#Unpopular Lootrun Changes

1 messages · Page 1 of 1 (latest)

astral pumice
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Nerf equilibrium, Nerf Cleansing Ritual

Equilibrium Nerf Details

Equilibrium is the deciding factor when it comes to all players lootruns. No more! Equilibrium should offer boons but at 50% effectiveness for every curse. This helps balance the scales between curses and boons. For every curse one obtains, They will get a 50% boon.

Make equilibrium have a curse requirement of 6. Curses are easy to obtain and are offered early game, Make it so where Equilibrium requires a certain amount of curses before it can be offered as a mission option. This makes users have to strategize and plan out their runs more.

Cleansing Ritual Nerfs

Cleansing ritual is overpowered and can also be a deciding factor in a players lootrun. Let’s remove that. Make cleansing ritual do more but in a bad way. If a user has cleansing ritual, They should no longer obtain extra time for choosing and completing beacons. This forces users to grab green beacons making them a necessity when it comes to having cleansing ritual.

Cleansing ritual shouldn’t just cleanse a Curse, It should cleanse a boon aswell. Boons and Curses are like “offerings” so both should be cleansable. Therefore, Both boons and curses should get cleansed. The reason it should work this way is that in the name. It is a ritual. You should have to sacrifice good stuff and bad stuff in order to obtain these extra things. Just like how it works now, If the user has no curses, It will not add a challenge but if the user has no boons it will also not add a challenge. It requires the user to have both a boon and a curse for it to work.

bitter wolf
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Wtf are you smoking?

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Equilibrium idea is whatever but that cleansing ritual idea is abysmal.

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Cleansing would go from an A tier boon to an active hinderance in your runs. It would also make Ultimate Sacrifice totally worthless.

cold geode
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that cleaning ritual idea is pretty bad

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thats not a nerf

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thats just spitting on it and throwing it in the trash can

lilac idol
cold geode
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cause there would be 0 purpose in taking it

bitter wolf
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There'd be less than zero purpose to take it.

cold geode
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true

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you can get by in a lr without it

bitter wolf
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It'd make your run actively worse.

cold geode
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aqua boosted reds and whites

lilac idol
cold geode
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better than having to take greens and have your boons get removed alongside it

lilac idol
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but again with the time nerf on top of that…. just take reds??

cold geode
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you get fucked

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🤯

lilac idol
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bad things happen

cold geode
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you shouldnt have to NEED both of them to make your run work

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just to stay neutral

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🤨

bitter wolf
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Honestly I think cleansing is totally fine as is.

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If you really have a problem with curse related missions I think Equi is the issue.

short pond
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cleansing is fine, if anything the equilibrium nerf will make it so you cant just as easily take red beacons with ultimate sac, so there will be no way to get more challenges.

tropic pelican
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I think current equilibrium and cleansing ritual are ass and awful from a gameplay standpoint and need changes. cleansing ritual proposal is literally worse than not taking it and im pretty sure equilibrium would still be capable of the same braindead gameplay, just to a lesser degree.
I really dont think either should exist and I think they should make the base game fun and engaging and playable enough where it feels like neither fit in with the hypothetically desired design philosophy.

harsh cove
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Were y'all expecting someone with "morph enthusiast" in their name to cook?

lilac idol
gaunt vortex
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When will they add Mage Tower to Wynn?

strong flame
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How many more lootrun-esk posts are gonna to be written my god

tropic pelican
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itd improve it

lilac idol
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(would actually give greens a purpose)

narrow scroll
tropic pelican
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but i cba talking abt what potential nerfs there should be when the fact they exist to begin with is genuinely some of the worst game design ive ever interacted with, i still fully endorse removing both of them

narrow scroll
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I think red is a very bad gamble early on

tropic pelican
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actually thats a bit cynical, i think they could have some space to be in a good game, cleansing ritual in particular

narrow scroll
tropic pelican
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you can profit just fine off of shorter runs

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and its more sustainable in terms of like, your mentality with the game

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but i loathe that concept of purposely never interacting with the lategame of a piece of content just to save sanity

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it should just like, be fun lmfao

narrow scroll
tropic pelican
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not rly but there is a fair amt of ignorable nodes ig

narrow scroll
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it's a mystery as to why grape bomb can be taken as a sharpshooter

tropic pelican
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grape bomb placement is super funny lmao

narrow scroll
lilac idol
# narrow scroll what do you think of reds?

theyre really useful in those scenarios when u need just a few more challenges to try and string an aqua into white or like complete some task in order for your mission to activate

