#Equilibrium should be nerfed. Its too powerful even for a Rare Card.
1 messages · Page 1 of 1 (latest)
could also be a % chance to get a boon
No, just nerf a chance of getting a Equilibrium then.
whar
Make it way rarer including my nerf.
Remove equi, remove or nerf cleansing ritual and buff rewards or other stuff so lootruns are better overall
nerf equi and buff boons imo
huh
in the last ~100 lootruns ive probably goten equilibrium no more than 3 times.. i think its rare enough as iti s
Idk, maybe im probably a lucky diсkhead....
whats the point of nerfing something that makes the game more fun anyway
are you sure you arent a wynn dev in disguise
No, Equilibrium is not fun because the rest of your lootrun is a mindless purple-aqua spam.
thats what makes it fun to me 😇
translation: "now that I have mythics, I don't want casual players to have them so that their price goes up"
no worries lr already is mindless spam
if you want your gameplay to be difficult simply dont pick equilibrium when it pops up
thats a much easier way to make the game more fun to your own tastes instead of changing how it works for every player
equi should be like 1 boon per every 3 curses or something
I think Equilibrium is too powerful at the moment, and it's disproportionately good compared to some of the other missions (like Statis or Materialism(?), which don't contribute a lot) but I don't know if making the boons really weak or making Equilibrium rarer is the right solution.
I'm not sure what the odds of Equilibrium appearing is, and I'm under the assumption that all the missions are the same rarity, but Equilibrium does not appear very often for me. Equilibrium also has the shortcoming that the boons you receive can be of a bad type (like Slowrunner) or give a really bad effect (like Weaken Enemy past 50%).
I think the best way to nerf it is bluethesniper's opinion, where it's a percent chance to gain a boon every time you get a curse. Equilibrium is already very random with the effects it grants, so adding even more chance to it would help to make it far more of a risk, where bad luck can ruin your stats. I think in a lot of other games to leave something up to a percent chance would be a bad idea, but considering how luck based Lootrunning is, it seems like the logical conclusion.
or just keep it the same so people that enjoy it can have fun and people that find it boring because its broken can just not use it 
as if lootruning cant be infuriating with all the rng involved alredy
I think Equilibrium is a lot of fun too 😭 I like stacking 6 curse beacons over and over for like 80 challenges, but it is a little bit too broken atm. And I do think the RNG in lootrunning can be frustrating, but it's kinda the point 🤷
imo it reminds me of the balancing in the binding of isaac: yes, it's insanely powerful, but it's also insanely rare, so it lets players have that occasional "god run"
isaac has a lot of quality 4 items that can singlehandedly win a run
equilibrium (and cleansing ritual for that matter) are both like that
and it's still "balanced" because of the rarities of obtaining such power
i'd agree if the rng didnt exist in the dumbest ways posible
the simple rng of getting the right mission then getting decent requirements to complete it and then getting lucky to not go 10 challenges without blue or orange is part of what made me quit for so long
and with all this rng involved when people start suggesting things to make lootruning even harder im like 🥴
Yeah, beacons disappearing for no reason kinda sucks 💀 I usually stack vibrant aqua + vibrant orange beacons so I can get orange beacons throughout my run, because they become rarer as the run goes on
If I try to play a run past 50 challenges with no orange beacons I just get locked in green, purple, and yellow limbo 😭
thats why i never lootrun past 50 challenges without equilibrium + critual combo
its simply unfun and stupid
in this case perhaps if beacon rng was less oppressive this would make non-god runs feel more fair
In this case its so insanely overpowered that it invalidates all other strategies and orevents balance since if you, for example, made cruses buff mobs by less equilibrizn would be even more op
Plus it just fundamentally breaks lootruns balance since youre just incentivized to only go for curses, which you are already incentivized to do in a normal run but now its also the best way to buff yourself so theres legit 0 reason to do anything else especially with cleansing ritual, which in itself i see as somewhat problematic but not as much since its effect is capped (realistically itll remove like 80 curses during your entire run) and does not make the downside of taking curses irrelevant
thats a good argument however
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Thats a bad argument, so
at the end of the day its a pve gamemode, i dont see whats wrong with having overpowered features that can be fun
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💩
if you enjoy struggling holding for dear life cycling blues reds and purples (if you even get them lmao) then simply ignore equilibrium and critual
Well, what if lootruns were buffed in general but equi was nerfed so its still as good as it is now but not as much better as everything else for example
sure i can live with that
but a flat out nerf that only makes the gamemode more unfun il never agree with
Because current situation is just
Have a miserable time or
Get a rng check and remove the challenge
Посмотрите идеальное GIF-изображение по теме "Пошёл Нахуй Трансформеры", которое украсит любой чат. Находите лучшую анимацию в Tenor и делитесь ею с друзьями.
