it for some reason and whoever was next to the boss disintegrated

unkempt hamlet
jade lance
cunning shell
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i mean yea class scaling with level is a whole another can of worms

karmic gorge
unkempt hamlet
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no

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they aren't taking me

jade lance
lethal delta
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Can't understand why we have 24 dislikes.
Did you really enjoy hitting training dummies?

cunning shell
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i think i rather have this temp solution while they rework it in the background

sharp condor
placid bough
unkempt hamlet
lethal delta
sharp condor
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Or just people who think that without this, paladin will be useless

unkempt hamlet
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A good paladin would be able to keep 100% uptime given people don't burst the boss down in 10 seconds.

deft pike
jade lance
woeful coyote
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this has been the most divisive thread i have seen which im not sure to say if its a good or bad thing lol

jade lance
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"fix provoke" "nvm please bug it again"

cunning shell
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💀 mfw community has differing opinions

sharp condor
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"people"

placid bough
deft pike
unkempt hamlet
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Paladin ability that works
less than a day later thread opens demanding nerf
One must imagine paladin mains happy

woeful coyote
jade lance
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halving the uptime is fine

cunning shell
manic current
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does the same apply to luring or just provoke

woeful coyote
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i am a paladin main so i am biased to agree since it gives paladin a shred of releveancy right now

karmic gorge
deft pike
manic current
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gotcha

woeful coyote
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provoke does need fixing but i trust the paladin cooking will be successful and it will have its idenitity reborn (hopefully not just full team buff applier support since we have like other archetypes for that)
its not exactly "fun" per say to tank damage as a sponge but more just the philosophy of being that kind of "support" (keeping teammates safer, basically what guardian is) if that makes sense at all

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those are my 2 cents i go back to talking to the new npc they are quite neat

viscid flame
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Then hunted Mode will turn into Paladin Mode (more than currently)

next thorn
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Youd need a non pfinder party to properly prepare for a tank

unkempt hamlet
deft pike
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makes it more consistent, even more so than like an abso aco for example

woeful coyote
cunning shell
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right now hunted is just bpact + second chance

unkempt hamlet
cunning shell
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u can escape pmuch anyone

woeful coyote
woeful coyote
viscid flame
woeful coyote
next thorn
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and then die to time out lmao

woeful coyote
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i wonder who helped with that

unkempt hamlet
viscid flame
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They can't kill shit

next thorn
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Ive seen an abso get outhealed by tcc

viscid flame
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If you mean truly hyertank

next thorn
cunning shell
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you can do 23mill/43 of tcc's boss health but can have a useless abso in ur team that drags it out to 15 mins

unkempt hamlet
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ehhh I was running a "hypertank" apoc build a while ago that could full tank pretty much anything and could kill notg or nol solo (given nol has no crystals left)

viscid flame
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Much rather fight a shaman spamming blood connection forever

woeful coyote
unkempt hamlet
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also saw a guardian kill greg solo from like 20mil or so

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just takes FOREVER

woeful coyote
viscid flame
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I don't really bother with proffers

woeful coyote
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yeah its funny how meta used to be fmonk one shotting before ppl finally realized pmonk is just better (totally not because of me wink wink )

unkempt hamlet
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I need a players killed apoc NOW

viscid flame
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It was so good backstabbing players mining in the void

woeful coyote
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i love violence

woeful coyote
viscid flame
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every time I see someone in hunted mode

unkempt hamlet
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part of me wishes wynn had a dedicated HC server that has perma-hunted

viscid flame
woeful coyote
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ahahaha

woeful coyote
unkempt hamlet
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fair :(

jade lance
woeful coyote
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sorta of no one just used it so itwas removed

sage fossil
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if it wasn’t hc but u could play hc on it itd probably be at least semi active i bet

unkempt hamlet
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or runescape

vital laurel
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guardian enjoyers are gonna lose their job again

kindred lily
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Me when pfinder

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Okay holy shit this thread is so big I cant read it all. Anyway heres my take

The issue with tanking in wynn is it essentially wants to ignore the bosses mechanics and demands (which it tries to make you follow by the punishment of damage), for your own interactions of keeping your health up and builds. So I'd suggest a tanking mechanic that instead makes you interact with the boss's mechanics differently to tank.

A random idea I had, idk if its good, is some sort of directional shield.
A directional shield forces the player to still respond accordingly to each of the bosses moves, and so the bosses mechanics still matter despite the tank not needing to do what everyone else does. Main issue is likely walls, since then the boss will struggle to get behind you. Perhaps have the shield be a block or two in front of you so you'll need to resposition? Not sure, but that's sorta the core idea. Allow for a different way of responding to bosses attacks.

unkempt hamlet
kindred lily
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And aoe could just have the direction you need to block in be the center of the aoe/the source of it

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again it's more just a concept to portray the idea, idk how well it would function

unkempt hamlet
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Although a shield that deletes projectiles could be really strong

wooden osprey
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What bullshit did I just read. I've never heard the statement that "Paladin makes bosses boring" or something like this. And, "Well designed bosses"!? Are we really playing the same game? All bosses without exception are frankly boring, no matter if the hypertank paladin taking aggro or some epoch user with a brick on the "S" button kiting the boss along the edge of the arena.

unkempt hamlet
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This guy is so real

distant summit
unkempt hamlet
distant summit
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i still heavily disagree. a lot of attacks are way more nuanced than that, at least with how i play

unkempt hamlet
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TCC is pretty unique though, cool fight

distant summit
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yes, it is optimal to go away from the boss instead of towards it in order to kite, but that doesn’t make holding S the only way to not take damage

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nor does it negate taking damage at all

unkempt hamlet
distant summit
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i mean yeah, but it’s way more dynamic than just holding one button

unkempt hamlet
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Sprinkle a little a and d in there

hexed drift
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ah yes, playing a braindead class and playing it against a raid boss deems the boss boring and easy because of the playstyle you play

unkempt hamlet
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🤷

distant summit
unkempt hamlet
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I watch people do it. Just because it's not the way I play the game doesn't mean I can't understand it

unkempt sonnet
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if bosses were rlly that boring i would just not be playing wynn lol (why i dont play tcc)

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thats all i have to say

distant summit
hexed drift
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if you’re gonna claim that bosses are boring yet follow up mentioning one of the most braindead playstyles after that in the entire game, then don’t speak

hexed drift
keen obsidian
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damn i didnt realize there were so many paladin mains in wynnmain looks like a lot of people can't beat bosses without a side of cheese

wooden osprey
hexed frost
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??

