#2.0.4 Constructive Feedback Megathread
1 messages · Page 2 of 1
im just saying it how i personaly think it would be best
which would be way less rng involved around getting a good lootrun and mythics being way rarer at the same time
where were u wen gamblin best die
I was in corkus afking tm when phone ring
"Gambling beast is kil"
"no"
They can do 5 mythics to scrap but the result would still be random mythic since they are the highest rarity already, that would make the mythics with cheap prices rn and shit rolls have some worth to buy since scrap potential
then that still just lowers price of the current more expensive mythics
Tbf the change to gambling beast is fair, but it still sucks. A reasonable godrun is now expected to have 25% less pulls, less rerolls and require more time because going high pull high reroll in a single run is not really feasible. And a lot of missions still feel bad to pick and you'll need to pick those because good missions are unreasonably rare (expecting running without equilibrium is going to be much more painful in this hotfix)
thats good
Also calling this a hotfix is really weird lol, like a day one patch that came a week after release
am i missing smth or was there no hotfix #1
festival was also hotfix 1 i think
Now i know why they nerfed lootrunning since no one is playing their shitty seasonal events since everyone is focus on lring
i know more people who play the minigame than lr
the minigame is less rng dependant than lr atleast..
Minigame offers a rare item as a reward unlike lr
No one answered u but I think so
Also I think those stats r fucked cause it’s vastly skewed by the “meta” of ppl mass mob grinding on double loot worlds
That shit lasted for like 3+ months when silverbull came out and u got like 16+ totems a day
yeah that was hella unbalanced
also, so many more people are lootrunning now than before
and its so much easier for even the most casual player to get a lot of mythics
which is nice but its a lil too much
^
am i the only one that absolutely hates the way salted words patch notes
what does that even mean? grey was practicaly guaranteed to appear every time you werent doing a mission so how much more often is it going to appear
I hope it means they show up later
yea can we get like more specific details
do we know for sure tho
No cause salted writes the patch notes in Norwegian then shittily google translates them back to English to be the official patch notes
But from everything I’ve talked to Ct about it seems Gray can spawn later
this is a good satire post
I noticed this too but I think it's funnier to just not report it
"updated Dyeing Eye's appearance merchant booth"
do I have a language deficiency or is this supposed to be incomprehensible
It's a typo
The merchant booth isn't meant to be there
It's just meant to be Updated Dyeing Eye's appearance
i was so confused by that
The merchant booth and dyeing eye lines should be swapped
ALSO FOR EVERYONE WHO CARES GREYS STILL DO NOT SPAWN AFTER 30
so this meant absolutely nothing and salted wrote it just to have some extra words in the hotfix? epic
im not too suprised but still 🔥
while "skipping" greys they showed up almost everytime
of i had to guess its something like "20" greys in the "pool" but everytime it shows it i takes it out of "pool" or when 3 are take "pool" is also maxed
but that seems like so much effort to add a secondary pool where colors are counted even if not taken
all i know i got 2 challanges this run :/
rlly rlly lame
- removed hero brine
did they up the dmg of lutho
im getting one shot by like everythiung now
with like 40k ehp
wynn team designing the lutho lrc to be as unapproachable as possible while giving it the most mid pool every single refresh
…
This tbh
tbf i feel like thats the idea behind a good portion of the balancing that happens
maybe salted has a poster in his room saying "fun = bad"
real
like its so rare that after any kind of balancing im sudenly having more fun, its usualy the oposite
^
even the boon balance stuff kinda annoyed me
the boon buffs vs curse buffs r so insane its way harder to get runs started but way easier to hit the "hump" where u just insta mega murder if u can stack curses
"properly"
also 100 agility 40 def
yea agi ehp moment
just get luckier 
or maybe balance the game so 150 def isnt mandatory on every build....
idk i made a build for MH the "camp meant for fighting" and lutho just melts me like butter in texas
Which lutho challenges?
