#Trance's purpose when lightbender gets nerfed, i did a poll this time
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if I'm comparing riftbender to tstack and hmelee how serious can it be
My master baiter rank has lasted a grand total of 4 hours
Shaman does not struggle with accuracy whatsoever, what? Aura is a HUGE hitbox. And sharpshooter is far far easier to land hits on than Ophanim. Projectiles move way faster and you only need to land one hit on Arrow Storm
This is a foxxo thread how is anything here real
I pass the crown with pride
This isnt even true
You need to throw totem first
I literally play shaman wdym
Lightbender has to be strong because playing with balls is fun
I mean sharpshooter has penta shot with homing, let's be real it's easier to land than ophanim
No, but the hitbox for it is also tiny as fuck. You can literally miss Ophanims on target dummy point blank
I love swinging my balls everywhere
Shaman is literally is restricted to totem
erm geocentrism
Heres the thing bosses have larger hitboxes 🙏🏽🙏🏽🙏🏽
Talking about spell
Who the fuck uses spell sharpshooter
Me
Actually hold on, there's an idea. Make small bosses with tiny hitboxes
Ew
Goat spring 🙏🏽🙏🏽
Also twains arc is a pure skill check, literally land your shots there is near 0 rng
Fruma will have the rodent of unusual size
Easier said then done
Acolyte + seeking totem + The conversation was about how easy it is to get top DPS, and the main issue being with accuracy. You can't argue that "rift walker struggles to get top DPS because they have to teleport out of the way" because that's a universal issue with all class, that choosing mobility means you sacrifice DPS in that moment.
Shaman struggles with chasing enemies down but the radius they have around totems is fucking enormous my guy
hopefully no one that shit is ass
Sounds like a skill issue
wait
Seeking totem is not that good bro
😍
how are you getting Seeking totem with acolyte and WHY are you getting seeking totem
Merch below uses it
Bro said seeking totem that shits 45 meters behind you
😂
Its enormous but limited to a single area
Boring gameplay, but you're surrounded by balls, 10/10
It's pretty fucking good actually. Infinite awakened, seeking totem, aura speed node + aspect + invigorating wave. You get 100k DPS using Absolution
Recast totem:
No crafteds
If the boss moves from that area tour dps goes down tremendously ex. Orphian
Nope.
You lose dps once it leaves range
Then kite the boss into it
Wdym kite boss into it its a team mode
Have you tried kiting Orphion
The boss doesnt always aggros you 💀💀🙏🏽🙏🏽🙏🏽🙏🏽
he runs fast idk
1.) kite around your totem
2.) seeking totem speed got buffed
3.) aura speed is near instantaneous. Bro is NOT dodging that aura wave when you cast it
Yes, you sit in a corner with the entire team
Have you actually tested seeking totem post buff
learn coordination
You know thay was the first thing i tested its fucking ass cheeks
ok this slow mode is kinda fucking ass
do you just not deal with crystals
Yes. That's why I'm literally advocating it. I used it in TNA when allies didn't want to kite around totem
Its too slow
Usually we send one guy to go kill crystalline
how...
I dont think ive ever seen it catch up to me
Hmelee shade can solo all crystalline
I literally used it with sunstar i was outside vengeful spirit radius
I agree it could be better but it's still far more consistent to hit Greg than it is trying to land Ophanim. Which was my entire point to begin with.
Greg is not hard to hit with ophianim
OH SHIT, FUCK
To whoever sent me my profile here, thanks, you made me realize I didn't had spare points and fucking forgot Disconambulus 💀
I think your forgetting that fact that people kite the boss so the boss moves straight
If he runs perpendicular to you and is at a decent speed away from you, gl 👍 that shits annoying
And gregs hitbox is fucking massive
Thats every class
Depends on team + yes his hitbox is massive so that helps
Eh, I've been seeing more circle strats nowadays where people kite around totem
If shaman circle strat, otherwise wall strat
LightBender disproportionately suffers from it the most. Which was my whole point my dude
Thats if your team is coordinated that does not happen in a pfinder tema
Sharp definitely suffers worse one miss and your dps is gone
Do not factor shitfinder
90% of players dont got a designated team
Guild raids or bust
Very true. But that's also the entire gimmick. You could have 0 focus and still do more DPS than lightbender (assuming you have a proper build and aren't using Morph set)
No you dont
My trift spring gets outdps by warp at max focus
Unless you use lab or div you are not out dpsong
Problem found: spell sharp
Opinion: invalidated
bro spell sharp aint outdpsing a lightbender 💀
How about try tstack or hmelee hmm?
