#Fallen Factory item costs

1 messages · Page 1 of 1 (latest)

graceful solstice
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Every item from Fallen Factory costs at least 4 antikythera chips.
Considering the relative length of the dungeon, I propose that the prices for the items be decreased significantly (maybe halved?)
Looking at EO which in my experience has a similar length, all the items cost either 2 or 3 pupils.
In order to never need a single antikythera chip ever again you need a total of 56, as opposed to only 21 pupils.
So I think halving the price of all the fallen factory items is perfectly reasonable

dreamy mortar
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i agree but would very strongly argue that EO takes WAY less time than FF

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like half the time easily

graceful solstice
compact birch
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FF also has significantly more lag so its a lot more painful to grind for ppl with weaker pcs

graceful solstice
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yeah

dreamy mortar
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EO has: room w/ back and forth to get 16 tokens. Movement spell up the light bridge, dont fall down. Reversion Catalyst room, fight 5 minibosses that all melt under 2.0 dmg. parkour (it's really easy...). and then the eye which is a bit slow only cuz the two waiting stages (falling eyes and eye lasers)

FF has: room where u collect 25 scrap to build a pathway up. Follow carpet through pipes. End up on conveyor belt, walk along conveyor belt. death fake-out into the two stronger enemy fights. break open door and enter clockwork mechanism room. this room is annoying as fuck but not that hard to get through. definitely takes a min. leave that room, get told to kiss your sister. fight more minibosses for the cores. go through vents. kill wynnston. gather up scrap to take out firewall A. then go take out firewall B. then gather more scrap and cores to climb up and blow a hole in the door. go through both firewalls and THEN enter the boss room. doesn;t hold up to 2.0 dps but man is antikythera fast so it lives longer than you might expect

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total waste of my time to write that boring ass paragraph but yeah they don't feel similar in length to me at all

white aspen
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Barrier parkour is only hard if you like literally have no depth perception or something

karmic thistle
graceful solstice
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at least the others are very speedrunnable

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like, undergrowth ruins takes 10 minutes at most

white aspen
graceful solstice
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csst is pretty quick and easy

white aspen
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Those at least are powerful enough to still be used in endgame despite being level 86

graceful solstice
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judas, a level 89 weapon.
89 = 86 fr

compact birch
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csst is such a W dungeon, fun, fast, good items

graceful solstice
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hashr needs a bit more to his boss fight tho

white aspen
compact birch
karmic thistle
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csst is fun but probably not if you are running it numerous times consecutively

graceful solstice
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i ran it like 12 times (in a row) once
it's not actually that tedious

karmic thistle
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i mean i do have like 14 TLS runs by now but those are nonconsecutive

compact birch
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i would still rather run a lot of cssts than like cib or something

white aspen
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cib is fun everyone should run it 6 times in a row for conduit

karmic thistle
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the invis eye parkour 💀

white aspen
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disclaimer: not fun, i'd rather do milestone 6 of hpsb mining comissions again

graceful solstice
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cib is pain to do even once
i guess that balances out conduit rune of safe passage

compact birch
karmic thistle
white aspen
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Hold shift, the path is the same, only one fake out

graceful solstice
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the eye parkour is the best part of cib in my opinion lol

karmic thistle
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eye parkour is just kinda boring ig

white aspen
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IT LASTS LIKE 2 MINUTES COME ON

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IF YOU FALL LIKE 3 TIMES

compact birch
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its such a "RAHH JUST LET ME LEAVE" type parkour

karmic thistle
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i get that its short but still its just boring

white aspen
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RELEASE MEEEEEEE

karmic thistle
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why is everyone yelling lmao

dreamy mortar
compact birch
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its honestly not much of a parkour at all its just a very slow walk

graceful solstice
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yeah
much more enjoyable then literally every other part of cib
(except that run room if you have enough ws to speed past every single wall)

white aspen
karmic thistle
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ig

white aspen
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If you want boring, mess up the ice wall section

karmic thistle
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the one where u have to run fast enough right

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isnt it flat out broken

graceful solstice
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the one with barriers like 2 blocks off the ground so you can't movement spell

compact birch
karmic thistle
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last time i did it was a few months ago and the ice walls didnt spawn, and i dont know if they patched it

compact birch
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idk its not broken in normal ib

karmic thistle
compact birch
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on god

karmic thistle
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imagine it was salted or an admin and i said demote them

compact birch
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should still be demoted

karmic thistle
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i doubt salted or admins do that sorta stuff though, i feel like their main focus would be managing everything and coding

white aspen
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Anyway back to fallen factory,

karmic thistle
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maybe salted is at fault for allowing this to happen saltroll

white aspen
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absolute bs

karmic thistle
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how long is FF again, like 15 mins?

white aspen
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too long

compact birch
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depends on ur ping and pc a lot

graceful solstice
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too long and too unintuitive

karmic thistle
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well 15 mins is in a way like an endgame speedrun

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fastest FF run is 8 mins wtf
and that is fastest, avg player would take longer ofc

