#ask Scripters
1 messages · Page 1 of 1 (latest)
balls
gonna go with a yes on that one
shaft
not so positive on those
rizz
ohio
only in ohio 🗣️
for some reason this feels like a slur
incorrect buzzer noise
anythings a slur if you try hard enough
fungus
when fruma
yesterday
please come on over
🫃
ill invite myself
sorry selvut added 50 fool eaters to eat you in fruma
thats called trespassing
WHAT THE FUCK IS GOOD STALKER MOB DESIGN 🗣️ 🗣️ 🧊 🍨 💯
🔥
fool eater nerf :(
gonna rant about fool eater in #🌎wynncraft in a sec
i eat fool eaters for breakfast
give him back his 9m hp
no fool eaters eated fools like you fool for breakfool
🔥
fun fact fool eater is canonically a girl
game is game
fool eater finna be the one runnin tonight
this is related to the fact that the fool eater is a blatant furry oc insert by madeline deusphage wynncraft
here's my editing setup for wynnscript (not pictured, i'm editing rust here)
looks painful fun
i could never get into scripting/coding/developing etc etc whatever its called
oh yeah we can ask scripters stuff here
mr scripter why is jump fatigue fucked in btb
wow really had no idea
sadness
why must minecraft be minecraft and not let 0 jump height actually function as a non jump
fact
solution: put a spider web 2 blocks above every location except stairs
real
i see no reason why it would not work
(also no webs at certain other locations with verticality)
did that one build bug where you could walk on barrier in btb get fixed
that was there last year ( i didn't play btb this year )
i mean i walked on barriers this year
accidently
so they did not got it
funny bug that let you fling yourself like 2 dozen blocks in the air
no bug abuse items required except the space key and a w key
ahhshit they confiscated my w key 5 weeks ago
also required something that prevents you from moving
im forced to strafe or walk backwards now
like an unpowered well
what if we just made it immediately game end you if you are on top of a barrier
what if you made game end the second someone's y level changed
turn the entire map flat
actually that would kinda solve jump fatigue
would make for a very boring looking map tho
i mean that would fix jump fatigue yeah
it'd also be really fuckin boring to play on
so are those random lootrun events under your jurisdiction?
somewhat
what does the crack in the floor of haze cave do?
never does anything for me, and sometimes it just isnt there
fucked if i know lmao
awesome
if you step on it it breaks your mother's back
it's supposed to do something but it's never worked for me either
fine step on it and it breaks foxxochan's discord
oh hell yeah
it actually does nothing
i hope you get a full lr chest of 4 emerald blocks 🔥
probably a higher profit than what i currently ever get
fine full chest of 1 emerald blocks
still p good
i can legally never have more than 3 le at a time
uh full chest of shiny apocs
so it looks like it's supposed to teleport u somewhere
jokes on you im a compulsive hoarder
well it does not lol
quite
the crack in haze cave?
aye
it never teleports me anywhere
when paladin buff
tommorow
not my department
when nemract build update
not my department
fixing this for next push
can you also fix fool eater
it has 10x less hp than it should have
2million is definintely too small and a bug
💀
ok but cmon if im grinding 3 hours for a mob
id like it to be hard
and not just crumple to a single quake
fool eater is also not my department I fear
have you tried playing a class that isn't shadestepper
well the only two alternatives is lightbender-insert foxxochan
and tstack archer
which also melts everything
just play tstack gert stick
hmelee archer with pre spellbound rainmaker
naked blunt force
zamn
I have a scripter question
will we ever get public documentation for wynnscript? mostly so people can look at the language they will be learning and using before applying for scripter
they will be using scratch
highly unlikely unfortunately
but if you have questions about the language i can maybe answer some
whats the most similar language to wynnscript? i heard its java but may be wrong
it's sort of similar to javascript
in that it's a c-like scripting languages
but don't expect any of your usual creature comforts like closures or functions as first-class citizens
never dealt with any java stuff...
are scripters the only CT part of the team that uses wynnscript (if that is the name)? or do the other "content teams" use it (eg., mobs side of CT)?
scripters are the primary people who use it, but some (most) GMs are also reasonably fluent with it
they actually probably write the most wynnscript, for dialogue and NPCs and stuff
last one, are there still parts of the game not on wynnscript (cmd)?
yes, but they're getting fewer by the day. very little (read: almost no) new content is built with cmds
op
hi...
