#Sky Islands and Molten Heights Lootrun Feedback
1 messages · Page 3 of 1
I also just realised at challenge 21 I took a vaqua stacked vorange and I’m now at challenge 36 with only 3 beacon choices
something is clearly not right
ss the choices of ur last turn and this turn
also the beacons u have took
Rodo mobs too strong
Silent Expanse is easier
Even if you take only a handful of purple beacons you will get overwhelmed
makes me wonder what build the testers were using
I disagree with you.
what build do u lr rodo w/?
a shitty one i threw together on each class for testing
blue beacon spammer spotted
my face when you stack curses, cant handle it, then say its too hard
.
i would argue 2 or 3 purple beacons to meet mission reqs isnt spamming
sorry you feel that way, let me know if theres anything specific you can point to
pointing to something specific for the 2nd time agagagaa
blue are you asking me to change purple beacons or every rodo mob
sooo specific
im not asking YOU anything this is feedback YOU did not make entire rodo lr 🤔 anyways im clearly wasting my time i will continue lring
yes I did.
@latent prairie if you had trouble with any challenge in specific do let me know, i can compare stats w SE
Blue I didn’t have much a problem lring rodroc on warp lightbender. But 2 of the challanges dmgs did feel way out scaled compared to everything else
northern challenge
tiny area to move around, lava + fire, invis mobs with shotguns and arrow storms
almost any number of curses makes that challenge extremely dangerous
im assuming you mean the smoke slay challenge, and yeah the ashbelchers are pretty tough. that challenge is getting nerfed slightly next patch
green mobs in the frozen dragon slay challenge, they sometimes bug and fly to the ceiling and rain wide arrow storms which u cannot dodge
^ the smoke slay one right? The mobs are little black things? Imo also the slay one in the ice with the big “ice dragon/horse” thing
ong
thats intended behavior. if you dont kill them they will stick on the ceiling and harass you
I feel like the horse dragon thing one shot me “way too much” when everything else was doing like 10%-25% of my health
mhm i get 1 shotted there at least once per lr
Ik it’s something you can’t really control very well but I think one shot gameplay + the fact you guys won’t release the hitbox sizes/visualization to the playerbase is just garbage design.
dragon head cave can also be annoying but its more manageable than the smoke one in the northern region
and i can appreciate the new attacks those mobs in the dragon head cave have
Counterpoint:
Equilibrium
Counter point even with equalib it still one shot me :).
counterpoint:
agreed but a silly notion to suggest nonetheless
what about players who arent in a stacked build lke me? u just gonna tell them "get this specific mission"
Ill nerf the Drake a bit, but I know whats one shotting you, and its a telegraphed heavy explosion after its web spell. if you dont have -air/water def, it shouldnt 1-shot you if you're at full with a reasonable build
if you're at fulll.......... in a web
very curious to see these "random builds you slapped together" for testing
Tealy this is with max agl and defense….
just dont get webbed
🤯
🙂
If you get equilibrium the run is piss easy 
( example )
thanks for the corkus screenshot 👍
this is true yeah
that entire lr has 0 challenges
also this
for your average player who doesnt play wynn for horus and hours a day i would honestly go as far as to say rodoroc is like off limits for loot running
dont even bother - pick another camp
Maybe make heavy explosions have a better telegraph, I’ve never noticed the “trigger” for it
^
i think that also stems from another problem which has nothing to do with any specific issue - wynn should rly tell u what attack kills u
blue considering the amount of people ive seen lootrun rodo and do fine id say that you may have biased judgment
See id much rather lr MH rather than sky or corkus oh god
oh mein gott i got 3 mythics from 1 lr yesterday in rodo im not saying its impossible
its just the only camp i actually notice increase in difficulty
those two camps stand out a bit too much imo in terms of difficulty
i didnt say its impossible, im saying you are wrong here
realest CT
bless up
yeah this is quite the statement. I wouldn't say that
Tealy do u know who’s in charge of making changes to shaman? (Off topic sorry)
if you mean like, abilities, @young basin
if a newbie asks me i will tell them to do another camp bc it will be much lower effort for same results reward-wise
Ic ty
or ya know "get equilibrium 🤓"
I agree I’d tell new player to lr lutho
"just dont take damage 🤓"
just.. get boons?
those two camps are terrible yeah, but I wouldn't say the whole mhh itself is not worth lootrunning
there is always the alternative to play with a more defense oriented build that has self sustain no?
my build has self sustain agagagagagag anywnays lr cooldown has ended i am off again
this is defo not a fun mechanic
^
i will take 50 blue beacons issok
space is too closed, and too white at that. the particles that telegraph webs are also white and most of the time I don't even know why I couldn't move
I’ve always thought web was a bad spell
and then suddenly I get 100-0'd with an absolution build
the web isnt even the problem i lr rodo on mage i just tp out of it
I can see it being a problem for other classes
^ but they should just not take dmg duh
u can survive at full hp rember
By this I mean some classes it doesn’t matter like mage tp and other classes it’s like ok ig I’ll just kill myself like archer
I can see it being like, a challenge that mobile builds can easily take on considering the water and air damage it deals
permafrost drake has 1 spell combo where it uses web. its also the only combo it has where it uses pull.
it goes pull > web > pause > explosion > explosion
if it pulls you, its to stimulate you to start moving. if you dont, you'll be caught in the web. If you are, you'll have less time to get away after the pause when it will explode
that is unless you get stuck on the pillar in the middle then suddenly the web is even worse than it used to
The prob with explosion spell is when I’m charge spamming I don’t see the indicator so unless I memorized the spell cycle of every single mob I’m just kinda fucked
I get what kinda counterplay it's trying to make players do, but the arena itself makes it frustrating instead of fun
consider these
ill see what I can do. I dont really wanna remove web spell from it as its one of its only dangerous spell combos. most of the time besides its casting low dmg wave or flying around
Plz just better visual indicators
yeah I don't mind the web spell being kept. just make it easier to move around in the arena
agreed
definitely this
but yes thank u for hearing us out Tealy 🙏
tbh i have never had much issue in that arena. you can even get it stuck behind the pillars p easily
No tealy is the worst Ct ever I can’t believe it
the playerzone isnt restrictive, assuming you're able to kill the other mobs around you should have plenty of room to not get stuck
bro just reacted himself
oh yeah most of the time it's just me and the boss. since shaman just instakills the minions
the arena still makes the combo a bit too dangerous imo. and like, letting the enemy be stuck in the pillar is not a playstyle I wanna really uhh. condone
blue please grow up
i mean u agreed with the specific points i made so i stand by this as a W
*we made ^
i hope you mature one day
I think u came over as slightly “over harsh?” And then made more sense talking about the specific camps instead of MH as a whole (imo)
i mean he just kept calling me wrong but then agreeing with the exact same things when others said it soooooooo
Although tealy I do think the defend camps are semi boring, a way to speed them up would be “interesting” maybe
y'all would need to cool off if y'all want a productive conversation
otherwise y'all would just diss on each other for no reason
I just took the whole “tell new players it’s not worth the time” to be slightly over critical when it breaks down to 2 camps having problems. For me I still have major problems with bone dragon in lutho but I just deal with it
Oh to go back to defend. That one defend with the 20 archers and the mining drill thing that can stun lock you, I both like this camp but also think the archers are so far away it ends up not being worth it to kill them and instead just stand to the side so you tank all their arrows and just wait
oh about this btw. I love the low ceiling. I just want the pillar to be thinner so players can still escape the web if they ever get webbed near it
More defend, the defends with just the bone sticking out of the ground by the lava. For me this one is just “boring and easy” it ending up being the spot I “afk” at the most
For me this all stems for the fact as long as the thing “survives” what I do doesn’t matter, there’s nothing I can do “to make it better/faster” so I end up doing bare minimum and basically afk nothing
(Sorry to overtake the conversation)
ngl defend challenges feel like survive challenges
I love the new defend challenge mobs though. those that are hard to kill and steamroll you n shiii. they're so unique to the game i love them
they blocked me bc i didn’t want to buy their Minecraft weapon a few years ago and harass me here and there when I chat because my messages are blocked :) I am a little sad to see that there are such pathetic people but maybe their life is just sad since they complain about everything
anyways, rodo is easily my favorite camp, not sure what they’re taking. It’s the rest of the camps that are problematic (SE is mostly fine)
the mobs, with the exception of very few challenges are not really so annoying
and traversing in rodo is easily the easiest in any of the camps
the design of other camps compared to rodo is so poor and I’m sad because I want to have variety but it’s kinda impossible considering how terrible it is to play the other camps
i dont even remember u but u certainly do
why is molten heights cooldown so long
R they not all the same time? 10 mins?
