#Boltslinger/Overall archer tree

1 messages · Page 3 of 1

feral gyro
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it's another thing to know if they actually tried to fly with it

somber fossil
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.... did you miss the message where one of the people involved in the development literally told you it was intended

earnest elbow
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the internal name of Arrow Hurricane is, without exaggeration, Helicopter

feral gyro
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is it actually play tested?

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I don't know how anyone would find storm flight comfortable

earnest elbow
feral gyro
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😨

earnest elbow
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salted kept telling us "come test this shit is crazy what you can do"

feral gyro
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great

plush kettle
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i mean its pretty natural to go from "yo this does so much recoil" to "can i fly with this?"

earnest elbow
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he gave it plenty of time and thought, even if I disagree about recoil overall

feral gyro
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did he consider crowd control

earnest elbow
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do I look like I know his exact thought process

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I can't walk you through every single little thing he thought but with how much he was going around testing things in the creation of the AT and how much other people tested I can guarantee you this is intentional and tested

feral gyro
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all I can ask for is something that reinforces the playstyle and crowd control for boltslinger as a whole 🥹

plush kettle
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isnt cc supposed to be what trapper does

plush kettle
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what playstyle r u talking about

feral gyro
feral gyro
plush kettle
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if they make it so flying bolt does as good dps as it does now and has good cc then why would anyone play any archer playstyle other than flying bolt

feral gyro
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What if the damage of fierce stomp scales with the falling distance?

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Pretty sure that would synergize with storm flight

plush kettle
celest arrow
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isn't bolt supposed to be like fire a million arrows for high damage close range

but one of the archetype defining abilities ((angels)) deletes your useful defense utility for ranged angels with 2 damage
the other ((((arrow hurricane)) has kb so you can't strafe at all using it until you get elusive
Get hit and you have to wait 4 seconds to do anything yay!!!!

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We love boltslinger the least counterproductive archetype

plush kettle
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whar

feral gyro
feral gyro
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this is the biggest flaw of the archetype given that you are meant to approach enemies a lot to effectively dispatch them which means taking risks

plush kettle
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shrapnel bomb is in bolt tree no? thats cc and u can also get bouncing bomb and arrow rain but no one cares abt arrow rain

celest arrow
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sharpnel is cc LOL

feral gyro
feral gyro
plush kettle
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i mean imo those things are good enough, bolt also gets frenzy and stormy feet and angels help build frenzy and higher ws means ur able to deal with crowds a lot easier

plush kettle
feral gyro
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I think those only help avoid death not directly helpful for dispatching enemies

somber fossil
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isn't it like in the archetype description that bolt focuses on single target dps

feral gyro
somber fossil
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asking for cc on it is just going against the archetype's original intent

plush kettle
feral gyro
somber fossil
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I disagree like

celest arrow
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If you want no risk and infinite aoe you'd love assassin

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Or warrior

feral gyro
feral gyro
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I'm sure arcanist only becomes less engaging when you get involved with (manual) spell spamming

empty owl
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What is guy chatting

timid blaze
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why on earth would anyone with a functional brain imagine grapple deserves compatibility with escape artist

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grapple is dependent on terrain.... but thats the point............

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default escape is perfectly fine in fact i prefer it over grapple even if grapple is technically better(?)

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grapple is better than shaman without dead weight

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spegg is going thru exactly what i went through!!!
I did over 10 lootruns with gma archer and optimized it for my discord (W) just to prove this guy wrong and he still complains

timid blaze
timid blaze
feral gyro
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I think that's a pretty trivial reason to make them incompatible with each other

timid blaze
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think of escape artist as those jets that fire decoys to deter machine guns

feral gyro
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???

timid blaze
feral gyro
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trapper?

timid blaze
timid blaze
feral gyro
timid blaze
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i mean didnt i tell you during my lootruns the same thing?

feral gyro
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using grappling hook can block you out of crep ray usage if you don't have heights to climb to with grappling hook or simply cannot jump high

timid blaze
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crep ray sucks for another reason there's no need to bring it up for lootruns

feral gyro
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not just another reason but many reasons I believe

timid blaze
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yes but i meant the one you highlighted isnt a huge one at all, the biggest one being 99% of the time its worse to use crepuscular ray than to stick with max focus phantom

feral gyro
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I think crep ray becomes viable the moment it isn't just a single target burst damage option
I'd love crep ray to be a giant beam instead

timid blaze
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i wouldnt call crep ray burst damage and its only slightly wider AoE than phantom ray i feel? in terms of damage per like block or smth

I AGREE THO FINALLY SOMETHING WE AGREE ON
tho in actuality i think crep ray is perfectly fine and just needs a dmg boost and maybe better maneuverability 🤷

feral gyro
feral gyro
timid blaze
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i thought you were saying it was, my bad. It has more range for hits than phantom ray is what i meant but i'd still suggest to just group up mobs and stick w/ pray

timid blaze
feral gyro
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don't you think it's weird that geyser stomp is behind arrow hurricane tho

zealous kelp
feral gyro
timid blaze
zealous kelp
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Sorry I should stop posting ror2 clips

timid blaze
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i cant find the gif

feral gyro
timid blaze
timid blaze
feral gyro
feral gyro
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fantastic

timid blaze
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Dev time zzzzzzzzzzzz

feral gyro
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quit archer 👍

zealous kelp
# timid blaze what?

