#This. IS. BULLSHIT

1 messages · Page 2 of 1

molten remnant
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...then say absurd

vernal mango
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i use the word poopoo and not shit or garbage to give it less negative meaning

vernal mango
molten remnant
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its not well implied that you meant bullshit btw

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but anyways i think my point still stands

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you arent learning the boss and calling it absurd when you die to it

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of course you are gonna die to it if you arent gonna put time into learning the new attacks

vernal mango
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Ok to reiterate my whole argument and to not make shadow hate me entirely:

The new tcc graid is too fast for me. I do not like how that makes the bossifhgt feel and there are better ways to enchance a bossfight (new watched tna comes to mind) then speeding it up. The multitude of attacks combined with more added no longer is fun to me

The graid rewards plus the general hatred towards new graid tcc makes first getting 4 guild members to play this with you practically impossible, and quickly exhausts and simply bores players. How can you die 10 times in a row and know that even if u succeed u get some aspect and like 5le. Therefore i consider base tcc superior in all terms possible

I would be all for tcc receiving new attacks, a health buff? why not. Hell a dmg buff would be fine if the speed remained the same. I hate the speed. It's the only part i hate about the new graid tcc

elfin basalt
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(I still hate boulders over the boss)

last stump
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I can tell TCC in graid is a very different boss. It doesn't look like the original at all except the skin he's wearing

rancid valve
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Almost nobody who had acess to the beta played TCC, even when specifically asked to do so

winged goblet
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yeaa beta had an average online of 4

vernal mango
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yupp

gentle owl
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How was it?

normal sundial
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Somehow I managed to never notice it until now despite it having over 200 replies, time to read 👀

gentle owl
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Slander to my good name Mr voidrim

winged goblet
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not wrong tho!

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ik ppl play other things too in seq but u guys got the most lightbender lb grinders

full current
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It’s a relief that the graid isn’t a boring trudge anymore and is instead a slow jubilant match, slowly elevating yourself to the boss’s gaze. Never had that feeling of exhilaration in Wynncraft ever.

This isn’t lumi’s fault (or the CT’s fault for that matter). That being said, aside from the volcano attacks… I feel like just buffing everything to be faster is a bit… lazy? I liked how the original Colossus’s attacks emanated that feeling of feebleness and weight. Everything being faster just doesn’t translate well into that.

Additionally, winning against the boss feels a tad bit luck-based due to the amount of attacks happening at the same time. Some attacks have audibly similar sound cues, some attacks can obscure your view, and some attacks behave somewhat peculiarly.

Should’ve played beta more.

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Someone mentioned the left volcano attacks, which can get hard to hear with all the other attacks.

gentle owl
winged goblet
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if this is in context of graid, i do think solo should be either impossible or unreasonably hard cuz its team content duh

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normal raid sure, just bcz pfinder is braindead

gentle owl
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Like 'Oh yeah you can still complete this but it'll take you the same amount of time it would to go start another run'

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Instead of, oh the rest your party died and the boss is low TOO bad /kill and go next

last stump
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Here we see TCC taking steroids and become The Rock

tepid spoke
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Will the bugged hitbox of sword swipe be fixed in next patch? Its seriously annoying

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it stays there even tho the swipe ended

last stump
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Sword smashing (platform destroying) also has larger hitbox than expected

sinful granite
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has anyone even completed the new guild raid tcc

last stump
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There are many

sinful granite
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oh cool

last stump
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But many people left because it gave unfun experiences.

sinful granite
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xddd im one of them

last stump
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Most of my guildmates are retiring off from TCC and switching to TNA

sinful granite
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I soloed it once on laby trapper

last stump
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Because TNA feels more exciting and rewarding experiences

sinful granite
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never doing it again cuz it just takes too long

tepid spoke
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I mean

last stump
sinful granite
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regular or guild raid?

last stump
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Then you have a bad one, not a very good one.