hexed drift
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🤣

distant summit
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that is not only incredibly wrong but also just, what?

wooden osprey
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You're really gonna say that wynncraft have a difficult classes?

distant summit
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absolutely

hexed frost
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yeah fallen

hexed drift
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you’re not worth arguing with if you barely know how every archetype is played

distant summit
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fallen, summoner given the latest patch, acrobat, arcanist, acolyte (on some builds, some can be easier) all have super in-depth gameplay

hexed frost
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shade!!

distant summit
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shade too yep

wooden osprey
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I talk about classes overoll, not about archetypes, sorry for misunderstanding.

unkempt hamlet
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? OK now I'm lost

wooden osprey
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I mean, why should you play fallen if you can just take bmonk and enjoy the game?

hexed frost
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I would argue every shaman playsytle takes skill except mortar

unkempt sonnet
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i rlly dont understand the notion of “this game is already super boring so this really powerful interaction that makes the game even more boring is justifiable”

hexed frost
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maybe abso

unkempt hamlet
wooden osprey
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Abso is braindead, sorry but i can confirm this

hexed frost
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yeah fair

unkempt hamlet
keen obsidian
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its fun is crazy

unkempt hamlet
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"Because what you find fun conflicts with what I find fun you can't have fun"

wraith cobalt
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potato

unkempt hamlet
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My fun over EVERYTHING ELSE

unkempt sonnet
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even then its making the game significantly less fun for 3 other ppl, not saying that its the only thing that does this btw

distant summit
# unkempt hamlet

how does that correlate to pressing S being the solution to any boss in the game

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or is that the fun is subjective part

unkempt hamlet
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Fun is subjective part

hexed frost
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idk personally I have considerably less fun when there's a paladin on my team vs when there isnt

distant summit
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^

unkempt sonnet
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like i dont have a problem with u having fun as a tank but its not just you thats affected

distant summit
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^

unkempt hamlet
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Ok, should we just kill all paladins, just delete it because you don't like it

distant summit
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literally not the point

hexed drift
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how do you keep going over the points we make

unkempt hamlet
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Pretty much what's being said

hexed frost
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im not saying that im saying that they should design the class to not take away the fun of othets

distant summit
hexed drift
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it’s actually kinda funny

keen obsidian
unkempt sonnet
wooden osprey
unkempt sonnet
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if paladin were made good in other ways that would be great

unkempt hamlet
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The thread is about provoke

hexed drift
unkempt sonnet
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bye have a good day

distant summit
keen obsidian
wooden osprey
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All we've come to is that fun is an objective thing. You don't like it when the boss stands because of provoke, I don't like running after the boss, what's next?

distant summit
unkempt hamlet
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Because you ask a lot yet provide so little

distant summit
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i dont provide anything because its not my job to!

hexed drift
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i just wanted to make provoke not be 100% uptime and not make bosses stationary and non-interactive but community feedback dwellers always make posts like these really hard to make points across

distant summit
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if i was a CT member who focussed on ability trees i’d be giving ideas left right and centre, but i am not

keen obsidian
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go on…

unkempt hamlet
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Did my message just get deleted

distant summit
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filtered

unkempt hamlet
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Bro 😭

unkempt sonnet
hexed drift
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he’s pulling out the slurs

unkempt hamlet
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???

wooden osprey
unkempt hamlet
#

The narrative is crazy, I said the word "b!tch" and it got filtered

hexed drift
keen obsidian
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making provoke useless is a better solution than keeping it like this

unkempt hamlet
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Ok that's fucking crazy to me

cunning shell
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nah no way

hexed frost
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THE CLASS LURE IS ON IS SUPPOSED TO GO INTO VANISH WDYM

wraith cobalt
#

me when people are arguing about provoke but im just a chill guy

cunning shell
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keep provoke as is until paladin rework drops

distant summit
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paladin needs a really big rework before provoke can be allowed to be worse than it is now

cunning shell
#

paladin is really fking ass

distant summit
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the only thing i’d change about provoke is maybe its uptime, and definitely its spot on the tree to be lower down so that these stupid flying builds cant get it anymore

cunning shell
unkempt sonnet
hexed frost
unkempt hamlet
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I think that's probably what's gonna happen considering there are more down votes on this post than up votes

cunning shell
distant summit
cunning shell
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i agree in its current state its problematic/braindead

unkempt hamlet
cunning shell
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but I also don't like making an archetype useless for 9 months while CT figure something out

unkempt hamlet
hexed drift
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some ct/a dev already disagree with provoke being 100% uptime, likes and dislikes do not matter

cunning shell
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whatever bro CT are slow and getting dev time is even slower

frank relic
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gg

distant summit
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updates have never released so quickly

cunning shell
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bmonk being bugged for month LOL

hexed frost
hexed drift
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how is bmonk bugged

distant summit
cunning shell
unkempt hamlet
hexed frost
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fair

unkempt sonnet
hexed drift
#

you can’t just rush something like that if they don’t know the solution to it yet

keen obsidian
hexed drift
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they have multiple different things to worry about in this server

cunning shell
#

yea pretty much whats the issue with that

#

bmonk change was entirely self inflicted but thread is derailing

woeful spire
# distant summit the only thing i’d change about provoke is *maybe* its uptime, and *definitely* ...

provoke def needs to get its uptime nuked a bit esp since 'flying' trees only really req idol (any other spear with -2nd gear works fine too and flying kick, so they will probably be able to pick it up p easily no?
sure you wont be able to get armour breaker but thats not a huge compromise for having 160% uptime provoke
https://hppeng-wynn.github.io/builder?v=10#9_2SG2SH2SI2SJ2SK2SL2SM2SN0Qf00002I00001g000000z0z0+0+0+0+0-1Tj7sN-XzC5