I didn't even read all of it, I just saw "wtf this guy is talking about geyser stomp, how about I show the cooler version"

timid blaze
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tbh unless geyser stomp got a complete rework i dont think people would ever want to use escape slam in their cycle anyway

the way i think of it is just whirlwind in an upprcut cycle without suring (aerodynamics)
you just go up and down and its not engaging or fun

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i think players who want that verticality in archer gameplay would stick to flying bolt

feral gyro
somber fossil
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first one doesn’t help, second one would take dev time and is also just straight up not useful in most arenas, and third one doesn’t make sense

feral gyro
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I don't know what you've been eating if you think it doesn't help anyone at all to have easier access to geyser stomp

somber fossil
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geyser stomp being more accessible doesn’t solve any of its mechanical difficulties

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nobody uses geyser stomp bc it doesn’t rly do anything and is inconvenient to use in fast paced combat, not bc it’s far down in the tree lol

feral gyro
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and it would actually allow more build variety by allowing it to also be used alongside focus
enhancing the stomp gameplay experience

feral gyro
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is it hard to understand that there are multiple issues making it bad?

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it's also impressive that you dismiss the idea of allowing geyser stomp to inflict an effect similar to wind prison despite claiming that there are mechanical difficulties in using the ability
it wouldn't hurt to give it a bit more crowd control element would it
simply upscaling the damage numbers wouldn't help
I wonder if you take pleasure in contributing very little to conversations

signal flint
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crep ray is obviously last prism

feral gyro
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maybe crep ray would constantly cast a lot of rays and we should pretent it's a giant beam

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instead of having crep ray cast many separate beams

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or just make those rays cause a shockwave let them hit all targets within a small sphere of space

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landing more hits by hovering closer would effectively increase AoE damage

feral gyro
tribal sluice
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remove recoil

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🫱

🎤

tribal sluice
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if it has a bigass hitbox like tna so you can still be out of arrow shield range yeah you’d probably prefer that but still

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but then you also have a mechanic like recoil which also pushes you back

…on that same archetype designed to be in mob faces

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womp

modern spire
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Arrow shield would be somewhat tolerable on bolt because activating normal arrow shield causes arrow storm to spawn the arrows further out...until you cast arrow shield again without breaking or otherwise losing it first
No idea why it does that if you recast it but I reported it as a bug some time ago
I don't remember if the offset feels like it gives more range or less before hitting your shield compared to avoiding enemies hitting you without it

tribal sluice
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you get the idea

tribal sluice
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im sure he gave it plenty of time and thought

feral gyro
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"alr it's possible to fly so let's just forget about practical usage of recoil"

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said by no one

stable agate
modern spire
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It's something you could very much experience on trapper so I'd assume it is intended

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The part about losing the offset if you recast sounded like a bug to me

celest arrow
tribal sluice
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just depends on the mob

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idk maybe they could tweak a bit to make it consistently possible but it’s not something I mind about the boltslinger tree personally

supple timber
tribal sluice
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cry about it or something idk

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you’re like the only person here who likes it

feral gyro
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Has anyone tried to perform storm flight after the CPS limit change?

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It'd be really funny if it actually becomes unviable

modern spire
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the cps needed for cycling storm and another spell within the duration of storm is 7.5 so it should still be possible

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(6 inputs / 0.8 seconds)

stable agate
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Archer buffed while everyone else shot in the knees

modern spire
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Well there were really no buffs, just more of a universal nerf that hit everything except archer (and shaman lol)

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But I do recall experiencing an abnormal amount of misinputs with flying bolt for the brief period I was online yesterday so I think this had an effect

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What was supposed to be LRL LLR LRL was frequently coming out as LRL LLR LL

feral gyro
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😨

red crow
stable agate
feral gyro
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it was me Barry

red crow
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I think they should reduce it to 1 spell per second, and i can convert everyone to hmelee

stable agate
languid scarab
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Epoch hmelee 💔

empty owl
feral gyro
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look at the new constructive feedback threads

rustic ridge
empty owl
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yo wtf

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i was wondering why the game felt so jank

feral gyro
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he found out!

supple timber
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f

open skiff
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something something dev time

feral gyro
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Does heart shatter's damage bonus apply to enemies that aren't directly hit by the arrow bomb when the arrow itself directly hits a target?

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It seems to merely be a single target damage ability.

