#Equilibrium should be nerfed. Its too powerful even for a Rare Card.

1 messages · Page 1 of 1 (latest)

barren bramble
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Nerf should sound like this:
"After gaining a Curse, obtain a Random Boon at 25% of its power."

orchid fox
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could also be a % chance to get a boon

barren bramble
orchid fox
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whar

barren bramble
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Make it way rarer including my nerf.

fossil pecan
woven fossil
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nerf equi and buff boons imo

severe siren
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in the last ~100 lootruns ive probably goten equilibrium no more than 3 times.. i think its rare enough as iti s

barren bramble
severe siren
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whats the point of nerfing something that makes the game more fun anyway

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are you sure you arent a wynn dev in disguise

barren bramble
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No, Equilibrium is not fun because the rest of your lootrun is a mindless purple-aqua spam.

severe siren
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thats what makes it fun to me 😇

upbeat island
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translation: "now that I have mythics, I don't want casual players to have them so that their price goes up"

limpid sun
severe siren
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if you want your gameplay to be difficult simply dont pick equilibrium when it pops up

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thats a much easier way to make the game more fun to your own tastes instead of changing how it works for every player

neat sorrel
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equi should be like 1 boon per every 3 curses or something

sweet maple
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I think Equilibrium is too powerful at the moment, and it's disproportionately good compared to some of the other missions (like Statis or Materialism(?), which don't contribute a lot) but I don't know if making the boons really weak or making Equilibrium rarer is the right solution.

I'm not sure what the odds of Equilibrium appearing is, and I'm under the assumption that all the missions are the same rarity, but Equilibrium does not appear very often for me. Equilibrium also has the shortcoming that the boons you receive can be of a bad type (like Slowrunner) or give a really bad effect (like Weaken Enemy past 50%).

I think the best way to nerf it is bluethesniper's opinion, where it's a percent chance to gain a boon every time you get a curse. Equilibrium is already very random with the effects it grants, so adding even more chance to it would help to make it far more of a risk, where bad luck can ruin your stats. I think in a lot of other games to leave something up to a percent chance would be a bad idea, but considering how luck based Lootrunning is, it seems like the logical conclusion.

severe siren
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or just keep it the same so people that enjoy it can have fun and people that find it boring because its broken can just not use it like

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as if lootruning cant be infuriating with all the rng involved alredy

sweet maple
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I think Equilibrium is a lot of fun too 😭 I like stacking 6 curse beacons over and over for like 80 challenges, but it is a little bit too broken atm. And I do think the RNG in lootrunning can be frustrating, but it's kinda the point 🤷

bold kettle
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imo it reminds me of the balancing in the binding of isaac: yes, it's insanely powerful, but it's also insanely rare, so it lets players have that occasional "god run"

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isaac has a lot of quality 4 items that can singlehandedly win a run

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equilibrium (and cleansing ritual for that matter) are both like that

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and it's still "balanced" because of the rarities of obtaining such power

severe siren
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the simple rng of getting the right mission then getting decent requirements to complete it and then getting lucky to not go 10 challenges without blue or orange is part of what made me quit for so long

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and with all this rng involved when people start suggesting things to make lootruning even harder im like 🥴

sweet maple
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If I try to play a run past 50 challenges with no orange beacons I just get locked in green, purple, and yellow limbo 😭

severe siren
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thats why i never lootrun past 50 challenges without equilibrium + critual combo

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its simply unfun and stupid

bold kettle
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in this case perhaps if beacon rng was less oppressive this would make non-god runs feel more fair

fossil pecan
# severe siren whats the point of nerfing something that makes the game more fun anyway

In this case its so insanely overpowered that it invalidates all other strategies and orevents balance since if you, for example, made cruses buff mobs by less equilibrizn would be even more op

Plus it just fundamentally breaks lootruns balance since youre just incentivized to only go for curses, which you are already incentivized to do in a normal run but now its also the best way to buff yourself so theres legit 0 reason to do anything else especially with cleansing ritual, which in itself i see as somewhat problematic but not as much since its effect is capped (realistically itll remove like 80 curses during your entire run) and does not make the downside of taking curses irrelevant

severe siren
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thats a good argument however

fossil pecan
severe siren
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at the end of the day its a pve gamemode, i dont see whats wrong with having overpowered features that can be fun

severe siren
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if you enjoy struggling holding for dear life cycling blues reds and purples (if you even get them lmao) then simply ignore equilibrium and critual

fossil pecan
severe siren
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sure i can live with that