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obv would prefer paladin jut got its rework but temporarily doing both of those options is prob fine imo

distant summit
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i didnt expect to see a box in the ability tree lol, but yeah i agree

woeful spire
#

box jumpscare

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its def a scuffed tree i jsut made it quickly

hexed drift
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don’t take second chance as pala because it’s useless saltroll

woeful spire
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idk why i took stronger bash acutally(wtever man)

woeful spire
unkempt hamlet
woeful spire
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idt both of the 5% base def nodes should be so close to each other and accessible to all archetypes

unkempt hamlet
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Again I'm just gonna shill my own suggestion because I believe it's the best proposed solution for all parties involved right now #1312523253830385735 message

woeful spire
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i was thinking of it replacing cheaper upper 2

unkempt hamlet
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That works too, I like that

distant summit
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there's also space for it to be connected to just Rejuvinating Skin

hexed drift
#

even then, it doesn’t really fix how provoke is 100% uptime

woeful spire
distant summit
woeful spire
unkempt hamlet
hexed drift
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i see more hypertanks than flying provoke users rn

distant summit
#

develop paladin to be more of an actual class rather than trying to be damage and tanking at the same time

woeful spire
hexed drift
hexed drift
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like yeah it’s a good idea, but i haven’t come across a flying provoker yet, i’ve came across like 5 hypertanks today alone

woeful spire
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i would just remove the cd and make it cost more ss if used a lot repeatedly

unkempt hamlet
woeful spire
unkempt hamlet
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Much less so than some other suggestions lol

hexed drift
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what a time of being back and forth with wallers

woeful spire
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i think jut having it cost ss is fine, making the boss randomly break aggro will just be weird
like u could have the dmg required to break aggro as a status effect but that would jut look jank

earnest bridge
unkempt hamlet
woeful spire
#

like u see 3m dmg as a status effect when people do that dmg in like 3 seconds

earnest bridge
woeful spire
unkempt hamlet
lethal delta
#

BRO THIS CANNOT BE REAL

unkempt hamlet
hexed drift
woeful spire
#

this si so real

hexed drift
#

(6 was actually better)

hexed drift
#

people make claims and i put in the time and effort to debunk and find out what the actual efficient jh was

unkempt hamlet
#

Paladin sisyphus

woeful spire
# unkempt hamlet Yea in which case the aggro wouldn't be 100% uptime

the aggro would not last very long in most competent partys bc of big dps and just act the same as having low cd unless you dont do dmg to the boss intentionally/have teamates with negative dps

the ' dmg taken till provoke is broken status effect' would mean different amounts of time in different parties as well so it would result in aggro feeling liek it would randomlly break in pfinder
anyways imma go do somethin produciv instead of being in this thread now (i am not locked in)

unkempt hamlet
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And plan accordingly

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With such an ability, a great team would be able to plan with their paladin to aggro at the proper time to allow a good moment to burst before aggro drops.
In a good team the paladin can keep aggro for a while before it dropping and them needing to reapply, minimizing risk for their team while still needing them to be on their toes after aggro drops.
In a bad team it allows the paladin to keep constant aggro and keep their team alive.

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This also solves the problem that provoke/paladin is "braindead" requiring proper coordination to get right. It would also also solve the problem of bmonks picking it up, as it would be locked behind SS

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I assume it would also solve the problem that provoke is not fun to play with as any other classes, because instead of trivializing the boss, it simply allows for a larger and safer opening than usual (of course given that you are dealing enough damage)

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Thoughts @distant summit @hexed drift ?

hexed drift
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i’m like half asleep

unkempt hamlet
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Go to bed silly

hexed drift
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too much work

unkempt hamlet
#

Read it in the morning (assuming this thread doesn't get flooded with more messages overnight)

hexed drift
#

is the tldr just provoke having a window of no provoke making the pala work their way getting the provoke back while also having the team not stand still and dps

unkempt hamlet
hexed drift
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ws like walk speed?

unkempt hamlet
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War scream, sorry

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It can be given a cooldown too, which can also be tweaked in such a way that it can't just be spammed if people charge SS too quickly

hexed drift
#

i’m still kinda confused on the whole decaying and damage dealt part

placid bough
#

If provoke does get nerfed, is it too much to ask for a small buff to another ability or if possible, another ability to make up for it?

hexed drift
#

pala should have some synergy with reflection and thorns for damage

placid bough
#

Are reflection and thorns even good at all

cunning shell
#

as cool and unique as that sounds

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so many new items would need to be made no?

unkempt hamlet
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Of course, the numbers can be tweaked

hexed drift
#

so having provoke during an hp threshold is what you’re saying

unkempt hamlet
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Yes

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And that's only if the paladin reaches max stacks

hexed drift
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if it has a buildup then yeah sure, it’s a good start away from having provoke be perma uptime

unkempt hamlet
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Often times I'd agrue they won't (have max stacks), and that's why said in a great team they would have to coordinate with the paladin to time the provoke at the proper time for optimal bursting

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Also would depend on the individual paladins skill as well

hexed drift
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it’s a cool idea for provoke to have a buildup, wait for it to max, then dps bosses until provoke runs out through hp threshold

unkempt sonnet
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yeah paladin being able to manipulate dps phases would be super cool

tawny kraken
#

2 weeks

unkempt hamlet
hexed drift
#

some guy said a month

unkempt hamlet
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That's why I said "a while" and not "forever" or "a long time"

unkempt hamlet
#

I am cooking please just believe in the dream

hexed drift
#

i’d like to see provoke have some buildup and downfall during bosses, cool system, but idk if it’ll get implemented so we’ll see if it changes in the coming changes

cunning shell
#

yea the bug wasnt the only factor IIRC bmonk was just dogshit for 1 month

#

its only recently with the stack limit increase its back to how it used to be

cunning shell
#

bug was just 2 weeks

tawny kraken
#

mm no all the bmonk stuff was also 2 weeks

cunning shell
#

how long it was left weak was 1 month

tawny kraken
#

we didnt do any bmonk stuff in friday's patch\

unkempt hamlet
tawny kraken
#

funky

cunning shell
#

your right i just checked

#

it was 10/25 -> 11/9

lavish fable
unkempt hamlet
#

Its an honor

lavish fable
# unkempt hamlet Its an honor

I was using Guardian surf scream before the raid changes and pulling aggro because I also love paladin and thought "provoke + don't get hit = amazing support" and I've never been a liability in any raid ever since

unkempt hamlet
#

I'm too broke to afford a decent guardian, else I'd probably be doing something similar

#

I enjoy tank roles and I enjoy wynncraft, it's a shame that in it's current state it's not viable. That is why I am so adamant and think so hard about what can be done to make paladin great

jade basin
#

Then we simply use delirious gas for the exact same effect with 100% uptime

jade basin
#

It doesn't help that tank trickster gets higher dps than tank paladin anyway

trim sky
#

Not like that's a problem is it trickster sees no playtime

unkempt hamlet
#

Damn

jade basin
#

Assassin players tend to prefer offensive builds but tank trickster is pretty good

