#General feedback about the game in the past years

1 messages · Page 1 of 1 (latest)

elfin pumice
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To start, I am by no means a good arguer, a good writer, or even a good player, but I have played the game on and off the past few years and wanted to share my thoughts on it.
The main point of this post is to kind of share my experience through the game's changes and updates, and how they almost always sort of drove me away from the game, with a few key exceptions. For reference, I found Wynn around 2 years ago, and fell in love with it. I loved the unique combat system and quests that really made you immersed in the storyline. Now old wynn did have a lotta problems, but it was just simpler times. Aside from the lack of content and affordable builds, it still was an enjoyable game, with legendary island being my favorite thing to do (il get into why its not anymore later).
Now recently, the updates have sort have started to completely rebalance/change the way the game is meant to be played, and how certain things worked. Specifically 2.0, the spellbound update. I loved this update on release, with all the new archetypes and playstyles that were introduced, and with all of them being (somewhat) viable, it was a great update to play around and get good progression in it. It also introduced lootrunning which im personally a fan of, but was obviously disliked by some of the older players. But yeah very fun I liked it yes cool. The problem with it sort of started with the overtuning of the power of the archetypes. I think this is where it all went downhill
cont in comments

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Obviously, everyone was comically overpowered if they didnt change anything about the mobs. I agree they had to change something, but I feel with the complications it just sort of ended up a little janky. (ex, some mobs one shotting for no reason and some tickling you with a feather). one specific change I noticed was Legendary island becoming near unplayable because it was so comically difficult. For reference, I soloed LI pre spellbound with an overdrive morph set. It was still challenging, but not basically impossible. this problem became more apparent with the rekindled world update, with basically everything getting a health/damage buff with the player themselves getting basically nothing. It can get a little frustrating going update to update having to completely change your whole playstyle you learned and loved just because the game is so difficult at this point thats its just annoying to run something else. Im by NO MEANS saying its not possible to, but its an insane difference from every class being able to play the game to the same degree as every other.
at the end of all of it, im just tired. specifically with this last balance patch, nerfing rainbow items (needed but not the point of this) it just sort of feels demotivating
I kind of just want to play the game for how good it is, not have to make a new build every 1.5 weeks because of how the game gets progressively more difficult each patch, with more nerfs being added instead of buffs
Basically i signed up for wynncraft, a minecraft mmorpg and not like dark souls or something im just tired of all these changes which make the game less fun with the explaination of "balancing"

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is it really balancing if the scales are so tilted against the players?
and are items really overpowered or are the other items just underpowered?
sorry this ended up sounding like a gradually declining english essay, i just want to share my thoughts about the game
lastly, please no harrasment of ct or salted, despite my disagreements with their decisions, they still like made the game yk
tldr: IMO the game has been gradually declining in the name of balancing, and getting harder for no particular reason

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english essay ass post, also vote how you individually think, this is not to garner support, just a way to explain my thoughts

soft sapphire
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I find myself wishing that 1.20 wynn was still around maybe a little too often for my own good

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like whenever I go on wynn I just think about how glorious 1.20 wynn was and how much I wish it never got kicked to the curb 😭

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not that all post 2.0 changes are terrible but 1.20 was a simpler time - there wasn't a whole atree to balance and mob health felt fair enough + dps wasn't terribly overtuned

wary cairn
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Death by overbalancing and underewarding

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The rewards didn't improve as the game got harder

soft sapphire
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like flapis and larzlapis crafteds were probably somewhat unhealthy

dusty junco
soft sapphire
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hellish cinders was definitely unhealthy

wary cairn
elfin pumice
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1.20 was simpler, thus more easy to balance
new wynn is more complex, thus harder to balance
and that comes at the expense of the players

soft sapphire
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but I think in general everything had its place and niche somewhere in the game (including toxo!1 1!! 111!!!)

elfin pumice
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in a non competitive game, balancing is less of an issue
which leads me to wonder why its such an INSANELY prevalent issue in current day wynn

eternal bison
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just wait and see how many players will stop playing after this last patch, a lot of people were already fed up with the bad state of the server and their builds getting blown up in the middle of the night was the nail on the coffin.

wary cairn
dusty junco
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well i aint finding it lol unless u link it
that just feels weird to say

elfin pumice
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especially the way they do it, which leads to people flocking to a specific overpowered playstyle just because its the only way to keep up with the steadily increasing difficulty of the game

wary cairn
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That's fair

soft sapphire
elfin pumice
soft sapphire
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I still feel like 2.0 """fixed""" a bunch of things that were orders of magnitude less problematic than the variables it introduced

wary cairn
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Raw LE only really get you items that are only like, 10% better on the TM to fight hard bosses

Aspect system sucks harder than a space vacuum

Tome nerf

The only semi reward that's worth it in rekindled are the new items,and of course annihilation

elfin pumice
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im not gon rant about anni rn lol but ye aspects are kinda used as an excuse rn as to why things are harder, leading people to scramble to aspects to try and make the game easier again

soft sapphire
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like. int scaling """fixed""" (ok, breakpoints weren't that bad but... sure?), intless spell nerfed across the board (ok I have no idea why this was an issue when intless already gets negative damage stats without flapis), removal of terraced mr and ms (sure?)