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The same can be said about implosion.

feral gyro
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it'd be crazy if it's just one single target taking more damage

somber fossil
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it's only on the mob you actually hit

feral gyro
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oh great I'm receiving different answers

feral gyro
tribal sluice
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its always been like this why are you acting surprised

feral gyro
somber fossil
tribal sluice
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being fast with high single target damage is kind of what archer has always been, for boltslinger especially so

feral gyro
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I wouldn't want it to stay that way

tribal sluice
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its like complaining about paladin not dealing high damage

somber fossil
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man you would've hated pre-2.0 archer so much

feral gyro
tribal sluice
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like theres a lot of stuff to criticize about 2.0 but i dont get this

somber fossil
tribal sluice
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archer was like

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historically and consistently the best class pre 2.0

tribal sluice
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the being mad about archer and especially boltslinger not dealing high aoe damage part

feral gyro
tribal sluice
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because thats what the class has always been, and it was good before and still is good now even if flawed

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should every class just not have a weakness? we should complain about assassin not having range next

somber fossil
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mfw warrior can't heal 70% of its hp in one spell >:(((((

feral gyro
tribal sluice
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yeah, aoe damage, lol

feral gyro
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not the fact that you have to get close to targets?

tribal sluice
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that is certainly one of them

feral gyro
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I would not think of being less effective at crowd control as a reasonable weakness for an archetype predetermined to be effective at close quarter combat for a class that is predetermined to be able to deal (ranged) damage but is very glasssy

tribal sluice
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womp

feral gyro
tribal sluice
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cry about it or something idk

feral gyro
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why cry about what you love

tribal sluice
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i unno

feral gyro
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I'd like to see you try and demonstrate

tribal sluice
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im good

modern spire
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got an idea for something which could allow an ability point investment to give bolt more aoe: if Grape Bomb was accessible to bolt, you would also be incentivized to pick up Tangled Traps, which has no trapper requirement besides Basaltic Trap despite being so far down the tree, resulting in more bomb explosions, more shrapnel, and a dps ability that covers a large area being available to bolt

somber fossil
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I think you're significantly overestimating how strong tangled traps is

tribal sluice
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lmao

modern spire
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it sounds like I am, but Im not as focused on it as I implied

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bomb explosions and shrapnel would be the bigger part

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but tangled would be an extra 200% spell multiplier per second to enemies that happen to be inside it so its not nothing

somber fossil
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shrapnel is definitely doing the heavy lifting in that idea

modern spire
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I just think overall it would be a neat combo of abilities to help bolt with aoe

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and I feel the ability point investment would be pretty fair

feral gyro
modern spire
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you might not have control but it's still going to be present

somber fossil
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ngl if grape were on bolt side I'd just get grape and then not bother with tangled traps

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you'd get more mileage out of like fire creep

modern spire
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totally reasonable decision; there doesnt have to be an objective best option

feral gyro
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it'd be awaome if you can actually maximize the usage of tangled traps while patient hunter bonus is built

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but trapper offers very little control thanks to how effective grape bomb and bouncing bomb are! 👍

empty owl
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can someone summarise hellbreakingloose's ramblings thanks

stable agate
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Too much yapping I ain't reading all that

empty owl
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@feral gyro summarise

feral gyro
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Astralus can avoid traps entirely, forcing trappers to deal pathetic amount of damage and archer is a subpar class to play.

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To put it more simply, archer sucks and it sucks more that people don't seem to be excited about bringing improvements to it.

somber fossil
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that's bc the improvements you suggest are boof

stable agate
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Sticky bomb

earnest elbow
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or am I missing something here? ik there's the comet challenge, is that what you mean, and you're just referring to it weirdly

feral gyro
# somber fossil that's bc the improvements you suggest are boof

you never contribute anything more substantial to conversations
it's almost like you're here to pick a fight
The Astralus is really just a silly oversight in design
but trappers really can't do a lot about flying enemies in general and it gets worse with Astralus in particular

feral gyro
earnest elbow
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there's no other area in the game where there's a comet, call it the comet, please

feral gyro
kind sonnet
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the comet challenge is complete aids

earnest elbow
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with wynn players' insane insistence on abbreviating and shortening everything to the point of madness, I would find it really strange if they didn't refer to it as just the Comet, as Comet is a significantly shorter word than Astralaus, and there's no other comets anywhere in the game

feral gyro
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they seem to be one in the same to me
let's just not argue about such a trivial matter

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whatever the comet is here

feral gyro
# somber fossil that's bc the improvements you suggest are boof

It's a wonder whatever these words means. Some of the things I suggest are even similar to what others have suggested. I am not the only one who suggested the idea of having geyser stomp's damage scale with falling distance but you never elaborate on why you do not like my suggestions.