#

I've been using tank trickster a lot in 2.0 and it felt like what paladin should've felt like

trim sky
#

I think dgas is just less effective because it requires more setup than provoke by a little

jade basin
unkempt hamlet
#

Thoughts on my idea? How hard would it be to implement?

trim sky
#

If what you're saying is true then everyone would just use trickster instead of Pala to agro TNA, but they dont

jade basin
#

That's all it needs for 100% uptime

trim sky
#

Sticky can stick to yourself? thonk

north root
jade basin
#

For the damage you have to actually stand in the bomb

urban kiln
#

Is lure a 1:1 copy of provoke ? ? ? I was p sure they were diff mechanically

north root
#

They have the same premise

urban kiln
#

That doesn't mean they function the same ingame

jade basin
trim sky
#

Well idk if lex already said but we are considering making provoke take surge to use and move it to be a proper paladin ability

north root
unkempt hamlet
jade basin
wooden osprey
#

Only if you remove the synergy with bash or uppercut

jade basin
unkempt hamlet
#

Its not that hard to control, build chargescream and the bashspam to apply

trim sky
#

I mean sacred surge is already a stupid ability implementation wise because it is over complicated

#

Complexity is fine if it makes sense but surge is far too overcomplicated

wooden osprey
jade basin
trim sky
#

Well the design is bad so the code can't be anything but a mess

unkempt hamlet
#

Oh no. .......

trim sky
#

It's a silly design to have something that charges in a multitude of different ways that has zero pattern or generic representation

jade basin
unkempt hamlet
#

Still probably a nightmare I'd imagine

trim sky
#

But anyway, that's beside the point. Paladin does have a lot of work it needs in general and unfortunately it isn't worth making too many huge changes until the rework because it could be a waste of time if we undo it all in a month or two

jade basin
unkempt hamlet
#

Paladin rework coming??? 🙏

jade basin
#

The current system of sacred surge charging is very cool though

unkempt hamlet
jade basin
wooden osprey
#

Current system of sacred surge is kinda... okay, but useless, since it deals a 0 dmg and doesn't give any utilities

jade basin
#

Now with much more archetype design knowledge paladin really could get a full rework

jade basin
jade basin
#

:D awesome thanks

trim sky
#

It's in our plans, it's just gonna take a while to plan it all out and implement it

unkempt hamlet
#

🙏

trim sky
#

But you can have faith because look at what we've done to ritualiat and summoner over the last month or two

wooden osprey
#

Sorry for going off topic. What about the bmonk? I mean it's design now literally looks like "Spin attack"-"Charge"-"Spin attack"-"Spin attack"

jade basin
#

👍

unkempt hamlet
#

👍

jade basin
#

Shaman changes were awesome

trim sky
jade basin
idle vessel
#

Minecraft story mode ahh gameplay

next thorn
#

guardian when all teammates skill issue

woeful coyote
#

true!

#

big skill issue on there part if they die w/ you there LOL

stark oracle
signal egret
runic flame
#

yeah i agree this guardian sucks

#

a real guardian player would just afk

hasty musk
#

a real guardian player would tank all teammates watched once so they can take 2 more watched hits fr

harsh flax
#

people so called paladin main are not real, people so called tanks are real

unkempt hamlet
harsh flax
#

ok i play paladin and i think provoke 160% uptime is unhealthy for the game, i dont main paladin cuz it is not good for doing shit outside of warring and tanking in general compare to other warrior archetypes

#

it is so funny how people think this brainless feature should be kept

harsh flax
#

brah just bring back old 2.0 cd

stark oracle
#

brah just make greg not have 150 ws

unkempt hamlet
leaden marsh
woeful spire
placid briar
#

I think there's another issue that currently Provoke and Mantles have the same activation spell (War scream), meaning that it's really easy to accidentally waste provoke when trying to reup mantle or giving resistance to allies. Currently that's not too big of an issue because provoke has a relatively short cooldown but it could become one if provoke's cooldown is increased to the point where missing it has consequences.
One way this could be solved is by tying the cooldown to the enemy where each enemy has its own individual provoke cooldown, similar to how Satsujin or CCI works, or tying it to Shift-warscream to seperate the cast from Mantle

woeful spire
#

just make provoke cd aggro time and cd shorter fr

winged iron
#

Oh my god I am a goddamn idiot

woeful spire
#

hi a goddamn idiot!!
im mysterynotch!!

winged iron
#

Enochian Screech has a 45s Provoke duration BECAUSE IT HAS THE SAME TRIGGER AS WINGED

#

WHY DID I MOVE IT TO 12s
I’m changing it back to 45 lmao

#

Okay that’s enough fanmade stuff have fun with your Provoke argument

#

Or whatever it was you were all doing

karmic gorge
#

hit it on the head, nuance aside

woeful spire
#

yeah paladin mains realziing if provoke stays with 160% uptime its kit will have nothing else 🤯 🤯

north root
#

Ok but what with trickster

woeful spire
#

trickstrer should get a rework tbh :3
lure is only ok bc vanish deaggros and hoodwink is sillly
u had to have like 4+ jh and hop timing to use it well on greg in 2.0 and it might have changed a bit since then too

hexed drift
#

lure is more of a debuff since assassin ain’t built to compliment aggro control

unkempt hamlet
north root
north root
#

Technically trickster has blinding powder, more access to damage reduction

#

You can get kbr from friendly mage

hexed drift
#

vanish deaggros
hoodwink removes lure
assassin has no reliable anti kb
lure can be cleansed by literally any ability that can remove debuffs

hexed drift
north root
#

Lure can be constantly refreshed when you are in smoke, cleansing is not a problem

hexed drift
#

you still have other problems i have mentioned before

north root
#

That applies to hoodwink too

#

Anti-kb is not a problem if you know what you are doing

hexed drift
#

that’s not a valid argument

north root
#

Do you remember what trickster could do with aggro

#

In 2.0

woeful spire
#

trickobat was only good at taking aggro in tna in 2.0 cuz of bad anti air attacks + big burst dps to get greg to next pahse

hexed drift
#

you know trickster had aggro problems in 2.0 too, right?