15 all now i think?
cringe
CRINGE OMFG
cant reset after my first 2 missions being trash
another god run killed because of orange bug
this time got materialism, critual then gbeast with rainbow early and literally 0 oranges whole run
what do you need oranges for..?
greens??
im sure u can get enough time even with 3 choices assuming you didnt just finish gbeast too early
i got a few rrs and eventually gbeast didn't take anyting and i stopped getting greens then when it got too close even critual couldnt save me
ah this isnt pinned anymore but if tealys still watching this is my last hope since im basically all in on my old dp already
for mh
- excavator defense mission: the excavator's hp is absurdly scaled compared to the rest of the mobs, they all have like ~50k hp while he has 1mil at the start. i get hes supposed to harass you and be annoying but the health should be reduced. besides that, hes so big yet his actual hitbox seems to be pretty small? that should be improved as well
- "outside mh" slay mission: the glowing boss in the 4th phase has kind of a small hitbox compared to how big he is. also his AI is.. very questioning to say the least, he just wanders around and occasionally 180's you when he feels like it??. other than the boss, the ring should be a little reduced since the area is really big and it would be nicer for most spells that have little aoe
- dragon spelunk: last guy is extremely unfun.. if hes going to have a billion abilities atleast reduce his health. rest are fine
- little black guys that have 4 waves slay mission .. idk whats it called, its below the little priest at the top, and after the defense mission below it, a little above further. the black guys spawn all over the place sometimes spawning in lava, or outside the ring.. which makes it really annoying to fight against them considering they also just teleport (i think) whenever they feel like it
for beacons:
please fix the beacon consistency, sometimes beacons are just randomly removed, this is when you pick orange beacons, earlier today i picked a vaquastacked vorange at chal 21 and by chal 30something i only had 3 chal again
fix grays not appearing past chal ~20
fix oranges just refusing to appear for 30+ challenges
for the rest: idt theres anything tealy can do on his own to fix the traversing and balancing issue within classes so for me im just going to stay with MH since its the only normal one and clearly balancing the other ones would just be "too much devtime" so
Yeah those little nightmares are a pain. And also disable player effects in chest animation
https://youtu.be/Z7rM2dx9w0M
Couldn't find the last dude.
oh shoot, I just remembered that the chests where reset
also that mission is a real pain sometimes, even as shaman I can't find the last one either but usually I throw my totem off that small ledge and kill it down there
Peak challenge design
frrr thats what ive been saying for the little black mobs, think it will get chaanged a little bit alr tho
also the outside mh slay boss ai is so jank he doe snot want to follow me i shoud use strobelight just to get himt o aggro to me 
also i think si is fine and oranges not appearing for 30+ challenges isnt rly something ive noticed in the few runs ive done so far
bruh my 180 sacrsfices from last week didnt transfer over
I feel bad brother
I keep crashing when I lr, is wynntils updated yet or no?
no
Ah, I hate having to play on vanilla is so annoying
I’m guessing because no map?
I play without Wynntils
Macros, map, trade mark stuff, item %, some other stuff
Quest book that doesn't cause eyebleed
Specific the “guides” are really nice like the item guides
i lootrun corkus and i noticed the bugs with the avos animation totem still isnt fixed.
i had to kill it 3 times for it to open and stay open
its pull attack pulled me out of the radius after it had died @royal charm is there plans to fix this part of the bug at the least?
also any news about the sky portal lootrun ending bug with the beacons not appearing?
well that bug is kind of "fixed" with lower chance to happen but still possible
and 3 times actually kind of unlucky
before the fix there's like u need to kill it 3-4 times everytime
alright im gonna lr corkus today nice warps
have fun if you can
btw when did equilibrium and cleansing ritual became the rarest fucking thing in the game
i remember in hero beta they actualy existed
like those 2 missions are rarer than mythics
or atleast getting them together is rarer than a mythic
shit im using the wrong thread again 
ive gotten more gbeast than critual and more critual and gbeast combined than equilibrium
labling them as colors is such a joke when they are so blatantly rigged, idk why tealy said that the colors indicate how rare they are because clearly thats absoolutely not the case
equilibrium is the rarest mission in the game
ive done about 40-50 lootruns and i got equilibrium + cleansing ONCE
and i think equilibrium twice total
i cant believe lootruns became even more rng dependant somehow
yup, they are massively dependent on rng, and if your lootrun gets bugged or not
you are either getting fucked by rng or youre gettng fucked by bugs lol
i havent had a buged run cuz ive only had one actual lootrun lol
every other run i just end after my 4th mission cuz everything is hot garbage and not worth wasting time over
yeah thats what i do unless i get critual and redemption
u get redemption in basically every run so its only critual to worry about
sometimes i wonder if the CT test updates
hero beta was supposed to do that but they let live get a bunch of bugs from beta so what even was the point if the beta only exists for 6 days
(and no good balance changes were implemented..)
i think tealy is gonna focus on the wynncraft event until its done and maybe then there will be fixes but that will hapen in a llong time
you mean salted? and no he doesnt test shit, he releases a major changelog and pushes it to live 20 hours later
i mean i guess its salted but i'd assume the CT would atleast be testing..
how can they if salted only leaves shit in hero beta for 20 hours..
Done like 20 and got gbeast once, cleansing ritual pretty often (like 50%) and equilibrium like twice
a rough estimate of 50% on critual is crazy considering ive got gbeast more than critual
yeah idk why beta was only up for 6 days if it didnt even fix the important bugs its just weird asf

but otherwise this channel wasnt really used for lootruns? i mostly saw tealy just talking about mobs and boons
and yeah thats a massive joke, inner peace is also purple but it appears almost every time
or wait not this channel, the #hero_beta one
^ lring went from “boring” to “annoying”
ult sac and redemption are red and appear every run lol
^
wouldnt red be fabled while purple mythic ?
anyways i posted my opinions
that'd make some sense maybe.. though gbeast is clearly far better than anything in terms of rewards so i'd assume its just highest tier
Gbeast is red?
i dont konw if anything will be done and some of the deeper issues cant really be fixed unless they actually care about balance so
it is
Hmm
everything is just a repeat of 2.0.3.. they release lootruns, its all fun but unbalanced cuz too many mythics and then they make it super unfun in order to reduce mythics
Ult sac and redemption are guaranteed it feels like
yep ult sac redemtpion and inner peace are like almost 100% chance to appear atleast once per lootrun each
idk theres no one really talkin to us and this got unpinned . plus salted pretty much said that was the goal, and tealy backed it up soo..
What if the non grey beacon mission (the 4th challenge one) gives you the option for every mission?