1 sec
The ones i struggle with the most are eyeball forest slay (wave mobs), the gate defend and the city slay (though i can avoid getting most of the time with warp)
witch one shot me, exemplar is very hard to fight if ur falling behind, this challenge is just stupidly hard
eek the ss look bad
ah i dont wanna reformat im to lazy
Ig i havent played tpcoalesced/tpcondensed after rebalance
Tbf for most challenges i usually either run in circles or knockback enemies so hard that they cant hit me
again this is like 40k ehp on challenge 7 getting one shot
bruh its ranged mobs 80% of the time
how is shaman suppose to dodge range shots i swear oml
without just hiding behind a block
Idk cope or smth, infiltrate salteds home and hold him at gunpoint (i dont endorse the latter)
fr i think about it
how do you have only 40k ehp with 40 def 100 agi and 10k hp
does the math work out to like 25k? i forgot at what point i looked at my ehpit might have been after another health boon
all my homies hate
graveyard of the thousand
reject grove
statue necropolis
condensed
sludge locus
melting architecture
i dont know which other ones are cancer now after 2.0.4
yeah even with 4x fabled tomes its like 32k
Wynncraft adding ultrakill references and then patching mostly harmless bugs/oversights the players enjoy be like:
orange beacons are giga rare now for some reason not sure if its just me
They are just weird like everything else is
If you get one at the start and take it then you can easily get like 6 more in a row otherwise u might get none
aqua effects are also lost if you /kill
Ofc why would salted fix a bug (that's been here since 2.0.3) that harms the players when he can instead patch stuff that are fun
They become fairly common after ~60 chals
orange beacons:
appear at the start and are common or
not show up until 60 challenges
and incase you got down to 3 choices ya also need to wait till 60 challenges
sounds wynncrab to me
opinion. keep mythic rates the same/nerf them slightly but inc rates for amp stuff just slightly
what exactly is amp stuff?
oh
i truly love mission rng so fucking much, usualy i get gambling beast left right and center when i dont need it but NOW that i have 161 pulls sacraficed i didnt get gambling beast ONCE from the first 3 choices and then 3 greys that were ALL aqua boosted for 5 choices
love it more
its truly amazing to spend over 150 lootruns to finaly get the lootrun you want just for the very next lootrun to spit in your face and call you ugly
when can you rr missions on god
Fr
and i finaly get gambling beast on the next lootrun just to never get a single green beacon after that 🙂
why am i even lootruning, at this point league of legends is more fun and less irritating than this
^
I went to bed at 7pm yesterday cause lring sounding so MEH to me
Idk when is wynncraft adding decked out from hermit craft fr fr
do you not have other games to play or stuff to do 
i cant imagine going to sleep at 7pm unless im hella sick
but i aint even kidding i started playing ranked league again because of how shitty 2.0.4 feels
I’ve been thinking of doing the same
i just played btb
idk what ill do after btb is gone
mabye another break from wyn is imminent
I love the 2.04 update 
Idek who to ask but what is the direction 2.05 is taking?
Personally I really really hope they add is like 20 other grey missions and maybe ^ the cap by like +1-2
I pretty much only have 3 variations of doing lrs and 2/3 are boring and make me end the run early majority of the time
Or fuck I really want them to turn forgery into a proper rogue like
It has so much potential but just gets neglected idk why
God damn finally mythic rates reduction, it only took the entire economy getting obliterated for them to do it
Now its too late
and because salted is so nice and player loving he definitely told us by how much they were reduced 🙃
as if we knew the actual rates in the first place 😂
could have at least told us a relative number 😩
nope time to figure it out with #1130744061200961536 again
except way less people lr now so its gona be hard
Why are there no boons that give raw damage?
it seems like this would make lower-base weapons actually usable (not that there's a reason when mythics are so cheap)
but why wasn't that implemented from the start?
same thing as spell but better on mage and warrior which are already the best two classes to lr on
hmmm. that's good reasoning why not to add it now, but would that be the reasoning the devs used when making LRs initially?
not gonna change much other than even more dmg boon types
CT also probably predicted mage and warrior being meta.
meh mage's best weapon scales better with spell%
best wand for lr
and we are talking about lr boons
not to the point of daggers, reliks and bows though
sure but it still scales better with spell% than raw as far as im aware
are you really disrespecting all the toxo posion lrers like that 🤬
Poison boon when
Tier attack boon when
Mana steal boon when
Maybe even jump boost boon when?
yes
*never
I wanna use the stupid Mid when lring but it’s useless unless I wanna make a funny stealing build
greed is goated in lr
Tbh thatd just be mostly useless and actively detrimental on some builds
if anything ct is gonna remove some boon types
You think?
they removed melee boons in beta
though idk any current boons they would want to remove
Tier attack would hurt what exactly? Powder charge rate?
Steal builds, powder specials, pphanim users, that one fallen node
Oh ya I forgot stealing is weird
I meant (mana/life)steal
But ig normal stealing too
It is weird to me having higher attack making thing like “life steal” significantly worse
Its just logical tho
Im not sure how it’s calculated exactly but like it feels 40% worse or something like that
I mean like it doesn’t feel like it’s “scaled” correctly
Youd just have to melee the entire time so you cant spelly thats why
Ya ig I never thought of it like that
Just like ws