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wtf is a "boof"

stable agate
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Brother stop yapping you've clogged so many suggestions with your stuff

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Some of it is good (mostly because other people suggested it before) most of it is just long paragraphs of complaining

feral gyro
empty owl
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this is unrelated to the original thread

feral gyro
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you told me to do it

empty owl
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also arcanist cant do shit against flying guys as well

feral gyro
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you contribute to it

empty owl
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make a new thread with your trapper based concerns, thank you

feral gyro
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bro asked for it and wants a refund

empty owl
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i wanted a summary of what you said previously

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because i didnt know before. Now i know its unrelated so.. make a new thread about trapper bye

feral gyro
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that's the simplest summary of what I think is wrong with archer as a whole

feral gyro
earnest elbow
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okay, I just did a lootrun on GM with some horrendous lag to try and see what the fuss was about

feral gyro
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what kind of lag were you even getting?

earnest elbow
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even went after purple beacons in specific to amp up curses, and...

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...honestly I don't even see what the fuss was about

feral gyro
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??

earnest elbow
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it wasn't bad at all. it was annoying that all the enemies had arrow storm and flew above you, but even with a trapper AT I had no trouble dispatching them, including the boss

feral gyro
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Are you talking about the "Comet challenge"

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lootruns are luck based to begin with and traps not interacting with the boss is just disgusting
did you even notice that

feral gyro
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sure bro I don't know how many challenges you are into the thing but I know a guy who noticed a problem with playing trapper and doin the comet challenge

earnest elbow
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I won't say the challenge can't be made better, since most of the mobs are just. flying arrow storm dudes

feral gyro
earnest elbow
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but I wasn't having any issue taking down any of the enemies, boss included

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and I specifically hunted down purple beacons to amp up curses

feral gyro
earnest elbow
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I had zero boons

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and I hadn't taken inner peace either, so curses were full-effective

plush kettle
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Does no issue mean “about as easy as other classes” or “I didn’t die”

feral gyro
earnest elbow
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I don't do lootruns often so I don't really have a scale but I had a harder time with warrior on some SE challenges in testing than I did with trapper on the comet

earnest elbow
#

Please read. Your life will be better off for it

plush kettle
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Mm se mobs are stronger by a good bit I think

earnest elbow
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and RNG made it so that the challenge didn't come up except towards the end of the run as well, so stats had scaled notably

feral gyro
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took me a little while to find it

earnest elbow
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as I said, and as you could have read, it was annoying that the majority mobs, aside from the Weirds I made, boiled down to "floating arrow storm dude"

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but I didn't have difficulty killing em

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didn't go below like 70% health the whole time either

feral gyro
# feral gyro took me a little while to find it

the issue isn't necessarily about survivability of the player
it's more about how it can get ridiculously time-consuming in some cases because of the fact that traps are not interacting with the boss at all

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I don't know how you would think it's fine that the main gimmick of the archetype is not actively useable in a situation that can be repeated

earnest elbow
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well, idk then. dunno what builds yall're using but they're probably a hell of a lot better han mine given I'm using Nether's Reach as my chestplate

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but I had no trouble as trapper dealing with that challenge

feral gyro
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I am not sure but I can have runs where I can't even get rainbow beacon after 25+ challenges are done

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I had 0 issues with Astralus when I played sharpshooter
I think that is enough to highlight how traps not detonating at all because the enemy can just float above it and be immune to crowd control ability would bring down the player experience

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why give the CCI to begin with? they never needed CCI

plush kettle
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I think hellbreakingloose has a point here, as easy as the challenge might be for u, idt it should be pretty much an exact counter to ur whole archetype

earnest elbow
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plus aren't there other challenges in SI that have primarily floating mobs, like the one with all the birds

earnest elbow
feral gyro
earnest elbow
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everything that does KB has upwards KB, and if the mobs are flying(that is to say, have 0 gravity) any upwards knockback will make them fly upwards infinitely and go out of reach.

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so they must have knockback immunity to work

feral gyro
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and make an invisible platform for both the players and enemies to stand on

earnest elbow
plush kettle
feral gyro
earnest elbow
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yes, I know

feral gyro
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that means it could have probably been harder

earnest elbow
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I got primarily mob resistance and attack speed curses

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I think one movement speed one

feral gyro
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and it also depends on the number of challenges you have
it also helps that you have a probably tankier build so it matters less that you cannot dispatch of enemies quicker

earnest elbow
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now you're contradicting yourself. I had no difficulty killing the enemies.

plush kettle
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I think this challenge is one of those that become more and more notable as the lootrun goes on, especially with equilibrium

earnest elbow
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as trapper, with most of my kit on the ground where they didn't take damage from it.

feral gyro
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it still doesn't take away the fact that you have not mentioned the number of challenges you had and there is still room for more difficulty handed over to the player by the game

plush kettle
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It feels like at some point the mobs overlap their arrowstorms so the platform is just constant being pelted and u pretty much can’t move at all

feral gyro
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it is worth noting that it's infinitely easier to buff the enemies than to buff yourself

earnest elbow
#

hmmm yes, boons, those things I specifically avoided

feral gyro
plush kettle
# earnest elbow

Yes i saw that, my point is that imo, a test for this challenge early in the run doesn’t really give u a good idea of why the player base hates it

feral gyro
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it's the same thing that blue did but blue ended up realizing the issue anyways after a number of lootruns

earnest elbow
feral gyro
#

maybe it's just a lost cause to argue about this

earnest elbow
empty owl
#

new thread man

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idk about you but ive got no problem with archer's aoe

feral gyro
# empty owl new thread man

we already have the sticky trap thread
if the challenge itself doesn't get change
sticky traps should exist
or we forget about the idea of ever doing sky islands lootrun as trapper altogether

plush kettle
# earnest elbow

“End of the run” isn’t the most clear statement, does that mean end of the starting 12 challenges or end of 100 challenges or just near however many challenges u have (mb if it was mentioned somewhere and I didn’t see)

empty owl
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bro... you dont have to play sky island as trapper

feral gyro
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notably the platforms in the sky that you teleport to
the one challenge where small babies run and jump