#

provoke had a bigger impact than lure

woeful spire
north root
hexed drift
#

a lot of people used it in the raid meta before

woeful spire
#

????
cspam idol???

north root
#

Greg died before it ran out

#

The moment he deaggroed team was wiped

#

And still, lure

woeful spire
#

no???
you would recast wscream and hope he still had aggro on u
or just have two idols

hexed drift
#

do you not understand how lure interacts with vanish

#

especially in 2.0

north root
#

Why would you even vanish if not just to cast clones

#

Vanish then smoke

hexed drift
#

because it’s part of spell cycles?

north root
#

What

hexed drift
#

do i have to repeat myself?

north root
#

Why would you need to cast vanish with clones
And not like multihit or another smoke

hexed drift
#

let me spell it out for you again but make it more clear

s p e l l c y c l e s exist
dash is in spell cycles which also proc vanish which also makes you not a valid target to be aggroed on

north root
#

Ok
Have you seen paladins when it had no full uptime, without strobelight

#

Full paladins

hexed drift
#

yes actually
that was when wallers decided to show up in the meta of 2.0

woeful spire
#

me!

hexed drift
#

like provoke was pretty useful for setting up the team back then and it also had its risks to it if the teamplay was poor

look at it now

#

i kinda expect one of the hardest content in the game to actually pose some sort of challenge, not easily be cheesed by a single ability in the entire game

#

pala becoming lightbender levels of cheese minus the damage

unkempt hamlet
#

Total mage death ✊😔

urban kiln
maiden cloak
#

who r u tryna trick here we know you're the one who got /pa kicked

#

you contribute less than a paladin

urban kiln
#

BRO I ACTUALLY PLAYED BACK THEN

runic flame
north root
#

peak paladin troll

runic flame
distant summit
#

fun gameplay btw

lethal delta
#

That Lightbender from left...

north root
#

corner can be done by trickster...

#

and no idc about vanish

lethal delta
#

I would poop faster than he would kill him...

north root
#

just don't cast it

runic flame
#

trickster cant tank nearlyaswell though

north root
#

you just need one lightbender

runic flame
#

pala doesnt need one

north root
#

you dropped to half hp here

runic flame
north root
#

mantles are stinky poo for tanking like that

runic flame
#

and like rejuv skin exists

#

same with counter

north root
#

counter doesn't give you much ehp though :/

runic flame
#

prevents mantles from procing

north root
#

ok fair enough

distant summit
#

even if you can tank this well on trickster, this is blatantly unhealthy for the state of the game lol

#

the video that is

north root
#

ok how do you get rid of trickster lure

distant summit
#

i am not a ct

north root
#

it is only fair

distant summit
#

what is

north root
#

either both stay or both go

distant summit
#

no? these classes need work put on them and these abilities can be worked on to be more intuitive

#

and fun to play with, both for the individual player and the team

north root
#

ok but what does stop trickster from doing exactly that with lightbender support

#

chances you find one on pfinder are very high

distant summit
#

less uptime with clones prob

north root
#

clone uptime won't matter if you get healed

distant summit
#

in that case, nothing. whats the point?

north root
distant summit
#

doesnt the DR work differently?

runic flame
#

radi support

north root
runic flame
#

also free up 1 space for a dps class

#

also @distant summit one more glue moment

distant summit
north root
#

accessability issue will be resolved

distant summit
#

yeah

north root
#

we agree on that, that it's a problem

#

but I'm talking about perma aggro

distant summit
#

i think it needs change because of how insanely boring it is to play with

runic flame
#

both are perma aggro and wynn isnt exactly balanced for that

distant summit
#

^

north root
#

okay

#

good

maiden cloak
distant summit
jade lance
# north root you dropped to half hp here

being 100% transparent roar is by far the most damaging attack orphion has and is the only thing that hurts hypertank a considerable ammount, it ends before it kills you though and isnce u have like a million hpr he will never be able to kill you which does need to be changed probably

runic flame
#

its like making every boss into greg in 2.0 where they do nothing except for a few flashy attacks and pala was so much more tanky back then because mythic armor tomes

Wynn tried to counter this by adding so many more true damage attacks and anti tank mechanics in general that pala doesnt work well (purple circle true dmg, provoke nerfed, skulls, knockback ignoring).

now in 2.1, they scaled back a lot of these true dmg attacks, removed a lot of anti-tank mechanics, buffed provoke to be more cracked. well you can guess what happened

distant summit
#

^

north root
jade lance
north root
#

that was easily survivable by trickster too

north root
distant summit
north root
#
  • distraction
maiden cloak
jade lance
#

ig theres clones actually yeah

#

depends though cause those dont help with td at all

runic flame
north root
#

(hoodwink exists)

maiden cloak
#

Trickster has nothing useful for the team tho at least u got ragna and radiance on paladin

runic flame
#

paladin is more braindead in relative to trickster so thats what people gravitate towards to

north root
#

and way more damage

maiden cloak
distant summit
#

if youre on a tank build youre not doing damage

maiden cloak
#

Also that
Either you do so little dps that it can be ignored or you can't tank everything

runic flame
distant summit
#

you cant blame me

runic flame
#

fair that weapon was p forgettable

north root
#

oh yeah nulli exists

#

isn't 50% of damage dealt by mobs neutral still though

runic flame
jade lance
runic flame
#

bonus points if you use veritas for dhonour

north root
#

it used to be 75%-80% neutral supposedly lol

jade lance
#

not like youre actually missing the hp from leo xd

runic flame
#

dont use leo

#

hetusol

jade lance
#

xd

woeful spire
#

wtf i didnt knoww there was this many messages looping around the same point

woeful coyote
#

Paladin speak

unkempt hamlet
#

Its probably not gonna get changed until pala rework so it's like ehhh for me I don't really care

tawny kraken
#

i've responded to the thread with my points already

woeful spire
#

like 1k messages earlier lol
i beleive it wil get nuked eventually so wtever
i cant even play rn cuz my mouse keeps ddouble clicking/not clicking

unkempt hamlet
#

My mouse would tank it tbh

jade lance
unkempt hamlet
#

Real

hexed drift
#

idt anyone even came up with a valid solution that results in keeping what provoke is rn

unkempt hamlet
#

Filtered gg

hexed drift
#

ok well that’s like the only proposition i’ve seen in this entire thread

#

apart from ct, which is genuinely concerning

woeful spire
hexed drift
unkempt hamlet
#

And a bit more complex, with varying degrees of uptime based on a few different factors