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Because when you have a strong party, the damage is shared quite equally among the player.

sinful granite
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well tanky healers can be "strong" too but I can see your point as valid

winged goblet
sinful granite
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were you all running dps builds

winged goblet
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not really bis dps but no lb or any dedicated heal

sinful granite
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oh

tepid spoke
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Honestly

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the only issue is that he spams attacks too fast

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and even teamwork wont doo much about that

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I like it that now team has to have atleast one person who will stay back and deal with healers, sword etc

last stump
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Otherwise you have to tank it

plucky sky
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not saying it's free but most of the times i die i can see a way i could've done better inputs with faster reactions

vernal mango
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archers in tcc are the real bullshit

plucky sky
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can we buff tcc graid pls it got boring already mods trollface

plucky sky
plucky sky
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jokes aside i really enjoy the new changes, i think tcc is currently on the perfect difficulty level (altough i wouldn't mind some crazy difficulty raids but it may be redudant to just keep scaling up stuff)
From my personal experience, if the guild party knows what they are doing the boss goes down quite fast and you can achive consistency no problem.
I really really don't get all the upvotes on the post, please do not consider a nerf

full current
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It’s more like if you lose your footing (i.e. falling off the shards) you’re probably going to get punished for it incredibly hard.

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But there are still issues of attacks obscuring other attacks both audibly and visually.

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So maybe that could be changed?

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Then again if all 4 teammates are alive it’s basically just a different feeling altogether.

plucky sky
plucky sky
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it's just that idk, i feel most people tried 2 times with only one build setup and gave up alltogether once they saw this actually requires some focus

full current
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Tried it with Fallen, it was pretty nice juggling between two attacks while also getting to max corrupted as fast as possible.

woven garnet
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I will add next patch the volcanoes are getting a much better telegraph

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With a title screen text image of a volcano looking thing

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When it goes off

plucky sky
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are macros for that legal to use rn?

woven garnet
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Yes but

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Macros for only 1 spell

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Not 1 button press for multiple spells

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Thoe don't be a goober just use ur fingers and do combos manually

plucky sky
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no what i mean is i saw something that listen to volcano audio sound and put the title on screen when attack is coming

full current
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And best of all

woven garnet
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I mean that's basically gunna be a thing in the next patch

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At base

full current
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Lightbender may not be able to solo this

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The axons will keep on healing him

woven garnet
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Good

full current
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And like, they’re going to spawn in abundance

plucky sky
woven garnet
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Mfw I can't solo as a hyper tank in the 4 player raid

full current
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Since you just can’t reliably kill the axons with your crappy AOE

winged goblet
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this is why we should BUFF lightbender i cannot solo the crayon eater raid anymore its UNPLAYABLE

full current
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This is perfect, now they have to /kill and not be a stubborn ahh and whack the boss for 10 minutes.

full current
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But anyways, needing your teammates to stay alive at this level of urgency is perfect.

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Since it’s not like “eh, let’s carry” in TNA or NoL

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The fight snowballs very hard

woven garnet
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Tbh I do wish graid tna was harder

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I agree with the feedback that a lot of the new attacks are kinda meh

woven cobalt
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i love pfinder 😇

full current
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Can we get a way to exit the raid at the boss please

plucky sky
full current
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Voidrim suggested this

plucky sky
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I don't think i ever got it by them, and i did my fair amount of tna

full current
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Graid TNA was easy

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If anything it may be easier in some ways.

woven cobalt
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yeah imo graid tna is easier than normal tna

plucky sky
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Yeah, that is kinda weird aswell, tna is supposed to be the harderst raid but rn i feel like tcc graid is on a completely different level

woven cobalt
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watched is shorter, no worms makes it less chaotic, the pillars being so split makes it so easy to not get pvp'd, and all of the new attacks simply take way too long to come out to be either threatening or not a free opportunity to just beat the shit out of the boss

full current
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They should make Greg’s projectiles go through void holes

plucky sky
full current
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Makes it more unpredictable

plucky sky
full current
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Well, “unpredictable” as in reactable, but you don’t know which void hole it will come from.

plucky sky
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OK got it cool

woven garnet
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No worms?