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but 2.0 completely cucked int for like 2 months, introduced an entire atree system that has proven to be extremely difficult to balance, killed a bunch of items and playstyles, etc

wary cairn
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In the name of balancing Wynn is getting ruined, and only people who understand super abstract class building can actually enjoy

soft sapphire
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I'll put it this way

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I like 2.0 wynn theorycrafting more, but I like playing the 1.20 game more

soft sapphire
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I've always loved class building but these days I wake up and class build instead of waking up to play the game 😭 😭

wary cairn
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Theory crafting is only as fun as it is because you don't lose anything when IMs nerf shit again

eternal bison
wary cairn
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It's inconsequential fun, which is what a game should be

elfin pumice
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also, am i the only one who finds building tiring? sometimes i want to play the game instead of finding a build, just for it to be not suitible for the game, and then having to restart until i find some basic overpowered build so i can just play the game again

soft sapphire
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of course that maybe also has to do with the fact that my free time has shrunken over time as I've slowly aged out of playing block games seriously but it just feels so hard to get into wynn when applicable build diversity has basically been strangled to death

eternal bison
wary cairn
eternal bison
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at least thats what i do

dusty junco
celest iris
eternal bison
wary cairn
dusty junco
celest iris
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😭

wary cairn
elfin pumice
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imma add, the way to balance things is not always to nerf them. I get funny powercreep, but nerfing items is nearly always less preferrable to adding a cheaper/more obtainable option thats near to equal to the ability of the first

celest iris
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That's bananas.

dusty junco
soft sapphire
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I genuinely feel that wynn has choked out almost all of the thriving build diversity that was in 1.20

wary cairn
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Aren't you the guy who pinged me in the prof discord to laugh in my face for quitting

soft sapphire
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it has replaced it to some extent with atree diversity

atomic lagoon
dusty junco
elfin pumice
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also stop arguing pls im trying talk about the game not about random crap

soft sapphire
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but recent across-the-board nerfs have served more than anything to completely homogenize all viable builds and turn them into carbon copies of the meta

atomic lagoon
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There's not many options for classes, especially when we're talking about ppl who want to do raids

wary cairn
atomic lagoon
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or there are options but some are boring as shit and some require a lot of money

wary cairn
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It's an improvement I'm ngl

soft sapphire
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like I vividly remember one particular day during winter break in 2021 when I cooked up an eta stalactite hero build and used it in li or forgery or something and it actually worked and I was so happy because it was cool

eternal bison
# dusty junco thats a fair complaint, i am biased when i say that since i have max classes, i...

my best friend has also maxed all classes so i feel ya, but on the other side i have been a grandmaster raided since week 1, i was top 130tna till 3 days ago, and yet i havent upgraded a single archer mythic, i honestly gave up on raids and just chill in lutho again like some dead days back in february, just hoping they will eventually allow me to trade 100 warrior aspects for 1 archer aspect

dusty junco
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all four are viable im not sure why you are saying 2

soft sapphire
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that sort of core memory is gone forever

wary cairn
elfin pumice
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i think the problem is that you cant just play whatever you want and succeed. I feel you should be able to

soft sapphire
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there ARE no more hero stalactite builds that are viable enough for use in general content

dusty junco
wary cairn
soft sapphire
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and that fact makes me sad

elfin pumice
eternal bison
atomic lagoon
soft sapphire
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the fact that wynn difficulty has been artificially ramped up so much might make meta slavers feel more alive but it's also slowly strangled off "practical theorycrafting"

dusty junco
soft sapphire
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also like. can we please please please stop bringing the same 3 complaints about reward amounts into every single feedback thread

elfin pumice
atomic lagoon
blissful pendant
soft sapphire
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I get that all of you raid players are sad and angry that your complaints are not being listened to but this is wrong thread to talk about that sort of issue

dusty junco
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real

wary cairn
soft sapphire
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holy shit

atomic lagoon
dusty junco
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lets respect az users request so we can have a good convo here :)

soft sapphire
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that sort of hyper-niche buildcrafting used to happen every other week

dusty junco
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but yeah yeah i geet what you are saying (the ghost of hotfix 6 and also 2.0 balancing being ass)

elfin pumice
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i think the last point i can think of is the honestly disregard for player opinion. in an mmorpg the playerbase is the players, but like i feel like especially in wynn rn its all kinda thrown to the side for the most part, with very good suggestions for improvements thrown to the side for the reasons of "some people would abuse/dislike this" or "dev time" which kinda confuses me

soft sapphire
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I've seen it happen like twice in the past 4 months (bamboozle shade & totem shatter)

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and it's not that niche playstyles don't exist

dusty junco
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mmmmmmmh those exist in offmeta circles and i wish it was used more often because they are fun

soft sapphire
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I know for certain that shadetrickbat is alive and kicking

dusty junco
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thats why i want rainbow to exist less so those have a chance to garner attention but this is not going to happen

soft sapphire
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it's just that the current wynn meta makes it literally impossible to use cool builds because they just don't perform well enough in most content

atomic lagoon
celest iris
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I have a feeling you might be.

soft sapphire
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which in turn discourages experimentation

celest iris
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Something tells me.

wary cairn
celest iris
atomic lagoon
polar nexus
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if he was he would prob be using morph collapse 💀

elfin pumice
wary cairn
soft sapphire
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idk I have really contradictory opinions when it comes to this and ongoing rainbow sp nerfs because it's like. if rainbow sp is nerfed funny builds get more attention, but at the same time the gateway that gave funny builds an audience was sealed shut ages ago so maybe it's best to allow rainbow to continue existing...?

wary cairn
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This truly because the nerf update many people feared ngl

dusty junco
blissful pendant
soft sapphire
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my opinion on rainbow slap hasn't really settled yet and I probably shouldn't have written an entire essay this morning on the "undeserved" nerfs since I ran my mouth and said questionable things

