imma make this simple; i like making my game more clear and readable because of the amount of particle spam there is by disabling particles, but that also makes useful indicators like the wing room exit go invisible.
you guys took the right direction on the tower room of NOL, and i hope it happens for TCC maze.
(btw, the “exit” hologram for the exit barely pops up and is really unreliable, just saying for those who mentions it)
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