sounds about right
epic embed failure
its almost like the gamemode itself is unfun and the only way to make it fun is to remove the difficulty so you can do something else while lr in the background
within the context of lootrunning as a game it needs to be nerfed, the true issue is that the gameplay of lootrunning as a whole is dogshit and needs to be made fun so that nerfing equilibrium wouldnt ruin lootrunning
yeah i agree with that
they really dug themselves a big hole with all the mission stuff
Equi most boring boon, tho that is partially because 30+ curses lootruns are a clusterfuck with no tactical gameplay
ngl i dont believe "tactical gameplay" is a possible concept in wynncraft
with or without 30 curses
Depends on the build i supposr
you rarely ever see equilibrium, i think its fair to have a "free win" every once in a while, i dont recall seeing it once within my last 50 runs
equilibrium should be nerfed, anything that makes it less likely to have a 2hr lootrun tbh
maybe every 2 curses get 1 boon
hot take but god runs get boring and I'd rather do 6 meh runs than 1 god run
so why have equilibrium nerfed then?
i dont even think its worth doing long runs with equilibrium, you can finish in like... what 1hour 45minutes, and what do you get? 300 pulls + 3rr = 900 pulls
you can get 250 pulls in a 16 minute run, i really dont think long runs are worth the time
unless you have nothing else to do than playing wynncraft all day
thats not a hot take, thats just your opinion
cuz equalizer results in those long runs
that being said, boons are the great equalizer, builds that can't lootrun get evened out by boons and can more easily do roll content
so maybe nerf the 100 challenge limit again, tho like i said it's a hot take
and my opinion is that god runs are more fun, everyone thinks differently
that's what a take is lol
yeah but it certainly isnt hot if half the people here want equilibrium nerfed
7 downvotes, 3 up
not really
but without equilibrium long runs are literally not worth it
you spend way too much time, you would gain more pulls through short runs
yeah thats cuz some people that want equilibrium nerfed dont want just equilibrium nerfed so they arent agreeing with the post
example
ah, fair enough
in any case, yeah it's just my opinion that i find long runs boring, ik not everybody is the same way
ik it's exciting to get an early rainbow and just go 100/100 for many ppl i just get exhausted after doing that for a while, everything starts to feel like I'm running the motions
it would be exhausting if it didnt happen once in a blue moon for me
other strategies still can work just not as good
as long as the game isnt balanced around the woah way op stuff
like how morph is a build that exists and is pretty decent, but is in no way a "woah 931k dps insane" build or smth along those lines
it is though
it has to be
unless they just ignored equi god runs when considering mythic rates
would be fine with equilibrium nerf if some of the other missions got buffs
the problem is that without either equilibrium or cleansing ritual you effectively can't get a long run, and even if you do it won't be worth it since you won't be able to keep taking purples
I think adjusting overinflated values on both boons and curses would allow equilibrium be nerfed/completely removed without making long runs obsolete
Some boons being 400%+ more damage is just wild, balancing feels so off
yeah, i found it really funny when they "nerfed" damage values on boons (was in aptch notes i think) so some boons are like 7% spell damage max 14x but others are still like 10 * 30 or whatever
equi is already rare enough
I get it barely once every 10 runs, probably less than that
yeah making it even more uncommon would just make even more runs without it feel shit in comparison
If runs without equi feel like shit that is all the more reason to have it out of the picture and balance lootruns without it
^^^^^^^^^^^^^^^^
yeah nerf it to be more equal to other missions or buff a lot of other missions
if equi took pulls away in exchange for boons it might be more balanced
like, you still get an easy af run but its not also mroe rewarding than hard runs
actually, now that i think about it its also kinda funny how the best buff you can get is ltierally jsut removing any challenge while giving you increased rewards
balance
something like allowing you to get more rewards but also being challenging is way more engagin (see: ult sac, gambling beast)
Nah, its already barely worth doing
equi?
Yeah, its mind numbing, and its easier to farm stuff like corkians with short runs
Only time i do equi is to get a high sacrifice chain going when target farming a mythic
ok fair, but its just bad game design to require the player to choose between fun/interesting gameplay or mechanically rewarding gameplay
Ye
i dont understand that statement
and ngl, i think lootruns are boring af no matter how "challenging" they are, so its nice to sometimes have an option to get it over with faster
are people downvoting this because they think equi is balanced or because they dont like the proposed solution?
i have no idea lol
i dont think a random boon is worth a curse
it is
Equi is the sole reason god runs are possible.
I'm down voting because lootruns are only fun when I have equilibrium and critical and nerfing equilibrium will only make the miserable experience even worse
Especially if equi is made rarer
thats fair but i feel like god runs shouldnt completely depend on getting 1 mission
like non equi runs should still be "good enough" for ppl who cant be bothered to reset runs for hrs imo
Look at the whines about how rare and mandatory equil is, surely it makes the game more fun
Especially fun is the equil endgame of rinse and repeat aqua purple
The suggested nerf is too much but it is basically a given that it needs a nerf to make LR environment more healthy (including more design space for new missions)
Well that would require more than just nerfing equi to be a reality
Short runs are better or at least equal in terms of profit, no need to be pissy
If short runs are better than what's the issue with equilibrium being op?