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hybrid sharpshooter was a pain to play

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going trapper immediately alleviated all issues

empty owl
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idk about you but this thread is about boltslinger

plush kettle
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Omg sticky bomb from btd6?

feral gyro
empty owl
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we know

feral gyro
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unless someone's out there to be inventive and creative, suggesting things with new mechanics and visuals

empty owl
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this is like the first boltslinger thread

stable agate
feral gyro
stable agate
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Lmao what

empty owl
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i think mr hellbreakingloose should make a trapper thread

feral gyro
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my feeling when sticky bomb thread

empty owl
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go there

feral gyro
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you sound like you want me to YAP a lot MORE

empty owl
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ok yap more in the sticky bomb thread

feral gyro
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also wtf is this

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no this is not a boltslinger thread

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archer is archer

plush kettle
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Man if u want to talk about trapper just make a thread or something it’s pretty clear that these ppl want u out of here lol

feral gyro
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It was the people that invited me to talk about trapper
I didn't even want to talk about it
I have been talking about boltslinger moer than anything

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@empty owl iTWAS YOU

stable agate
empty owl
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what

plush kettle
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Well, seems like they want u to stop now

stable agate
empty owl
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i dont even care about trapper lol

feral gyro
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quick summaries aren't real

plush kettle
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This has got to be one of the most pointless arguments in constructive feedback

feral gyro
#

There are different layers of hell. This is one of them.

stable agate
feral gyro
#

thematic

stable agate
empty owl
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oh i got an actual suggestion for bolt

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guardian angels now use their shots to intercept enemy projectiles

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so that they actually guard you

zealous kelp
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Defensive AND Offensive microbots

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I think

empty owl
agile umbra
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tbh that would take a lot of time to code in and may cause lag

empty owl
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would be cool if they actually guarded you instead of being an extremely mediocre dmg source + frenzy stacker

agile umbra
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which is the core of bolt

zealous kelp
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Makes the all seeing part even more relevant since they can now see all the projectiles.

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I mean I dunno if something like that could be added but man Panoptes is BORING
How it used to be a red node is baffling, let alone the fact that its still not a white node.

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I mean these are just effects from white nodes except for the fact that the damage buff compared to Better arrow shield is better

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Oh nevermind, the range increase is also better compared to Better Guardian Angels.

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Still though this is so lame for a purple node.

rustic ridge
feral gyro
stable agate
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It actively helps Bolt more than GA does

feral gyro
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I was impressed when I first found out that war scream could turn into a ranged attack or that shaman has ranged melee with piercing

hollow steppe
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cause why no

feral gyro
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acrobat has as much range as boltslinger isn't that right?

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oh wtf

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smoke bomb jasmine bloom

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yea pretty big range holy shit

hollow steppe
feral gyro
#

wait a minute
isn't shaman actually easier to use for dealing ranged damage
the melee attack isn't a projectile is it?

feral gyro
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idk man I've seen builds that actually make melee work out

rustic ridge
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only way to do proper melee damage on shaman is with hand of the shaman

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wich means you need to basically stand inside your enemies to do any damage

feral gyro
#

I remember seeing Looni's build that involves Lower(?) usage and awakened?

drowsy ivy
feral gyro
empty owl
timid blaze
#

yeah sure it sucks the traps cant hit them in that challenge but it didnt cause a big issue

tribal sluice
hollow steppe
supple timber
#

op

feral gyro
# red crow but have you tried?

yes and it made me realize that my hyrbid build doesn't even need twain's arc because of the way loot runs are
I ended up only throwing in random normal attacks betweem spells to sustain damage output and charge up quake attacks

stable agate
feral gyro
#

melee archer just isn't that viable anyways
if you want your attacks to have aoe
you gotta use scarlet veil
twain's arc usage is very limited

drowsy ivy
feral gyro
#

tna isn't loot run

#

isn't that the most op example there is?
what about hmelee in lootruns?

stable agate
#

"Just isn't that viable anyways" is a false statement

#

I've seen more Epoch TNA archers than actual spell archers in TNA

feral gyro
#

:(

#

we've literally been talking about lootruns not tna

somber fossil
#

you're the only one that's been fixating on lootruns

worn trellis
#

He has been the major contributer of the argument, I think the conversation is about lootruns

stable agate
red crow
feral gyro
feral gyro
# somber fossil you're the only one that's been fixating on lootruns

What contents would have mattered more for measuring gameplay (especially for a max level player)?
Many have argued that TNA is not that good in design for how it favors ETW gameplay a lot but not playing ETW makes everything feel slower or punishing even. (Having fast runs lead to far greater profits and there is very little to stop players from playing ETW and not engaging with many mechanics of the boss fight)

feral gyro
stable agate
feral gyro
#

"Accessible"?

stable agate
#

It is a useful measure even if you don’t personally agree

stable agate
# feral gyro "Accessible"?