I have a few things I want to ask but this channel is dead.
ask away!
first is this channel relating to general ct or more of the stuff like scripts and internal stuff.
as long as its a question that can be answered
ok... Mainly wanted to ask 3 things...
about the complexity of changing parts of the game relating to suggestions.
Since i'm trying to keep those suggestions simple.
First is would it be hard to create a toggle for the housing platform, where you could instead have it replaced with barrior blocks
Second would it be simple to use the code for towns [like scrolls say you are already in it, and haunted players being safe] To add regeions to negate certain stats like -hpr. [made a suggestion post about it]
3rd would it complicated to expand player housing to 7x7 chunks instead of 5x5. [guild housing is 11x11 rn]
80x80 =6400 [current player housing size,]
112x112 =12544 [suggested player housing size]
176x176 =30976 [guild housing size]
right now guild housing is about ~4.85 times the size of player housing.
My suggestion would to make it so its only ~2.47 times bigger instead of nearly 5... player housing islands are so small... I'm fairly sure ranked players would sacrafise housing slots for slightly bigger islands]
- A little bit
- Probably
- Yes, very
reason for 3?
i cant really go into details
let me guess... 2 things
1 the housing plots, and their location above towns. [reason thremsted dosnt have one.]
2... Coded in a way where only certain dimensions work, primarily either requring new hosuings, or the commands/pluggins are designed to work in a specific parimeter that cant be adjusted.
oops misremebered which one was 2
so 1 and 2 are reasonable? and not super complex?
meanwhile 3 would require alot of changes. even though adding 1 chunk to the right and left and 2 in the back would be hard.
something like that
ok.
oh one more... is implementing models into the server hard... since they are multiple entities, per mob currently.
nah we just have a system to do it
ok. Was simply wondering since it was a pain in the ass recreating and tweaking baby orphion from the texturepack... [I'm scared to ask emerald how long they spent recreating orphion from scratch] [took me 50 hours]
also asking since Orphion is made up of over 100 entities. [not saying the specific number despite knowing] [those who have looked into the resource pack will understand what I mean]
So I was thinking simply the model was probably hell to add without an automated system.
[those stupid spirals on the side of their body are 17 each... [took ~12 hours to reconstruct...]
wtf
do you possibly mean 100 cubes
no. i dont mean cubes.... I mean entity files, angles like the spiral cant be done in a single one. Meaning its 17 different ones... 1 cube per file...
lmao... well texture changes are trivial and easy, but model changes are a pain... since they are server side but its automatic... Meaning only recreating models is a pain and they cant be altered model wise via resource packs. But the textures can be changed
I have been alerted to the existence of this thread
I had no idea this existed, hello
Imma put this on my channel list
ask scripters how was your day
What can I ask here, anyway
What does scripting refer to
What questions can I give
The exact velocity of a mob’s charge spell?
anything that mildly uses wynnscript, quests, spells, minigames, festivals
holy moly I didn't know this was a thing
Why does this thread exist
🐀
shitposting
pretty good
i woke up
then fell asleep
then woke up
Sockmower is making Wynncraft's code woke...!?
sockmower what is the best thing (in your opinion) that you made in wynncraft
GREAT question
hmm
I made a neural network to analyse handwriting in wynnscript which was really interesting (didnt go in game tho)
my proudest work is probably blizzard brawl (along w/ quint and lex, of course (and some help from pixel))
wHAT??
