Much was already discussed about how the Paladin tree isn't in a good state and how things could been improved. Unfortunally the same can be said/done to this Major IDs which focus on one of Paladin's most important skills.
Radiance (which should also use a buff to be fair) its extremely important for Paladin since its one of the few ways that class can supports its allies (which is supposed to be one of the main features of the Paladin)
So, a Major ID that buffs Radiance its a non brainer, however they way its implemented isn't enough to justify its use. A 25% increase to Radiance effect sounds greats, however, due to cooldowns ,radience can't be kept all the times, so that increase isn't that significant.
Furthemore, for some reason, Divine honor also reduces Paladin Bash damage, which makes no sense considering its DPS its one of the lowest in the game rn.
The chestplate Empyreal Emberplate (one of the 2 items with Divine Honor) goes a step further by having a hefty -% spell damage, which reduces Paladin DPS even further for no good reason.
So, considering how little use it sees, how Paladin already has low dps and now how every single mob in the game has been buffed I believe Divine Honor could use a buff by either increasing it's bonus or at the very least removing it's downsides.