Like ya can choose whatever (equilibrium
or gbeast every time
ofc if salted says the lootruns are fine then they are, what does it matter if the players think otherwise
i dont think missions are unfun theyre just terribly balanced in pretty much every aspect.
a reward from mission could either make or break your run, so you'd usually run until mission 4 and if you get unlucky trash then you force quit
and a mission could either:
- take 1 minute to complete
- take 2.5 minutes to complete
- take 10-15 minutes to complete
- be able to be dragged for the whole run until whenever you want
There is no inbetween, theres no middle range, there's no variety, and there's definitely no balance
I think ult sac is generally so fucking annoying I swear it prioritized health so if u don’t have equalib ur just fucked
BIGGEST FUCKING REAL EVER
im alredy convinced salted doesnt judge an update by the player's opinion but rather server statistics like playtime, store purchases etc
also real on god
giving 3 choices of what are supposed to be “rare” or “more rewarding” missions that are terribly balanced is like asking a player “if you found 1 emerald, 1 eb and 1le in a chest, and you could only pick one, which one would you pick?”
very good example
materialism is the most balanced and fun imo
if every mission was something similar to materialism balance-wise, i think it would work pretty well
what if only certain missions were available depending on which one it was
like the missions you get after the 4th challenge would be limited to just a few missions that aren't that good, like backup beat, but the ones you get from like the final grey beacon would have really strong missions like equilibrium and cleansing ritual
or maybe it would scale the other way around idrk
Idk I still like my idea, change d grey to be one time buff challanges like rr or sac have grey have perm buff like materialism or x2 boons. Add more challenges overall. Have more synergies so you don’t feel like the run is a flop because you didn’t get a specific 2 challenges out of the pool of like 11
yeah i agree with changing dark grey to be something else
it's boring and since normal grey is missions, i think dark grey should be something else
maybe dark grey would be like twice as rare and you could choose 2 missions instead of one
That or like a “corrupt” mission but I’m not sure what that would look like
yeah might be interesting
Wait, was that so? I thought they were general categories missions were put in, in reference to the associated beacon color.
Green gives QoL
Purple mitigates curses
Red sacrifices stuff for better loot
So on and so on
dgrey rrs a mission 
Ngl I was thinking about mission rr the other day
Highlight attack/defend targets - when there are a lot of mobs, it is nearly impossible to find the thing you should attack/defend.
also, on slay waves, if there is only 1 or 2 mobs left, maybe highlight them? I have ahd to spend way too long hunting for the last mob that counts, especially when the 'arena' spawns its own mobs, that don't count towards slayed mobs.
^this especally when they wanna hide in the trees in lutho
me w hen speed curse and si skyraider challenge
mabye u can just apply when the mob hasnt been attacked in like 5 or 10 seconds
yeah some of the skyraider slay mobs really like to get caught in some weird out of sight spots
Ngl how I currently feel with the new lr update. Tldr 100 challange cap feels really lame to me, 11 challanges from greys and only 4 of them matter make it rng hell. With 4 loot pools I’m worried mythics are gonna be way more common you won’t have to wait “weeks” for certain mythics to show up. I like the idea of the cork amp stuff but there needs to be way more “chase” items/consumables. FFS lower the priority on tomes in the chest pool/let players choose their own priority, I hate having half my chest fill with tomes that don’t matter at all after the 2nd one Ngl. Make D grey actually matter now it currently only has like 2 niche uses with cleanse and equilibrium. I feel whites are semi irrelevant but sometimes it’s nice to get 30 challanges where u don’t have to think but it also is annoying cause of some of the time requirements for challenges. I’m ranting so I’ll stop but eek
D gray literally just give you a bunch of purple beacons at the cost of only 1 challenge and the amount of time it takes you to do that challenge
Also better if you have equilibrium
( which you said but spamming aqua beacon with rainbow and doing purple with equilibrium is so fucking broken )
yeah its utterly broken but equilibrium being so extremely rare that you only see it once in a blue moon is just absurd
picture not even remotely true
as an overwatch player i have actual experience with games like those
11 challanges from greys and only 4 of them matter make it rng hell
I’m worried mythics are gonna be way more common
I think I've realized the main concern with the new system as it currently is. I think missions as a way to break up and differentiate runs is fine, but I think that missions on their own are trying to do too much. With missions you have to choose between taking character buffs (unique boons that you can't just get from blues, pretty cool) and reward buffs (things that make end chest go brr). Only being able to choose one of them at the cost of the other is where the friction lies imo. You can either buff your character with stasis, crit, equal, backup, etc. and basically get like no chance of good pulls from the chest, or buff your chest and get the good 5+rr 2 sac pulls but struggle hard the whole run because you can't scale as well as enemies without specifically equilibrium (I think that personally, crit equilibrium is fine and fun but I'd also agree it's a bit too rare to assemble rn).
I think that run buffs and reward buffs need to be separated. Some thoughts I had were:
-Rework regular grey to be a character buffer mission while reworking dark grey to be a reward buffer mission, and/or
-Make reward buffs innate to runs and remove the rng element of getting them entirely. Say, every 10 challenges completed nets you a chest reroll and every 25 challenges nets you a sacrifice
i like these ideas a lot
more guaranteed stuff, less rng, and something cool for dark gray
absolutely not
im not doing 2 hour runs every single time for 100 challenges in order to get 10 rr
even 50 challenges for 5 rr is a joke
rerolls are OP af though
seems pretty balanced to me
Numbers on their own can always be tweaked, I'm just talking about ways in which the current system could be changed to be more enjoyable
plz dont force people to do long run it is terrible
this is one of many things that anoy me almost every lootrun
gee i sure love getting a "get boons" or "get curses" mission AND THEN NOT GETTING A BLUE/PURPLE OR EVEN ORANGE FOR 10 CHALLENGES IN A ROW
tbh i dont know why they add rarity to mission
I'd agree, that's also a bit of a quip I have with missions. Chests is always easy, you can almost always knock those out before even starting a challenge, but 3 boons??? Seriously?
I'd like a silent system that prioritizes, say, getting blue beacons offered if you have a boons mission, etc etc
i just dont get how lootruns managed to become even more rng dependant than 2.0.3
it is so fun that everyone saying 2.0.4 less rng
when u can literally get in the beta and do a run and find that's not true
the beta had less rng than live right now
equilibrium for example wasnt the rarest thing in the game
they just randomly made equilibrium super rare out of nowhere on release
(or im blind and missed a patch note)
even though in beta equilibrium have probably the same rate u still need rng to do a run
and they nerf it to make it even more rng
last time it took me 20 challs to get 2blue with 3 choices
🔥
only 2 blue and 0 orange during that mission
i m not even skipping them they just dont appear
and now i gota reroll past a grey cuz 15/16 😭
suddenly no more grey
nvm i straight up got no red or white 🫡
even u have red or white u should end it
yeah its too late to get all 3 grey beacons anyway
btw have u done any disco run in 2.0.3 and 2.0.4?
no why would i
it took me like 2000 dry to get a box in 2.0.4
idk if this is just unlucky or smth changed
i'd die at every corner if i used disco
i got like 3 mythics from normal chests within 500 chests at the start of 2.0.4 without any lb/lq 
are u sure they are all normal chest?
well by normal chest i just mean not the end reward chest
i have 2000 dry and 0 box with my disco then i fked my disco and change to normal build and got a box in 2 runs
besides if u wana go for lb/lq materialism run just use equilibrium + cleansing ritual (that combo is rarer than a shiny mythic)
i guess i will never use disco unless i m doing materialism run(which is not worth it with 4 pool)
i get cleansing ritual every other run stack the aqua into it baby
its not that rare
He's talking aqua into grey
equilibrium is the rare one
and you cant always stack aqua into grey 🤯
u can if u have enough orange and try to skip them
yeah i can 100% afford the luxury of skiping a grey when the first mission takes 11 challenges to complete 
xx end rewards is the most stupid objective
especially grey can disappear later in run now
i had to take a dark grey for that mf earlier 💀
+6 enemy resis
😢

rng diffed
at least ur defend target cant die anymore
yeah but i cant sit in a safe spot either like before
Two missions for rewards two for combat. Seems right. Though the challenge 4 missions could be exclusive.
Grey challenges just suck in general rn. If they are trying to make lring more “rougue like” have 4 “items” = “g challenge” the run is “set” and boring af by challange 30 cause of limits on greys. Imo increase the amount of challanges u can take drastically and make them less powerful, of course you can keep the “rare” powerful ones in still but having my run “set” by challange 25 cause I got fucked over by rng isnt fun at all imo.
I fucking hate “setting up” and good run only for ult sac to eat my health boon first and destroy my entire run even tho I literally have equaliberium. Ult sac SUCKS so fucking much I swear it prioritizes health boons/lightbender boons which are the “strong” ones
Maybe bias but like out of the 8+ times I’ve gotten it, it’s way to early in the run and it actually just fucks me over and steals the 1 boon I NEED even tho I have like 14 others I could have taken
wdym steals ur boon?
