#Change lootrun requirements.

1 messages · Page 1 of 1 (latest)

wary juniper
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Needing to complete every cave in the area for every single lootrun across every class is just unnecessary and annoying. I get maybe once but why does it have to be classwide. Tcc has its req only need completion on one class why do lootruns need to have this.

In case it's not obvious I'm asking for it to be changed so you only need cave completion on one class

plain hearth
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You have to do those caves in the lootrun

raw plaza
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it takes like 5 mins tops

dry vortex
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TCC requires 8 quests to do

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All of which are long and difficult

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Caves on the other hand are super easy, and are nesscary considering you are going to be going through these same caves during lrs

dry socket
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can yall just nerf canyon lr req, 3 long ass quests 😭, i did the non reworked version b4 now i have to do them again

plain hearth
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You need those quests completed to access areas part of the lootrun

wary juniper
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Its just kinda annoying, I don't see any benefit from forcing it for every class

plain hearth
wary juniper
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What benefit does doing the caves beforehand bring

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Truly the reply of all time

dry vortex
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Erm what the flip I have to play the game to play the game

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Unplayable, I came here to play wynncraft not play wynncraft

dry socket
grim narwhal
# wary juniper What benefit does doing the caves beforehand bring

Just speaking from a game designer's perspective the point is to help familiarize the caves to the player prior to doing the lootruns and remove most of the initial uncertainty.

If I wasn't required to do the caves at first how will I know the layout of each cave? How many chests and which of those chests actually count? etc.

sterile parcel
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reading is hard

grim narwhal
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Was on Discord mobile while reading this so I didn't see OP's post since it just goes to the bottom half of the thread and didn't want to bother scrolling up for a while, but in light of that...

Yeah, they should make the cave requirements account wide.

wary juniper
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Yeah

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Like sure I get it's maybe not a massive thing but it's still inconvenient and doesn't really serve a purpose imo.

summer frigate
wary juniper
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"In case it's not obvious I'm asking for it to be changed so you only need cave completion on one class"

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I really should've added this to the original thing tbh

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okay done

vital plinth
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"why should i level to 105 again on my Archer when i already did it on my warrior?"

"Why should i beat Pokemon League again in Pokemon "Insert Title" when i already did it on my last run"

"Why do i need to kill the Enderdragon again on a new world to access expanded end when i already did it once"

"Why cant i skip all raid challenges on repeated runs if i already did them once"

Thats the Essence of your question:
"Why should i need to complete the caves again to access the lootrun If i already did it on another class"

See, exact Same Tone and mindset.

Now fr tho,

  1. It takes 5 minutes okay? Atleast If you know the cave and in the case you dont, good that you have to do them again.
  2. Its Basic Game Design, and its also Part of making a new class, If you make a "new Character", you should also need to meet the requirements for endgame content again, Atleast If it doesnt lake very long / didnt take very long in the other character
  3. You probably didnt play before lootrun update, but there is a meaning behind caves even If they dont Count towards a massive reward chest, they still give loot, and completion Meter from the class. Your approach is wrong If you Thing of caves that you loot while you arent in a lootrun as unnecessary and annoying
summer frigate
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there's a difference between basic prerequisites and essential parts of progression

vital plinth
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Theres a difference between quests and caves

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As i stated, If there is Long content that you already did on another class, Like a 2 Hours Long ass quest Line, IT shouldnt be required on the other classes to be able to participate in the content too.
Atleast imo

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But for *quests Theres still the Point that they unlock areas

summer frigate
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my point is that your examples that you gave were, to put it simply, bad

vital plinth
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Imo, its Just to prove that the Character/Account/class/world is able to Push through the content

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For quests, Theres No Skill or dps / ehp Check, its Just time

summer frigate
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for caves theres no checks either really, just time

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caves really arent that challenging, not even in SE

vital plinth
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If you arent able to complete the caves -> shouldnt do the lootrun there
If you arent able to complete the caves so fast its not even annoying to you -> you shouldnt do the lootrun

summer frigate
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if you're playing a class that's in endgame, you will be able to complete the caves with ease
you could probably do any cave in the entire game on any class with morph

vital plinth
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Then whats the Problem investing 5 minutes of your Life into that

summer frigate
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because it's just a waste of time

vital plinth
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One time per class Mind you

summer frigate
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why should you have to waste that time

vital plinth
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If they have no Worth doing outside of one

summer frigate
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what is this strawman lmao

vital plinth
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Bro named himself ai and calls me strawman

summer frigate
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how is my username related to anything????

vital plinth
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Chill man, im Starting to Unterstand your Point, i think it Just comes down to a difference in mindset

deft flicker
summer frigate
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completing quests dont unlock any new areas, and while lootrunning you'll be completing them anyway, so no point 6 wouldnt apply to caves (besides tech limitations)

vital plinth
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Yeah okay im Starting to agree with you.
I still think cave requirements are necessary though.
Since the best method to make Money Just being able to instantly do once you hit 105/ Gear reqs on a new class without a hint of unlocking Just seems stupid to me

summer frigate
# vital plinth Chill man, im Starting to Unterstand your Point, i think it Just comes down to a...

you just said something that i had not in the slightest bit even suggested, hence me saying it was a strawman
anyway, my point is that you will complete these caves during the lootrun anyway and you are already familiar with their locations and mechanics from doing it on another class, so there isnt really any point to completing them again imo
outside of lootruns, caves still have their purposes, being fun for exploration and getting some gear (+ xp) during progression, among other things (for instance this is just what i see worth in caves outside of lootruns but different people with different ways that they play might see other things)

summer frigate
wary juniper
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Yeah Im not claiming it to be some major issue like having to do all the quests for tcc, but it's still kinda a pointless inconvenience