#Feedback on some of the update stuff

1 messages · Page 2 of 1

frail canyon
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and out of each void hole a void worm spawns

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and vomits out projectiles in the air like a volcano

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bullet hell watched

proud comet
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oh no

frail canyon
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This will make super glassing nameless a lot harder

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cuz u basically cant get hit at all

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or u will die

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and now its a bullet hell...

proud comet
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will it still be possible to dodge it as, say, acrobat, if you’re fast enough

frail canyon
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just

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a

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lot

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harder

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also as acro

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u might get hit by someone elses lazer

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lol

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if ur not careful cuz the damage is a sphere

proud comet
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oh yea

frail canyon
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u cant be on top of any of ur teammates

proud comet
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that’s gonna make it more important to like coordinate and stuff

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that’s really cool though, i can’t wait to try it once the beta comes out

leaden pawn
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that'll be fun like

proud comet
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beta when

frail canyon
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as people have no clue what they are doing and treating it like old watched

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you actually need to totally spread apart from each other

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and be far more careeful of all the bullet hell spam

proud comet
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yea that’s true

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i’m glad that it’ll be more dangerous though, the boss fight really needed something to make it less of a spam fest kinda. and the watched was kinda annoying sometimes rather than a threat, but now it’ll be something that’s actually dangerous which is really good imo

leaden pawn
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yeah the watched phase just felt a bit too easy to deal with before

candid mesa
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HE WILL WHAT?

frail canyon
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he calculates the distance to jump to jump very close to ur y level

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then hits u and bounces off in the air

leaden pawn
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"greg will never be ballin'"

frail canyon
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not greg

leaden pawn
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"the eye will never be ballin'"

frail canyon
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greg will be balling with the player thoe

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his melee has very high kb

leaden pawn
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hell yea that's my boy

frail canyon
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and he can knock u off the platform

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into the "void winds"

leaden pawn
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wait you can get knocked off the platform now

frail canyon
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away from the main platform

leaden pawn
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lesgoo

frail canyon
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and u get stucked by winds up into the air

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and then randomly around util u can go back into the main platform

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greg will just ignore it all lol

leaden pawn
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i can't wait to see party members fall off after trying to kite greg around the now non-existent wall

frail canyon
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durring testing i saw some people get slapped into the void winds

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then end up needing to use movement spells to get out

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pretty funny

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"oh but what about archer" dont get knocked into the void winds forehead

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his melee does the carzy kb, u are an archer

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skill issue if he melees u

proud comet
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does greg have anything else to combat acrobat besides watched/seed pods or is that it

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like a special melee or jump, like the eye

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oh speaking of jump, would it be possible for greg to deal damage while he’s in the air, jumping? currently greg can basically jump into you if you have acrobat and pirouette will basically negate any possibility of getting meleed, if it had maybe a bigger melee aoe while it was in the air that would be cool

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well it would be painful but fair, since the jump doesn’t do much to hurt acro

leaden pawn
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imagine if greg could jump towards an acro and slap them into the winds

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it'd be incredibly funny

frail canyon
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also u gotta consider animations

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greg has melee and jump animations to help telegraph stuff

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having him switch mid air to do melee, then switch back, would look janky if it even worked well

frail canyon
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hmmmmmmm

leaden pawn
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might not work in practice but i think the thought is cool

frail canyon
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just a matter of making the animations line up well

proud comet
proud comet
frail canyon
proud comet
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yeah that’s fair

leaden pawn
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yeah

proud comet
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blueguyfromhalo’s is better imo

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maybe it could just have a slightly different sound cue though, so you can tell it apart if you’re an acro

leaden pawn
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yeah i think having a different sound cue would make it fair

dense trail
frail canyon
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u can get out

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just it takes longer without a movespell

dense trail
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the damage kb prevented me from getting out at all

frail canyon
proud comet
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if this isn’t already a thing it would be nice if the void wind border had a particle effect so you could tell where it was if you’re airborne and aren’t looking at the ground. i don’t wanna accidentally fly in there lol. and maybe if there’s a lag issue it could only appear when you get close?

though if it isn’t added it’ll just make you need to be more aware of where you are in the arena which imo is a good thing

candid mesa
frail canyon
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its where the edge of the arena is

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I dont want to add a bunch of needless particles for something I think is obvious

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also uh, maybe pay more attention while flying, ur already able to avoid most attacks

proud comet
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yea that’s fair

undone cypress
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In the first trailer when they show off the bosses, for a split second u can see a new cow model at the same emphases as the bosses, is a cow the final boss?

uneven yoke
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Yep, it’s the new Bovemism Savior and Lord, the absolute and solidified form of the bovemist ideologies.