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but a flat out nerf that only makes the gamemode more unfun il never agree with

fossil pecan
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Because current situation is just
Have a miserable time or
Get a rng check and remove the challenge

barren bramble
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true vale
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within the context of lootrunning as a game it needs to be nerfed, the true issue is that the gameplay of lootrunning as a whole is dogshit and needs to be made fun so that nerfing equilibrium wouldnt ruin lootrunning

severe siren
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yeah i agree with that

true vale
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they really dug themselves a big hole with all the mission stuff

gritty olive
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Equi most boring boon, tho that is partially because 30+ curses lootruns are a clusterfuck with no tactical gameplay

severe siren
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ngl i dont believe "tactical gameplay" is a possible concept in wynncraft

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with or without 30 curses

gritty olive
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Depends on the build i supposr

ornate patio
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you rarely ever see equilibrium, i think its fair to have a "free win" every once in a while, i dont recall seeing it once within my last 50 runs

royal ivy
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equilibrium should be nerfed, anything that makes it less likely to have a 2hr lootrun tbh
maybe every 2 curses get 1 boon

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hot take but god runs get boring and I'd rather do 6 meh runs than 1 god run

ornate patio
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i dont even think its worth doing long runs with equilibrium, you can finish in like... what 1hour 45minutes, and what do you get? 300 pulls + 3rr = 900 pulls

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you can get 250 pulls in a 16 minute run, i really dont think long runs are worth the time

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unless you have nothing else to do than playing wynncraft all day

severe siren
royal ivy
# ornate patio so why have equilibrium nerfed then?

cuz equalizer results in those long runs

that being said, boons are the great equalizer, builds that can't lootrun get evened out by boons and can more easily do roll content

so maybe nerf the 100 challenge limit again, tho like i said it's a hot take

severe siren
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and my opinion is that god runs are more fun, everyone thinks differently

royal ivy
severe siren
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yeah but it certainly isnt hot if half the people here want equilibrium nerfed

royal ivy
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7 downvotes, 3 up

not really

ornate patio
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you spend way too much time, you would gain more pulls through short runs

severe siren
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example

royal ivy
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in any case, yeah it's just my opinion that i find long runs boring, ik not everybody is the same way

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ik it's exciting to get an early rainbow and just go 100/100 for many ppl i just get exhausted after doing that for a while, everything starts to feel like I'm running the motions

severe siren
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it would be exhausting if it didnt happen once in a blue moon for me

limpid sun
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as long as the game isnt balanced around the woah way op stuff

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like how morph is a build that exists and is pretty decent, but is in no way a "woah 931k dps insane" build or smth along those lines

fossil pecan
viral eagle
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would be fine with equilibrium nerf if some of the other missions got buffs
the problem is that without either equilibrium or cleansing ritual you effectively can't get a long run, and even if you do it won't be worth it since you won't be able to keep taking purples

gritty olive
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I think adjusting overinflated values on both boons and curses would allow equilibrium be nerfed/completely removed without making long runs obsolete

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Some boons being 400%+ more damage is just wild, balancing feels so off

fossil pecan
past raptor
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I get it barely once every 10 runs, probably less than that

neat sorrel
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yeah making it even more uncommon would just make even more runs without it feel shit in comparison

gritty olive
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If runs without equi feel like shit that is all the more reason to have it out of the picture and balance lootruns without it

fossil pecan
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^^^^^^^^^^^^^^^^

neat sorrel
fossil pecan
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if equi took pulls away in exchange for boons it might be more balanced
like, you still get an easy af run but its not also mroe rewarding than hard runs

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actually, now that i think about it its also kinda funny how the best buff you can get is ltierally jsut removing any challenge while giving you increased rewards
balance
something like allowing you to get more rewards but also being challenging is way more engagin (see: ult sac, gambling beast)

gritty olive
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Nah, its already barely worth doing

fossil pecan
gritty olive
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Yeah, its mind numbing, and its easier to farm stuff like corkians with short runs

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Only time i do equi is to get a high sacrifice chain going when target farming a mythic

fossil pecan
gritty olive
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Ye

ornate patio
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and ngl, i think lootruns are boring af no matter how "challenging" they are, so its nice to sometimes have an option to get it over with faster

woven fossil
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are people downvoting this because they think equi is balanced or because they dont like the proposed solution?

true vale
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i have no idea lol

bitter escarp
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i dont think a random boon is worth a curse

past raptor
severe siren
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Especially if equi is made rarer

woven fossil
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thats fair but i feel like god runs shouldnt completely depend on getting 1 mission

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like non equi runs should still be "good enough" for ppl who cant be bothered to reset runs for hrs imo

ornate raptor
severe siren
ornate raptor
severe siren
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If short runs are better than what's the issue with equilibrium being op?

