#content team drama gossip (REAL) (NOT CLICKBAIT)

1 messages · Page 1 of 1 (latest)

verbal shell
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e

wild coral
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hi

verbal shell
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hi unbeatttt

vocal quarry
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fuck the ct

wild coral
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clickbait tbh

upbeat dune
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HATING on all the ct with this thread 💯

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nobodys safe

verbal shell
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look i just think

granite agate
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search through this thread for mentions of "deusphage" or "madeline" or "maddie" in a few months time (surely it will be active with discussion)

verbal shell
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yeah...

wild coral
verbal shell
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no bc like

upbeat dune
verbal shell
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anywayyyys

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what else is there\

upbeat dune
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does praising some ct work

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is it allowed in the thread

verbal shell
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depends on the ct

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i mean ig

upbeat dune
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hams

verbal shell
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i lvoe hams

kind ginkgo
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i hate all the ct why are prof bad

verbal shell
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hams is so cool

verbal shell
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i did the profs changes for 2.0

upbeat dune
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he talked to me like a total of 4 times and he had nothing bad to say 😻

kind ginkgo
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I'M A GIRL???? 😳

silver drift
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hams unbanned me from hero beta so hes cool

verbal shell
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i had a lot more i wanted to do for profs but they got shot down unfortunately

kind ginkgo
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profs will never reach the standard I want them to reach unfortunately

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ok
*it is very very unlikely

verbal shell
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we wanted to do crafting writs and a boost to crafting xp as well as some other stuff

kind ginkgo
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like the only way I see gathering being salvageable is a fundamental rework

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crafting is fine but the numbers are a thing

verbal shell
upbeat dune
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i think the problem with profs is like

kind ginkgo
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I've had a couple of mock up ideas that I never really got around to with anywhere but just like. ok, at the very least you should be able to move around and ride a horse while gathering, that should be bare minimum

upbeat dune
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its just too much

kind ginkgo
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the fact you have to just stand perfectly still and then a mob knocks you half a block which stops the progress is just awful

upbeat dune
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you cant fit in that much replayability into all that without making it like an entirely different minigame in of itself

kind ginkgo
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it still wouldnt be fun but like it could maybe be more tolerable

verbal shell
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yea one thing i wanted to was like weekly mega nodes

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for each profession every ten levels

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doesnt fix

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the fundamental issue

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of gathering being like

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not engaging

kind ginkgo
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like, I'd want profs to be like, a core (though still optional) part of the game, but I don't think they're supposed to be anything more than an mmo time waster to keep people logged on and to sell bombs

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I would love NOTHING more than to play craftsman over and over (ok it would get old EVENTUALLY) but even doing it once is a miserable experience because the experience is mostly just standing still waiting for nodes to gather

verbal shell
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im not 100% sure

kind ginkgo
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ignoring the part where you have to then grind for a fkton of trash ingreds to level up, and then some good ingreds you actually wanna use for crafting are like, a headache to get

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especially since while there sure are a lot of ingreds, there usually arent many different options

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like if I want mana regen before endgame, what am I gonna use? bottled fairy or bottled fairy?

verbal shell
kind ginkgo
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:(

verbal shell
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yea

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jp and its consequences have been a disaster for the human race

wild coral
upbeat dune
granite agate
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jp is such a character

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so much lore

verbal shell
kind ginkgo
wild coral
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its not that bad

wild coral
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drops from rare mob tho

kind ginkgo
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I don't think I've EVER seen the rare mob. it spawns in roots of corruption right

verbal shell
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i do think ingredients need like a blanket doubling of drop rates

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like minimum

upbeat dune
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maybe the issue with profs isnt that it takes so long to get to max level

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the issue is that profs are meaningless unless you have max level

wild coral
kind ginkgo
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its not the blaze god thing

wild coral
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ah

upbeat dune
kind ginkgo
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because I HAVE seen that mob but havent gotten the drop

wild coral
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yea uhm

verbal shell
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and i do think for rare mobs the exclusive ings need to be like

upbeat dune
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wynn progression is too fast to justify spending like an hour to get ingredients for a level 70 crafted chestplate

verbal shell
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basically guaranteed

wild coral
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the brown mob has extremely awkward spawn locations

kind ginkgo
verbal shell
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wynn's gameplay loop was not built for something as long as professions

upbeat dune
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its just one is too short and one is too long

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pr much

verbal shell
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like. you are supposed to log on, decide what you want to do for 20mins, decide if you want to go on, etc etc

wild coral
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on the walls of roots of corruption theres these small indents/cracks/caves where they spawn

verbal shell
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one of the big rules in terms of adding new stuff to the gameplay loop is

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can't take longer than 20mins

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you need to have the chance to log off every ~20mins

upbeat dune
verbal shell
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and still feel accomplished

verbal shell
wild coral
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me doing ahc in 20 minutes

kind ginkgo
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item guide says these are the spots for soul corrupter
I also spent like an hour killing nether wights with lvl 100 lb/lq stuff and didnt get a drop

upbeat dune
verbal shell
upbeat dune
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i think it should be more like 30 minutes