@lofty osprey actually Archer is op because Epoch does more damage than my Gaia lightbender 
Guys why does my pure bmonk with no quad bash or iron lungs do no damage
Im comparing spell sharp to lb
Spell sharp is shit compared to everything
Shit build, I recommend morph set
Why should it be its a dps class
Ok I havent played spell sharpshooter since before Rekindled, did they fucking gut it or something? Am I out of the loop on certain nerfs
Cause I thought they didn't touch it for the most part
Go run melee fallen, fallen is intended to be melee
The fallen generalist build in question
have you considered taking ssurge 🤔
Sharp isnt intended for melee 💀💀
Yet it excels in it
Tripleshot is literally a bolt node
me when base dps nerfs combined with dogshit aspects 🤯
My HMelee sharpshooter plague build gets 433k Twain's Arc
It excels in both look at the nodes
I'm aware, sharp spells are just shit
Yeah it does well with both
Its not exclusive for melee
Twains arc beats phasing beam
Oh. I didn't know Sharpshooter aspects were that bad. My mistake...
Or atleast its supposed to be good with both
me when phantom ray range vs grape bouncing shrap aspects
I think your just unaware of lbs potential compare to so many other classes
Wtf is this thread
I think you are unaware of how shit spell sharp is
Im well aware
Mods, crush it's windpipe
Then stop using it as a comparison
Thats why ill continue to play it
compare trickster to anything else and anything else probably does more
The whole point is the dps class should not get out dps by support
buddy
I also like using off-meta builds. I don't touch Warp on mage, and I main Convergence on my warrior
Let me compare the meta support build to the worst dps build
Thats not the wholenpoint
thats a sharp problem, not a lbender one 💀💀💀
The point is that shouldnt be a thing
Sharpshooter does seem to be lackluster.....
then use an actual dps build compared to lightbender
Lb shouldnt even be reaching sharp damage in the first place
Correct. Buff assassin and sharpshooter
you cant just take the most dogshit dps class and go "muh lbender does more??? unnaceptable"
Yes buff shade
Correct. Sharpshooter should be hitting far higher numbers
Shade needs satsujin to reset on kill
Also give multihit a melee scaling
Bro light bender doesn't touch 250 unless you get powders + full winded + fortitude at the same time
bro every archetype outdpses fucking spell sharp, it's not a good comparison
Let me introduce you to warp and trance
I wouldnt say 220k is bad would i
my bad i forgot paladin existed
Trance pure lightbender this guy is cooking
Pure Trickster 
Lightbender Warp and trance do not reach that high.
My trance cancel stack build can reach 230k spike but it's horribly inconsistent and that's WITH tomes
Who tf doesnt play riftbender
Your outta the loop
What is the meta build for trance then?
Trance can reach 300k warp can readh close to 250k
Bete noire with crabs
That shits everywhere its not even hidden
And gxp pants
With gxp pants and like triple spell crafted accs
That's what I'm using.