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"niche bashscream builds" 😂 😂

dusty junco
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lmao

wary cairn
dusty junco
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well its good you have learned some things

elfin pumice
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i think one of the main points of this thread is that WE keep getting nerfed into the ground, with everything else getting buffed an insane amount

soft sapphire
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^^^

elfin pumice
dusty junco
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WE?

elfin pumice
dusty junco
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oh i thought you meant like an anagram lol (world events came to mind)

wary cairn
polar nexus
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the only word in ur vocab is lightbender

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can u not just use spectrum now for many of the "rainbow slap" builds lol

dusty junco
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spectrum (rare helmet reference)

soft sapphire
atomic lagoon
elfin pumice
celest iris
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I think we are finally seeing the long term affects of microplastics in the brain.

dusty junco
wary cairn
soft sapphire
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nerfing everything just makes people turn towards crafteds which are inifnitely more difficult to manage

atomic lagoon
soft sapphire
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this is of course me speaking before the inevitable crafted nerf of '87 that is going to make every raider roll over in their grave

elfin pumice
polar nexus
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make crafted sp count 🗣️

atomic lagoon
rancid bloom
polar nexus
dusty junco
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the more i talk in these convos the more i wish there was just a sliver of dev time for sp scaling rebalancing which would (i believe) immediatly solve several problems

atomic lagoon
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fully naked while greg is beating you up

dusty junco
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el gato explatonto

elfin pumice
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hi ct
(id like to reiterate that this post is not to throw shame at ct)

rancid bloom
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Mmh. I contemplated responding to it because some stuff is wrong but

elfin pumice
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please do, i like hearing what people think

rancid bloom
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I did not want to potentially create a back and forth about that stuff

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Alright

elfin pumice
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this isnt meant to be an argument on my side, just feedback yk

celest iris
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I'm going to be real.

dusty junco
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like sp scaing change would reward builds more that spec into a element highly which is needed since meta is rainbow, they can just change stats towards the higher end just make the 0-50 go to 0-60 or something, where most rainbow builds can still mostly benefit so it doesnt completely screw rainbowover

polar nexus
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doesnt count for sp reqs

wary cairn
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All I know is that IMs are about to face hell with every single SP req to rebalance

Or maybe they won't and keep it as it is

dusty junco
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i think the balancing can be done right and still keep reqs balanced (WOW that was a repetitive sentence)

elfin pumice
dusty junco
celest iris
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Idk I personally think with this update mythical hoof should be nerfed for consistency.

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Idk how is in charge of that but it seems like a pretty broken ing ngl.

dusty junco
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its static sp so not neccessarily broken

polar nexus
soft sapphire
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I personally think that like half of all ingredients are going to get nerfed into oblivion next patch saltroll

nocturne crown
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was ranbow slap strong because of the sp or the other stuff

celest iris
dusty junco
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oh yeah im excited for next ingred patch

rancid bloom
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  • Almost all mobs (like 98%) were rebalanced with their buffed stats manually and with care, if a mob hits you lightly it's almost certainly because it is intended to, and same if the opposite.
  • Part of the issue with why the statline feels overtuned for Legendary Island is likely because their abilities are not yet updated, meaning you don't have the best telegraphs and abilities to play around.
  • The player got Aspects, but we did not want to give them much of a power boost. This update was about rebalancing the game to be at a difficulty point we wanted, as opposed to the cakewalk it previously was.
  • IMs do not make these drastic changes often, and the game is not made progressively more difficult every patch.
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Some mobs might be given new AIs and models every patch, but the game isn't being made more difficult

atomic lagoon
dusty junco
rancid bloom
#

We have settled on the difficulty we want, and stuff like LI is just something getting updated with that

soft sapphire
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random question do you think the average 1.20 mob health/dps ratio was healthy for the game

dusty junco
soft sapphire
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this isn't a loaded question or anything I'm just curious

rancid bloom
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i don't think I remember it well enough to be entirely honest

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I don't think 2.0 was healthy though

dusty junco
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sp slap gets you a lot of "bang for your buck" that can outpreform a lot of basic or medicoire builds for so little effort but if you just take time on a good build it sweeps rainbow out of the park

I hope this makes sense i talked about this with other ppl earlier, it was a good convo even if i disagreed with the guy a bit

soft sapphire
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because to me it feels like wynn is trying to go back to "1.20 difficulty baseline" without actually remembering what 1.20 difficulty baseline felt like or how to translate that onto all the new 2.0 gadgets

atomic lagoon
rancid bloom
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Another element is that we wanted the game to be a bit harder than it was before, but now without any death penalty with the removal of soul points

deep echo
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when we getting cci on li bosses

dusty junco
vivid kraken
deep echo
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pls WHEN its genuinely unplayable on acro (but acro needs a mega buff anyways so)

polar nexus
# celest iris Bro 💀

ok nvm thats slightly broken just realized thats only those 2 ingredients u can easily get like 40-60 sp 💀

dusty junco
burnt pagoda
elfin pumice
# rancid bloom - Almost all mobs (like 98%) were rebalanced with their buffed stats manually an...

the first point, yeah good point ngl, but the increase of strength leads to complexity in finding builds that work
for the second, it was still comically overtuned, with each attack doing like 1/3 of your hp
3: that might have been your intention, but its at the point rn that aspects seem like the only way to stop from drowning in the sea of endless buffs
4: i flat out disagree. it seems that nearly every patch there are minor changes that end up completely ruining/changing something for the worst
also saying the game isnt being made more difficult is a lie. it might not be intentional, but the game is SIGNIFICANTLY harder than 1.20

deep echo
elfin pumice
dusty junco
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fair enough but idk if you can rn then

vivid kraken
#

im

celest iris
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Even if it doesn't contribute.

vivid kraken
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im answering your question..