#

I think generally it would solve most issues people have with provoke, without killing it

hexed drift
#

yeah but i’m saying i haven’t seen any valid propositions that WANTED current provoke to be unchanged

unkempt hamlet
#

I don't think anyone doesn't want it changed, it's definitely a problem but finding a solution is hard

jade lance
unkempt hamlet
#

There's no quick answer that addresses all the issues and satisfies every party involved

#

Making it have a CD and dropping it down the AT I feel is a band-aid solution

hexed drift
woeful spire
#

yeah we jus thave to wwait for paladin rework and actual active paladin skills for it to not be a band aid solutiojn

hexed drift
#

i’ve said it clearly at the very beginning of this post that that’s what i wanted

woeful spire
jade lance
woeful spire
#

if its below 50% u need to have two tanks to time their aggro to consistnetly pull boss so id say its an ok tradeoff(and then aspects could boost uptime as well wow!)

unkempt hamlet
#

2 tanks is not worth the investment in raids, it never will be

woeful spire
#

yeah and thats the tradeoff you make for makingt he boss stay in place

wraith cobalt
#

i have new thoughts to contribute!!!!

unkempt hamlet
#

Dont let this guy cook

jade lance
woeful spire
#

or you just thug it out with one tank and use your provoke better

wraith cobalt
#

i believe provoke is too over powered. thank you gys

woeful spire
jade lance
#

players still died when we ran tna yesterday on graid and we had a very competant party

#

its not like it foolproofs it at all its just a different eay to play

unkempt hamlet
#

This is also kinda real tbh

hexed drift
#

if you die in graid i wouldn’t call it competent

unkempt hamlet
#

Greg and notg are where it shines the most and I think people are hyperbolic when they say provoke "trivializes" them

#

Filtered gg

woeful spire
jade lance
#

unless youre skill issuing so hard the boss running ar you and basic attaxking you is a major survivability concern this should not be a big deal

jade lance
unkempt hamlet
#

Potentially more assuming arcanist with 30 winded teammate

#

Or tcrack fallen

woeful spire
#

then u can just run one provoker and use provoke better to kite the boss (slightly more skill expression too!)

jade lance
#

they give up basically nothinh for that

harsh flax
jade lance
harsh flax
#

sir….

jade lance
# harsh flax sir….

tell me in earnest youire dying to raid bosses walking at you like vanilla mobs right now i need a laugh

harsh flax
#

I don’t understand what are you conveying here

hexed drift
#

was that english

jade lance
#

do we not speak english here anymorE?

#

my bad g

unkempt hamlet
#

The year is 20XX, and I am the last paladin player alive. When I queue pfinder, I no longer find morph, rainbow, or see people running legendary weapons. In this barren wasteland, all I see are epoch, fatal, tcrack (full crafted). All stages clear in less than a minute, bosses die in 30 seconds. I have maxed every aspect in the game by no contribution of my own. My teammates move so fast the boss is a snail in comparison. The world around me speeds up to a blur. No one takes damage, no one dies. I don't even remember the last time my guardian major ID was used. As these players whip by me, annihilating everything in their path, I can't help but think I'm playing a racing game, not an mmorpg

hexed drift
#

you just didn’t say a clear sentence

jade lance
#

is that better?

#

we can try spanish next

hexed drift
#

i despise insufferable people in wynnmain it’s so annoying

harsh flax
maiden cloak
jade lance
hexed drift
#

not when you act like this 🤣

jade lance
# maiden cloak If anything the so-called clearfarmers would want efficiency which provoke just ...

the game is more fun when you can play around teammates for many people, everyone ive asked outside this thread has enjoyed playing around a teamcomp more than just 4 dps which is anecdotal im aware but theres no indication that outside a few people here its causing dissatisfaction, if you really dislike it you can just choose not to run with it, its not like its a common thing in pfinder either

lavish fable
#

I think paladin should keep permanent provoke, but it shouldn't be so easy to access. We end up getting battle Monk with provoke as a pseudo-paladin that functions better than the entire paladin archetype

jade lance
lavish fable
#

Can you reply to it and mention me

hexed drift
#

idol cspam provoke and hypertank provoke is no different from each other when the hypertank has a shit ton of survivability

maiden cloak
hexed drift
maiden cloak
jade lance
lavish fable
jade lance
hexed drift
#

did we ignore the nol video lucy posted here?

maiden cloak
unkempt hamlet
maiden cloak
#

Like I ignore add every trapper I come across in pf, their fault for playing a selfish archetype disabling my view xd
So if you ever find that I ignored you for no reason.. that may be why....

jade lance
#

based response to trapper players tho tbh

maiden cloak
#

I'd love to have a way to disable viewing other players without having to ignore add but that's proly too much to ask for

jade lance
maiden cloak
unkempt hamlet
#

/ignore should just make it so you can't queue into pfinder with that player, then all the elitists can /ignore everyone that disrupts their oh so precious skill expressive game 👍

jade lance
maiden cloak
#

It's not unplayable but ignoring a player is just easier.. if they ever find that i ignored them uhhhm.... womp womp? If som1 cares enough to reach out I'll remove ofc

woeful spire
maiden cloak
jade lance
woeful spire
#

me when 600 fps to 60 fps 😰

maiden cloak
#

Add black hole cbomb users

hexed drift
maiden cloak
harsh flax
woeful spire
#

shrimply have -2000000 mana regen and you will be chlling!

harsh flax
#

(the guy who used it crashed themselves)

woeful spire
maiden cloak
#

Low-key I might get up and make a feedback post about ignore

woeful spire
#

straigh up banished to the beyond

woeful spire
jade lance
maiden cloak
#

Ehh ill leave friend system to someone else idc about jt enough

harsh flax
#

cant they just make black holes less entities needed or sum

jade lance
hexed drift
jade lance
hexed drift
#

i have said why it’s bad long ago but your ego is too big, glossing over it 🤣

jade lance
unkempt hamlet
#

The hypocrisy is crazy no?

#

Not you cited

hexed drift
#

.