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Bovemism faith was so powerful that it materialized into a single omnipotent cow that only Orphion could stand a chance to.

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It’s level 500 and in order to beat him you must have all prof levels at 200, all mythical items obtained (even ones not pertaining to your class), as well as, a silver bull subscription and champion rank.

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Serious: || The cow is really just a new model, it’s probably nothing special.||

undone cypress
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Salted retextured?

honest flame
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reading through the last few days of messages has me really looking forward to the update

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I love exchanging the soul point system for an overall higher difficulty level - it means that players can throw more attempts at a really hard challenge and feel rewarded as they get closer and closer to victory, and it allows them to learn and experiment with strategies much more easily

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the current soul point system effectively says that you get three tries before you're temporarily banned from trying again, and there's nothing fun about it

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e.g. getting close to soloing Bob with Mage at slightly above the quest level but "cheating" with my level 100 spell spam Archer because I'm temp-banned from trying again with my Mage

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time-based ranged attacks are going to be a godsend for Assassin and, to a good extent, also Warrior

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Assassin currently gets shafted so hard by bosses that use a ton of ranged attacks

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e.g. good luck with Bob at anything close to the quest level

candid mesa
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I've never thought about buying soul bombs, so I would just miss out on content because I dont want to lose my inventory, but now I can try things like the tower of ascension underleveled and not worry about being locked out of wynncraft for hours

honest flame
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you might not want to do that lol

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you will still get punished quite heavily - the time spent doing attempt after attempt at the same thing and losing grows quickly! you'll also still be going through consumable items

candid mesa
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in my opinion, time spent trying is time well spent

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that carries me through a lot of difficult games like celeste, no punishment except to restart

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I know a lot of people hate losing though which is fair

verbal stream
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i will miss the old unicodes but hey!
being more vibrant is useful for identification at a glance
(even if less runic, therefore less medieval)
(old school wynncraft when)

proud comet
proud comet
oblique blaze
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random feedback unrelated to the current conversation at hand: i like the new lightbender abilities and they seem to make the archetype to play as (i also like that sunflare actually now has a reason to get it for solo lightbenders too)

proud comet
alpine smelt
arctic folio
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I would spend hundreds of hours on old-school An Iron Heart II

frail canyon
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Idk I personally really find it odd that people have nostalgia for any update after gavel

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my nostalgia has always been for pre gavel stupid simple wynn, even thoe I know it sucks

uneven yoke
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What's so odd about that though?

frail canyon
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cuz to me after gavel is new wynn

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it all feels "new" and pre gavel as "old" to me

uneven yoke
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Some people join post-Gavel and so they may have a personal connection for it.

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And even then, Gavel was released approximately nine years ago, which is more than enough time for someone to say, get nostalgic for say... something 4 years before 2024.

frail canyon
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I mean yea?

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...

leaden pawn
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pre-resource pack wynn just hit different nostalgia-wise tbh

alpine smelt
# frail canyon my nostalgia has always been for pre gavel stupid simple wynn, even thoe I know ...

For sure, though I think it just wouldn’t work as a new “Classic” Server because Pre-Gavel wynn sucked (like you said), it was novel, but it sucked. The only point I could see where they go classic is 1.19/1.20 updates, a toss up between the 2, 1.19 has entirely different war system, less powercreep because no tomes, and a different Gavel experience, meanwhile 1.20 has the new gavel experience, powercreep, and new war system some people don’t like, but it’s pre-2.0 which is an update that was almost as fundamental of a shift as Gavel was

verbal stream
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If I were constructing an Old School Wynncraft it would be a hodgepodge and not corresponding to any specific update.

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Mixing and matching various eras while discarding everything 'bad'.

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Every update had flaws, 'Old School' (Remixed?) would patch flaws from one update with parts from another.

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Frankencraft.

proud comet
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add a legacy ui pack but only release it in five years

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for the nostalgia