elfin pumice
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OH SORRY LOL

vivid kraken
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"reasons of "some people would abuse/dislike this" or "dev time" which kinda confuses me "

elfin pumice
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ye thats myb thx for answering

rancid bloom
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But we aren't buffing it every patch, lol

elfin pumice
deep echo
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it is annoying how certain archetypes/classes are still so damn powerful compared to others (no not talking about bender thats just a bug for tcc)

rancid bloom
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We wanted it to be. The game felt easy to the point it kind of let you turn your brain off a fair bit of the timr

soft sapphire
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ok it might be the fact that the average difficulty is slightly harder than 1.20 as intended by the standard deviation in effectiveness between playstyles is much higher

deep echo
rancid bloom
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With the new model system and AI systems we wanted to make attacks more damaging but easier to play with

vivid kraken
deep echo
vivid kraken
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lmao

soft sapphire
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so the gap between meta trapstack and like. shadetrickbat is going to be much higher than the gap between divzer and haul cavalryman in 1.20 ever was

vivid kraken
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but anyways

deep echo
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cuz bender aint even that strong they just be a yapper

elfin pumice
vivid kraken
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with the new system it enables us to like

soft sapphire
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if that makes sense

vivid kraken
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properly telegraph attacks

rancid bloom
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While it certainly isn't dark souls, the approach to combat is admittedly closer to it than before

vivid kraken
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rather than the white particles around mobs

rancid bloom
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You are meant to learn through deaths and practice

dusty junco
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at least as a vet yeah im glad the game got harder but at least what im hearing ppl are barely hanging on and rainbow nerfs are hurting them and wanting to quit?
i dont want to say "get good or adapt" because that feels insensitive but yet also even with other options being not as good there needs to be some learning so they can try new things

wary cairn
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Thank you a lot

vivid kraken
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the game is harder sure but you are punished a lot less, and will be capable of better understanding what is going on in the fight

elfin pumice
vivid kraken
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because of the telegraphs

deep echo
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can certain classes (archer specifically) not be so op in terms of class compared to what should supposedly be the 2nd best class for dps (assassin) like mage warrior (ok idk about warrior lmao prob not) and shaman are all stronger

burnt pagoda
atomic lagoon
elfin pumice
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also because of the sheer amount of mobs and mob abilities in the game, you simply cant remember the cues for each by just learning when you die.

rancid bloom
atomic lagoon
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I think TCC was done nicely and it actually takes skill now rather than 50 gazillion projectiles hitting you

vivid kraken
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grunt mobs arent gonna have proper ai stuff

vivid kraken
#

🤷

rancid bloom
deep echo
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tcc is literally a joke

vivid kraken
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thats what i meant

burnt pagoda
atomic lagoon
elfin pumice
dusty junco
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tcc just suffers from stationary boss syndrome and a lot of classes take brutal advantage of this

deep echo
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tstack epoch:

rancid bloom
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It can feel frustrating if you keep failing, but maybe that's an indicator that you need to approach a challenge at a different angle

burnt pagoda
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unless the limited devtime is going to be spend on giving each different variation of melee mob(literally the same thing) a unique attack

vivid kraken
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devs dont do attacks

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ct can

rancid bloom
#

Hi

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I make most of the new mob AIs

burnt pagoda
vivid kraken
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dps check

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you sould get better gear

rancid bloom
vivid kraken
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that too

wary cairn
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The old fights are mostly super outdated

deep echo
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imo problem with hard buffing lots of mobs buffs for an eventual rework of ai or smth is thats its gonna take a long time

dusty junco
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i mean with all of these just a reminder that consu exist to help boost for bosses and things and i dont view it as "you are weak" but rather an aid since ya know, it sthere for you
idk if ppl needed to hear it but since were talking bosses and difficulity i wanted to bring it up

vivid kraken
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yeah it will

deep echo
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and cci on li

rancid bloom
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Mobs with the new stats but the old yml spell system can feel really unfair, because it highlights how (pardon my French) Absolutely Fucking Bullshit the old attack system was

vivid kraken
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doesnt all need to happen at once though

rancid bloom
#

(yml spells being the old white particle abilities)

burnt pagoda
vivid kraken
wary cairn
#

That should have stayed outdated tbh why did old outdated fights get overturned stats

elfin pumice
vivid kraken
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not really?

deep echo
#

i gotta love blade fury pulling a mob to me with heavy explosion and flamethrower!

rancid bloom
deep echo
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and then i literally cannot get away

elfin pumice
vivid kraken
dusty junco
#

even then this is a multiplayer game so you can bring a friend on a different spec to cover more bases and apply a different way to win

burnt pagoda
vivid kraken
#

probably

deep echo
rancid bloom
#

Like, if you're approaching a boss with the intent of rushing it down, focusing on dealing damage to it and trying to kill it as fast as possible, and that isn't proving successful, try playing it slower

#

Updated bosses have windows for you to to punish them if you can evade their attacks

vivid kraken
#

ive done it before in li

deep echo
#

mummyboard and doctor would still be difficult with cci

vivid kraken
#

mummyboard is kinda simple

deep echo
vivid kraken
#

double heavy teleport into:
Heavy Flamethrower
Heavy Explosion
OR
Heavy Arrow Storm

elfin pumice
dusty junco
#

strongest depending on what you are playing*

deep echo
vivid kraken
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I play acrobat too and as long as its not heavy arrow storm i can go back to killing it 🤷

rancid bloom
deep echo
elfin pumice
rancid bloom
#

If it's any consolation, every enemy in Fruma will be done with the new attack and ability system