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Just let me turn my brain off and play my inefficient runs 💤

ornate raptor
severe siren
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You said short runs are better so what's the problem with sacrafices

ornate raptor
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Better or equal*

severe siren
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Close enough

ornate raptor
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There is also the question of "do the devs want the best way to play long runs to be an absolutely mindless loop" which is, I remind you, different from "do the devs want a way to play mindless long runs to exist and be decently viable compared to alternatives"

neat sorrel
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its just also very rare and requires a mission that you can stack till like 80 challenges into your lr

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  • its a lot less brainless than equi anyway
bitter escarp
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i really dont want to cop a curse just to recieve something like life steal every challenge

past raptor
bitter escarp
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ok ill pick it next time i get it

past raptor
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After 10-20 challenges, you'll have at least one of every boon you need to survive and deal damage. After that it's a breeze

bitter escarp
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i like the one that gives flying chest every challenge

past raptor
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Make sure you pick cleansing ritual as well, as every challenge you complete, you'll lose one curse, and gain a new challenge that'll give you time.

past raptor
rancid cove
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1k def skill points 0 agi

past raptor
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For me it's always def 😔

somber glacier
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i did not enjoy this opinion

fossil pecan
storm plank
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yet to try getting a run like this but it sounds like an absolute mythic printing machine

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even better with a disco-based build

fossil pecan
storm plank
past raptor
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tcc charm?

storm plank
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ye

past raptor
#

Orphiona grace is 50% better boons right

storm plank
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ye

past raptor
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I assume that's for boosted lb + lq

storm plank
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so 1.5x boon lb and lq

true vale
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if it works it works ig

storm plank
frank sigil
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charm of the stone …

storm plank
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the loot ID has very low variance (it's like 24-35)

frank sigil
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Ok that’s based I will try it.

storm plank
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the dmg taken is 21-91

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it's unusable unless you get a really good dmg taken roll

frank sigil
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charm is kinda crazy since isn’t it applied after all lb ?

storm plank
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i heard that it is

fossil pecan
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you know, you could like, test it

storm plank
rancid cove
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charm sounds like a bad idea to use in lootruns tbh

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doesnt it scale all the way through the run

fossil pecan
storm plank
rancid cove
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ohhhhh like that

storm plank
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77k ehp on an archer

neat sorrel
rancid cove
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so the lb is a multiplier on normal lb?

neat sorrel
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so with disco + lb weapon i doubt its much better on chests

fossil pecan
rancid cove
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i never realized that

neat sorrel
storm plank
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idk tbh, i heard that it is

rancid cove
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that is based af

storm plank
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but I've never actually seen any confirmation on how it works

neat sorrel
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if you wanna test just get a lb set and make sure that with the multiplicative bonus you reach 567% lb

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then kill mobs and see if you get guaranteed t0 drop

fossil pecan
storm plank
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I'm thinking of loot chests

neat sorrel
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oh you mean testing the softcap

fossil pecan
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or do you mean if it games softcap?

storm plank
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ye

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if it's just a straight up ~1.3x loot chest loot multi

fossil pecan
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thats a good question
but ti would at least help you to know whther its multiplicative to begin with
and if it is youd need to sample a lot of maxed loot chests of the same tier with the same build but on one version you use something with 26 lb and on one you use charm

frank sigil
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or ask ct.

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genuinely also what could help is for aqua boosted blues to be able to pick 2 boons from pool and for vaqua blues to be able to pick 3 boons from pool. blues and v blues will scale the pool size

orchid fox
true vale
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itd be cool tho since i use disco but like

orchid fox
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i got 5 mythics 1 lr with singu build uwu

true vale
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thats +8 effective lb isnt it 😭

orchid fox
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its multiplicative

true vale
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yeah

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still softcapped on chests tho so isnt 5lb=1lb

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or 4 or smth

orchid fox
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idk man its free loot bonus 😸

true vale
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not wrong it makes it better

gaunt shoal
orchid fox
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whar?

gaunt shoal
# orchid fox whar?

If you pick purple beacon you get effects of blue (choose boon) and vice versa

viral eagle
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so you can't get boons without getting curses

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sounds annoying

woven fossil
viral eagle
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the thing that makes equilibrium op is the fact that boons are way stronger than curses

barren bramble
woven fossil
barren bramble
woven fossil
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cant get equi and cleansing ritual -> less pulls -> stop lootrunning -> tna or quit

barren bramble
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Yet with these changes you can still increase your pulls with ease, just use this tactic:
Inner Peace / Equilibrium / Orphion's Grace + High Roller + Ult. Sac + Redemption.

severe siren
true vale
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just make the game good its so easy 🚎

severe siren
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Real

barren bramble