Brainwash
Bete Noire
Ornate
Crabs
Downfall x2
Lache
Simulacrum
Oh wait but I have 20 winded + Seance so that might be contributing factor
Swap ornate for gxp legs
Rings and necklace for crafted
I need the walk speed I'm allergic to anything under 40%
The accessories are stupidly cheap btw
T2 mats, two lunar charms and 4 large lapis per
It'll set you back like idk 10le or something
Also crafteds are cringe. They're very great, really strong, but still cringe imo
It's stupidly cheap crafteds tho
You can rename crafteds to silly names
It has nothing to do with prices I just hate durability items
All crafteds in the build is like 40le total
But yeah like i said trance hitz 300k
Renaming consumables is Chad
Renaming weapons is Chad
Custom named pair of underwear is questionable
Which is kinda nutty
I mean it's a dps weapon idk what you expected
300k is kinda nurs dont tou think
Ring of the Sheer Fucking Willpower For Reading A Foxxo Thread
My only comparison is like 240k+ epoch tstack and 300k+ hmelee shade
Those are dps classes
Yeah but my trance is still fairly glassy
Its not glassy
Like my hmelee build has more ehp I'm fairly sure
Theres definitely glassier
Your hmelee class doesnt have a heal spell
Vanish is not as good as heal
A lot of people would disagree
I'm gonna make a proposal ring with a really sweet and well thought out Lore on it. You better accept
Especially since shades damage is tied to being in vanish
I'm aware
Your basically useless on cd
Silent killer:
Ive seen like 20 different things in buffing vanish
Brb powerleveling jewelmaking to make gxp gear named "pls buy the divorce has been hard"
Oh no my vanish is gone let me just
Shift left click
Ah much better
That doesnt work on mobs you cant one shot
Then the build needs to be better
There's like 2-3 raid minibosses you can't one shot and only one raid without consistent adds to get silent killer from
Btw since we wildly derailed how do I claim my VIP+ Discord rank
Forums
Uuuuuugh
Im talking about the boss
wdym support wand
lmao
It is cursed but you can get 6 marks flowstate weightless
Chain vanish via adds
we're not trying to drive you away, we're just all confused why you have said "i quit wynn" like 20 times since 2.1 released and still havent actually quit wynn
the ghost pinger
Because whining about a game you dont play is a great way to spend time 
True I totally agree with you. Trance is boring, lb skill issue archetype and Hero is good
your vote matters let your voice be heard #1290111204387324007 message
o7
Except I have?? Who's more delusional me or everyone who keeps saying I haven't quit
i am here to voice my opinion that trance should've had a timelock id instead of boring winded fixate everytime i use it i am sad
when are we banning foxxochan for various unfair reasons
Agree completely, trance is such a mess
It's never going to be used for it's intended purpose if it keeps boosting winded
lightbender is inescapable and ruining my life. every time i log in, i'm just watching them glide through content without effort, while i'm putting in actual effort. 
how do you see that
Also if you quit a game that should say atleast 1 month imo
Then you can come back here and there but you wouldnt be on basically every day if you have quit a game
oh, i dont use that mod anymore
I was rolling the new heavy melee bow hurricane recurve to see how it performed
It was decent
But it's unusable because it isn't meta lightbender bullshit so like, it's still worthless, I was trying to find some fun but there is none to be had
It's hard to stay playing wynn
You see if you quit the game you wouldnt do this, maybe youd ask someone else to do it for you
something not being meta doesnt make it unusable
but you wouldnt log on just to test
something not being lightbender doesnt make it unusable
No one else wants to becau they're too busy abusing trance with lightbender
and also yeah.. youre always overreacting, just cause you do 150k dps instead of 200k dps doesnt mean its dogshit and you should quit the game and you should hate everyone who says its "bad" and that IMs should go die for not nerfing the one playstyle you dont play etc etc
ackshually 🤓 this is false because lightbender is significantly less effort so therefore everything is trash and unusable and lightbender players steal my aspects
ackshullay toxo is meta cause it takes 0 effort cause all you do is left click once per 3 sec and do 100k poison ticks so its actually meta and everything else is trash actually
It feels incredibly discouraging being outdone by a healer class
guardian can get 120k
not unusable
if you try, so uh thats a thing also
so true bestie im so wrong, toxo needs a nerf because why should i use anything else when someone can do 1/2 of the effort to do my damage?
and nothing is truly unusable, some people use nulli, that mythic is barely worthy of the title of being a mythic, yet it still performs good enough
nulli is actually pretty good now cause of the ele defs
its one of the more tanky assassin weapons with 2.1
well heres the thing, not a single player in the game cares about ele defs
people definitely should now that a majority of mob damage is elemental
cause ele defs make a very tiny difference honestly
HEY :(
i can have 2000 water defence and still get 3 shot by a water enemy
or i can have -800 water def and get 2 shot by a water enemy
like theres no real noticable difference
Boltslingers who can only attack in very tiny hits:
please make ele defs matter i am very interested in them being worth something but aint no one actually care as they are currently
well, that's because elemental defenses play with chip hits
i think that is a difference between dying to neutral damage and dying to neutral + elemental
raw ehp deals with more general big hits
ironically we are talking about this in ask ims
one day dev time will dissapear and my banger idea of a major ID that revolves around ele defs will make it into the game..
