#Have a player council
1 messages · Page 1 of 1 (latest)
did you mean: origins of item team
i mean what youre describing still just sounds like the content team lol
ok so let me get this straight a player council that is not part of staff
we are basically just a bunch of players who wanted to help make content for the game so we joined the team
what would this do exactly
just be like “we want these changes can you do this please”
with exactly no way to implement the changes?
agreed
just become an IM because then you have intimate knowledge of all the math being everything
Do you not think IMs are aware of that
Do you not think that linnyflower doesn't make and balance ingredients with the meta of crafting in mind
or any other IM make an item without thinking about the meta
We're not stupid
"I want another staff team that does staff stuff without the staff label"
Sadly many of the "dedicated trusted players" are super annoying and unreliable people
Who gets to choose who counts as a dedicated trusted player? Why arent they just official team members instead?
hero beta is also a thing
it's what you're saying 💀
It's what you're describing.
pov: hypixel player council (they removed it sadly)
you are describing a small, red, spherical bouncing object
we say, "a bouncy ball"
you say "no thats not what I mean"
yeah man they were talking about a cow
havent you taken a physics class before? perfectly spherical frictionless cows and all that?
well those arent bouncing, nor are they red
and in fact cows tend to be rather large in comparison to the human scale
clearly what they were talking about was a red marble dropped onto a trampoline
guys player council from eve online
every 6 months they fly to salted's house and talk about stuff for 3 days
Then the bounciness isn't inherent to the object itself
the statement was that the object was bouncing
not that it innately was able to bounce
which is getting reallly pedantic about this but
I'm doing it anyway
I do believe that the CT (bless them they work hard, I don't mean this sarcstically) does end up being a bit out of touch sometimes however just adding a bunch of players is not the solution to that
ct is incredibly out of touch on most of the game nowadays
but a player council is an equally bad idea
also “just apply for ct” is lol
gm apps get looked at once every 2 years
builders aren’t really tied to a lot of the game
ims are similarly rare to accept like GMs and they don’t cover a whole lot either
there should really be a dedicated “balance” team that focuses on the ability tree and anything outside of ims’ jurisdiction like tomes and other stuff
Hi
:c
the blood of their enemies?? also if you inflate a cow like a balloon i could absolutely see it bouncing in animations
One of the dumbest suggestions I’ve seen
Well it’s not a dumb suggestion, it’s just already implemented :3
It's like being a Content Team Junior. You have none of the responsibilities or secrets or anything, you're just simply asked for your opinion on certain things or asked to beta-test certain changes
I don't think CT is what they mean by player council
shubdow this just isn't it lmao, hero beta is after all the content is basically finalized
Feels like beta is just for bugs
yeah we're "asked" for our opinions on things but it doesnt get heard 🤐
whaaaat!
devs when every player says lootruns yield too much during hero beta
It does, acting like we don't see stuff is ridiculous
Just because we don't implement what you want doesn't mean we aren't listening
To be fair, a lot of feedback from hero beta doesn't get a response. You guys do hear it, I know you guys do, but if it isn't aknowledged it is hard to tell for people
I don't get when why people like to be disrespectful to the people making the content they love. I get the hate for mojang, they mess up a lot, but wynncraft is literally free. you cant get mad at someone for not perfecting free content that you have never even been asked to pay for. I get being upset if you believe that the developers are lying or being lazy or something like that, but to actively disrespect them out loud is ridiculous
what we’ve been saying for years
so we shouldn’t voice our concerns then
“disrespectful” is a bit odd to phrase tons of valid feedback
what if we’ve been personally insulted by developers before? why should they be free of it
feedback is different from disrespect. it's too-often billed as the same thing, both ways
If you voice your concerns in a rude way, it's disrespect. You could have said something like "I feel that the content team doesn't listen" and not adding in things like quotations around 'asked' and the emoji. It's good to give feedback, even if its negative, but not rudely
If a developer is personally insulting you, then you aren't disrespecting them for their content management, you're disrespecting them because they're acting like crap as a person. It's very different. Still not good, but at least more justified
🤷 personally from what I’ve dealt with I have no reason to be respectful 100% of the time anymore
Then I won't bother. Just try to be polite. I have nothing else to say
so you don’t actually understand what I’ve dealt with and yet still expect me to be polite
respect can be given and taken away
you should realize that
Have you considered you get treated disrespectfully because you treated others disrespectfully?
Not saying that an eye of an eye is good, or that that validates retaliation
no because I know that’s not what happened
Sure
ok madeline lol
It doesn't take a lot to get me peeved, but it does take something
right
I don't think you'll find a CT member that's just angry for the sake of being angry
Considering how you talk in the other feedback posts I doubt that 💀 most of the time it’s reasonable frustration though
please be nice to the CT!
Good sir it was a joke + the last part “most of the time it’s reasonable frustration”
"it doesn't take a lot to get me peeved" did u read
Bro is writing 
anyway in response to the actual conversation, we do listen to a lot of feedback, but obviously we can't see it all. as was recently shown by some of the item changes, the community has a tendency to (reasonably or unreasonably) get frustrated at changes we make to the game, and start getting too hostile when trying to provide their thoughts on the matter to those responsible (or even those unresponsible, i've heard of people saying they were attacked over item changes despite having absolutely no say in the matter). this kind of response is why a lot of content team members are not very transparent and dont interact with the community much, which, in turn, creates even more frustration from players thinking we aren't listening to them, and are out of touch developing the game in the way we want to instead of taking it in the direction they want us to. it's kinda just an unfortunate cycle of disconnect between the ct and the playerbase. now i can't speak for IMs, as i don't know how they operate since their work is kept private from us, but on the GM end of things, we do actually try our best to listen to what you guys think of our stuff, and even if the direct creator of a certain piece of content is not speaking on the matter with the community, they will find out what people think based on other staff discussing it. we are not deaf to criticism, like a lot of people seem to think. we don't respond confirmingly to constructive feedback posts or suggestions very often, because we can't make promises and get people's hopes up. often i'll find a good constructive feedback post, and post it in the ct discord to see if other people like it too. and not every good idea can be added, whether it be due to limitations, or internal reasons why not to.
hm
sounds like #1019649786799996980
The playerbase is filled of super annoying people that think they are Einstein, I don't blame CT for not listening to every single word we say!
ultralimited ammo
increadibly reasonable response, and remember at least the ct isnt like Diablo 4 or Dragons Dogma two 🙏
Tbh I understand the sentiment behind it. Like "you guys have internal information that we don't have, that might skew your perspective. Hence, we want to try and include the perspectives of the community by having trusted and experienced players give their thoughts and opinions from the eyes of someone who knows nothing about what goes on behind the scenes."
I mean, it's not exactly that hard of a concept to grasp, that someone with internal information will act differently or interpret information differently because of the secret knowledge they have (D&D players who looked at the module beforehand for example)
But as you said, the team is very keenly aware of the possibilities of dev-player disconnect, and actively seeks player input constantly, just not publicly. I guess it just boils down to
"We are doing our best, you are being heard, we just can't make it as transparent as we wish we could. For our own mental health, we cannot, because there are a lot of toxic individuals who will attack us despite our best intentions"
all I’m reading is a whole lot of nonsense to justify not having to be transparent and interact with the community
"Hey guys sorry we can't be more transparent with you, we've literally received death threats for things that we aren't even responsible for, and want to keep our Content Team safe physically and emotionally" is not nonsense.
How does death threats and transparancy correlate lmao
You receive death threats therefore you will refrain from showing your discord or IGN to the public out of fear that you will become harassed again
🤯
Theres other ways to be transparant lol
