#Increase the requirements to get Radiance

1 messages · Page 1 of 1 (latest)

ruby blaze
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I'm going to skip all the usual "Paladin tree is a joke/bad/terrible/incomplete/passive" drama and go straight to the point.

Radiance its one of the best Paladin skills atm being a powerful boost to itself and allies. It wouldn't be a stretch to call it THE ability to always pick when you play Paladin.

However for some reason, its extremely easy for Battle Monk to get it as well since it requires just 3 Paladin skills to unlock it.

That's a very low number for one of Paladin's best abilities, it would be like being able to get Tclap or Discombulate with just a few Monk nodes.

These Bmonk's abilities require 6 and 11 skills to unlock, requiring investing a lot more on the tree to unlock.

Meanwhile you can get the best Paladin skill with no trouble.

It isn't fair or balanced, besides if the skill was harder to reach, it would make buffing it easier since you wouldn't have to worry too much about more DPS trees getting it.

quiet bolt
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Absolutely agreed 👍

woeful mica
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I'd agree to this only if cheaper bash is swapped with radiance.... I really only care about the cheaper bash ngl

acoustic isle
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this is…

steep eagle
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yea change back discomb to how it was before (or atleast 80 and 100 with aspect) and make paladins radiance more of a support thing that can only be played in a (mostly) paladin tree

acoustic isle
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it makes sense I’ll give you that, but battlemonk kinda needs it rn

steep eagle
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bmonk dmg would decrease 10-20% still (if it stays on 100 and on 80 even more ofc) so the nerf would still be "enough" to make it not op as it is rn

ruby blaze
acoustic isle
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80% confident bmonk changes will not get reverted

ruby blaze
grave perch
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added like button

acoustic isle
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the last thing I want is guardian to be meta so sadly I can’t endorse this yet

ruby blaze
ruby blaze
acoustic isle
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fallen bmonk damage would be way better than palamonk

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need more ehp to survive, guardian

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it already works it’s just outclassed but

ruby blaze
acoustic isle
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yeah but it used to be 100% not worth

ruby blaze
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Also, no one is actually playing Palamonk, they are just picking radiance

acoustic isle
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now it feels like the only viable way to play

ruby blaze
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meanwhile Paladin continues to have a sh*t tree and our only good abiltity can be used by other classes

acoustic isle
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solution: fix paladin

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why does paladin have one support ability

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wait don’t the archetypes have labels

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like when you hover over them in the uhh

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atree menu

ruby blaze
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regardless of Paladin being fixed, I don't thing any major class ability should be so easily acessible as current radience

acoustic isle
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yep

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why does fallen have more buffs than paladin

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radiance vs. ragnarokkr, armor breaker

ruby blaze
# acoustic isle atree menu

yeah, Paladin is supposed to be the support class and only can do it by radiance, that has been discussed to death

acoustic isle
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support class doesn’t support like

ruby blaze
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not the point of this thread, I just wanna some adjusments so that Paladin at least has something

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also, that way Divine Honor could be more buffed

acoustic isle
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Paladin is labeled as support why is fallen the better support

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relating to this thread fallen can easily get radiance too like

ruby blaze
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thought it would be only bmonk, send a tree pls

nimble quartz
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jedi is smart so I agree

acoustic isle
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this is unoptimal is someone actually tried this would be way better

steep eagle
acoustic isle
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but makes fallen by far best support archetype

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despite paladin being the “support” archetype

solar jolt
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why cant i like this post

ruby blaze
ruby blaze
acoustic isle
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even more reason to rework paladin like

runic rampart
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im not played pala (or warrior) but arcanist has same problem with manastorm (gives +10/5 mr on casting any spell if you have more than 100 mana and +5/2mr after nerf) and has 4 arcanist req, that somehow does not requires sacrificing heal.
so that makes arcanist as worse riftwalker without heal spell (less max winded so less dph)
changing it to 5 arcanist req with 1 ap (and make arcane speed 1ap too) will make manastorm to heavy tradeoff for riftwalker, rather than slapping node for any builds with decent int, while not harming lightbender accesibility(locking heal spell invalidates their whole gimmicks).

ruby blaze
hoary crystal
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tbh i just want a paladin buff in general

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it kind of just sucks atm and is outclassed by everything its supposed to do

ruby blaze
runic rampart
ruby blaze
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3 is just to little

celest glacier
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stfu jedi u silly sausage

ruby blaze
celest glacier
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nuh uh warrior needs a buff

ruby blaze
frozen anvil
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paladin isnt supposed to be a high damage tree. Its for tanking

celest glacier
frozen anvil
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and war guard

celest glacier
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fr

ruby blaze
celest glacier
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tbf healing builds on shaman or mage are more effective than paladin tanking most of the time

lunar crest
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speaking of, do you guys think that Ragnarokkr should actually be a Paladin ability?
it is quite "support" after all

ruby blaze
plain ermine
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Make radiance actually a paladin ability, and make paladin more paladiny instead of a brick wall like

polar schooner
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The problems with Paladin currently are.

Its lack of Supportive Abilities
Wynncraft being a mainly solo game ( Paladin can't do much on it's own )
The ability tree basically being made up of Passive abilities
Healing being better than Tanking
Radiance being Paladin's only good ability

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Those are the main issues currently, if theres more feel free to add onto it

plain ermine
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I don't like paladins focus being super tanky it's so boring

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Id rather it be like a holy magic warrior that happens to be tanky

ruby blaze
queen heron
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I'd prefer if paladin could spend sacred surge for 100% uptime

hoary pagoda
ruby blaze
hoary pagoda
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I didnt 🤔

ruby blaze
ruby blaze
hoary pagoda
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@ruby blaze this is a ping
I did not include one

ruby blaze
hoary pagoda
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ok

grave perch
ruby blaze
queen heron
grave perch
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even with -6? good to know

runic rampart
grave perch
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at least from what I remember from 2.1 beta

runic rampart
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ah i meant from base +7 mana per hit
but idk why thunderstorm gives mana bank, burning sigil dont gives mana bank even tho its directly above arcane transfer.

grave perch
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jokes aside yeah, if that is true, they want to make it consistent

plain ermine
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And also itd be op obv

queen heron
grave perch
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huh insane

ruby blaze
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Got some great recognition!

queen heron
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Ragnarokkr for paladin? 🔥🔥🔥
Xavier knows what's up