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they probs used Shaman for aoe + Magnet for drops+ Cryo for mana for the parkour

compact birch
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i remember my first ff run the run past the obstacles on the conveyor belt took me like 20 mins because i had like 0.2 fps the whole time

karmic thistle
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fr

white aspen
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I swear the boss sometimes just eats mob drop tokens it shouldnt

karmic thistle
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one time in FF the token collector was broken in the boss so i had no choice but to leave dungeon 💀

graceful solstice
karmic thistle
white aspen
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Shouldve used shade hmelee 😔

karmic thistle
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shaman would probs be best for its aoe

graceful solstice
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hymn of hate 🙂

karmic thistle
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hymn of hate shaman + gravity + morph cryo (bc mana ig) would probably be the ideal speedrun build for FF

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but anyway like yeah FF is def stupidly long where even the fastest run is 7:48 so it would make sense to cut the costs down (Maybe for legendaries like 4 and rares/accessories like 3)

white aspen
compact birch
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i think warp bender and stack -1st cost and use heal for aoe dmg

white aspen
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blizzard wizard saltroll

karmic thistle
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honestly though

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i do hope 2.1 brings something so that these dungeon costs are not repetitive to obtain, esp since its an endgame update

white aspen
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instead 2.1 gives us cff with even worse costs, even worse time to clear, and fucking broken items

compact birch
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dungeon delves like monumenta that give multiple of the dungeon drops per run like

karmic thistle
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maybe there will be something that makes dungeons like lootruns?

graceful solstice
karmic thistle
white aspen
compact birch
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aw man

untold stag
karmic thistle
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idk if its ever gonna get added

graceful solstice
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ek and az feeling forgotten

karmic thistle
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https://wynncraft.fandom.com/wiki/Version_2.0 oh yeah here special modifiers

Wynncraft Wiki

2.0, also known as the Spellbound Update, is a major update added to Wynncraft that was released on the 9th. September 2022. It was first announced in a trailer video.
The main features of the 2.0 Update were a revamped ability system, a new Raid called The Nameless Anomaly, several new Quests, and a revamped Galleon's Graveyard.

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modifiers for dungeons were going to be added but got delayed

graceful solstice
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fandom likent

dreamy mortar
karmic thistle
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fandom still pops up as first link..

dreamy mortar
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Wynncraft Wiki

2.0, also known as the Spellbound Update, is a major update added to Wynncraft that was released on the 9th. September 2022. It was first announced in a trailer video.
The main features of the 2.0 Update were a revamped ability system, a new Raid called The Nameless Anomaly, several new Quests, and a revamped Galleon's Graveyard.

karmic thistle
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now i dont get a gazillion ads!!!

dreamy mortar
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and it doesnt fucking eat ram

karmic thistle
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but anyway like yeah it seems like dungeon modifiers were gonna be a thing but got delayed, so im hoping 2.1 adds something like it, esp since its an endgame update

graceful solstice
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and for gods sake cib and cls rework

karmic thistle
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it will add a way to do dungeons without them getting overrepetitive

karmic thistle
graceful solstice
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fair
ib rework and cls rework and then cib rework

karmic thistle
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maybe CLS -> CTLS, then IB rework then CIB rework

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also i wonder if fruma will introduce CFF, because if you follow the 4 corrupted dungeon level increment per 9 dungeon level increment rule (like diff between IB and UR is 9 lvls, but CIB and CUR is 4 levels), then CFF would be lvl 110

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so maybe CFF becomes level 110 in fruma?

graceful solstice
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well that's speculation for another day

karmic thistle
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yea

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if 2.1 tho is actually dungeon modifiers i wonder then how would the image relate to that

graceful solstice
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🤷

dreamy mortar
karmic thistle
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yeah

dreamy mortar
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pretty sure there's an empty door tho that might juts be my memory from CGG being not-added for so long

karmic thistle
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i meant CFF is lvl 110 when fruma releases possibly

dreamy mortar
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i know that we wont get corrupted EO

graceful solstice
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there is in fact an empty door that looks very similar to how ff looks

dreamy mortar
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(also doesnt even make sense like how is the dark being corrupted like what)

graceful solstice
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corrupted eo would be so goofy lorewise

karmic thistle
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CEO at level 115 🔥

graceful solstice
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chief executive officer

karmic thistle
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its not even know yet if fruma will go to 115

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minus bonus levels it will probably end at 115, i doubt a whole province larger than corkus will only fit 5 levels but i also doubt it will fill 15 levels

graceful solstice
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or just have more content per level

karmic thistle
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yea

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could be that the max lvl is 110 but you experience so much in between each level

graceful solstice
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especially since if it adds too many extra levels it'll really mess up the mythic market

dreamy mortar
lapis kestrel
untold stag
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Hey be glad its not eo :clueless:

lapis kestrel
lapis kestrel
untold stag
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Ambivalence...
Never forget what they took from you

lapis kestrel
lapis kestrel
# compact birch honestly harder than the eo parkour

I don't think I can agree with that when it's absolutely possible to rush through a lot of invisible paths in CIB as long as you notice when turns (indicated by the floating heads) are made and you have absolute security in clearing that "puzzle" if you just proceed while holding shift tightly.

lapis kestrel
lapis kestrel
lapis kestrel
compact birch
lapis kestrel
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I think they should just lock the WS to vanilla value for that specific EO parkour

compact birch
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i think eo parkour is free regardless of walkspeed

lapis kestrel
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if you have mobility options like teleport...