Yes, quite accessible, every run makes you money and outside of like Morph, you can take a lot of things into TNA and do fine

#

Like Nighthawk Archer lmao

#

And it only requires completing a quest most people are naturally going to do regardless

#

Not completing all the caves in the area, one of them having been glitched (and possibly still glitched) to be super hard to complete

red crow
#

doing 4th take now

red crow
#

again...

feral gyro
#

rip

timid blaze
timid blaze
timid blaze
#

also @feral gyro i recommend chain lightning over quake like or use x2 epoch like i did saltroll

median crow
#

If you have one I'll watch I wanna see how it plays

#

If u go chain or quake

#

(I do not want to repower my epoch)

stable agate
#

I do wanna see as well though

median crow
#

The people have spoken

#

We need a showcase

stable agate
#

Mods, nuke this thread

faint bronze
#

top of thread for reference

#

swapping sharp and trapper is wild

stable agate
red crow
faint bronze
#

i was literally there

red crow
#

Like im trying to get an 'average' run, but it was 1 run that i would reset, 1 run with 2nd beacon rainbow into equi, and 2 more equi

median crow
#

I had an equi one that ended early cause rainbow came at 40 💀

feral gyro
feral gyro
worn trellis
#

there was a whole weird thread at some point in the past where Selvut was justifying phantom ray's unique range
Something about having tools to use at different specific ranges which. gotta be honest. I'm not buying it.
There was more to it, but I don't remember what that was

tribal sluice
#

i wouldn’t really trust a lot of what selvut says

stable agate
#

Genius game design!

worn trellis
#

at some point I'm going to have to go on my own trapper tangent about why I Absolutely Do Not Enjoy The Existence Of Trapper In The (Almost) Slightest

signal flint
#

true 😭 why is phantom ray so short

stable agate
signal flint
#

LOL

#

also arrow bomb shouldnt cancel itself

stable agate
#

Warrior just does everything Archer wants to do but better

signal flint
#

like meteor, once you shoot a projectile you should just be able to shoot another one without the first one disappearing for no reason

feral gyro
worn trellis
#

it was in a thread regarding the nature of flying kick that I ended up commenting that battle monk

is advertised as close range
and
has all of the significant range upgrades for warrior

feral gyro
tribal sluice
#

boltslinger effective range and cone for hitting all arrow storm arrows could be buffed

feral gyro
#

shaman also has superior ranged attacks by default

tribal sluice
#

but considering salted is keen on keeping recoil he’d never do it

stable agate
#

Boltslinger has more range than Phantom Ray could ever hope to have if you use Nighthawk, which is just depressing

tribal sluice
#

ok well nighthawk sucks ass

worn trellis
#

(for different reasons)

feral gyro
stable agate
#

Recoil just makes the whole of Boltslinger feel bad

tribal sluice
#

we have something for that, it’s called escape

feral gyro
tribal sluice
#

there is no implementation or tweaking for recoil that would make it feel good for the game sorry

stable agate
#

They def aren't cooking Archer wise, Salted seems to be too big of a fan for it to change

feral gyro
tribal sluice
#

even when xavier does make changes they’re usually pretty bad imo

worn trellis
stable agate
feral gyro
stable agate
#

Even in TNA if someone else has aggro it can hurt you

feral gyro
#

This game is definitely not designed to be friendly towards archer
No one even cares
I don't think I would either

worn trellis
stable agate
feral gyro
tribal sluice
#

we have something for backpedaling against tna and similar bosses already, it’s called stormy feet

stable agate
#

Honestly Nighthawk would be good for Comet because of range

stable agate
feral gyro
feral gyro
#

I'd like to see you force the game into giving invincibility as a whol

stable agate
#

And skill issue, get hit less, use pots goddamn

feral gyro
tribal sluice
#

at first I was agreeing with a lot of what you said in regards to archer criticisms but by this point it’s really starting to sound like a lot of unbacked complaining

feral gyro
signal flint
stable agate
#

Like it's neat on Freedom ig, but you could use those points elsewhere

signal flint
#

why would div etw not take it

#

or any etw boltslinger

stable agate
#

because not agi and as soon as you get hit you loose elusive?