I feel the same for gambling beasts even tho I’ve never even seen it yet. Forcing players to take “challanges” that actively harm the run at challange 20 or 30 is WAY TO EARLY the play has had no time to properly set up a run and those thing will just kill u so fast
Ult sac, takes a boon every 2 mins?
? Have u done any of the new lring
If you're consistently starting and finishing challenges, it shouldn't end up getting the time to take a boon
yes
Also awua green doesn’t do shit, having 30+ mins and white time still doesn’t stop it from eating ur boon
u should NOT take any red or green that give u over 15mins if u want to do ult sac
u need to keep ur time in about 15mins or less
Or ur gonna make me /kill 20 times cause the white 15 min cap is stupid as fuck now
That’s dumb as shit
why are u stacking time like that????
Cause when I read the description I assumed adding +6 min would add + 6 min to the ult sac timer
no that's not how it works
Shit is not detailed enough
so u knew it now right?
Especially if it has the power to fucj over ur runs
Well I kinda figured it out after it fucked me over
Doesn’t make it good design at all
It’s dumb af
dont expect too many detailed in wynn
they dont even have detail patch notes and bugfix
just dont do the same thing next time
Except this shit is so badly designed I don’t want there to be a next time. I’m so burnt out on this shitty ass system
well if u dont want to lr anymore that's fine
but if u still want to lr i hope u be careful about "where the fk is my 3rd grey"
Not really, I went from lr like 20+ hrs consistently every week to not at all…
Imo that’s a massive problem. Having lring be way more “shitty and annoying” needs to change
“Losing” good runs to “learning” feels even fucking worse now cause a failed run is like 40 pulls and 2 rr instead of like 70 p and 6 rr. It just sucks honestly
Also “bump” the tome thing. Why the fuck is half my chest tomes I don’t fucking want
For the love of god let players choose their own priority when it comes to reward chest
u can try to learn in beta next time
Spent 12+ hours on the beta already 👎
When they put changes on the beta for 1 day then release it 👎
its fine ive only gone over 60 lootruns without getting a single proper run 
and hero beta was completely different than live
in hero beta it was actualy kinda fun to lootrun cuz you actualy got the missions you wanted every now and then
now lootruning is so god damn dog shit that even with a shiny warp in the pool i cant bring myself to lootrun as much as i'd like to
they should just not release hero betas because this one was a joke
really just a laughable joke
nah bro its fine! we had a grand total of 20 hours to test the latest changes (i was asleep and at work for like 16 of those hours)
Real^
The people joking that they might only run corkus if it has shiny warp/idol and...
This is legit so fucking real. I did 3 corkus lr before I had a “shit run” and decided it’s just not worth it
do not mind the part where I got a shiny warp yesterday
and I don't know about everyone else, but it's really felt like GBeast is the rare mission for me
equillibrium and cleansing show up as they please, but woe upon me that I'd try to get more than 3 rerolls from a single run
Never seen GB now out side of the beta
i get gambling beast all the time but no equil
there is two sides:
gbeast
equilibrium cleansing
choose one
gotta be equilibrium cleansing for me
Equil more rare than mythic
beta is different but i guess u can still learn how those mission works? like how u dont know the way ult sacrifice's time counted?
how is ult sacrifice time counted
the timer refresh everytime u get higher time
so if u take red cant get time u probably will lose a boon
or if u take green and it gave u too much time like over 15mins to 17-18 mins u need to keep taking green to refresh the timer
and i dont suggest u to keep taking green unless u are preparing for gb at the same time
also the cost from gambling can only lose 1 boon from ult sacri everytime it triggers so equilibrium can outrun the ult sacri and gb combo (still not recommend tho)
Nope getting +1 sec from white over 15 min doesn’t “refresh” the 2 mins….
did u get a higher time? nope
or maybe i should say the "highest" time
Getting + 1 seconds should increase the timer and “reset” ult sac timer but it doesn’t
that's not how it works
It only adds 1 s to the 2 min timer that ult sac is ticking down
yes that's how
But getting + 6 mins only adds +2 and not the extra +4 which is dumb af to me
Why punish people for aqua green
ask the designer
just dont take aqua green and everything is fine
if u really try to get aqua green when u have ult sacri then good luck or taking green within every 2mins
Or having to /kill in-between every single white challenge. It’s just a shot designed challenge
It’s not just “oh ez fix” it’s fucking dumb as fuck imo
why dont u just dont take aqua green or take ult sacri as the last mission?
are u trying to preparing for future gb?
Cause one ur asking for good rng. 2 “last challenge” is at fucking 20-25 it’s way to early in the run to be able to deal with “important” boons being stolen liek health
I don’t want to be capped at 15 minutes that shit scared me when u start losing ur dmg and it takes 2-3 mins to finish a challenge
ult sacri is not that rare u dont need good rng, also grey can appear in 34
15 minute cap is now a trash design with so much stuff relying on time
Until they confirm grey shit I assume it’s pretty much gone after 25
u still have enough time to do the challenge when u took 2-3mins to finish tho?
Ya but get unlucky a single time and ur green doesn’t spawn and ur ducked
grey do disappear at some point but i got my 3rd grey in one game somehow
Again everything your talking about relying on perfect rng just isn’t reality
that's the most late grey i ever seen
i have never talking about anything relying on perfect rng
we are not talking about ritual equili stasis and good objective gb
If greys appeared at challange 70 I’d have no issue waiting to take ult sac but since they force you to take greys instantly it’s just trash currently
so u are taking ult sacri when u doing long run?
Yes I’m trying to stack sac like 3-4x then go for GB theoretically
actually i dont know why u need like 2-3 mins to finish a challenge
what's ur build and archetype
Cause some classes dmg don’t scale like crazy. Shaman oly acolyte. And warp lightbender
Warp light bender I just get fucked if it steals my health boon after 30. Shaman is slow and gets fucked if I lose dmg
now that's the fun part, i never play anything outside of lbender warp
Ya wtf if it takes ur health ur just fucked
why are u letting ult sacri taking ur boons at first?
I actually lost a equitib run cause it stole all of my health and I couldn’t do anything
Cause I’m not getting perfect rng with greens, I still have to take reds and blues and certain points
for example u have 15mins cap now and u have ult sacri
then get in a challenge give u 1-2 mins depends on region
so u only need to finish the challenge within 2 mins?
and finish the challenge give u 2 mins again back to cap
why u need to take green?
Ok again that’s in the perfect scenario u have white challanges and under 15 mins
What do u do when u have to take reds
why u need to take red?
What do u do when u aren’t powerful enough and need more boons
To get more challanges…..
if u take red when u have ult sacri and no equili u are trolling
Ya I love doing 40 p runs cause only did white challanges. That sounds dumb as hell
You don’t just start with 100 challenges? Like what
or u can get ritual to get infinite white challenge if u really want to do a long run
i dont think there's any people will do long run with only red
oh yeah now only get a ritual is perfect rng?
25% chance basically
So ya you can’t get it every run so you can’t “just rely on it”
then just reset the run????
And lose previous sac?
u can just take 2 sacri and end the run to save part of the sacri
The more “solution” you give the dumber u sound to me
Going from +300-400 pulls to +80-100 is dumb as hell etf
u only do long run when u have ritual or equili, if they dont appear just take those 2 sacri
Yes I love wasting 6+ hours sacking 7 runs for 100+ effective pulls by the end
I’m legit face palming
ok first idk why u need to stack that much sacri but it is fine if u want to get shiny
second even 2sacri can let ur pulls go from +300-400 to +225-300
wdym by wasting time?
u can rr before sacrifice
usually u will get a mythic before stacked to that much of sacrifice unless u dont like every mythic
It takes like 30 fucking minutes to see all 4 challenges before u “reset” that’s wasted time and ur loses effective “sac” at that point if ur ending with like only 40+ pulls
Rr 8 mythics the other day trying to get a warp
Idk I pretty much got everything I wanted before this updated I use to religiously do +2 hour god runs almost every day and like 3 god runs on the weekend with the old system. Cata might be cool. I think shinys are lame and need to be redesigned. There needs to be more “chase items”
because 2.0.3 lr is too op
^
I don’t mind lring being “worse” I just think it went from “boring” to just fucking “annoying” now
and they try to nerf it
if u want a rewards like 2.0.3 i can tell u this is impossible that's not what they want to do
if u dont want to get annoyed by it u should do short run instead of the 100% nerfed long run
Not what I want either I’ve been on the side to reduce mythic % chance let ppl have fun with insane amount of pulls and rr. It let’s target farming other items be more viable.