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gl if you are archer with too much ws

compact birch
lapis kestrel
compact birch
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it takes like 1-2 mins for the whole parkour theres really no problems

lapis kestrel
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how does that matter for those without decent ws?

compact birch
lapis kestrel
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yea I guess just make those who still do EO get lucky or something

valid oracle
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Because you cannot tp when you are right up against a barrier

lapis kestrel
valid oracle
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Wut

lapis kestrel
compact birch
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thats not the problem

lapis kestrel
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you mean barriers block your teleport?
just move your camera away from barrier

compact birch
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i think u dont know how tp works lol

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if ur head is too close to a block tp pretty much refuses to work unless u tp straight down

lapis kestrel
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I don't think the ceiling is that low

compact birch
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and when the block thats close to ur head is a barrier and u have about 0.5 seconds before being tped to the start of the parkour then its pretty hard to turn to the right direction and tp

lapis kestrel
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I remember being able to fly through an entire section of the path with escape

compact birch
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yeah because its escape and escape is not tp

lapis kestrel
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pretyt sure warrior and assassin can still have easier time with the parkour

compact birch
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also is this u? @lapis kestrel

lapis kestrel
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what about it

compact birch
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i think u should avoid commenting about classes u dont have much experience with (everything except archer)

lapis kestrel
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Sure but I don't think there should be much of a debate about adding a switch to let the player do parkour with normal WS

compact birch
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i think the game shouldnt be made easier whenever something that might be slightly not trivial exists

valid oracle
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Just remove ws gear when parkouring if it bothers you that much

north spruce
graceful solstice
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holy 40 likes
i guess everyone hates ff huh

gray wagon
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I love ff

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But I couldn’t bear to run it like 6 times

graceful solstice
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yeah

rough hawk
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ok i love ff but it’s still slow

dreamy mortar
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same

graceful solstice
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while we're on the topic of ff please for the love of god make it a bit clearer where you're supposed to go during the gears parkour section

dreamy mortar
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agreed!

rough hawk
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make it have more than one path?

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ik there’s two ways up in the 3rd part, but maybe add more ways to get through the barrier ceilings?

karmic thistle
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if wynncraft pathing is bad you would probably hate hsb or monu dungeons

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from what i know they are way more labrynthine saltroll

karmic thistle
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wait their pathing is clearer?

graceful solstice
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you get a literal map in hsb lmao
and there's no barriers everywhere

karmic thistle
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hsb u do get a whole map but it doesn't account for y level and it can still get u messed up a bit but i also barely ever played hsb so idk

graceful solstice
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"but it doesn't account for y level "
because it doesn't need to?

karmic thistle
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ig not but idk

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i mean ive done ff more than hsb but hsb ones felt more unclear

graceful solstice
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not at all
i used to play hsb dungeons a bunch
they're not unclear in the slightest
mostly due to the lack of barriers

karmic thistle
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ill take your word then bc i barely pllayed hsb dungeons at all

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ig its bc ive played wynn like a lot more than hsb?

graceful solstice
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yeah probably

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i mean it's all based on experience really

karmic thistle
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i think hsb dungeons could be confusing at first but you probably get the hang of it

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dungeons and raids would also be confusing to a newcomer tho ig

graceful solstice
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nah, wynn dungeons are pretty linear
and raids do explain the objectives of each challenge room

karmic thistle
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dungeons makes sense but with raids its kinda eh

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youd probably use pfinder for a first time and teammates are not very supportive, and you probs wouldnt be able to comprehend what the hologram is saying the first time

graceful solstice
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when i was new to raids i only ever found 2 rooms somewhat confusing (TNA tree maze and TCC lava platforms)

white aspen
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hpsb dungeons navigation isnt bad, it's pretty linear

graceful solstice
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well hsb dungeons are bad in their own ways lol
but navigation is quite easy

lapis kestrel
lapis kestrel
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I remember only having trouble with one giant room in particular

wispy terrace
dreamy mortar
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i juts came up with a revolutionary idea.

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between every room in the dungeon is a buff room where u get to pick between buffs that can give u a ton of spell damage, or mana regen, or hp, or hpr, etc
the enemies in future rooms get buffed as well tho so effecitvely theres no different but you feel cooler seeing a bajillion health go down quickly like

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best part is you wont even need to use a well-put together build, you juts rely on buffs!

karmic thistle
graceful solstice
wispy terrace
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ok changed for 2.1

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ty for feedback @graceful solstice 🙏

karmic thistle
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real

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oh wait you meant the item costs

graceful solstice
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lmao

karmic thistle
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i thought you were saying that rerunning dungeons system got changed in like less than day

graceful solstice
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lmao

dreamy mortar