#2.0.4 Constructive Feedback Megathread

1 messages · Page 2 of 1

mortal stag
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true there are some that would cry

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im just saying it how i personaly think it would be best

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which would be way less rng involved around getting a good lootrun and mythics being way rarer at the same time

sacred oriole
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where were u wen gamblin best die
I was in corkus afking tm when phone ring
"Gambling beast is kil"
"no"

humble oar
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They can do 5 mythics to scrap but the result would still be random mythic since they are the highest rarity already, that would make the mythics with cheap prices rn and shit rolls have some worth to buy since scrap potential

tropic osprey
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then that still just lowers price of the current more expensive mythics

sacred oriole
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Tbf the change to gambling beast is fair, but it still sucks. A reasonable godrun is now expected to have 25% less pulls, less rerolls and require more time because going high pull high reroll in a single run is not really feasible. And a lot of missions still feel bad to pick and you'll need to pick those because good missions are unreasonably rare (expecting running without equilibrium is going to be much more painful in this hotfix)

tropic osprey
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thats good

sacred oriole
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Also calling this a hotfix is really weird lol, like a day one patch that came a week after release

mortal stag
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am i missing smth or was there no hotfix #1

round oak
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festival was also hotfix 1 i think

humble oar
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Now i know why they nerfed lootrunning since no one is playing their shitty seasonal events since everyone is focus on lring

tropic osprey
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i know more people who play the minigame than lr

mortal stag
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the minigame is less rng dependant than lr atleast..

sacred oriole
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Minigame offers a rare item as a reward unlike lr

solar hornet
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No one answered u but I think so

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Also I think those stats r fucked cause it’s vastly skewed by the “meta” of ppl mass mob grinding on double loot worlds

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That shit lasted for like 3+ months when silverbull came out and u got like 16+ totems a day

mortal stag
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yeah that was hella unbalanced

cold basin
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also, so many more people are lootrunning now than before

mortal stag
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and its so much easier for even the most casual player to get a lot of mythics

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which is nice but its a lil too much

solar hornet
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^

mortal stag
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am i the only one that absolutely hates the way salted words patch notes

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what does that even mean? grey was practicaly guaranteed to appear every time you werent doing a mission so how much more often is it going to appear

solar hornet
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I hope it means they show up later

novel prawn
novel prawn
solar hornet
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No cause salted writes the patch notes in Norwegian then shittily google translates them back to English to be the official patch notes

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But from everything I’ve talked to Ct about it seems Gray can spawn later

whole rampart
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🥶

runic wren
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this is a good satire post

runic wren
# whole rampart

I noticed this too but I think it's funnier to just not report it

minor hare
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"updated Dyeing Eye's appearance merchant booth"
do I have a language deficiency or is this supposed to be incomprehensible

runic wren
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The merchant booth isn't meant to be there

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It's just meant to be Updated Dyeing Eye's appearance

river roost
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i was so confused by that

whole rampart
solar hornet
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ALSO FOR EVERYONE WHO CARES GREYS STILL DO NOT SPAWN AFTER 30

mortal stag
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so this meant absolutely nothing and salted wrote it just to have some extra words in the hotfix? epic

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im not too suprised but still 🔥

solar hornet
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while "skipping" greys they showed up almost everytime

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of i had to guess its something like "20" greys in the "pool" but everytime it shows it i takes it out of "pool" or when 3 are take "pool" is also maxed

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but that seems like so much effort to add a secondary pool where colors are counted even if not taken

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all i know i got 2 challanges this run :/

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rlly rlly lame

solar hornet
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did they up the dmg of lutho

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im getting one shot by like everythiung now

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with like 40k ehp

hazy quartz
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wynn team designing the lutho lrc to be as unapproachable as possible while giving it the most mid pool every single refresh

round oak
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bc agi ehp is fake news

solar hornet
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mortal stag
hazy quartz
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real

mortal stag
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like its so rare that after any kind of balancing im sudenly having more fun, its usualy the oposite

solar hornet
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^

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even the boon balance stuff kinda annoyed me

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the boon buffs vs curse buffs r so insane its way harder to get runs started but way easier to hit the "hump" where u just insta mega murder if u can stack curses

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"properly"

solar hornet
round oak
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yea agi ehp moment
just get luckier like

solar hornet
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or maybe balance the game so 150 def isnt mandatory on every build....