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All future content will be the level of polish we're aiming to update the game to

dusty junco
#

fruma leak guys real!!!!
that is sick tho to hear

deep echo
#

coming in 2027

dusty junco
#

hi tealy hows the other threads if your talking in them

burnt pagoda
polar nexus
dusty junco
#

oh i thought you were making round slike earlier my mistake

polar nexus
#

tealy when are u going to add gambling loans and investing to the base game

burnt pagoda
loud mist
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would rather keep this thread on track

elfin pumice
#

also would like to reiterate again, this is purely feedback, im not trying to force a change or suggest how to fix it, im was just sharing what i think

deep echo
#

basically some stuff op some not i think yes

rigid matrix
dusty junco
#

real
leave the mob difficulity and just work on player strength is probably what should happen
it should still be hard but with balancing and upcoming things like content completion buffs i think a healthy medium will happen where casuals and tryhards can both be happy

burnt pagoda
dusty junco
loud mist
#

wasnt there swathes of people saying they were gonna quit wynn and it'd die when gavel released with the new item system cause it made stuff so overcomplicated and unfun

dusty junco
#

yes

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we love history repeating itself

rigid matrix
dusty junco
#

oh yeahhhh
since road to dern

burnt pagoda
rigid matrix
#

also people said the eye was too hard on release lol

elfin pumice
#

i think a big takeaway is that in most cases making things more difficult should be an optional thing, as it only makes it feels frustrating to older players who are used to the easier system, while only appealing to the top playerbase who already swear the game

deep echo
#

probably i didnt play wynn during that time i joined early 2021, but just because it seems like its just history repeating doesnt mean these complaints should be forgotten

elfin pumice
rigid matrix
vivid kraken
#

worth noting that the "easier system" is you having high damage and none of the mobs being able to keep up because mobs werent balanced at the time

deep echo
#

qira became very VERY op

loud mist
rigid matrix
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its using the old pre 2.1 spell system

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with post 2.1 stats

elfin pumice
rigid matrix
#

pre 2.1 mob spells are just dumb imo

rigid matrix
deep echo
rigid matrix
#

I keep getting told TNA and TCC are much easier than pre 2.1

golden forge
summer cave
#

Personally, while I dislike the new item skillpoint changes narrowing build variety, I appreciate the difficult of the raids. makes them more exciting.

deep echo
summer cave
#

TNA watched is the ultimate skill check

deep echo
#

like 50% of raids are failed i think its pretty difficult

elfin pumice
loud mist
#

im bracing myself for when annihilation lag gets better and people start getting wiped because its moving at regular speed

rigid matrix
golden forge
#

cuz the rainbow ones LITERALLY increase build variety

polar nexus
deep echo
golden forge
#

like that is the guaranteed outcome of a change like that

summer cave
#

Well, the more items you nerf the more narrow the pool becomes, i imagine

rigid matrix
deep echo
#

guild raids almost never fail bc guild people are usually more competant

golden forge
deep echo
#

its still pretty high in pfinder

summer cave
dusty junco
polar nexus
#

its lower

burnt pagoda
elfin pumice
rigid matrix
summer cave
#

ah

golden forge
#

my guess it's no more than 15%. that's like 1 raid fail every 6 to 7 runs

deep echo
golden forge
deep echo
#

dont mean that as if its unbalanced

summer cave
#

Not surprising, no one knows how to dodge watched

deep echo
#

it is the hardest raid after all and it shows

golden forge
#

aint no way tna is failed over 50% of the time

rigid matrix
dusty junco
#

TNA being "easy" is always due to being a ws centric raid that trivializes a lot of the boss
TCC is just staionary boss and easy picking sfor a lot of classes

#

while others struggle for tcc*

summer cave
#

Tna is easy when you get a full team who knows what they're doing and have the best builds

rigid matrix
#

also ye tcc being stationary doesn't help

summer cave
deep echo
summer cave
#

Yeah, the people saying it's easy are the 10%

vivid kraken
#

Dawg

#

No way you just made it an "us vs them"

#

💀

summer cave
#

:)

burnt pagoda
dusty junco
#

i think tna is mostly fine where it is (skulls could maybe use work) but tcc needs some fine tuning to make a stationary 1 phase boss be hard and not as easily abusable by sweats and still a fordmidable challenge by casuals

summer cave
#

Made up %, but i imagine it's somewhat like that

loud mist
rigid matrix
burnt pagoda
deep echo
summer cave
#

tcc is by far the quickest raid

loud mist
#

all the attacks are super readable and telegraphed

dusty junco
summer cave
#

tbh tcc is easier than grootslang

deep echo
summer cave
#

but grootslang gives 30 emeralds, and tcc gives 9 le

rigid matrix
#

tbh I really shoulda just not listened to the community when beta released to live when there were like 10+ threads complaining tcc was too hard

atomic lagoon
burnt pagoda
rigid matrix
#

cuz now everyone is telling me to basically undo all the changes made then

deep echo
vivid kraken
#

gg

summer cave
#

yeahhh, that's why im sad when the good aspects are in grootslang

dusty junco
loud mist
summer cave
#

no bonus emeralds for winning 😔

vivid kraken
loud mist
#

i am going to buff annihilation again! i dont care!!!

polar nexus
summer cave
vivid kraken
#

i will not be listening to you when it comes to something being good or bad in the future

celest iris
shut sphinx
celest iris
#

Give it 20 gorkillion ehp.