woven cobalt
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worms dont come out if hit by pillars, removes so much of the challenge

winged goblet
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can we make greg's roar lock his direction so he doesnt randomly 360 you with a stray particle

full current
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Well

woven cobalt
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esp if people know what theyre doing

woven garnet
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I mean yea but hitting the pillars becomes the challenge

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I agree with everything else u said thoe

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I'm slowly working on buffing it up

woven cobalt
woven garnet
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But I don't wanna do a huge buff and have people flip their shit like they did with guild tcc

woven cobalt
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yeah idk noobs be noobing

plucky sky
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Tbf as an archer having a hole next to the pillar would just feel like annoying
I think it's ok the way it Is but i feel like AFTER destroying the pillars something crazy should happen

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Like a lot of skulls getting thrown idk

full current
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His eye attack surprised me at first but like, I just walked to the side and nothing happened.

woven cobalt
full current
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Also you mean 180

winged goblet
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yea whatever

full current
rocky osprey
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Cause rn you can just move between pillars very easily and its pretty light

woven cobalt
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@woven garnet thoughts?

full current
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Do they teleport?

woven cobalt
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maybe they'd go in the ground and come back out liek they do at the start of the phase

full current
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Or just move somewhere else.

rocky osprey
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Like they sink to the ground and reappear somewhere else maybe

woven cobalt
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or a void hole could appear below them and where they appear again

vernal mango
clear brookBOT
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Permission number #4 **.sm utility disable ** is preventing this action.

rocky osprey
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Cause rn you can just charge between pillars inbetween beams and since they are in the same spot it is pretty easy

full current
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I mean I guess, but it’d have to be really fast so that you can still 2 cycle watched.

rocky osprey
full current
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Tstack Epoch carrying the graid TCC:

rocky osprey
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Mhm

plucky sky
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there are better alternatives to tstack epoch in graid tcc since keeping focus is not as straight forward but ye it's good

rocky osprey
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Im ngl i dont like how quick watched is rn

full current
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You don’t, but I’m sure other people like that it doesn’t take 30 seconds of time.

plucky sky
rocky osprey
full current
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Since once you know watched well enough it just becomes uninteractive.

rocky osprey
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Plus watched is like the best part about tna

plucky sky
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i mean our escape works the same doesn't it?

vernal mango
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Fuck tierstack

full current
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For Watched just go in a circle

vernal mango
full current
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The first worm will eventually retreat back.

plucky sky
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idk i feel like melee classes are harder in tcc

full current
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They are

rocky osprey
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I mean yeah once you learn watched its fine but you kinda need to learn it

full current
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Since the right volcano only hits the first row.

rocky osprey
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Thats usually how mechanics like that go

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Plus pfinder still sucks at it

full current
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Hitting the pillars should be made harder, that’s all.

vernal mango
rocky osprey
vernal mango
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Assasin, warrior, shaman, mage all can use their movement spell continuously

rocky osprey
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I think the pillars should need atleast 4 hits

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And move

full current
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I think them moving is good enough.

vernal mango
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Archer is: oh u escaped but the got knobcakced by something else off the areana? Enjoy trying to get back by continuously dying in the void and trying to get back to the platforms

rocky osprey
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Doubt it

full current
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Well I don’t want TNA’s fight to drag out like the normal fight.

rocky osprey
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Well its a graid its supposed to be longer

full current
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Or else everyone would just do normal raids.

plucky sky
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oh you escaped but u got hit? guess what you didn't escape correctly
why are you getting hit as archer

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that should not happen in the first place

vernal mango
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Idk maybe because the fight is hard

rocky osprey
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I mean most people do base raids rn

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Cause graid rewards are pitiful

vernal mango
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That's not the Fucking issue, the issue that escape synergizes very poorly with the fight unlike other classes

full current
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Okay yeah the rewards need to be changed for sure.

vernal mango
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All of them can return very safely very fast to the tcc platforms after getting knockrd

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Archer can't

full current
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Frenzy:

plucky sky
rocky osprey
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Escape is fone for tcc