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and of course, without cleansing ritual, they're how you get more missions

narrow scroll
narrow scroll
lilac idol
tropic pelican
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why did he write this the same way someone would write an email laying off 20% of their employees

lilac idol
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so... idk doesnt feel connected to the issues carrut has

lilac idol
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its a great bit

tropic pelican
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it didnt come off funny it just came off annoying when i read it 😭

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i guess i didnt read deep enough to tell how much irony there was tho

lilac idol
narrow scroll
lilac idol
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heavy pull and push saltroll great design

tropic pelican
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i dont see that much push/pull i never saw that as an issue

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i think mob speed and arrow storm are the biggest mob issues atm

narrow scroll
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some abilities also become absolutely unviable to use when they would have been absolutely viable in many other cases (imagine having all your crep ray shots blocked by anticamp mobs)

narrow scroll
tropic pelican
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there was a run where i had to reset the ovine spire sheep 5 or more times cuz it kept running out of the arena away from the chest

narrow scroll
tropic pelican
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its the place with the long fence

narrow scroll
tropic pelican
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but then theres a break in the fence where you enter but the mob speed is so fast as soon as the sheep sees you it runs towards you

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which is uh, outside of the arena and permanently away from the chest

narrow scroll
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seemingly unlimited walkspeed is just bad to begin with and reeks of the smell of major design oversights

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it is probably worse if you ever face enemies that are already designed to be great pursuers and deal great melee damage

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what's probably worse is losing focus as a sharpshooter in that one slay challenge in SE that involves a white dragon

narrow scroll
lilac idol
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archer lr 😭

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no wonder you're having a hard time

narrow scroll
narrow scroll
drifting hedge
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Honestly like cleansing ritual isn’t as much of a run decider as equil it’s top tier mission yeah but it’s okay where it is atm.

lilac idol
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i mean what's better:

  1. get cleansing and take like blue blue aqua purple blue blue aqua purple, etc
  2. get equil and take aqua red aqua green aqua purple, etc (or something like that)
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u say equal is more of a "run decider" than cleansing but i'd argue both lead to acceptable 100 challenge lrs

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its when u get both that u can just infinitely string aqua purple and get like 250+ pulls at the end

narrow scroll
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true

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what if they are mutually exclusive 😨

little flint
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Dude, they like braindead purple beacon spam.
The chances of acceptance of this suggestion is minimal.

narrow scroll
narrow scroll
narrow scroll
woeful geyser
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first cleansing ritual nerf is fine; basically replaces purple with red, and you gotta take green.

second one is just outright horrible

inner crescent
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those nerfs would make cleansing ritual less useful than stasis lol

narrow scroll
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I think I never care about how "OP" lootrun can get
I only hate how bad lootrun can get
I don't know why anyone would propose a "nerf"

prisma sparrow
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these mission rewards are literally the one thing allowing lootruns to feel “fun” (they’re still boring and slow but at least they aren’t painful)

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i think there needs to be more mission rewards and that’s probably gonna be what happens over time

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also maybe challenge limit could be lowered so that god runs aren’t a complete slog half the time (probably not something people would agree on)

stoic fiber
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a more reasonable nerf to CR would be to make it instead consume a boon for +1 challenge and +1 pull, would make it synergize with the nerfed equilibrium too

prisma sparrow
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i think lootruns need more buffs than nerfs but that might just be me

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i don’t like that equilibrium and critual just remove the need to pick certain beacons but without their power, lootruns just feel painful to go through

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so many things need to go right in order for a run to continue

stoic fiber
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i disagree, shorter runs feel more rewarding to me cuz the most fun n exciting part for me is the lootbox at the end. think i would want more nerfs to the god run 100 challenge strategies n buffs to the quicker sacrifice runs n whatnot

as for core gameplay, there isn't really any urgency or surprise, like I'm just going to point a point b and like, things that are exciting are rainbows, good gray beacons, etc, i think more things that are rng heavy in-run would be nice, especially in god runs

so i think there needs to be things that spawn that make you feel lucky, things that give instant +1 end rewards that you just kill or pick up or whatever when moving beacon to beacon, that'd add more surprise and 'luck'

prisma sparrow
stoic fiber
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run out of grays and you're just running the motions

prisma sparrow
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gambling beast is my favorite mission reward

stoic fiber
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100% the same here, i prefer killing runs so i can start a new one

drifting hedge
lilac idol
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hmm i c

whole estuary
worn saffron
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These changes sure were unpopular

whole estuary
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buff equi and cleansing spawnrate ong

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they're too rare

astral pumice
worn saffron
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And you can no longer get weapon mythics as they were deleted from the game

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Salted is my Dad so I can confirm this is coming in Wynncraft 2.1

harsh cove
worn saffron