vivid kraken
dusty junco
#

building cred is good so staff knows you know your shit and have valuable feedback :)

rigid matrix
#

been warrior main sense 2015

burnt pagoda
vivid kraken
#

what

rigid matrix
summer cave
#

Anyway game is in good state imo, still waiting for grootslang raid reward scaling though :p

rigid matrix
#

as in all the public people got to play it for the first time

#

and said it was WAYY TOO HARD

golden forge
rigid matrix
#

the sword swings attack TOO FAST! the big swing was "undodable on some classes" the blue fire was TOO FAST

golden forge
#

but since i cant, i almost always get hit (almost never enough to kill outright, but an unlucky combo with any other attack means death)

vivid kraken
#

(its right your left)

vivid kraken
summer cave
burnt pagoda
rigid matrix
#

people were just being dumb

#

and saying shaman or archer cant dodge the red floor swing

#

they can

summer cave
#

I prefer tanking it with shaman ;D

rigid matrix
#

but frankly noobs lol kept telling me they cant

polar nexus
golden forge
# rigid matrix people were just being dumb

tbh i didnt even know the floor going red was a telegraph for the swing until someone said something, cuz it happens so much before the swing and takes so long after the swing to go back to blue that i (somehow) didn't notice the connection

summer cave
#

It's kinda wild that my standard laby can tank the red tcc hit

golden forge
#

so yes, players are dumb :3

rigid matrix
#

yea tbh some of the issues straight up are class balance

#

and tcc being the only stationary raid boss is more effected by it

#

then the moving ones

summer cave
#

tcc needs invincibility phases

rigid matrix
#

no

polar nexus
loud mist
vivid kraken
#

YES!

#

do it AGAIN

summer cave
golden forge
deep echo
#

this thread was created because classes are not balanced at all

rigid matrix
#

no

golden forge
#

permabanned from giving your opinion on boss design

celest iris
summer cave
#

1984

polar nexus
burnt pagoda
#

i think we should get a dodge roll and just make it into wynnsouls

celest iris
#

Make it impossible.

loud mist
golden forge
summer cave
#

1987

rigid matrix
#

next person to say tcc needs an invincibility phases will be punished >:( FINAL WARNING 😡

elfin pumice
golden forge
burnt pagoda
summer cave
#

:fazbear:

burnt pagoda
loud mist
rigid matrix
#

tbh I do think a lot of the problems with tcc are that if u go in knowing what u are doing it just becomes far to easy, the learning curve is too flat

deep echo
#

is pfinder ok (dont question why im dead)

rigid matrix
#

which is why I think guild raid tcc would help with some issues

#

making it harder for the peopel that want the hard one

#

while not pissing off noobs

golden forge
deep echo
#

this is related tp the post

burnt pagoda
#

(the one time i tried tcc i just got booted at the start of each room and my party failed on third)

rigid matrix
#

the optional difficulty that op talks about

summer cave
#

fr tho tcc is still the most speedrunnable boss cuz of stationary and not invincible... not that i'm complaining but half my guild only wants to do tcc due to it being fastest and easiest

golden forge
#

tcc's periodites or whatever aren't doing the same cuz they die to the splash dmg most classes deal (and just dont take that long to kill generally)

elfin pumice
#

accessibility (having the base game be easier) is good for everyone due to allowing more unique builds while also having the option to run more powerful standard builds to beat the hard stuff

summer cave
#

I wish nol was more popular kek

elfin pumice
deep echo
#

i wish acro was stronger

summer cave
#

just run glass dummy

#

(that was a joke do what you want)

rigid matrix
summer cave
#

download more ram

deep echo
#

acro is actually underpowered

summer cave
#

compared to what

rigid matrix
#

snackro

deep echo
#

other classes

rigid matrix
#

cuz i eat him

summer cave
#

snackro got the survivability others dont

vivid kraken
#

i will dm you

golden forge
deep echo
#

other classes within the wynncraft

golden forge
#

i dont recall tcc doing those but maybe i just never noticed
(how can tcc laugh with no mouth)

elfin pumice
#

also, somewhat off topic, but the game has a sustain issue with shaman and mage being the only classes to self sustain at a base level

rigid matrix
summer cave
#

YES

deep echo
#

like all of shaman warrior mage archer (oh thats every class) and hmelee shade are stronger

golden forge
summer cave
#

Tcc but he randomly reduces your skill points so your clothes fall off

elfin pumice
polar nexus
#

if tcc hits u with sword u drop ur weapon(u cant pick it back up off the clouds)

rigid matrix
#

tcc but he is the sound demon

vivid kraken
#

there you go lumi

#

enjoy

loud mist
summer cave
#

countered :)

rigid matrix
#

tcc hits you and you get teleported out of bounds, mods get alerted, and u get banned

vivid kraken
#

so real

loud mist
#

lmao i thoguht you meant annihilation. tcc bumps its arms behind it and the meteors fly out from behind its head before coming towards you, theres also sound cues

golden forge
#

shadow made a joke by answering about anni 😔

summer cave
#

Tcc dance rave attack where it throws its arms in the air and starts dancing

loud mist
#

smh shadow making jokes when players need help very disappointing

golden forge
deep echo
#

pls buff acro this is now the buff assassin thread

golden forge
vivid kraken
summer cave
deep echo
loud mist
polar nexus
deep echo
#

it is uh 30x cheaper (hana is 30, dawnbreak is 1) and stronger

elfin pumice
#

(annie moves dont really work well with showing what they do, with 9 other players spamming spells in your face)

deep echo
#

as acro main

loud mist
#

ah yes i could tell that attack was on its way once my headphones detected block.grindstone.use

golden forge
rigid matrix
#

its a long ass animation and needs sounds

golden forge
vivid kraken
#

🗣️ 🔥

rigid matrix
#

just look at the animation ong

#

I can play tcc with sounds off

summer cave
#

tcc swinging the sword at the left platform but hitting the right anyway

deep echo
summer cave
#

2m every 15s isn't super impressive

deep echo
elfin pumice
deep echo
#

1.5m every 4s i forgot to mention shade mythic

#

1.3-1.5m is very strong for every 4s

polar nexus
#

isnt that terrible? lb ur getting same dps and if u actually want dmg u have trapper?

