#the light guys need a nerf

1 messages · Page 1 of 1 (latest)

errant cedar
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These guys just destroyed my 20k health in like three hits. I had arrow shield and I'm an ETF build. They also have so much health. No other filler enemy in other "collect stuff" challenge rooms like this is even remotely close to being this strong. On top of that, they can get to the parkour part where you can use your movement spell so you have to fight them handicapped. I'd understand if they were bosses or waves in an actually threatening challenge, but they are filler enemies. Either the rest need a buff or these guys are heavily overtuned.

sage patio
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i dont see a reason to likent

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these guys are genuinely too strong to the point they make blood particles appear when i get hit by them on my monster lightbender

errant cedar
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I play hmelee and these guys are definitely able to tank a normal arrow from me at 7/7 focus I swear

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Like, bro you are a filler enemy why are you being able to tank more than 100k damage what the hell

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I die frequently to the boss in this room and I'm sure it is always because the guy has two of these helping them all the time

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And their spell pattern is also hell, anything with charge spells that can deal damage is already enough of a menace by itself

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Seriously, I would be okay with these guys if the filler enemies in other rooms were this strong too, but no enemy in TCC is this strong and the ones in the NoTG resource room barely do anything compared to this

near swallow
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it's because you haven't removed the influence of light from your soul guys

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just talk to Dren again he'll help you rid yourself of the light element and you can fight them again

sage patio
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hey wait a minute we have the light element yet we're able to damage creatures of the light!

near swallow
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because er uhh light element

sage patio
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could it be that blacksmith dren is not canon?!

near swallow
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no way

bronze stump
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I agree this has been a problem since gavel reborns release 💀

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They have always spammed charge and for some reason dealt insane damage

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They could one shot lvl 100 builds and back then there wasn't even scaling

stiff tree
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stronger than the stone people in tcc by like 2-3 times

flat monolith
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i couldve sworn i already halved their damage

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did i get the wrong mob

proper rain
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💀

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these guys turn invisible and heavy charge heavy explosion and spawn in mass

errant cedar
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this was half of their power? skull

flat monolith
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i need to overall go through nol mobs

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and adjust them

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theyre overtuned as a whole

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but i couldve sworn i got this one already

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yeah 2 days ago

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oh wtf they have regen

errant cedar
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they HEAL?

somber kiln
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True boss of nol

flat monolith
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38.5k base hp and 7700 natural hpr

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i dont remember how often hpr ticks for mobs but thats a lot

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im gonna just. remove that

errant cedar
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thats like, a 5th of their health god damn

proper rain
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these guys have at least 100k plus for 105s

errant cedar
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good grief i can consistently one shot them with twain's

proper rain
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and they turn invisible half the time

errant cedar
proper rain
flat monolith
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ok this mob especially is kind of bad

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ill set aside some time to go through nol mobs soon though

errant cedar
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i have no problem with the rest of the enemies other than the cloud which sometimes goes below the path on the observer's room which makes it impossible to kill sometimes

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the only one that i find absolutely outrageous is the light guys, they are just insane

flat monolith
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oh right heavy vanish gives the mob a damage boost, doesnt it... wow this mob is atrocious

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wait no

proper rain
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bro this is shade but better wtf

flat monolith
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its just speed

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not damage

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nvm

proper rain
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we giving a whole archetypes abilities to a mob in this one 🔥

errant cedar
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light more like shade holy

near swallow
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light is the shadestepper buff we truly needed

bronze stump
foggy iris
flat monolith
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no i did get the right one

foggy iris
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Light 87 and Light 89

flat monolith
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i checked

foggy iris
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bizarre

flat monolith
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also the other one is 84

foggy iris
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maybe just an old world or something. giving this the check mark as its effectively being done

bronze stump
tiny bear
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can we also nerf that tower miniboss on floor 3

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i feel like an entire party cannot kill it in a reasonable time

bronze stump
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?

tiny bear
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it also hits pretty hard

tiny bear
bronze stump
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I don't disagree, maybe it needs a small HP nerf

agile hound
slim wraith
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  • why we cant use teleport anymore in parkour
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😡

errant cedar
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i assume it is to avoid skipping the parkour but like, this isnt applied to any other parkour challenge and righting reflex and lacerate are still allowed which means acro can skip the parkour anyways

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so yeah that should just get removed too honestly

bronze stump
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but i agree movement spells should be disabled on more parkours

errant cedar
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i meant allow all movement spells but that also works yeah

slim wraith
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yea dont nerf mobs allow spells

reef pike
obtuse tulip
errant cedar
slim wraith