this could honestlt fit in a quest
where lol
oh like a kinda "draw a magic symbol" thing
yeah maybe
keep in mind its not 100% accurate
and kinda fucks the server up for 300ms while it calculates lol
new war tech
have you found a way to make it not affect the server
uhh not really
theres no getting aroudn the fact that i need to do a lot of calculations
another question, would it be possible for spells to have different effects based on your yaw (or pitch? the up and down one)
wanted to know if escape could work like pounce if it was aimed above eye level (positive) while working as normal if below eye level
i don't see why not, on a technical level
whether that's something the AT team would like to do is a different matter
ofc
What if wynnscript gets an aLittleFasterPlease<3 {} environment
do you need the <3 for it to work
yeah the 3 specifies how much faster you want it to run
aLittleFasterPlease<5 is faster for instance
Type to follow
Kinda funny how I revived this channel
best ask ct channel contender
yeah.... I have wanted one... and randomly found out it existed.
well technical question... how laggy are the models given that the mob texture .jsons are using different entities in the game... With orphion alone being over 100 alone....
Like are the spirals less laggy due to the size of the entities or does the the block number what determines lag?
they aren't
on the server, I assume is what you're asking
arnt laggy then?
thats good to know.
or do you mean entities.
they don't cause lag on the server, no
ok.
@sullen bone do you know why /pq only works while opening crates? and could it be fixed (regardless of if itd dev time or not)
no idea sorry not really my department
huh... i really thought scripters were the ones who did particles quality for soem reason
how was your day
hey scripters! what does scripting include / entail?
ok... Random question and gripe.... But how hard would it be to add petting to pets... its so sad I cant pet them.
mainly quests, raids, discoveries, puzzles. that kinda stuff
Not scriptable
Here's simple but not exhaustive guide:
- Is it like even vaguely related to the store -> not related to scripters
- Is it related to servers or server performance -> not related to scripters
- Is it related to identifiable items -> not related to scripters
- Is it related to any base system (trading, duels, tm, etc.) -> not related to scripters
- Is it content, especially content of which there exists multiple instances in the game -> probably scripter work
ok good to know
No we just don't have access to the code for store things lol
We can't change how pets work they're a devside handled feature
ah ok...
Can’t we already pet them
Hhow,
you need champion
at lvl 24 all pets can be pat (?)
you can, technically
but there's a bit of a funky code reason why it fails for them
This is so sad
I have champion
do you use /pet or right click it with an open hand?
hey scripters! how long does a quest usually take to implement and what is the process of quest development? (like the stages)
3 days
Most of quest time is builds / mobs / dialogue writing / play testing / bug fixing
see if i was making a quest id just not put any bugs in it
just features
bugs are instances of reasonable code failing because the user did something so horrendous and unbelieveable that it was not thought possible someone would do something so silly
bugs are unintended features that avoid the eyes of the developer's and quality assurance, but not the eyes of the client
this is an incorrect assessment
this implies the existence of imperfections before they are created by the vile users
the world would be perfect if users could simply do things the intended way!
clearly
these users and their bug reports smh
shoutout to every CT member who had to do extra work because the first thing I'd do in every quest is try to leave the scripted quest area
I'm still sorry for whoever had to go back to every quest and redo barriers after swimming was a dded
Hey atleast there shouldnt be throwable enderpearls anymore…hopefully
My memory remembers a time they were literally obtainable but uh years ago so
due to an amazing bug/glitched discovery zone
every level master and their worst nightmare waterfalls
Would these 2 dreams be simple or difficult to implement internally? [just wondering coding wise] [I know the reasons why they wont be added]
technically it would not be difficult
ok was just wondering good to know
so untradable items can be made untradable retroactivly good to know.
Relic armor is so good, but I can’t justify recommending it to anyone lmao
not really tbh... thunder is if you build for it.
its just an upgrade to adventurer
to a degree yeah... but 3 issues.... 1. it isnt easy to get, 2 adventuerer is near equelly as strong, minus a like 30% hp. 3 It gets imidetly outclassed by snow set.
hey when will firebird be added to isles of fiction?
idk if this is the right place to ask but this is the only place I can ask ig
there hasn't even been a patch since heroes ended
is there a scripting reason why 2023 ring of stories didnt get converted to being yearless like 2024 ones? [I assume this has to do with the 2 different types of fragemented jewels.] But even the old untradable ones from 2023 cant be used to upgrade ring of stories 2023 anymore.