signal flint
#

but u get hit u die in greg

feral gyro
tribal sluice
#

most people do take elusive on bolt builds but of course it isn’t perfect and shouldn’t be the end all be all of recoil discussions

stable agate
signal flint
#

ah

stable agate
feral gyro
#

I was only hindered by not getting the full effects of vaqua vwhite, having to take greens and reds a lot and not getting ehp buffs

stable agate
worn trellis
feral gyro
#

I'll try

#

you'll probably be watching a 480p stream btw

stable agate
feral gyro
worn trellis
#

muscle emoji

modern spire
# worn trellis there was a whole weird thread at some point in the past where Selvut was justif...

something I recall from that thread that I remember sticking with me was along the lines of "sharpshooter is more about precision than range" which contradicts the description of the archetype itself, but feels like a necessity for the damage spell sharp is allowed to do
Personally I think it would be cool if there was an ability or two to support a more heavy spell playstyle for sharp to let it be either effectively (precision and very high damage or precision and range)

feral gyro
#

twain's arc is the best ability that reinforces a heavy attack playstyle alongside crep ray

#

I actually think they are the best abilities in the entire kit other than the focus gimmick

#

the other sharpshooter nodes are very shallow and are effectively just damage buffs

modern spire
#

they're the only abilities that actually lean into the advertized range and power shots so they're the most fitting

#

spell sharp is weird for the archetype

feral gyro
#

I really love how my recent SE lootrun attempt with how I actively took advantage of crepescular ray

#

crep ray offers great tactical advantage
but there are designs in the game that are very hostile to usage of such ability (thanks to anti camp and enemies being able to drag the player around so much)

#

I am getting the stream setup in the Room 3 VC

red crow
#

give it an hour for better quality

feral gyro
#

wrong reply oops
@red crow

#

I met the shotgun boss

#

escape spell didn't work and I got dragged around and into the air at some point while using crep ray

#

crazy how this much ehp doesn't save me from shotgun attacks

stable agate
feral gyro
#

especially when you need distance from shotgun bosses and you have the choice to just target one mob only

#

it's only going to get bad when anticamp enemies spawn
those either kill you or just hinder crep ray usage

somber fossil
#

actively uses something that is not good against ranged bosses
dies
wtf why did this happen

feral gyro
#

@red crow I think the reality might be that this game lacks quality assurance

feral gyro
red crow
#

madeline said she extensively tested lrs i believe

tribal sluice
#

i think ur the first person ever to say that shaman is op and archer sucks

tribal sluice
feral gyro
tribal sluice
#

i never disagreed i just said youre the first person ever to say that

feral gyro
tribal sluice
#

judging on how youve been acting in this thread, you and me both then

stable agate
#

Aren’t Archer and Shaman generally considered to be on the same level?

feral gyro
#

btw morph is viable for even SE lootrun
the only limiting factor is the class you play fr (which is actually an issue of both archer and lootruns' design imo)

stable agate
feral gyro
# stable agate Aren’t Archer and Shaman generally considered to be on the same level?

Wynncraft Tremorcaller + Bloodborne Lootrun

Mission during this run:

  • Cleansing Ritual
  • BACKUP BEAT
  • Ultimate Sacrifice
  • High Roller

Total Pulls: 237 (100 Challenge + 122 Curse + 10 Sacrifice + 5 DailyBonus)
Total Rerolls: 5 (2 Ult.Sac + 2 HighRoller + 1 DailyBonus)
Total Epulls: 1,422

The exact build that I used:
https://hppeng-wynn.git...

▶ Play video
feral gyro
stable agate
feral gyro
stable agate
#

Takes longer to scale up

feral gyro
#

might be true but the sheer efficiency in crowd control and the ease of use easily trumps everything

stable agate
#

Not really lol, just use uh, Assassin or Warrior instead

#

Or Mage, which also has good aoe

feral gyro
#

doesn't assassin have its own issues?

#

clones aren't that reliable
and flying around isn't exactly the brightest idea

stable agate
feral gyro
#

yes it does have incredible dps potential and aoe size

stable agate
feral gyro
#

maybe it isnt' exactly trickrobat but

stable agate
#

Trickrobat, different thing

feral gyro
#

I don't know if trickrobat deserves to be as strong as it is

#

and it's best that you take that into consideration

plush kettle
#

shadestepper deserves to be stronger like

stable agate
somber fossil
#

2 hours for 100 challenges isn't any faster than archer can do lol

tribal sluice
#

every class that i play deserves to be stronger and every class that i dont play deserves to be weaker imo

#

do u guys agree

feral gyro
#

it seems like you randomly say things

stable agate
#

Probably refering to shaman and their garbage mobility, negating their “op” AOE

worn trellis
feral gyro
plush kettle
#

i think u have a lot of bad takes

feral gyro
#

can you even explain why

stable agate
feral gyro
plush kettle
feral gyro
stable agate
feral gyro
plush kettle
feral gyro
#

you can literally fly into trees

tribal sluice
#

dont aim into trees

stable agate
worn trellis
#

you can fly many places! very strong selling point of escape!