deep echo
#

it easily soloes tcc

deep echo
summer cave
#

ct is gonna shoot trapper down one day i'll bet

elfin pumice
summer cave
#

no pun intended

deep echo
#

it is also very tanky because clones

polar nexus
deep echo
#

and very easily soloes tcc pretty fast

summer cave
#

It's ok we'll all be switching back to the usual tierstack epoch

deep echo
polar nexus
#

trance is 300k

deep echo
shut sphinx
#

trance is also 30stx

polar nexus
#

i get 250k with mid build

shut sphinx
#

inferno is like what 10 time less?

deep echo
shut sphinx
deep echo
#

on like builds no one uses

elfin pumice
#

i think imma sign off for tonight, basically i love this game but i feel like the direction its going is bad with the way theyre balancing it
peace out

deep echo
#

ct thinks its all fine apparently

summer cave
#

the news that tna failure rate was much higher than 50% was kinda amusing

polar nexus
#

no way he wasnt joking around tho

azure citrus
#

I dislike that often I log on, look at my underleveled gear, have no way to improve it (better gear costs several times what I have total), get shredded by a common mob, realize there's no way I'm fighting bosses or minibosses like this, then either leave or start a new class for a little bit

polar nexus
#

open a chest? do a quest?

loud mist
#

i think you misunderstood.

vivid kraken
summer cave
loud mist
#

yeah

polar nexus
#

oh yea it should be atleast 80% win rate theres so many guild raids

summer cave
#

tbh i still expected closer to 50%

wary cairn
#

At least it will last

deep echo
#

devs pls buff acro

azure citrus
summer cave
#

one of my level 30 friends got one shot by a world event boss in detlas kek

azure citrus
#

how many quests can you think of give good exp and dont require you to be exposed to combat

rigid matrix
#

the win rate is much higher than 50%

summer cave
summer cave
#

surprises me considering how many people die to first phase of watched

rigid matrix
#

thoe this might be skewed by people who are skilled playing raids more? idk I dont have more data than that

summer cave
#

generally there's always at least 1 person who can carry and solo

#

Tna actually gets easier with less people, because less skulls and void wormies

rigid matrix
#

thoe the boss in nameless

#

is where most people die

#

by far

summer cave
#

fr, the challenges aren't too bad

rigid matrix
#

that is intentional

#

the rooms arnt really meant to be super duper hard

#

unlike the boss

summer cave
#

those gobbs though

golden forge
sand latch
golden forge
rigid matrix
golden forge
#

also me when i get one shot on plat room (have zero idea what killed me)

rigid matrix
#

simple as

#

the plat room?

summer cave
#

gobbs surely have higher body count than greg

golden forge
#

can't even see the heart of darknesses from on top of the platform

leaden quail
#

how bad is wynncraft player retention?

rigid matrix
#

doesnt it?

#

am i crazy

golden forge
summer cave
#

It does glow yeah

golden forge
summer cave
#

So do the void holes i believe-

rigid matrix
#

WHAT

sand latch
#

also i gotta say it's not good to have raids that take multiple tries to be able to complete since it only makes aspect gridning EVEN WORSE

summer cave
#

they both glow

leaden quail
#

the game doesnt get easier after lvl 20 though

golden forge
#

lumi remove 10 second cooldown in #1019649786799996980 i hate this so much it doesnt do anything constructive, it was so buch better in #beta_feedback when there was no CD

leaden quail
#

it just makes less sense

unique burrow
golden forge
azure citrus
rigid matrix
#

that was added to CF to try and stop flame wars

#

I cant remove it

golden forge
#

it's just that people will look up fun servers, try wynn, play for an hour or two, and then never play again. and that happens a TON

leaden quail
rigid matrix
#

it doesnt effect me cuz im cool :)

summer cave
#

hax

golden forge
golden forge
leaden quail
#

finding out that you do no damage and dont understand how to build isnt hard?

azure citrus
rigid matrix
summer cave
#

there is no war in constructive feedback

leaden quail
#

new player try to understand wynncraft ability tree challenge

azure citrus
#

there is no war in constructive feedback

rancid bloom
#

& its not the game we want to make.

sand latch
unique burrow
#

falling asleep for 60 challenges after getting equillibrium

azure citrus
#

suggestion: easy mode

that would fix this problem and a few others

summer cave
#

ewww

#

I can't even begin to imagine the balancing nightmare of adding an easy mode

deep echo
azure citrus
# summer cave I can't even begin to imagine the balancing nightmare of adding an easy mode

make easy mode just stats based, you have 20% more health and do 20% more damage or stuff like that. maybe 2x or 3x the skill points per level. something that cant change how the game is played besides the easier part. and just dont let people do stuff together if not everyone is on easy or normal at the same time.

the only part that could go wrong is the rewards from events, but thats still pretty easy to fix

summer cave
#

that'd separate raiders and co-op content quite badly

soft sapphire
#

ok like. not everyone it was mostly ingo and other warrior diehards

azure citrus
#

Warrior and assassin swapped when spellbound dropped

soft sapphire
shut sphinx
#

i felt like it was really good with hero
i dont die
but the mobs do

soft sapphire
#

I'm still sad that spellbound dropped before I could find the motivation to try uppersurf in 1.20