I assume this is an oversight, due to converting them to yearless forms. [as most festival items in heros had their year removed, besides 3 items. Ring of memories, Sigfried autograph and Salted Plushie.
https://forums.wynncraft.com/conversations/bug-report-submitted-on-2024-07-28.314859/
Also can someone explain why this happens? [festival items breaking/converting]
There isn't a scripting reason, no
ok.
are scripter applications open atm?
wondering cause last time I got rejected since they were filled on trials or smthn
if you can apply to it then it's open
ok. how hard would replacing gear locked regions be with simple quest requirments instead be?
#1361427836413415454 message
how doable is incrising the trade market by 6 slots like this out of curiosity? [color represents rank slots]
that has nothing to do with scripters
TM slots are rank things
makes sense
how are you scripters on this very fine day
do you have like a garden that grows socks instead of a lawn?
yeah
7/10
i concur with this message
Is hard is it to gain accese to scripting code if I join the ct?
that's a loaded question
Mainly wondering since If I do join it There are some things I would try and tweak. Like housing stuff...
scripters obviously have access to the scripts but the bar for scripting is on having some programming experience to show for it
Housing is 0% script
I see...
Scripter effectively plays out as content-coder
Quest designers / cutscene makers also have to work with script
though they are obviously more concerned with other technical aspects
I am also intrested in that... But manily would want to tweak certain things... Would the idea of turning towns into no -hpr regions fall under that as well?
towns as a concept are also not scripted
ok thanks for the info...
Are they simply coding then?
if so any idea what coding language they are?
really? I thought it would just be a list of bounding boxes lol
And you will not get access unless you get hired as a dev when wynn opens for that position again
Well they are just a config file
But that's that, a config file. We can't script how towns work
ah
I see.
makes sense
well good to know... also are dungeons coding or scripted?
TM, bank, housing, areas, cosmetics, dungeons, ANYTHING accessed through compass are all 100% dev
like the structures around them
the content of a dungeon or raid is scripted, but the structure around it is devside
I see thanks for the clarification...
I doubt I have nearly enough experience to be a dev... [I do have some coding knowledge though, beyond intermidate java for example]
Well, if dev positions opens up and you think you've got what it takes, just send in a job application
but the CT is not really the place to look if you just want to fix minor grievances
would also not advise becoming a dev for that.
i thought that was obvious
wait hold on, the town you respawn in is just based on nearest distance right? so there's no config file to change like, what territories respawn in what city
rymek respawn drives me insane lol
what do you mean areas though? Are those not defined to some box within x,y,z coorddinates
territories and respawning are completely separate things
towns are radial because ???
what the hell
music regions are also radial because ???
i see
WHAT
what the hell
not the quest mind you
it is just beyond me what the old wynn devs were thinking
making things that occur in rectangles 90% of the time be cylinders
4 parameters instead of 6 i guess :trol:
no wonder music playing has always sometimes been sketch
is the stuff in the housing shop all dev too
surely ct can edit the listings
uhhh i don't know.
but like geniuenely
the answer to almost everything that isn't the content you paly through in a quest, cave, raid or dungeon
is it's most likely dev
obviously...
or well mobs and npc
idk to me it's obvious ofc because i know what is coded and not but like
content content is script, most other things aren't
y'know
some of it was some others like, cosmetics and and areas were no expected for me
i kinda want an ask dev section where i can ask how on earth this data is stored
what data
the data for the shop listings: what items, what prices etc
theres a lot of stuff that could be in here but isn't for some unknown reason
we do have access to config files usually
i just want my cake as an item and it is unfortunately impossible to obtain from housing
but config files only allow tweaking parameters not changing systems
didnt you say you dont know lol
not that you don't have access to the housing items
i don't know!