wtf
so many IMs love the idea but it cant be done cause dev time
if this is about inverting defenses into damage
slight smile thats me, i made this idea months ago, cry
Real
Womp womp
Hear me out, arcanist tree needs to switch place with lb tree
arcane transfer is way too specific not be on either side of the tree
if anything, lightbender and arcanist both use Winded super super well. riftwalker should be in the middle of the tree
Yap, i think arcanist still need more dmg nodes, like lightbender same, riftwalker now will focus on withering down mobs (aka, weaker winded bonus dmg, but greater weakness and maybe even cripple or defense cripple), and arcanist will get more ACTUALL DMG NODES
Ffs why the only dmg up of arcanist is +40% meteor dmg at the fucking start of the tree (no, ice snake is not viable dmging spell)
an arcanist buff wouldnt involve completely reworking the tree just to put arcanist in the middle. there are definitely better, less time costly methods of giving arcanist more of an edge over lightbender and somewhat riftwalker
also calling a counter argument yap is a little crazy
Ppl say riftwalker lacks identity, i say make winded be more debuff/criple focus then "dmg up" , it also make sense, riftwalker tied to time, winded makes mobs "age" and wither away
who says riftwalker lacks identity? this is the first time ive ever heard someone say that
I'd a like this because then light bender would just heavily cripple the enemy instead of doing more and more damage
Then ya make timelock just rapidly use all winded on mobs trigger rapid time-accelaration, kinda acting as assassin knife + blood sorrow (rapid dmg as diffrent attack, initaited and dictated by stack value)
How I feel when someone ignores my argument with a dismissive joke (their minds are frail, their bodies are weak, they shall perish in a ceaseless void of their own creation)
i said that before
somewhere
And boom, riftwalker now focus on crippeling while still getting good option for dmg, trance benifit A LOT more
Me when someone takes arguing with little kids seriously instead of buffing assassin
yeah arcanist is meant to be a dmg dealer so it having more access to winded makes more sense
Okay why not rift in the middle, arcanist doesnt work with lbender so why not that
Better option
because lightbender is op
Okay?? How does this relate to rift being in the middle
so lightbender has harder access to more winded
All this does is make lightbender unable to get arcanist stuff as easily which it already barely works with
arcbender might be the archetype combo of time
Or you could just make lightbender and winded not be as op(riftwalker needs changes anyway)
LightBender Left
Rift Walker Middle
Arcanist Right
Make damage nodes in right leaning so that light bender can't access them as easily, like Seance
Make debuff Rift Walker nodes left leaning so that Arcanist can't touch them unless they sacrifice a lot of damage
winded alone is not op, lightbender just syngerizes very well with it
oh yeah they could just straight up reduce the dmg increase u get from winded orphanim while changing the tree to lb left, riftwalker mid and arcanist right like u2 said
Change rift to work better by itself and work less good with just slapping it on
You can get some pretty high damage numbers with it but you also have to remember that all the damage is concentrated into a single target. It happens to do well in raids because "big enemy with huge hp bar" but it sucks overall in anything else imo
For example making rift have more in depth gameplay and at the same time have the nodes needed for that deeper into the tree so the surface nodes are nerfed and full rift is more rewarding
Wdym, you don't like pointless and shitty Time Lock?
Seeing as bosses are where its easiest to optimise damage i think thats pretty significant(ik less good in lootrunning and stuff but that has stuff like destroy and tankier targets)
Problem being Riftwalker makes no sense and fits no niche atm
ive never gone full riftwalker before i dont even know what the last ability does lmao and its been 2 years since the update
What does timelock even do, btw?