It’s not fun for me. The worst part about lring is starting. That’s why I like long lrs
they dont want to make long run good tho so good luck
I fucking hate doing the first 6-13 challanges
It’s so fuckinf boring and if u don’t get good boons fast it just feels shitty
tbh u dont even need boons for the first 6-13 challenges
especially if u are lring in corkus
Ya but you need them for later on and you don’t have time to be taking them at that later point
actually how u do ur long run?
did u just try to stack sacri as much as possible then try to get gb next run?
Blue x4-6 red 2x react to grey challenge. Rainbow. Aqua red aqua green blue or purple react to grey repeat
just get equilibrium and spam vaqua vpurple
i am not talking about how u take the beacons
Basically pray for equalib and shoot myself if not
equilibrium cleansing then rr or sac missions
^
so u pray for equili every run?
ya can get up to 400 pulls
Ya why tf wouldn’t I
with equilibrium
yeah ofc u want but that's probably will never happen
Since Ct still won’t say the details around sac I don’t want to reset runs and waste them
what details u want to know?
i got 376p 1 sac run 
but is that happening every run?
no
Does it transfer for class to class, where is the number at the end, does it trigger from camp to camp or is it specific to the camp u sac on. Tell me the number at the start of my run so I know how much I’m “wasting” if I reset
he want to keep his sacri up or the same every run
it is not from camp to camp but idk if it transfer class to class
I don’t want to try to stack sac 3x and get fucked over in the middle. I don’t need to get it every run but even a single run getting “fucked” it’s extra fucked cause of sac
that's why i only do short runs now
isnt 2x sac max? or you mean runs
I mean runs
if u still want to do sacrifice long run in 2.0.4 u should prepare about the worst rng
Like do 3 sac runs in a row to stack them
i still have this
tbh that's better to do in short runs
YAY I LOVE FUCKING OVER LONG RUNS SO I HAVE TO EFFECTLY LR 2X LONGER CAUSE THE GAME WANTS ME TO RESET A BUNCH
that’s dumb af to me
i dont like the 2.0.4 lr too but i m trying to adapt it
gonna try to get gbeast
because they never listen
Ya I fucking hate it
In its current form
Like force you to speedrun greys and annoying ass anti camp shit for the majority of classes mixed with the dmg scaling on a few of the camps still be stupid af and just one shotting you when nothing else come even close. It’s all just ass
all i can tell is dont do sacri long run right now or u will meet the pain
im gonna
yeah my lr amount decreased a lot
Wait for EVERYSINGLE CT to stop being distracted constantly updating a limited time event and actually focus on content that is going to maybe matter 1+ year later
Lowkey like I think the event is super cool but I’m kinda really irritated how much attention it’s getting when so many other parts of Wynn just get fucking neglected for years
all i know is tealy responsible to the challenge and mission so idk if ct can really do anything about it
I don’t understand how they can make a whole ass mini game random ass shit like half changing forgery but for some reason other stuff is “off limits”
Ik I can’t see behind the scenes but it just feels like such a fucking cop out sometimes
they don’t have a choice
salted commands and they obey 🫡
@royal charm when will we have the next lr hotfix
but really it’s not up to them to decide lol
i dont want people keep fk the dbd
dbd?
basically btb but original version
btb?
the minigame
I mean can u blame me for how I feel? The event ends in less than like 20 days. We still have garbage 3rd room tna. Forgery is still half finished. Tcc is always been a buggy ass mess. You know my overwhelming thoughts about lring already.
That’s just like the very surface of it aswell
they cant blame u but they can ignore u
oh
Then ignore every other player that also feels that way. You can’t blame the player for getting frustrated that “their voice is never heard”
i mean yeah but doesn’t matter bc tealy and all the ct for that matter is tied to salted
Bruh I sometimes fucking hate salted so much
i would honestly save your breath tbh i think we’ve already made our points and if it’s ignored then it just is
I swear he doesn’t even play his own fucking game
most devs don’t
which is why it’s important to listen to players that do but oh well
Idk I feel like my only solution is to @ salted and just say like this shit is the final straw that will make me cancel my silver bull subscription and maybe he’ll listen
sorry folks, we know the minigame is bugged, but we decided to drop it and instead focus on reworking the forgery, we'll be done in a few months, thanks yall
For the last 3 other events that would have been way better news….
buuns the reason we dont listen to you very often is because you're very often super rude and inconsiderate of stuff the CT is doing, and you only seem to think that the game should go the way you want it to, and you dont consider the teams overall priorities/you think you know better
or at least thats why I can't take your feedback seriously a lot of the time
Me being rude doesn’t mean Tcc isn’t a buggy mess?
wait this is not ur first time?
please re-read what I just said
My tone doesn’t mean the things in bring up aren’t important? I still don’t understand why you guys prioritize what you do and y’all are extremely awful at communicating most of the time
please point out to me where i said that things arent important
Idk if that cause salted keeps y’all under lock and key but players are often left out of the loop on shit
“The reason we don’t listen to you is often is cause your super rude”
Me being rude doesn’t mean what I’m talking about is “wrong” is just means I’m extremely frustrated with the subject majority of the time
i also never said what you're saying is wrong
im saying you're rude about it, so why do you think CT don't often respond to you?
because you're toxic and mean to us and the devs all the time and we dont wanna deal with you
My biggest flaw is saying CT when I just mean Wynn in general
also im not in charge of mission balance
Idk who is in charge of what cause you guys don’t communicate that
yeah but are u the designer?
i m not talking about balance in that sentence
ive said like 6 times that I designed the mobs and challenges for sky/rodo and did some se anti-camp
Again players don’t know who does shit and it makes ppl “blame” the wrong ppl
I rlly should just say salted
wait so u never engage about the missions?
its not my final say
I think it really is wynns fault for not communicating with players better
buuns what do you want communicated
Why the fuck do random ass YouTubers get access to salted but he can’t do just do a live stream for like 3 hours just doing a q and a
Like even once a month a single stream would be enough
Fuck even like more “poles” that players can choose direction for. Like I 100% would have voted for no challange cap is given the option
I’m 1000000% sure player would have voted to keep 3rd room tna skip in the game if they had the option instead of having it be a bannable offense
buuns are you really arguing that we should have a poll for whether or not we should let people abuse skips or not
Or turn it into a actual feature?
so you think doing raid challenges should be optional to completing the raid?
why u skip the room tho
I don’t care about the “label” of something if a “bug” makes the game better or more “fun” why should I care it’s labeled a “bug”?
I think if u can work around the challenge like parkour skip you should be able to do rooms what ever way you want
The only “problem” with that bug is you skipped the boss. If it just spawned the boss instead it would be perfect
What? Why would you have to fight the boss?
If you were able to parkour and avoid the boss, why should you have to fight it? Wouldn't it be more fun if it just brought you straight to the reward chest?
Cause u collected all the void matter, the only reason player “skip” is cause you force them to wait 3 min to get the final matter
Force waiting is not fun
Buuns, why don't we add a "bug" where you can glitch through the wall in the first TNA room and fall directly into the greg boss fight
Cause the other 2 rooms can have “challange that’s fun”
no it should fall directly into the reward room
I see, so you think the third room isn't fun enough to be worth doing?
tbh that room is not fun
I guess the mod team should have asked you before they decided whether it was legal or not to skip it
people want room that can do faster if u have enough ability
like its impossible to speak with you seriously about balance if you live in this idyllic fairyland where your word is God. if you wanna be taken seriously then please think critically before you make suggestions, or you will continue to discredit yourself
It’s just like what is the “challenge” or “fun” of 3/4 player waiting afk while the other semi brainless kills mobs
Buuns, do you think we should fix greg getting bugged against the wall?