no but i mean the data is stored in some data file format e.g. json
i don't know if we have access to housing shop specifically
and would be brilliant if ct were to be allowed access to this data file that contains the listings for housing shop
it might be somewhere deep in the repo but i wouldn't know, i don't edit housing shop as a daily activity
what repos does CT actually get access to
huh did i not just say
does wynncraft have repos on github
there's config files, we have access to changing them
but for housing prices i, me the person specifically don't know
"only tweaking parameters not changing systems"
neither of those are to do with the data
i know, just weird though
yea, the items sold in the shop would be a parameter
changing how the shop itself works would be the system
why on earth would it be a parameter
that's just what it's called lol
who is storing this data in a parameter
config and yml files I know how to do those alot...
dam
I have expereince with java, a bit of pytho, and one more [either javascript or html]
does wynncraft put all its repos and stuff on github or any other vcs service
this is one of the things i was really curious about because last i checked the actual wynncraft github has one public repo and that's it
making an entire org for one repo is suspicious
wynn uses git for file management (shocker)
theres a public wynn github?
but i don't wanna say much more than that
nah i thought they'd be using mercurial in the big 25
there's some old wynn github archives
ah
surely the 10 year old server that cannot move on from 1.12.2 blocks would be using cutting edge tech...
mercurial is like more ancient than git.....
i wouldn't know i don't do file management!
not really relevant
but yeah uh, i can't see a config file for housing shop but it's probably somewhere
thank you
a lot of blocks aren't in housing because wynn can't use blocks post 1.12.2
i'm aware of the fact but theres random stuff missing
and some of them aren't implemented because they'd been very buggy in testing housing
like i know theres probably a reason for tripwire hooks to be missing but why is mossy stone brick slabs missing
seen methods of using post 1.12.2 blocks in 1.12 but I would not recommend them as they are janky and very buggy.
yeah
stone brick slab exist, mossy stone brick exist, no mossy stone brick slabs even though they were definitly in 1.12
we do want to go past 1.12.2 but tech debt has been making it difficult and the devs have been relentlessly chipping away at it
how much money would it cost from salted's money to do a full wynn rewrite
what how does that happen
you can use display entities but not blocks?
dang 💀
i know that much but nonetheless it is crazy
it was already a stretch to get 1.12.2 blocks to work with that 1.8.9 server base
and adding those added to the immense amount of tech debt we now have
yikes
also it is probably at this point that you should be considering a rewrite from scratch
I mean 1.8.9 was 10 years ago now
no idea which dev i would need to bring it up to though
im sure they are already working through the issue
yeah its called working through tech debt
but there comes a point where piling shit on top of an ancient thing is unsustainable and bad
¯_(ツ)_/¯
they probably know how to update the server better than random wynncraft players lol
sometimes relieving debt tech, is in fact rewriting things.
- wynncraft runs on some 1.12.2 system
- stacked atop a 1.8.9 system
- wynn currently only accepts 1.21 i think
i understand the point but i mean some kind of full rewrite from scratch instead of refactoring component a or b of the system
i feel like it would be easier and more efficient to gradually rewrite systems
unfortunately it is likely to be unprofitable to do so
like, why rewrite the entity system if they just did that
thought it was 1.7.10...
reread my message
"sometimes relieving debt tech, is in fact rewriting things."
i interpreted this as meaning writing things gradually like some part of it, not all of it
there's obviously always degree?
yeah
like a full rewrite wouldn't be functional all at once, it would be incomparable to the existing system
you can't completely redo wynn from open new folder start over
that is like actually not worth it
looks at the seabed
thats why you just rewrite chunks of a system, and reattatch it to the whole
thats actuaally what happens most of the time in production afaik, at least what i know from friends working at big tech
and it would be nice but sometimes you end up with unavoidable tech debt that cant really be fixed without a rewrite
you seem to have the notion that a rewrite means redoing the whole project
i meant a rewrite from scratch as in reimplementing the entire thing
some big parts of wynn need their rewrite
exactly this actually
yea bro is saying that that is not worth it
because this is exclusively a question of how bad is it internally
and you don't have nearly enough knowledge of how it looks internally
judging what needs a rewrite from the outside is like actually near impossible
i do not but i came to a rather unhappy conclusion because of how fucked a lot of stuff is
its either as bad as i think or worse on the inside
well that may just not be based on reality lol
again, i would just be repeating what i just said
you don't know enough of the specific inside details to make this call
that is true
having heard from the devs and what they're working on, i'm personally confident wynn can overcome most of its tech debt in due time
it just takes some time to actually do the improving
I assume right now it would be just a mix of old systems and new systems right?