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Plus you have frenzy and leap

full current
rocky osprey
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Graid tcc is basically what base tcc should have been

plucky sky
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sorry i got salty but please trust me on this archer is not that impossible on graid tcc
just gotta get used to it, other stuff is way harder

rocky osprey
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Plus range is like the biggest advantage in thst fight

plucky sky
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what skyrocketed my wr was actually not going melee on epoch like i used to do in normal tcc

full current
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I heard the left volcano has some aimbot for their meteors

plucky sky
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i escape totally opposite side when volcano btw i don't trust it like

rocky osprey
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Im ngl the times ive done graid tcc volcano has never been an issue

plucky sky
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like i get as far as i can, i see em explode then i go back in, dunno how optimal it is

rocky osprey
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Idk if im blind or something

full current
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Probably just lucky that it targeted some other guy.

rocky osprey
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Most people die to meteor of all things in my experience

plucky sky
# rocky osprey Idk if im blind or something

to me it was only once
it did the slash attack and volcano at the same time. all the players where in the back platform and guess what
BOMBA, all the volcano stuff in one place, 4 players wiped from it
that was so fun lmao

rocky osprey
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I think the big provlem is that base tcc and graid tcc are so radically different that it kinda trips people out

full current
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I wish you could go under TCC’s wide sword swipe

rocky osprey
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Can you not drop?

full current
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It’d be funny for warriors

full current
rocky osprey
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Yeah

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Oh is thst not what u meant

plucky sky
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i think they mean something like crouching

full current
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Drop below the fragments then spam charge up

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Actually no, just go to the back.

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Not practical for Fallen.

woven garnet
woven garnet
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its damage radius is so big u cant go under

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thats on purpose or else the obvious best thing to do would be to go ender and take the tiny amount of damage from falling

rocky osprey
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You just movement spell to the adjacent pillar its the same timing as base no?

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Its easier than base tna

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Make the timing more strict on watched saltroll

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Idk i like the idea of the obelisk but their fixed positions kinda make it too easy

woven garnet
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so I wont

rocky osprey
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Fair enough

woven garnet
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people spent like 2 months telling me to buff tcc and I was like ok I'll buff only the Guild raid one heavily and it went kinda crazy

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very few people are even asking me to buff Graid Watched so If I go and do that I will not hear the end of it

rocky osprey
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Idk cause in base tna each beam spawns a void hole and the worm thing that makes it harder but graid tna the void holes dont even spawn but if people say its harder its harder ig 🤷‍♂️

full current
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My god, in base TNA, just go in a circle 🤦

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Oh nvm

woven garnet
plucky sky
ornate hearth
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I'm sorry graid TCC is still basically impossible

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It's just too many atks to deal with at once

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At the very least, it's the hardest graid by a long shot

last stump
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It's impossible to class (and builds) that can't avoid or tank hit from tcc graid easily.

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Else, it's possible with certain classes and builds (famously biased by the dev (aka lb)).

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Archer is by far the worst to deal with tcc graid because the movement spell mechanism is quite niche and not favorable in tcc boss fight.

torpid blade
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Tcc graid is fine I don’t get the complaints, lightbender can just tank it, and I’ve played epoch in it and it’s fine

vernal mango
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But like that's not issue at hand why are we arguing about fucking archetypes

plucky sky
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Because you were saying that archer is unplayable in tcc graid when it really isn't the case and if you couldn't tell i play a lot of archer, not went into graid twice like you said like
but whatever, it's clear that us enjoying the new changes are the vast minority, just don't go around and say it's impossible to complete because it really isn't

A bossfight is supposed to be learned and mastered, you are supposed to learn attack patterns, sound clues, have fast reactions and i would argue that it would be only healty if the difficulty makes even experienced players die from time to time
i'm all in for more visual clarity and stuff but if you want to play aspects farming simulator no graid is always an option

last stump
vernal mango
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¯_(ツ)_/¯

plucky sky
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these are the bossfights difficulty yall are looking for no cap

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am done with this thread condolescences to ct for having to deal with this

last stump
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The initial problem with the raid lies in the rewards and farming mechanics. While the challenge itself is a great concept, it only works if players aren't overly focused on the rewards. The frustration stems from conflicts of interest.