Alright sweet, Im glad we have come to a mutual agreement
I will admit the “hecktic” parties are more “fun” but get frustrating to grind
Also I don’t think my word is “god” it doesn’t take a lot to prove to me in wrong if u can just make it make sense for me
Im struggling to make things make sense to you, because you very often exaggerate and then act like you're not exaggerating
Yes I often exaggerate but then have actual examples that back up some of my hyperbole
Do I think wynn is actually “fucking awful” no I wouldn’t waste 20+ hours a week playing if I did
I just get hyper frustrated at some aspects
then stop saying it is
Tealy on a sidenote do we know for sure if grey not appearing past challenge 20-25 is a bug yet
from what i asked tealy last time it is a feature
If that's the case then God damn I'm gona make fun of madeline
although it is not the same as the patch note
just play the game it’s clear that beacons are bugged
I can call aspects of Wynn bad while thinking overall is still good. I think it’s dumb af to discredit criticism cause it came in a negative way
i mean people are less likely to listen to you if you aren’t really nice to them
im not discrediting criticism im discrediting you, and im explaining why 99% of the time I see what you say and I dont respond because you're mean
no wonder you complain about lack of communication when you're awful to communicate with
Tealy it didn’t start like this
tealy am i awful to communicate with
you seem to be on and off toxic to me and i cant always understand if you're joking or not
being frustrated isnt an excuse
yeah i always trolling
Tealy 🥺
basically i always trolling unless i am talking about stuff in game
idk, do we?
I’m saying communication was bad before I was even in here u can’t blame ME cause Wynn doesn’t communicate effectively?
I don't, that's why I'm asking you 😭
its all your fault buuns
let it be known that wynn CT communication problems all stem from @frozen matrix
it is solely and completely their fault
also this is the wrong thread for all of this
Fr tho y’all can have over 2k comments about a limited time event but won’t answer core questions about lootrunning
Can u see how that is frustrating for some players
because they cant work on both at the same time?
sorry we're fixing the minigame, we'll stop 😦
Bruh we r just asking if info about greys r correct
what shall I work on first, mr buuns?
they dont have a huge team they are just a minecraft server not a 3A game
How much time does that take?
Little ones pet 🙂
can u just help us to tell the devs or salted tho
If you dont know then just say so and I won't bother asking
So like you have no access to communication to the person who designed it? We are just asking if greys are “intended” to be only early
because it is hard to communicate with the devs we cant @ them and they seldom in the chat
Not like I'm expecting much clarity on wynn features from salted in the first place
Bump
This is not a tealy problem this is a salted problem
i didnt code it and i havent spoken to salted at length about it, so i dont wanna say if its a bug or not. from what i have spoken with him about it, it seemed to be intentional, but im gonna bring it up w the whole team so we can clarify and make a final decision on it and other things
Imo
but why is it not the same as the patch notes tho? is it a patch notes script bug?
i didnt code it and i havent spoken to salted at length about it, so i dont wanna say if its a bug or not. from what i have spoken with him about it, it seemed to be intentional, but im gonna bring it up w the whole team so we can clarify and make a final decision on it and other things
My guess as before is that salted decided to nerf it and forgor to include into patch notes (this is where madeline decided to yell and scream at me for assuming such things)
average madeline moment
Tealy I just want to want to play the game again
So if I end up right I'ma yell and scream back at madeline 
well if that's true that's embarrassing
After doing the event for like 3 hours the other day it feels like there’s no reason to play rn
id rather yall leave madeline alone
Dw I won't be toxic, just a lil anoying
tbh we need some better way to communicate with the devs
Even when I’m “toxic and mean” I will always try to compliment y’all when I feel it’s genuine
im glad you like the event at least
the minigame took a lot of time. i knew it was gonna be a hit though cause I couldnt stop wanting to playtest it lmao
That’s my guild leader rn, I think she has like over 15 hours of playing now
tbh btb make me want to go back and play dbd
i just see people crying while they play vermin
Also genuinely some of the most fun “group play” like extreme differences in fun playing with ppl in discord is, I can’t describe
we should move to #1162460754289627228 if we wanna continue on btb
Kk, back to MH complaining. I think DaD4 is still a bad requirement and pretty annoying to “grind out” on multiple classes
sorry, i will not be changing this
Crying and pissing and shitting
Why tho?
Is there something I’m not thinking about?
when we have the dev tools to make it work id wanna add upper heights do the lr, which would require the elevators
Ic
Idk how to solve having to repeat farm content cause I did quests on 1 class but just speed lvled the others
I feel a lot of other players did that too but maybe I’m in the minority
imo if you speed level then you should expect to have to do the content in order to access stuff
Well I only speed leveled cause I hated doing the quests before the quest book came out
even we are leveling second class?
It use to take me hour+ to do quests cause I’d get lost constantly
hasnt the quest book been in the game for like 10 years
Ya but that beacons and all that new Qol makes it way better
Tealy I’m telling u I fucking hated gavel cause I’d get lost for fucking hours then have to go on the Wynn map website to try to find my way to a town just to try all over again
Bruuu
I don’t even know the 2nd half of the jungle cause I got lost for like 2+ hour there and just decided to finally /kill and never go back
When I was like 15 I use to skill issue to hard when trying to play Wynn
Thus mob farming and dungeon become my favorite content
before i discovered wynntils i was the same, always getting lost everywhere even in rodoroc
the first time i try to get in rodoroc i spent an hour to find it
I meant content book im fucking stupid omg
looks like we all just wandered around clueless.
am i cool for doing all the quests on all my classes (three 106s and three 105s)
yeah this makes you a badass
insane
any rough estimate of when the lootrun music for SI/MH will come out?
man
if you have x/x+1 challenges and u have cleansing ritual it will just end ur run when u complete a challenge still
orange and gray beacons still dont appear after challenge ~20
many se areas have been changed to pretty much make the player's experience worse
u mean anti camp?
orange does appear after 20
i ran untill challenge 50 something, not a single orange after challenge 20something
probabl what it is.. these mobs just destroy me even though im not even "camping" anywher im just playing
i got a bunch of oranges at challenge 60 ish yesterday
its just beacon rng being hot garbage thats all
the other day i went 11 challenges without blue (i needed 2 boons for a mission)
it is hard to get orange when u have only 3 choices
if u are talking about exemplar they forced u to stay in the hole and fight it
i stay in the hole and he just nukes me, then there is that one "destroy" objective where theres a thing that spawns 5023950 ender eyes per second that nuke u
i think not getting the beacon for over 30 challenges is not an rng issue lol
im getting oranges though
eyeall
are u playing archetypes that can go up and the anticamp thought u are camping
if u have only 3choices it is hard to get orange if u have 4 it is easy
its possible but like that just means the design does not really consider that these archetypes even exist
are u playing archetypes that keep flying
When will the corkian augment reward chest rr bug be fixed....
wat
last milenia
too late its a feature now
so now i know what issue i am experiencing which is juust a bad design problem
Aqua Beacon
No longer has a limit
Can no longer be offered more than 1 time in a row
Red Beacon
No longer has a limit
Can no longer be offered more than 1 time in a row
Green Beacon
No longer has a limit
Can no longer be offered more than 1 time in a row
if you are offered one of them and even if you don't pick it, it just cant spawn on the next round
which further makes your rrun absolutely rng with no way to fix it whatsoever
if you finally get gbeast and want to stack aquas and grays but you had them spawn together then you will basically be forced to quit
just prevent them from spawning if the player actually picked them
that shouldnt be hard to add in right now i dont think..
and this is just wrong
Grey Beacon
New Effect: Choose a Mission out of 3. Aqua and Vibrant Boosts increase the amount of choices.