so youd only need to rewrite the old stuff
like this abomination
well yeah new things are obviously up to standard
rewriting everything means throwing everytving out of the window... which is a terribe idea
i don't really wanna continue this discussion
yeah thats what im getting at, if new systems are up to standard then its not necessary
you'd be surprised when a legacy system is so bad that it is impossible to maintain it
because i can't speak entirely freely about the specifics
i mean you have more knowledge than me about this
nor do i know all of them
ig more accurate
and they kind of matter for judging how bad the old code causing suffering is
i can tell you, i am hopeful and have reason for that wynn can gets its tech debt under control
Not wrong but your also not write its a middleground
and that's kind of just what you have to believe me on
try and find what can be kept and what can be chucked out but if it an unusable mess throw it out
Its often a terrible idea to fix wvat isnt broken... But its also a terrible idea to not throw out things if they are bad
i am willing to accept that
just want to say that throwing everything out and starting over is more common than you'd think
whats the policy if ct accidentally (or purposely) leaks things lol
well it depends on intention and severity
I know... But that depends on many factors
ah
say it was not really intentional of the ct and their device was hacked and all data dumped somewhere
but the data dumped is massive
what would it be like then
well punishing someone for being hacked would be insane...
well that just kind of can't happen
not super easily at least?
shit is set up to expose ct members only to what they really need to see
like some ct say stuff that they shouldn't
but it's so minor and not done out of malice
that it doesn't super matter
it's mostly just common discretion
if you're being a bad actor, obviously you'll get punished
if you do something severe recklessly enough, you can't be trusted
makes sense
well wonder if I gain a good enough reputation amung the ct if I can atleast look at some of it...
how to get a ct member fired
maybe but I would simply want to see and maybe even help. [like make pull requests]
we can edit these
we use git for our repos internally and have a github org, draw what conclusions from that as you will
you will not be able to look at the plugin code without becoming a wynncraft developer
I see makes sense...
what language would you say is most similar to this famed "wynn scripty"
thanks that's enough info
where do i go to request you add some item or other
make a constructive feedback thread
whats the deal with the AS server right now
not a scripter thing
Guide to "What is done by script?"
- Script is used to make
- NPC interactions,
- Cutscenes,
- Interactive dungeon, raid and quest content,
- More complicated mob mechanics,
- Minigames.
- Script is not used
- to make the base game systems (health, mana, sprint, spell casting, trading, dueling, housing, etc.)
- for any systems found in the compass menu,
- for anything relating to the Wynncraft store,
- to run the servers or influence their performance.
im sure you could influence server performance with scripts 
scripts have built in protections to not affect server performance
wait does that mean orphion shocking mites on beta nuking us wernt hitting server performances?
not sure what you're referring to but orphion lightning does, in fact, send a lot of particles that can cause client connection issues
er meant the portion of built-in server performance protection
i am really not sure what you are talking about
there's been no known server crashes or extreme performance impacts due to scripts
there's been server crashes during things like anni but they've all been the server itself just being too overloaded than any specific scripting fault
isee
was just wondering since apoc and orphion was a dream team to kill the server performances and idk if that said protection was preventing it from crashes
well it does strain the server to play a billion animated particles
early versions of blizzard brawl collision code: henlo
that used to regularly slow or entirely crash servers
well yes if you write excessive shitcode that can happen
💀
this isn't really a scripting question but a general CT question
who actually does the resourrce pack
like who does the art and all the packing and obfuscation stuff for the wynnpack
Our resourcepack manager fey handles the rp
but a lot about the rp is also automated
though I don't wanna say much more than that
one person does all the art??
well resource pack and art are separate things
we have modelers and artists and contractors that make all of the models, textures and ui art you see
for the ui pixel art stuff, are your artists allowed to divulge what tool you use?
