I can already say that, this feedback will be really controversial.
This thought came in my mind while i was playing PZ/Mortar and i was like, wow these items feels more mythics then some mythics themselves. Here i realised that, now some fableds, not only PZ/Mortar, now really feel like more mythics then some mythics themselves. So from here i was like, what makes an item feel like it's a mythic? And from this, i had an idea of a feedback on the current mythics to make them feel like mythics again and, because i dont like to complain without giving some ideas to improve the current situation here some ideas:
Give some really nice unique major ids
Lets look at annie's mythics, i feel like that nobody can say that they are not mythics; all them have something that is unique (lets not consider hana). Or look at mortar, or vendetta, or animosity, they all feel like more mythics then certain mythics.
Buff ids of certain stats
Look at PZ, am i the only one that feels like it's the better grand brother then fantasia? Or that stinger is the HMelee epoch that believed hard enough? Look at warp, idol or even strati; they feel like mythics due to their ids. And here that hana makes his appearance; the gambling mythic were, with a bad roll it's rare level, but with really good rolls in theory it should be mythic level.
Nerf even more base dps
This is really controversial i know, but we are buffing ids and major ids, so to make all this balanced something must get nerfed, and imo base dps should be the one to get nerfed. If done correctly, this should also allow a more diversity in builds where people are even gonna use fabled or legendaries.
So, a little resume, in the current situations mythics feels like less mythics then what they used to be. In the past the fact that not many people had them was good enough, but now this is not enough. Mythics are common, and they need something that is different to make them feel mythics again.