#

.

wraith cobalt
jade lance
# hexed drift .

this is super tunable though, not to mention if trickster functioned as a tank properly it would be equally as bad as paladin by your definition so true damage hurting it would be good, in situations where its not full tank %max hp true damage will literally always do less damage so it is just a question of making the numbers such that x%max hp + xraw = % of hp bar that is reasonable on a squishy target, this is what most rpgs do

deft pike
#

but your point is valid

#

*archetype, whatever

unkempt hamlet
jade lance
deft pike
#

and trix is def on the chopping block for reworks anyway

jade lance
deft pike
jade lance
hexed drift
deft pike
#

in an ideal world i think assassin would be a bit squishier as a whole (lower base res, possibly), then they could tune up acro mana gain/damage and make trix a pseudo tank that could set up clones to momentarily take aggro or do other effects, applying a shit ton of debuffs. perhaps the clones could even work like a substitute where it cuts your hp when you use it to avoid perma-drawing aggro

jade lance
# hexed drift people still use clones and other dmg reduction abilities outside of being fully...

yeah thats fine but the thing is %max hp true damage inherently is not going to hurt more than raw damage, getting hit by skulls already nukes squishy classes even with arrowshield or warscream, shifting where the damage is coming from so that the numbers stay roughly the same for squishies but hurts way more for tanks is the way to go, not to mention non sp based damage reduction on wynn does not go high enough for this to be a valid issue, the most you can get is like 30% from arrow shield with max aspect and that is not going to be a game changer on skulls to the extent that it changes the ammount of hits you die to

example: 10k raw hp epoch player with ashield for 30% = 13k ehp, if skuills do 8k damage, the epoch player dies in 2 hits, if skulls do 25% max hp true damage + 4k damage, the epoch player still dies in 2 hits. if the epoch player does not have ashield up, they still die in 2 hits regardless, ergo DR is really not that big a deal in this game

#

i think clones may be an exception to this actually

hexed drift
#

clones are like 60%

deft pike
hexed drift
#

also dissolution is 60% for a class not even meant for tanking

#

distraction is 15% that’s easily accessible without being a tank

jade lance
hexed drift
#

skulls still target you in vanish

jade lance
#

speed 5 moment

hexed drift
#

pf moment when pf skulls hit you

jade lance
#

literally press movement key

hexed drift
#

you can’t predict how other peoples skulls will move

jade lance
hexed drift
#

you literally have to go away from the skull area to not rely on random skull movement

jade lance
#

which i totally agree with btw

hexed drift
#

this is besides the point though, the disso dmg reduction is applied after getting out of vanish too, and with insoluble, it increases the duration to around 3s, 1s without the major id and with the aspect

#

then we have agi builds that completely rely on pure luck, which is an issue of its own

jade lance
jade lance
#

i lowk think agility's current model just sucks but thats for a diff thread ig

hexed drift
#

this is still too much for them to fix and having multiple abilities to feel weaker than they already are, instead of merely just making provoke not be perma

#

i’d rather have provoke be an ability that was like “hey team! i’m about to provoke the boss so dps the shit out of it before it runs out!” not “i’m gonna make the boss stand still and it barely do anything for the rest of the fight”

jade lance
jade lance
kindred lily
#

I mean, you either change the entire game or one class. You can certainly make a tanking class that doesn't just make enemies stand still or fully disabled right?

kindred lily
jade lance
kindred lily
#

Doing what?

jade lance
#

only reducing the uptime is only reducing the uptime its not creating any deeper metagame

#

the only way to make reduced uptime nuanced is for bosses to be fundementally redesigned to have states where theyre more dangerous than normal so a good tank would aggro them during that time, but that goes into changing the game instead of the class which youve said youre against and i mostly agree with

kindred lily
#

Well i don't agree with the uptime thing. I'd rather it be changed to some sort of resource bar like commander so you can store it up and stuff. And paladin could be rewarded with it in diff ways. That's ideally at least

kindred lily
#

For example when orph does big chain of dashes.

jade lance
#

its a mini QTE like watched not a more dangerous state

kindred lily
#

That's a coding issue. It should be fixed for provoke to be effective. Still, other bosses still have that and are provokable

wild orbit
jade lance
kindred lily
jade lance
tawny kraken
#

mainly because the attack is kind of really lame if it just slams into the same wall 5 times

wild orbit
#

ah oke maybe i jsut got lucky then

jade lance
tawny kraken
#

if its targeting the same player, you can get it to slam into the same wall by just standing there

#

it is unprovokable

#

youre right

#

because it force switches target even if it has a target lock like provokje

kindred lily
jade lance
#

OH i get it ok yeah

jade lance
#

thats sick actually yeah lets do that

#

makes it skillful and also insanely easy to tune

jade lance
wild orbit
#

as long as the resource isnt ssurge it would be a pretty good change tbh

jade lance
keen obsidian
distant summit
#

yeah like 4 years ago

timber onyx
#

i think since provoke is broken can we give all the classes a from of provoke like dgas but for all classes and give it dr to compensate since other classes dont have paladin

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@runic flame

runic flame
#

omg it's batterythekid

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lvl 100 arsonist

maiden cloak
#

haha this noob

unkempt hamlet
#

Is this like ancient wynncraft lore

lavish fable
lavish fable
#

:D

unkempt hamlet
deft pike
#

but it would preferablybe more complex and have caveats to stop it from permastunning, like having the decoys deploy on your current location when you cast dash

jade lance
hexed drift
#

i would imagine what he wants decoys to be is something like 2 hits then they’re gone, or like mimic a fraction of your ehp

jade lance
hexed drift
#

well it could just be for the final red node, making hybrids not a thing for it

#

i have suggested a system for decoys like more than a year ago to be the new diversion

#

it’s a way to “divert” the attention of mobs away from you while sacrificing how many hits you as a player can take

#

and if you wanna count damage potential too

urban kiln
#

Provoke so op

lethal delta
urban kiln
#

@lethal delta sup

halcyon grove
#

What if we nerfed provoke so it's not 100% uptime and reworked strobelight

#

Master balancer

urban kiln
#

NO!!!!!!!!!!!!!!

lethal delta
#

I think i should make a feedback later about it...