uh i wouldn't know but any art program will work
just curious mostly because theres some weird stuff in the actual pixel art like the colour of something being just a smidge off
i think someone used aseprite, i forget
like #ffffff vs #fefefe
possibly intentional, not sure
I was wondering if that was due to some compression tool you use or actual mistake by whoever does the art tbh
literally indistinguishable from human pov
well ""mistake""
sure
we don't do lossy compression
the obfuscation isn't super there to prevent stealing, it's like pretty easy to reverse
i know that much but its just a bit strange
i mean sure, maybe i am, but its weird. you would assume these two colours are the exact same but turns out they aren't
255,174,179 vs 254,173,178
not particularly but just something i thought was incredibly strange and I wanted to know if there was an answer
like its bizarre
it's not strange at all
it is fairly strange in my opinion at least
idk what to tell you
that's how it is
if it mattered, someone would have noticed and done something
the fact that it is like that indicates that it is perfectly irrelevant
like idk what to tell you, pixel off by one? can happen, possibly color picked from elswhere
maybe there was some opacity that got compressed, idk
well this is one of those textures that isn't 254 opacity, its just 255, so idk
again, why does it matter
it doesn't particularly, but I was curious
okay then we arrive at the conclusion it's not weird, it happens
i mean the reason I am curious is specifically because it is strange from my pov
not something that matters
but still odd
not sure how you would get to that take, things are just off sometimes because creating art isn't a perfectly mechanical process
there is like a 100% chance that something trivial and irrelevant is behind why it's that
like this is firmly territory of human imperfection
perhaps
the packing and obfuscation is automatic
each artist uses their own preferred tools
ok
how are scripters doing on this extremely fine marvellous day
6.5/10
am tired and cannot sleep
doesn't sound like an extremely fine marvellous day
Hello scripters! How possible is the idea of having every npc in fruma have custom idle animations?
this is trivial to implement npc code wise
it is however incredibly taxing to produce that many idle animations
oh i see ty for answering
how are scripters doing on this extremely fine marvellous day once again
rip
get well soon!
scripters quick question
iirc the reason custom armour textures were removed was that it was pinging mojang server too much that mojang got angry
but how did it work? why did it even ping mojang servers in the first place if its just a texture pack?
and with the current wynn technologies/1.21.5 features, would it be possible to reintroduce this feature back?
custom armour skins back in the day actually replaced a player's skin with something else (usually a png overlaid onto part of their bodies). in order to get this skin, a request had to be sent to mojang servers to sign the new generated skin every time it was updated. Mojang didn't like this, so the feature was removed.
how are scripters doing on this extremely fine marvellous day once again once again
any possibilities on making them a thing again? iirc new minecraft basically implemented CIT in vanilla and can be done in resource packs.
oh yeah it's the component item model thing added in 1.21.5 iirc
whoa missed the scripter checkin
I'm pretty good
on holiday at the moment
full lari cosplay
❤️🔥
10.5/10?
that seems a reasonable rating
hello scripters please script a good day for yourselves, thanks
on it
hello scripters what is your favourite script name in existence
iamsofuckingconfusedwhythisbehaviourhappens
it's in my personal folder
I agree
Who is the #1 scripter
the frogtor and pepo, obviously
There can only be one
Bold to assume they're always different
Have you ever seen them in the same room?
Idk eho frogtor even is
Heresy
linus torvalds
Whoa whatd he do in wynn?!
some of our servers probably run on linux
How difficult is it to be a scripter
depends on if you already have programming knowledge
I used to fuck around and make tons of datapacks n all and have an interest in programming
I learned cpp so far which is nice but I’m wondering how different it is
wynnscript is somewhat similar to very basic c
you should learn rust
perhaps, is it fun to work with?