feral gyro
stable agate
#

Escape used to be one of the best mobility spells for a reason

feral gyro
#

"used to be"

stable agate
feral gyro
#

how does that even relate to archer

stable agate
feral gyro
stable agate
stable agate
feral gyro
stable agate
supple timber
#

nuuu escape is great

feral gyro
supple timber
#

i dont want another dash/charge

feral gyro
stable agate
supple timber
#

just make grapple better

stable agate
supple timber
#

but keep escape the way it is for the most part

feral gyro
stable agate
#

How tf would Multiple back dashes work from a single spell cast without being more disorienting than you say escape spell already is

feral gyro
plush kettle
#

yeah, it sucks

feral gyro
#

imagine that for escape but with greater degere of control

plush kettle
#

doesnt that just make escape worse

somber fossil
#

bro wants slow backwards thrink for archer

stable agate
#

Multiple dashes from one spell cast is disorenting, part of why that TP upgrade isn’t used

feral gyro
#

and it's not from one single spell cast

feral gyro
stable agate
#

“Multiple backwards dashes”

plush kettle
#

so ur asking to be able to escape multiple times mid air

stable agate
#

That poses a different issue but honestly every class can fly so who cares

feral gyro
stable agate
#

So you complain that escape is disorienting, then your main change is just escape in the air?

feral gyro
plush kettle
#

eh, if multiple escapes midair were to be added ide rather it just be u can escape twice midair with no momentum loss

feral gyro
stable agate
plush kettle
#

yep

feral gyro
stable agate
#

You suck at articulating

feral gyro
#

you know what just make leap better

#

the momentum is pathetic

plush kettle
#

that i can agree with, why is assassins hop just better when theyre literally the same ability

feral gyro
red crow
#

i would love an escape guide, i dont understand how to make use of escape at all

#

@stable agate your turn to make a vid

feral gyro
stable agate
feral gyro
#

high ping problem
oh right you have the fortune to not experience that?
wow

somber fossil
stable agate
feral gyro
#

yea I could care less if you actually never experience problems about something if all it takes is one factor to change everything

plush kettle
stable agate
plush kettle
#

both are pretty much just a double jump without any upgrades but hop makes u go further and higher

stable agate
feral gyro
stable agate
tribal sluice
#

exploding head

plush kettle
feral gyro
stable agate
#

Getting tp’d back because you lagged doesn’t = qa sucks, there are other places that actually prove that instead of your own garbage ping

supple timber
#

escape being escape is fine as is ... whats bad is grapple owo

feral gyro
plush kettle
supple timber
#

whats bad is rocket jump

feral gyro
plush kettle
#

wtf no i love rocket jump

stable agate
supple timber
#

well rocket isnt bad its just your forced to take bouncing bomb to get it

stable agate
feral gyro
plush kettle
supple timber
stable agate
feral gyro
plush kettle
stable agate
feral gyro
#

Admit it if you have issue
I have made it clear that it is a QA issue

stable agate
plush kettle
feral gyro
feral gyro
# stable agate .

it's like you have trouble with thinking
You go out of your way to associate one unrelated thing with another and then tell me I have issue

stable agate
stable agate
plush kettle
feral gyro
#

you don't even speak truthfully it seems

stable agate
#

Omfg this is getting nowhere

feral gyro
stable agate
feral gyro
tribal sluice
#

holy shit this is so fucking stupid

feral gyro
#

Astounding.

plush kettle
feral gyro
#

you are the only guy talking about Minecraft

stable agate
#

Wow.

plush kettle
#

man i dont think anyone here knows what ur trying to say at all

feral gyro
#

how do you mess it up so much
I think you need a break
it's better if you don't come around and just spew random thinsg

plush kettle
#

if everyone has a problem with u, then i think its not that everyone here is stupid

feral gyro
#

I think you just hate for the sake of doing so

plush kettle
#

99.9% of times, when ppl tell u ur an idiot, ur an idiot

stable agate
#

This thread has gone to hell anyways just move on

plush kettle
#

yep

feral gyro
agile umbra
#

why the fuck i thought this is guild community for a sec

plush kettle
stable agate
#

Rip Guild Wars

worn trellis
#

Remember when this thread started with making windstorm optional

feral gyro
plush kettle
feral gyro
#

you have yet to respond to the matters I have spoken of
is it not true that wynncraft has QA problems?

feral gyro
stable agate
#

Holy yap!

#

Turned a discussion about Escape into a discussion about QA

#

Not even about Archer anymore

feral gyro
#

yapper^

plush kettle
feral gyro
#

I think you are just not that good at making discussions

plush kettle
#

this is over discord man what here is not an assumption

feral gyro
earnest elbow
#

oh dios mio

stable agate
#

Can we get a mod to close this thread

earnest elbow
#

time for us to

plush kettle
#

true

feral gyro
somber fossil
#

@crude bridge you should close this thread methinks like

crude bridge
#

why

stable agate
#

Nuke it mods

stable agate
somber fossil
crude bridge
#

im busy doing 2.1 stuff....