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AND GET 50/50 OF LIKES AND DISLIKES 😎

maiden cloak
#

@urban kiln shu UP

idle vessel
#

I think for now while paladin is awaiting its rework it’s fine for it to have provoke at 100 uptime probably switching it with an ability like shield strike would make it so monks or fallen can’t abuse

placid bough
#

What if provoke

clever egret
#

then 💢

#

refresh needed

unkempt hamlet
#

What if provoke

clever egret
#

then 💢

#

refresh needed

idle raptor
#

What if provoke

distant summit
#

https://medal.tv/games/minecraft/clips/jdJC2OXyGBDVRqBna?invite=cr-MSw0U20sMjcxNzU1MjA4LA

dont get me wrong, im all for paladin being viable

but this shit is S O boring to play with! im mean seriously, im barely even moving this entire fight aside from watched!

this needs downtime of some sort. it's insane how much paladin just sucks the fun out of the game.

Watch Minecraft and millions of other Minecraft videos on Medal, the largest Game Clip Platform.

▶ Play video
#

i just had this tna fight and i just couldnt help but post this here. tanking needs to be more interactive for people who aren't the ones sitting in front of the boss, or provoke needs to change a lot somehow. i feel like the latter is easier

#

just by provoke existing and the pala player having enough EHP it literally completely trivialized the boss. the paladin did like 780k by the end of the raid too.

#

i will admit that TNA has it the worst with being cheesed by provoke, but that doesn’t make it any better in my eyes

jade lance
#

bro just crashed out in wynn main

distant summit
#

?

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me when i use a discussion post to create a discussion (apparently i am crashing out)

hexed drift
#

i don’t see any hint of crashing out, rather him showing what provoke spam looks like and explaining why it’s unhealthy

keen obsidian
#

we should nerf provoke

idle vessel
#

provoke having a 1-3 second downtime like before is fine (strobelight would have to be reworked) but then paladin would have to be compensated in another way because the paladin you had doing 700k in your party was probably their peak damage (paladin's damage is very reliant on getting hit) unfortunately nerfing the ability makes the architype horrible

#

and dont say some bs like paladin gives buffs like radiance bc LB gives 50% damage bonus has higher healing and can do at least 100k dps (some cases even 600k)

#

i mean i see how its cheesy cause it really makes the boss too free even from a biased source like me

distant summit
idle vessel
#

ive been saying this for a while but a simple numbers fix with how often ssurge procs would help with paladins damage and shift people from playing hyper guild war tank to a paladin with some ehp but can also contribute its own damage like how a monster lb annie build would

distant summit
#

i would love to see this so much. i loathe seeing paladins in pfinder rn, any change would make me so happy

idle vessel
#

thats another problem as of rn i heard they dont wanna make any changes because its not worth investing into making small balance changes to paladin rather than focusing on an overhaul (which would take a lot more time to develop)

distant summit
#

i do think paladin's kit is in desperate need of an overhaul (looking at you, Second Chance), but i also think youre right that a better sacred surge couldnt hurt pala players to have.

distant summit
#

frankly it'd make me happier if i just didnt see it in my TNA pf queues because of how much they leech off the fact that their class doesnt do anyhting but allow other people to kill the boss for them, but that's sort of besides the point

idle vessel
#

even with an optimized build that can do some damage to boss the paladin is not seeing anything past like 5-8m (unless everyone dies)

distant summit
#

you'd have to go somewhere into bmonk/fallen for even a modicum of damage to arise from that archetype

idle vessel
distant summit
#

WIND PRISON VALUE 😱

lethal delta
distant summit
idle vessel
lethal delta
#

It's a support archetype, why from all of the sudden he can deal some damage?

idle vessel
idle vessel
#

kinda like how even lb as a healing/support can be a dps/support and have more value

distant summit
lethal delta
wild orbit
idle vessel
#

the class system in wynn is more positionless if anything

lethal delta
#

With Paladin Rework it's more than possible, Leadership can grant the shields to allies to keep them alive.

distant summit
#

they can make paladin as strong as they want, i do not care, as long as i dont see provoke doing this to TNA anymore im all for it

lethal delta
#

Yeah, i think Provoke should be removed.

#

It's beyond imbalance.

distant summit
#

if a rework were to happen, then yeah lowkey

idle vessel
#

i think we can get rid of provoke and rename paladin to "guild war tower" then leave it be

distant summit
#

yeah that should be the only change made to paladin

#

label it as a rework and call it a day!

hexed drift
#

i think provoke should make mobs randomly lock on a player and target them

idle vessel
#

i also think provoke should make that player take more damage like

hexed drift
#

120% speed bonus saltroll

lethal delta
#

Sounds like a great idea!

distant summit
#

true, i just tie that in with Second Chance anyways. incredibly useless nodes regardless

placid bough
#

Yup

#

Oh and don't forget Cleansing Breeze, Shield Strike and Mantles ( On Paladin )

distant summit
#

dont forget literally every node on paladin ever

#

except radiance. that one can stay.

hexed drift
#

tougher skin being more useful than second chance

lethal delta
#

Radiance is great.

placid bough
#

Increase the reqs on Radiance man, 3 is too low

clever egret
halcyon grove
#

Auto 'crashout' smord

halcyon grove
clever egret
#

keeping up with slang is hard work, hot damn

hexed drift
#

inappropriate use of it however

jade lance
unkempt hamlet
#

paladin main provoked him

jade lance
#

"this is boring to play with add a cd"

links clips of games he probably just played that annoyed him

#

everytihng said there has been said a million times it was legit just venting

unkempt hamlet
#

new provoke buff: aggros all teammates in current party

hexed drift
#

2/10 ragebait
really shitty but i respect the effort

twin egret
distant summit
# jade lance everytihng said there has been said a million times it was legit just venting

you say this as if ive been there for every bit of this thread’s discussion and that i should know better. sure, i’ve been there for some of it but afaik, and i could be wrong as i havent been active here, nobody’s really shown any gameplay of exactly how trivializing paladin makes certain bosses like tna (or groot, kinda Orphion).

im sorry if these points were already made, and yes my points were made with a bit of emotion. you literally cannot be human if you have no emotions when doing anything, but calling it a “crashout” when im just trying to make my points is a bit wack

#

oh actually was that one Beanless Spineman video posted here…? i dont remember

#

if it is then im wrong, but still i just felt like sharing my perspective after experiencing whatever tf that fight was

runic flame
distant summit
#

thank you for the insight pro paladin player (i still hate you)

runic flame
#

I recently seeked salvation from satan himself

distant summit
#

🙏

runic flame
#

I'm now back to fallen gaming

distant summit
#

maybe i will forgive you one day

runic flame
#

😔

short mirage
runic flame
#

@distant summit the devilish angels are tempting me again