Just let me turn my brain off and play my inefficient runs 💤
Design space, sacrifice stacking
You said short runs are better so what's the problem with sacrafices
Better or equal*
Close enough
Not really, and it is in part based on RNG independence
There is also the question of "do the devs want the best way to play long runs to be an absolutely mindless loop" which is, I remind you, different from "do the devs want a way to play mindless long runs to exist and be decently viable compared to alternatives"
gambling beast gets more effective pulls than equi btw
its just also very rare and requires a mission that you can stack till like 80 challenges into your lr
- its a lot less brainless than equi anyway
i had no idea what makes equi so good
i really dont want to cop a curse just to recieve something like life steal every challenge
You can get at most 1 boon every challenge by picking blues. With rainbow beacon, alternating aqua and purple will give you 6 boons every other challenge, or 3 boons every challenge. It's random, yes, but most boons are very useful.
ok ill pick it next time i get it
After 10-20 challenges, you'll have at least one of every boon you need to survive and deal damage. After that it's a breeze
i like the one that gives flying chest every challenge
Make sure you pick cleansing ritual as well, as every challenge you complete, you'll lose one curse, and gain a new challenge that'll give you time.
Materialism is also good
my ass usually has a single element that the game just refuses to give me skillpoints for xd
1k def skill points 0 agi
For me it's always def 😔
i did not enjoy this opinion
at least your ehp is real
materialism + equilibrium + cleansing ritual + orphions grace + charm of the stone 
yet to try getting a run like this but it sounds like an absolute mythic printing machine
even better with a disco-based build
if oyu dont get equi you can do the same run, just get less curses more blue beacons
Fuck is charm of the stone
tcc charm?
ye
Orphiona grace is 50% better boons right
ye
I assume that's for boosted lb + lq
so 1.5x boon lb and lq
lootrunning with charm of the stone wtf 😭
if it works it works ig
genuinely a good strat with a green damage taken ID
charm of the stone …
the loot ID has very low variance (it's like 24-35)
Ok that’s based I will try it.
charm is kinda crazy since isn’t it applied after all lb ?
i heard that it is
you know, you could like, test it
very difficult to measure tbh
charm sounds like a bad idea to use in lootruns tbh
doesnt it scale all the way through the run
loot and damage though
my build is very tanky to begin with anyway
ohhhhh like that
77k ehp on an archer
yeah but like lb is softcapped on chests
so the lb is a multiplier on normal lb?
so with disco + lb weapon i doubt its much better on chests
flying chests too?
i never realized that
presumably
idk tbh, i heard that it is
that is based af
but I've never actually seen any confirmation on how it works
if you wanna test just get a lb set and make sure that with the multiplicative bonus you reach 567% lb
then kill mobs and see if you get guaranteed t0 drop
that's for ings tho
yeah but if its multiplicative for ings its for chests too
I'm thinking of loot chests
oh you mean testing the softcap
or do you mean if it games softcap?
thats a good question
but ti would at least help you to know whther its multiplicative to begin with
and if it is youd need to sample a lot of maxed loot chests of the same tier with the same build but on one version you use something with 26 lb and on one you use charm
or ask ct.
genuinely also what could help is for aqua boosted blues to be able to pick 2 boons from pool and for vaqua blues to be able to pick 3 boons from pool. blues and v blues will scale the pool size
u dont?!?!
i got 5 mythics 1 lr with singu build uwu
thats +8 effective lb isnt it 😭
its multiplicative
idk man its free loot bonus 😸
not wrong it makes it better
or purple and blue beacons are merged into one
that could work too ig?
whar?
If you pick purple beacon you get effects of blue (choose boon) and vice versa
what does this change? no one gets blues if they have equi
the thing that makes equilibrium op is the fact that boons are way stronger than curses
I came up with more interesting solution:
You cant take the other Purple Cards when you already got the one.
If you took Equilibrium, you can't acquire Cleansing Ritual and Inner Peace.
If you took Cleansing Ritual, you can't acquire Inner Peace and Equilibrium.
If you took Inner Peace, you can't acquire Cleansing Ritual and Equilibrium.
this sounds like a LOT of people would just stop lootrunning
Yeah because they like braindead purple beacon spam more than using a little grain of skill.
cant get equi and cleansing ritual -> less pulls -> stop lootrunning -> tna or quit
Yet with these changes you can still increase your pulls with ease, just use this tactic:
Inner Peace / Equilibrium / Orphion's Grace + High Roller + Ult. Sac + Redemption.
The thing is neither strategy requires skill, one just requires more attention
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just make the game good its so easy 🚎
Real
funnily enough it is better
Cry about it
Соси пиьску 😭