Part of the issue is rifts nodes being being half + damage on winded for its spells
i think it puts u in place and does something idk
Infinite mana, cant be moved, damage boost. For a short amount of time. Iirc at least
Why not lock your HP as well?
Doesnt fit tbh. Would be a nice buff but also just, kinda random
I think Winded should lean more into the devitalize aspect, and thus lightbender gets mostly debuff nodes.
Rift Walker gets a mix of debuffs and self-damage bonuses
Arcanist gets straight up "kill shit faster" with abilities like Fragmentation: Meteor explodes into smaller debris, hitting anything within the vicinity or something like that idk
You take the damage once the effect is over and all that jazz
What sorta debuffs would rift give tho
Basicly what i suggested
Slower movement speed over time that ignores CCI (Winded LITERALLY means out of breath)
Enemy does less damage to all allies not just yourself
Enemy armor is reduced for all members of your party
Etc etc etc
well.. first 2 are just slow enemy and weaken enemy identifications
Enemy armour??
like armour breaker
Slow is.. okay ig? Ignoring cci is kinda wacky imo
Deals less damage will either be really minor or youd need to make winded a lot harder to spread
And damage boost same thing
would be cool if u can outrun greg without a ton of walkspeed
slow wouldnt do anything, devit is already for everyone, enemy armour is just... why
Btw Time lock
- Absorbs all winded around you, up to like 40 points I think
- Makes you float into the sky
- Gives infinite mana
- All your spells do damage to enemies as if the enemy had however much winded you have (basically you do the 40 winded DMG bonus to ALL enemies regardless of their previous winded amount)
- Lasts longer the more winded you collected before activating it.
Problem is, unless you use macros, you're actually getting a net DPS LOSS from using it because of the amount of time spent trying to build it back up again
Like reduce their defenses yeah
*even if you macro
What im asking here is what is that etc etc etc. because apart from those 3 theres not that many good debuffs. And those 3 are kinda meh(in terms of interest)
Increasing slow effect that ignores CCI so that it's permanent in TNA and Greg can't just run you down. Would genuinely be such a strong support
this would only be good in premade parties
It would be really situational. Either op or useless
Rework all archetypes to black mage, white mage and green mage
I'm thinking of stuff that actively functions in game already, but I'm leaving it up to interpretation instead of just "do more damage over time"
Like imagine if winded prevented enemies from casting spells once you hit a certain cap?
Damage focus, healing focus, utility focus
1 thats a pain to code
2 mechanics should always elevate or interact with enemy mechanics, not disable them imo.
And again due to application method its very situational.
Because youll either kill the enemy before that or the enmey becomes utterly useless for the rest of the battle
that would just be a gimmick still
wouldnt actually fix the archetype
My issue with rift is the input, not really what you get out of it imo. It makes it situational/boring
@high mango @prisma badge My point is to have left side of the middle tree (hypothetical rift Walker location) most oriented around debuffs and buffs for the party, as opposed to damage, so that light bender (hypothetically on the left) would lean more into raw heals with pure lightbender, and more into buffs/debuffs with Rift-Bender
Yes it would be a pain to code but we're talking about hypotheticals here and how to make every archetype feel like it has its own identity
Okay but a debuff archetype doesnt really work well and lightbender would be kind of lacking with just heals
¯_(ツ)_/¯ then rift walker would have to fundamentally change
archetypes that give too many buffs/debuffs arent good becuase they dont stack
Rift being smack person with a stick so they become really easy to beat isnt a good identity imo
Kinda. I have some ideas
Well lay it on us bro the whole conversation is already derailed lol
I mean it's vaguely relevant because trance in Rift Walker
Uh I think rift could make winded more like a plague sort of debuff where you wanna spread it across enemies instead of just stacking on one.
Other one is have rifts spells become even more focused and the application less aoe but have effects off the enemy as you build it up like it slows enemies around it and stuff
isnt rift just fine you just need REALLY high cps to make it work
or is that old rift or something
No 💀💀🙏🏽🙏🏽

Damn mana storm nerf thinking it's hitting arca meanwhile it was the shot in the head that finished the crippled riftwalker
Many Rift abilities are good
But timelock rn is just super cursed
cursed=bad
Since you can't stack it on single target
Also that