Max 3 per run
Can only appear starting from Challenge #5
Grey beacons will not appear if you already have a mission active. They will also slowly stop appearing over time if they are offered too many times without being picked.
they stop spawning regardless of being offered or not```hs
They will also slowly stop appearing over time if they are offered too many times without being picked.
why are u talking like this is ur first day of 2.0.4 lr...
for the grey they already know this thing for like 2-3weeks already and it is a feature for them so probably a bug of patch note but they probably will change this feature soon
and for aqua red and green idk if this is a kind of bad design if they just want to make it like that
also that they cant spawn next round even u dont pick them is a feature since 2.0.3
based on what are you concluding that this is considered a feature for them
and for the 3 beacons in my opinion its a pretty bad design to just eliminate a beacon even if you didn't pick it, it ultimately completely determines the rest of your run depending on which beacons spawned in your first few challenges
idk wdym for the last sentence are u expecting that u have full orange choices for the whole run?
this doesnt really have anything to do with oranges as this can also happen in your first challenge depending on your luck
ok lets talk about what is "depending on which beacons spawned in your first few challenges"
it makes no sense to me that an option should disappear when i didnt even pick it, i assume they don't appear twice in a row for balance reasons (because double aqua stacking was pretty busted on gray and dark gray), however now it has no reason to be coded this way if it is already prevented, but now it just also happens even if you don't pick that beacon which is stupid
lets say you get red, green, aqua on your first challenge
you pick aqua, and on your next challenge red and green cant appear
and aqua cannot appear either
which means you are guaranteed all other beacons, which is fine
however lets say that in that scenario you picked red or green
for the rest of the run you will not be able to aquastack one of them because of how this cycle works
or well actually no, its the opposite
if you get aqua + one option, then the 2nd option is the only one that can be aqua stacked
so if you get aqua and green together, you will never be able to aqua stack greens for the rest of your run
which means you can say bye bye to gambling beast even if you got lucky and got it
so u are saying that if aqua red and green spawn together they always spawn together?
or if they dont spawn together they never spawn together?
my main point is that you can not aqua stack greens if you have aqua and green spawn together
may i ask u do u know what is yellow blue and purple?
which means that even if you finally get lucky with gbeast, it won't matter since you got lucky in your first few challenges
these don't matter because of what i said above ...
it's literally how they are coded, you just earlier agreed with me??
ok
round 1 : aqua green red
round 2 : yellow blue purple
round 3 : yellow blue green
round 4 : yellow blue aqua
round 5 : yellow blue green
if u have no full orange this is possible to happen
so idk wdym by that "cycle"
yeah, its possible to reset this cycle by losing oranges
but you would be at a huge disadvantage if you do so
why not? i mean initially my first thought is that it helps you by getting more options but now that i actually think about it picking orange is a double edged sword with how poorly red aqua and green are coded
why orange cant be a double edged sword?
it is not rainbow? dont use 2.0.3 experience for 2.0.4
for 2.0.4 orange is only for rainbow white dgrey
after that u can actually just throw it away
im not, im simply saying it should always be better to have more choices, however clearly right now that is not the case
more choices never mean better even in 2.0.3
in 2.0.3 there's still some situation that is better for less choices
although that's not much because orange too powerful in 2.0.3 that can give u unlimited power to choose any beacon u want
i don’t undeerdtand why you’re using 2.0.3 as a comparing point to this
because u think orange should be always better
which is like 99% of the situation in 2.0.3
and they never tell us orange should be always better in 2.0.4
2.0.3 has nothing to do with what i said, i am simply saying that logically, more options should be better
why more options should be better tho?
makes sense to me that should be the case, if aqua red and green didn’t disappear every other beacon it’d actually be the cas
u want to infinite stack aqua?
If u wanna maximum ur run, u run into a ton of rng checks or have to do a million tiny work around which is frustrating
Having to purposely lose - beacon so that u can chance the rng for it to line up with Aqua is quite stupid and makes oranges actually very harmful at times
no.. you’re just not getting what I mean even though I repeated it multiple times
u mean u want red and green revert to 2.0.3 right?
I want to aqua stack greens (or reds) whenever I want to without being reliant on rng or without being forced to sacrifice oranges
because right now if you have bad rng you are forced to not pick orange
if u want red and green can appear in a row and orange still the same as now
and if you happened to pick a vaqua vorange you can pretty much kiss your run goodbye
u need more rng for that
nope
it would simply mean oranges would be worth taking since they would actually give the correct amount of choices
yeah orange would be worth taking and u want to take it but u find that u can never find it because red and green always there every challenge
which means that yes, to maximise your pool you’d need more oranges however with just changing how aqua red and green spawn it wouldn’t even matter, you’d really only need an orange or two
orange is already pretty common (excluding bugged behavior which just sometimes makes it disappear for like 30 challenges) so this wouldn’t be so problematic
"oh i got my first orange but it only have 5challenge left!!! i need to get the next orange asap"
"oh fk why i can only get red and green?!!!!!!!!!!"
orange always common in the first few challenge
and become rare later on if u dont have enough choices
idk if this is a bug or what because no way to prove it but it always look like this (since 2.0.3)
i mean this is wha happens when u rush an update
no this is since 2.0.3
and there's no way to prove it because it is orange
and even ct cant check if this is true or not because ct dont have the right to check the code
actually u probably can prove it with statistic but idk if anyone want to do that
Idk about y'all but my only problems are mission requirements being either too easy it too hard due to rng and also some missions like equilibrium being rarer than a shiny
yeah i think the beacon change is good but i still dont love 2.0.4 just because of the missions
missions is a good idea and fun but the rng behind them is stupid
I’ve gotten add time equilibrium after taking stasis so many times
idk ive done over 80 lootruns since 2.0.4 and got equilibrium a total of 3 times
i got 3 or 4 idols in like 40 lootruns.. (not a single good lootrun as all of them were cut short)
its actualy so stupid how i cant even get a single good lootrun due to the insane rng and yet im still geting mad mythics cuz they are just dirt fucking common
did gbeast get shadow nerfed?
no
only got a rr when my timer hit 32 and now my timers at 40 and im not getting a rr
yeah you are having the same misunderstanding i had, gbeast time requirement increases each challenge NOT every time you get a reroll from it
what?
that just doesnt sound intended at all
everyone have the same misunderstanding until they do their first gb run
I completely agree with this take. Anti camp isnt working properly it spawns a ton of 1 tick timer mobs that just knock you out of the area even further so se is not viable rn unless you go defense monk mode so far defense trickobat is the only thing that works in se
it is intended
try to read the mission effect next time
wynncraft when the players are having fun: IMPOSSIBLE, MUST ERASE RIGHT AWAY
False Respite anticamp is :)
welp
basically if you can't hold off your objective and stack 3+ hours
have fun getting rrs without getting to chal 100 lol
My build with trickobat is stardust libra vaward crabs nulli photon diamond fusion succession diamond fusion. I tried a lot of other mythic builds and nothing holds a candle to that besides weathered substitute which is slightly more dps slightly less defense.
well..
Its broken rn we need to spam tealy about it
you arent supposed to get many rerolls anyway, i totaly agree with that nerf
getting any more than 10 rerolls is silly
Well u can if u just stack green
oh yeah u still can get a lot of rerolls if you get a gbeast with curse requirements and stack green for sure
Which takes the fun out of ur lr
anyways 2.0.4 is just a big ass pandora box which is full of heavy rng
welp got abso 3rd rr with some le i guess ill take it
yep thats true and it sucks a lot
the beacons changes is fine but mission rng is stupid
yep the rng is so dumb that you can in theory get a 1k pull 50 reroll run but most likely you'll just get failed run after failed run
pov : u see 0 high roller and sacrifice during the run and in ur 3rd grey they all appear at once
goodbye my 75 pulls stack
actually i can still have 50 sacri
i feel like it isnt worth in the sake of fun to run anything other than mh
i have never tried mh how big is it?