#

every other day I go to sleep and wonder if uppersurf was secretly op in 1.20 and no one noticed

#

yet we will never know because 1.20 spells have been wiped off the face of the earth

shut sphinx
#

there's also cci mobs which makes dpsing with warrior easier back then

soft sapphire
#

back in the old days when idol was -3 to -13 saltroll

shut sphinx
minor junco
#

I think an old uppercut mob spell would be cool

shut sphinx
soft sapphire
#

legacy warrior spells is another one of those things that got changed for really weird and baffling reasons

minor junco
#

to me the old spells felt like they had far more impact on use

soft sapphire
#

the issue with uppercut was that the hitbox was deceptive and didn't line up with the particles at all

#

the issue with bash was that it was slightly delayed so it felt a little clunky to use

#

the """fix""" that 2.0 implemented was nerfing the uppercut hitbox into near oblivion by making it line up with the particles instead of making the particles line up with uppercut 😂 😂 😂

dusty junco
#

I see old warrior spell talk i smile

soft sapphire
#

and they made bash even more spread out and effectively removed the extra radius on the final hit by moving it down to massive bash

minor junco
soft sapphire
#

which is a node that (rightfully) no one cares about

minor junco
#

it’s definitely useful but I don’t think it’s usually got to be got for it specifically
kind of that gateway to full fallen

soft sapphire
#

for the record, this is what old warrior spells looked like https://www.youtube.com/watch?v=MtkcddlrOPM

ETW is the most offensive archetype.
It's very powerful, but because it doesn't have any defense or agility, it's super glassy. So to use this archetype, you must focus on dodging attacks.

Because of its concept, it's usually used with assassin.
But.. what if we use it with the warrior, known as the worst class in wynncraft..?

Please don't...

▶ Play video
#

the old uppercut particles were kind of hard to notice + they did not represent the conical hitbox of uppercut at all + they were like 3 blocks too short + they did not track onto mobs at all

#

the way that wynn decided to fix this in 2.0 was basically by making uppercut match the horrible hitbox and calling it a day 😂

#

ok tbf they added half moon swipe and whirlwind to completely rework uppercut hitbox but it still baffles me to this day that half moon swipe isn't default uppercut at this point

minor junco
#

never noticed that at all
I guess one thing I like is that it doesn’t make people upset to let the mob getting hit get launched ten miles into the air anymore

random gyro
# rancid bloom - Almost all mobs (like 98%) were rebalanced with their buffed stats manually an...

Tbh I feel like the IM changes are starting to feel quite tiring, and I don't say this bc I dislike what they are doing, I'm actually in favor of most nerfs they cooked recently, but personally starting to feel a little discouraged by having to change some minor stuff regularly in the build instead of playing the game (or helping people to fix something).
Also, it's pretty clear to me that some players from my guild who plays the game more casually are feeling this way much more to the point of playing and logging way less or simply stopping completely, and I'm not talking about new people who join the game and quit soon after, but people who used to play the game regularly, they just find it quite underwhelming to have their builds shifted weekly (yes, it happened lol), or even not feel comfortable about grinding for X good build because it's "possibly getting hard nerfed in the future", what in fact is true many times.
Imo those changes should happen in bulk monthly at least (unless truly necessary)

rancid bloom
#

i cannot say much on that cause im not an IM

wary cairn
#

i spent so long grinding for bashscream and it got gutted overnight, basically wasted my time

random gyro
#

Hero or collapse

wary cairn
random gyro
wary cairn
#

I'd argue against it tbh

alpine smelt
#

Nerf archer, buff LI and raid mobs

deep echo
alpine smelt
deep echo
#

why buff li

alpine smelt
#

Must buff mobs

deep echo
#

li is so stupid

alpine smelt
#

Keep buffing them and nerf everything else

#

Mythic prices like

#

Nerf max skill points to 25

shut sphinx
#

li when 5mil health doctor

alpine smelt
#

Gameplay truly meant to "turn your brain on"

#

(You are going to get statchecked by fodder mobs)

queen niche
#

it required a bit of practice in skill and ping doesnt matter since its just the timing

manic slate
deep echo
#

mentioned pfinder specifically

manic slate
#

Yeah the only common denominator in those raids is you

#

You will end up getting good and bad teammates

deep echo
#

dumb argument aint my fault that my teammates decided to not do what the room says to do

manic slate
#

Thats like being a silver in cs then saying “damn I always lose cuz of my teammates”

deep echo
manic slate
#

Ask a good raider if they fail tna 50% of the time xd

deep echo
manic slate
#

Then why dont you do guild raids if you’re whining about pf .-.

deep echo
manic slate
#

Then move to a better guild?

deep echo
#

nah lxa peak guild

manic slate
#

Idk it seems weird ur whining about this problem and doing nothing yourself to fix it

deep echo
#

if they 3 die you fail

manic slate
#

Peak guild ≠ no one online

manic slate
manic slate
deep echo
# manic slate

damn can you really not understand if everyone dies you fail is it that hard??

manic slate
#

3 ppl die in the raid probs like 20% of the time in tna

#

Thats generous even lmao

wary cairn
# manic slate

This is an ignorant way to see the problem when you don't consider all the factors about Wynn raids rn

modern crystal
#

This like any other situation in any other cooperative game either you find teammates or you random queue and adapt

deep echo
#

how tf do benders keep dying in tree room rlr rlr rlr

polar nexus
#

tbf many ppl are in guilds with friends and not just for meta

azure citrus
#

What if im a silver/gold in overwatch and it really is my teammates' fault most of the time

manic slate
#

Be with your friends who arent good at raiding or be in a big guild with good raiders

Cant have everything you want