imo yeah
i mean the main thing is that dependencies aren't hell to work with and everything is basically centralised around the Cargo tool
you got a package manager, a build system, and all that bundled together in one command
that’s convenient
I’ll prob look into it n see whats up
if you want another thing that's good about rust
it's basically C with condoms
you aren't going to get segfaults
without explicitly annotating your code as unsafe
which you don't need to do usually unless you're doing some really low level stuff
that would be our new trial builder I think
Cary
bob ross
Is that your alias
whoever adds wybel cart racing to the next festival will be the best scripter
done, all festival games are now battle for the bonfire
hello
iteilities
ask scripters copy their name
why not original like ask ims and at questions
hello scripters what is ur favourite item and favourite ability
thank you
Hate all of them hate wynncraft (naturally)
Nah I hate all of them too except that specific one
We all know who it is though, don’t even have to mention them
my favourite is that one item and i really like the ability which makes you do that other thing
you know the ones i mean
Of course we do, I mean it’d be ridiculous if someone didn’t know which one you were talking about from your statement
Aurwly its [unreleased item] and [unreleased ability]?!
they’d have to like, not be reading your message correctly or something
https://discord.com/channels/143852930036924417/1397890919809945652 any of these ideas simple to implement?
idk lol we're not devs
why do you want to lock player info commands behind a rank?
? never heard of this
in the suggestion
oh in the suggestion. like, ??????. a rank perk to give you a link (which you can... search it up on the page AND it also shows your own stats in those rare messages already) is both useless and bad rep from outside perspective
so... I applied four months ago with no response 💀
did something go wrong or are yall just too busy with fruma :p
what's your ign?
ah found your application
looks like nobody got around to reviewing it
I'll get someone to take a look
oh nice, thanks :D
lol
sounds like the typical job application moment
hi can we add a check on groot upepr lower (3rd room) for who is alive
rn if if one person dies up top and one person dies on bottom it fails even tho it should be able to be completed if 1 person is alive on each side
it's possible but not trivial
Thanks it's just annoying when I'm with a friend and the most viable strategy is to split and nuke the bosses before the pfinder can die is the safest thing you can do
@sullen bone how does sound work in wynncraft? are you using something like this (image)? if source can be modified you could make all sounds of a category (player spell sounds would be on player, while all mob sounds could be on enemy).
This is mostly so you can divide each sound setting using the player's sound settings (might be a ton of work, but its great for customization without any mods).
that would be possible, yes
not trivial, though
much is possible
little is trivial
the curse of a more than 10 year old project
yeah
personally I want all sounds to play via master and with min volume set to 100
@sullen bone how is the raid reward chest rewards determined between tomes, eb, le, amps, powder, ability shard, unid pieces, charms
like the odds for getting certain ones
cuz sometimes its avg and normal but sometiems it feels like u get no money or ur whole chest is money
I can't tell you that sorry
is this still true for fruma lol
uh pretty much yeah
dang 💀
but it's like omega modified 1.8.9
surely eventually we will get offhand slots potentially surely
i forgor this thread exists
lemme use this opportunity to ask
any idea where i can find the model for banitsu totem in the resource pack from cotl lr's elemental defense challenge?
this is the fella
was fruma the diamond biome
yes
YES I KNEW IT ALL ALONGG
i mean it was kinda obvious, since there was no other upcoming update, but maybe it could have been a new out of map area, like a raid or quest so
diamond biome?
Behind the scenes of the $1000 Minecraft Server. This was properly insane.
gents:
- my mate: @Tubbo
- edited by Tommy & @LarryTL
if you want to play on the server (they didn't pay me btw, it's just super fun), the ip is: play.wynncraft.com
Follow my Twitter - https://twitter.com/tommyinnit
Follow my Instagram - https://www.instagram.com...
timestamp included
oh that the wip area.
thats the diamond biome yup
actually it looks like bat cave, but it probably isnt
since its not even finished terraining so
batcave was written in the walls
like archeologic drawing
you might be onto something…
Iirc this would have been where highlands is
Bat cave wasn’t even there until end of beta
do you guys keep world downloads of the build server? maybe it’d be cool to stitch a bunch of renders together to make a years long timelapse of fruma building, though saying this out loud makes me feel like that’d be a LOT of effort
thats a bit of space
also as of today my scripter application has turned one year old LOL 🎉
whats'y our ign