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but still a good rule

kind ginkgo
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well maybe I'll manage to ever find the mob in the future. maybe. it's still a massive downgrade compared to bottled fairy but like. better than nothing

verbal shell
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and levelling up a prof takes SO FUCKING LONG

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like even at level 40-50ish

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you can't level up once in 20mins

kind ginkgo
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its not quite that slow there yet

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but yeah, it's just dumb

silver drift
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doesn’t help that crafteds are a balance nightmare

kind ginkgo
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when the "content" is standing still

upbeat dune
wild coral
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without dxp + speed im not sure thats an exaggeration tbh

verbal shell
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^

kind ginkgo
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it still is

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it takes like, 5-10 mins to level up once

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closer to 5. but it still feels like forever

verbal shell
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i did all my woodcutting w/o gxp and no prof bombs until like level 70ish

wild coral
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it felt endless when i did it

verbal shell
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at the beginning of 1.18

kind ginkgo
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well it's been sped up a bit since then

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and it still feels shitty asf

verbal shell
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and w crafting it's like

kind ginkgo
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for me the tipping point is lvl 50+

wild coral
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true you get more xp now

silver drift
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getting crafteds to be adequately strong enough and worth grinding through professions while not completely destroying the game is like

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not possible

upbeat dune
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honestly

wild coral
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yea

verbal shell
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good ings are too rare to be able to get six powerful ingredients in 20mins

kind ginkgo
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yeah and that's the thing, other than at endgame your reward for leveling your gatherings and craftings for another 10 levels is. nothing

verbal shell
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and if you just buy it from TM then it's like

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over immediately

upbeat dune
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in an ideal world it would be like
anyone can craft anything but you need to get the ingredients
and levelling up profs just enhances the stats or something

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atleast in my mind

kind ginkgo
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I threw around an idea of removing gathering levels altogether when 1.18 was new

wild coral
kind ginkgo
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tie tools to combat level and just, get rid of gathering levels entirely

upbeat dune
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no you still have to level up crafting profs to even be able to craft with good ingredients

wild coral
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you can craft at lvl 1 crafting lvl

upbeat dune
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and ALL the good ingredients are locked past level 80 - 100

kind ginkgo
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unless its bottled fairy
then its locked past your sanity

upbeat dune
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yeah

kind ginkgo
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honestly too little too late but like

upbeat dune
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both are your sanity actually

verbal shell
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i also think there needs to be

kind ginkgo
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genuinely could've just like, put max levels on ingreds

verbal shell
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way more ways to get ingredients

kind ginkgo
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artificial balancing? absolutely, but at least it works

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you wouldnt have to worry about so and so lvl 15 3* ingred being op at endgame because it gives ANY stats for a minimal to zero dura decrease

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oh yeah also one thing that could actually reasonably be improved

upbeat dune
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oh shit

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what about like

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ingredients scaling with the level of the item

kind ginkgo
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idk why 0* and 1* ingreds are so limited in what they can be used

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why can I not make armor or cook or whatever with rotten flesh

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why do I need a separate item to level each one

wild coral
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crafting is so convoluted

upbeat dune
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certainly

kind ginkgo
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highly doubt 0* or 1* items break any balance by being more widely usable

wild coral
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i always have to quadruple check to make sure that i got it right

kind ginkgo
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0* ingreds especially, I feel could just legit be globally always usable in every crafting

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every single one

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and I don't see how the game'd be worse for it

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the only thing that needs to be done is add a -durability or duration depending on which one the item doesnt have yet

verbal shell
# wild coral crafting is so convoluted

i genuinely think a component based crafting system would be infinitely better than what we've currently got but unfortunately it'd break every existing crafted

kind ginkgo
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I think crafting is fundamentally pretty good

kind ginkgo
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but everything around it is, not

verbal shell
wild coral
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its so annoying

verbal shell
# verbal shell it'd be limited mainly to weapons is the problem

every class of weapon would have a certain amount of components, like a bow would have bowstring and a back and a limb, you could mix and match, and since there's much fewer possible slots for ings/materials, each one has much more effect on the final product

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could even open up an avenue to major ids on crafteds

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but ofc that's basically fanfiction atp

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bc its never gonna happen

wild coral
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😭

verbal shell
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i know right

clever sage
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wow new thread

verbal shell
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linny do you have content team gossip

clever sage
verbal shell
clever sage
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theres like 2 restrictions

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  • ur mats are bad
  • ur ings are bad
wild coral
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i’ll take the L

kind ginkgo
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where drama

verbal shell
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oh boy

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i had a

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spat earlier

zenith locust
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drama

verbal shell
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yes!

vocal quarry
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drama

verbal shell
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yes!

silver drift
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Can u guys make more content with Ava and raia

vocal quarry
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no