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idk i made a build for MH the "camp meant for fighting" and lutho just melts me like butter in texas

solar hornet
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1 sec

whole rampart
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The ones i struggle with the most are eyeball forest slay (wave mobs), the gate defend and the city slay (though i can avoid getting most of the time with warp)

solar hornet
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witch one shot me, exemplar is very hard to fight if ur falling behind, this challenge is just stupidly hard

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eek the ss look bad

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ah i dont wanna reformat im to lazy

whole rampart
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Ig i havent played tpcoalesced/tpcondensed after rebalance

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Tbf for most challenges i usually either run in circles or knockback enemies so hard that they cant hit me

solar hornet
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again this is like 40k ehp on challenge 7 getting one shot

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bruh its ranged mobs 80% of the time

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how is shaman suppose to dodge range shots i swear oml

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without just hiding behind a blocksaltroll

whole rampart
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Idk cope or smth, infiltrate salteds home and hold him at gunpoint (i dont endorse the latter)

solar hornet
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fr i think about it

mortal stag
solar hornet
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does the math work out to like 25k? i forgot at what point i looked at my ehpit might have been after another health boon

hazy quartz
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all my homies hate
graveyard of the thousand
reject grove
statue necropolis
condensed
sludge locus
melting architecture

i dont know which other ones are cancer now after 2.0.4

mortal stag
sacred oriole
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Wynncraft adding ultrakill references and then patching mostly harmless bugs/oversights the players enjoy be like:

novel prawn
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orange beacons are giga rare now for some reason not sure if its just me

mortal stag
novel prawn
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aqua effects are also lost if you /kill

mortal stag
sacred oriole
sacred harbor
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orange beacons:
appear at the start and are common or
not show up until 60 challenges
and incase you got down to 3 choices ya also need to wait till 60 challenges

drifting hill
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sounds wynncrab to me

solar hornet
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opinion. keep mythic rates the same/nerf them slightly but inc rates for amp stuff just slightly

solar hornet
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The corkian amplification stuff

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The “consumable” mythic drops

whole rampart
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oh

mortal stag
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i truly love mission rng so fucking much, usualy i get gambling beast left right and center when i dont need it but NOW that i have 161 pulls sacraficed i didnt get gambling beast ONCE from the first 3 choices and then 3 greys that were ALL aqua boosted for 5 choices

sacred harbor
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love it more

mortal stag
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its truly amazing to spend over 150 lootruns to finaly get the lootrun you want just for the very next lootrun to spit in your face and call you ugly

hazy quartz
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when can you rr missions on god

solar hornet
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Fr

mortal stag
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and i finaly get gambling beast on the next lootrun just to never get a single green beacon after that 🙂

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why am i even lootruning, at this point league of legends is more fun and less irritating than this

solar hornet
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^

solar hornet
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I went to bed at 7pm yesterday cause lring sounding so MEH to me

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Idk when is wynncraft adding decked out from hermit craft fr fr

mortal stag
solar hornet
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Depresso

mortal stag
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but i aint even kidding i started playing ranked league again because of how shitty 2.0.4 feels

solar hornet
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I’ve been thinking of doing the same

sacred harbor
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i just played btb

languid chasm
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idk what ill do after btb is gone
mabye another break from wyn is imminent

solar hornet
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I love the 2.04 update skull

solar hornet
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Idek who to ask but what is the direction 2.05 is taking?

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Personally I really really hope they add is like 20 other grey missions and maybe ^ the cap by like +1-2

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I pretty much only have 3 variations of doing lrs and 2/3 are boring and make me end the run early majority of the time

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Or fuck I really want them to turn forgery into a proper rogue like

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It has so much potential but just gets neglected idk why

mortal stag
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God damn finally mythic rates reduction, it only took the entire economy getting obliterated for them to do it

round oak
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Now its too late

whole rampart
mortal stag
whole rampart
mortal stag
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except way less people lr now so its gona be hard

river roost
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Why are there no boons that give raw damage?

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it seems like this would make lower-base weapons actually usable (not that there's a reason when mythics are so cheap)

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but why wasn't that implemented from the start?

sacred harbor
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same thing as spell but better on mage and warrior which are already the best two classes to lr on

river roost
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hmmm. that's good reasoning why not to add it now, but would that be the reasoning the devs used when making LRs initially?

sacred harbor
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not gonna change much other than even more dmg boon types

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CT also probably predicted mage and warrior being meta.

mortal stag
sacred harbor
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best wand for lr

mortal stag
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and we are talking about lr boons

sacred harbor
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not to the point of daggers, reliks and bows though

mortal stag
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sure but it still scales better with spell% than raw as far as im aware

whole rampart
solar hornet
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Poison boon when

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Tier attack boon when

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Mana steal boon when

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Maybe even jump boost boon when?

sacred harbor
solar hornet
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I wanna use the stupid Mid when lring but it’s useless unless I wanna make a funny stealing build

sacred harbor
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greed is goated in lr

whole rampart
sacred harbor
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if anything ct is gonna remove some boon types

whole rampart
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You think?

sacred harbor
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they removed melee boons in beta

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though idk any current boons they would want to remove

solar hornet
whole rampart
solar hornet
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Oh ya I forgot stealing is weird

whole rampart
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But ig normal stealing too

solar hornet
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It is weird to me having higher attack making thing like “life steal” significantly worse

whole rampart
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Its just logical tho

solar hornet
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Im not sure how it’s calculated exactly but like it feels 40% worse or something like that

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I mean like it doesn’t feel like it’s “scaled” correctly

whole rampart
solar hornet
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Ya ig I never thought of it like that