And yes, we must acknowledge that raids are essentially farming simulators with more complex designs. They aren't intended to be challenging to such a degree, they are crucial for progression by default. By engaging in raid gameplay, players already contribute to the developers' success.

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Which is TNA graid done pretty well. I don't say TNA is much easier; but it does encourage teamwork or else they will be punished by not doing it properly.

woven garnet
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that only works if the base raids were made much harder, Guild raids being much harder is an optional challange for more rewards

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I believe it is totally fair to lock the highest possible rewards per run behind a harder challenge

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also I disgree that TNA is done pretty well. A lot of the attacks are pretty weak IMO and I have gotten that feedback aswell

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other than Watched In G raid TNA I think it needs quite a buff

torpid blade
woven garnet
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lol

woven garnet
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MAYBE boss alters are

torpid blade
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But they’re complaining about needing to learn to read massively telegraphed attacks

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Don’t stand in the sigil, if its eyes turn red move. If the ground turns red move??

plucky sky
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also you can make tcc graid into farming simulator, just need a good party...

woven garnet
torpid blade
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Don’t stand on the red sigil

woven garnet
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Archer especially. You have more range, you can stand much farther away from the boss

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you objectivly have the most time to react of all the classes

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cuz u can be further away

torpid blade
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But also I don’t even find myself using movement spells on archer in boss, hell I run knucklebones half the time

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Only time escape is needed is for big swing

plucky sky
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all of my tcc deaths are because i forget to check for sygil as archer, never had issues with escaping

woven garnet
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I use escape to dodge all the swings except the punch and headbut. Because I stand so far away those attacks straight up can't ever hit me

plucky sky
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ay quick question archer enjoyers

torpid blade
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I think it’s really nice having something that requires a bit more skill

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Why is there slow mode on these istg

plucky sky
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how do i prevent that glitch of not being able to cast escape sometimes? it's very deadly on voidholes

woven garnet
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there used to be issues of people spamming chat in arguments but I dont think slow mode really helps

torpid blade
plucky sky
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yeah, even if i didn't previously cast escape

torpid blade
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Ye no idk I just spam escape and I tend to get it just before I hit the ground

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Voidholes is chill it’s getting spiked in tcc top that sucks haha

plucky sky
torpid blade
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Might only work for me because bad ping idk haha

plucky sky
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yeah but that makes sense, being close to the ground should somehow help
tbf i got so frustrated at that now i just give up when i see that i can't cast while airborne
not exactly a wise course of actions like

torpid blade
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Just always run lightweight Fr

elfin basalt
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Ngl the game being online is the biggest factor compared to souls alike, wynns difficulty spikes with ping which might be why people compare so

torpid blade
elfin basalt
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ok did i word it badly

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proxy choking suddenly makes grace periods nearly nonexistent, tho ping does matter in places like nol

rocky osprey
full current
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Bovine Altar at level:

winged goblet
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@woven garnet is it intentional that void winds dont push you back into the arena but rather just randomly toss you around?

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pretty sure they were described somewhere as "to get you back into the arena" but as of rn if you dont movement spell you literally die to their damage before they actually push you into the arena

lucid axle
ornate hearth
lucid axle
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nah

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i basically wins everytime with my party

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u do it faster than greg also

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u can just shift in right corner or left corner in the center and his punch and his sink will never hit u

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then just dodge long range sword, meter and volcano with enough ws(literally low) or mobility spell

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the sword from the sky is a little bit difficult (just a little) but if u play in f5 is ez af or just have enough hp do stay on him doing up and down like super mario bros

limpid zealot
lucid axle
full current
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Also how are you doing that exactly

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I shifted on the right edge of the front colossal shard and I still got hit

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Wacky ahh hitboxes

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It gets incredibly weird when he begins to turn

winged goblet
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@woven garnet the world we live in (lmfao)

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no name cuz i dont feel like being toxic to that person but the mindset speaks for itself

winged goblet
gentle owl
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No I just had this thread open

winged goblet
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dang it check the thread then i need to note the time

elfin basalt
normal sundial
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SEQ mention

normal sundial
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Caught RaidKeeper slackin

gentle owl
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Idk why I still follow this thread lol