Yeah mh is the only one I haven't tried
i will try it if there's good mythic in pool but they keep dodging
fk the no statue bug happen again
its not so big and the vast majority of challenges are roughly on the same y level
to me its really fun and i can complete all the challenges in under a minute
I enjoy mh probably my fav camp
corkus having garbage caves and being absurdly huge, whlie SI having 130+ Y height differences between challenges is just awful design and i wont play them regardless of the loot
more void hole shortcuts would be nice for se
tealy said they plan adding more challenges to the actual heights in mh using the elevators, so if they make that shitty too i guess there will be no more camps to run because SE is kinda eh with how they ruined it using "anti camp"
even just lootrun exclusive ones kinda like the sky island cloud jump pads
yeah all of the distance problems dont matter to me cuz warp go brrr
i can at least avoid anti camp by playing non-bmonk warrior
i'm pretty sure the statues don't spawn if you kill the gatekeeper before starting the spelunk challenge
i'm not sure though might just be me
great design forcing u to play oither archetypes 👍
i use warp and i still hate treasure grabber
gota love seeing that 1.1k m distance challenge
i can just /class to fix the bug but i loss my ks stack...
rip
oh god i need a map that can show me all the chests in sky
i do agree anticamp mobs are not the greatest countermeasure for stuff like mage & archer but i think they do a good job at keeping the flying archetypes (bmonk acro) in check
first content to actually have a counter to literal flight
I enjoy non-bmonk warrior anyway so idm playing it at all
ks so op
what does ks stand for again
kill streak
ah thank you
did they buff killstreak i thought it was kinsa mid
kill your streak
yeah i thought killstreak was just for like 30s
if u are comparing to 2.0.3 yes it is buffed
they are 60s now
oh wow
which is op as fk for warp
hmm yeah that sounds nice
the only problem is that u cant stop or /class
i actually only need 1 dmg ks boon to out dmg the 18 dgrey
wow
better than spending 11 challenges trying to find 3 blues...
my face when
use the clouds
bmonk bashscream too
?
it should be in the arena no?
what challenge
it tps me out wtf
you must have walked into the teleporter
tp thingy shouldnt spawn before chests are claimed
impossible unfortunately
huh
unlucky
which camp is this ? ?
then maybe make it not a place but a right click thing? or sneak to tp or maybe delay it and show a warning where it will appear smt like:
teleporter opens soon
claim your rewards
huh
possibly
it could also be something like the bottomless pit boss altar where some mob drops an item that teleports you out
agreed
couldn't do this
why not? just curious
would have to stop it from working during challenge, + would have to update challenge so only 1 mob that drops it spawns. at that point i may as well just make it a right click thing
true true
but tbh id rather just fix rewards from softlocking you in the first place
yeah i can see that
Tried lring again (5+ hours) I really just don’t think this new system is fun. Was literally in the middle of a equalib run and I just ended it cause I felt so bored
maybe you just dont like lootrunning
Eh use to lr every day in 2.03. I don’t think that’s the prob
Like committing 20+ hours every week
The new grey system is just flawed to put it the best I can. Runs feel deeply disengaged after challange 30 unless u have some specific synergy going. Imo this stems from greys going being op and underwhelming. Either making all of them op and cap is at 4 like u do now or separate them and have the more underwhelming things go on D grey or something. Or just add like 20-50+ extra challenges and let u get 1 grey every 10 challanges so u actively have something to “chase” to the end of the run and also making every run much more unique
The old “chase” was getting grey and D grey at good time it’s just meh
I'll run with the example of TBoI, and say that the reason it is more interesting is that it actively changes the way you play from one run to the next
On lootruns, your attacks never change in functionality, so when you go through the same cycle of running to a specific location, and throwing the same 2-3 abilities at it, it might get a tad stale.
All of the random buffs you get are just. Flat stat increases. Nothing about the gameplay changes outside of if you got a nice mana regen buff maybe
^
There also no like “level” progression so instead of a “boss” and “new level” you just statically fight the same things over and over again
Which makes me think the whole “challenge system” or “rouge like” belongs at forgery and not forced into lring in this weird half baked way
The closes thing that have to like “items” are M id and I think those also need a major overall. Instead of M id being slotted into only spells. I think the ability tree having so many slots have a perfect opportunity to add tons of extra variation to the game, but dev time so
mh(but does that really matter)
yeah in terms of speed it's like mh and se > corkus > sky
went froum austraulus tower challenge, mine flying chest still in that challenge but im outside, /class /kill /switch doesnt work, afking also doesnt works
also its happened once on challenge from second ss
actually why dont just put the portal in the edge or corner of the room instead of the center
then our megamind wynncraft players wont find it
just make it same as the other similar challenge
also why does my scoreboard randomly stop working mid lr
Idk this current version of lring just feels like “get equilibrium or end the run at challange 30” it’s like yay I love wasteing 45 mins to get 20 sac rewards cause my 1/4 chance of getting equalib didn’t happen
great! time to nerf equilibrium!
i mean yeah you cant get the best run every time
if u dont want to force urself to get equili u can do infinite short run
people get mythics from sub optimal runs every day
just keep sacrifice
actually why inner peace is purple is it really that good?
thats a problem in on itself
i love ending a run cuz i got shit missions and had absolutely no fun doing it and then getting mythics that are 1 not rewarding cuz they are hella common and 2 even less rewarding cuz the run wasnt even good
lootruns are just mythic generators where you get to have fun like once every 50 or more lootruns at this point
It’s not about mythics it’s about lring not feeling fun to do
I’d much rather drastically reduce mythic % and let me go back to getting like 2000+ effective pulls again
By “best run” we aren’t talking any synergies or anything we are talking about a single challenge
Also the answer isn’t to nerf equalib and make lr even less fun if y’all do that I swear ima charge back my champ rank
if u are not long run lover and dont like the mission rng u can try to do sacrifice stack short run
(still possible to get 0 high roller and those sacrifice until the 3rd grey)
How is the effent at all ur getting like 40 puls then sac then to get 60 then sac that to get like 70ish? For like 3+ hrs of work doesn’t seem efficient at all
Also I hate short runs. The worst part about lring is starting over again. That’s why I much prefer infinite lr where I’m not doing 4+ lr in a day just let me do one long run
at least better than try to find ritual equili run with like 1% chance
i dont even care about efficient in 2.0.4 anymore i just want to do infinite short run instead of 3 hours for a fking gaia that worth 24le
I just want equalib idc about synergizing with it. Which is like a 3/11 - 5/11 chance 4x
they made lootruns even more of a rng mess
every aspect is more rng than the previous one
I wish they would improve but they didn’t listen in beta so it’s too late
idk if u think beacon is more rng but missions definitely infinite rng test
By “listening” the just gutted the fuck out of any of the cool systems they were about to add…
U could atleast manipulate rng with beacon pathing before now it’s just brainless Aqua everything
in beta the missions seems have same rate even in the last day of beta and then in live it became different immediately
I’m pretty sure I’ve gotten more mythics than equilibriums 💀
I wish tealy said why they said that the rarity depends on the color
when clearly ult sac and redemption appear pretty much every run and you’d be lucky if you ever saw an equilibrium
missions rng is so annoying especially objectives it’s not balanced at all
"inner peace is rare"
ive goten more mythics than equilibriums in 1 29 pull run and 1 98 pull run
(ive done about 100 lootruns by now)
actually does anyone know how to make good use of inner peace?
and i dont count mythics from normal chests
i cant find any reason to take inner peace besides all the choices are shit and it has the best objective
cursestacking i guess?
but the problem of cursestacking is that
- u probably have cleansing already
- u have equilibrium
and in both scene u dont need inner peace
inner peace is just “I didn’t get the other two options”
and if u dont have both u should not do a long run
yeah u need either or both for a long run
and who the fk do cursestack in short run....
otherwise just quit after 4 challenges .. if u even managed to get 3 grays lol
most of my runs I don’t even get 3 grays because of how dumb objectives are
yeah curse stack without equilibrium aint it
equilibrium allows you to just perma aqua purple spam
i mean even u taking purple or dgrey in short run it only happen when u have equili
totally no point to take inner peace
“variety” 🤒
or maybe orphion and inner? (that sounds stupid)
orphions is actually not so bad if u have nothing better to pick
but most of the time it’s never needed it’s just nice to have
we alredy know that the hero beta is just a joke, they release one thing in the hero beta, dont listen to any feedback besides bug fixes (some times) and then they release the same content but with major untested changes live
but why, what is the pont
i tried that and it worked
actually I don’t think this was the case? I very much remember that the silent expanse hero beta lasted like at least 1 month
worked for what
idk wasnt here for that
until i got bored of the lr
It was definitely the case
can u do full challenges in like less than 2 hours? or even less
also thats the main problem
with idol in mh yea
the runs taking so fucking long
i mean orphion and inner combo
then probably not a good combo to do long run
u can only really do a run with eq or critual, or if u get lucky with a gbeast objective